| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032 |
- [Licensing::Module] Trying to connect to existing licensing client channel...
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2025-11-30T09:43:29.7377745Z"
- Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65321 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- Date: 2025-11-30T09:43:29Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker4
- -projectPath
- C:/Users/Axel-PC/GathererOfSouls
- -logFile
- Logs/AssetImportWorker4.log
- -srvPort
- 56539
- -licensingIpc
- LicenseClient-Axel-PC
- -job-worker-count
- 15
- -background-job-worker-count
- 8
- -gc-helper-count
- 1
- -name
- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/GathererOfSouls
- C:/Users/Axel-PC/GathererOfSouls
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [31648] Target information:
- Player connection [31648] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 2751422095 [EditorId] 2751422095 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
- Player connection [31648] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [31648] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 17284, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
- [Licensing::Client] Handshaking with LicensingClient:
- Version: 1.17.3+a4e98f1
- Session Id: cd6ff86dbd3640e282b1717a03ec369f
- Correlation Id: eded8ae05977976abd6b833cc5b1b019
- External correlation Id: 6974792278764945121
- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
- [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-notifications" at "2025-11-30T09:43:29.770512Z"
- [Licensing::Module] Licensing Background thread has ended after 0.03s
- Library Redirect Path: Library/
- [Physics::Module] Selected backend.
- [Physics::Module] Name: PhysX
- [Physics::Module] Id: 0xf2b8ea05
- [Physics::Module] SDK Version: 4.1.2
- [Physics::Module] Integration Version: 1.0.0
- [Physics::Module] Threading Mode: Multi-Threaded
- Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.2.10f1 (d3d30d158480)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/GathererOfSouls/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor: NVIDIA
- VRAM: 7989 MB
- Driver: 32.0.15.8157
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.001160 seconds.
- - Loaded All Assemblies, in 0.260 seconds
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.235 seconds
- Domain Reload Profiling: 494ms
- BeginReloadAssembly (86ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (0ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (0ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (29ms)
- LoadAllAssembliesAndSetupDomain (111ms)
- LoadAssemblies (84ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (108ms)
- TypeCache.ScanAssembly (98ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (0ms)
- FinalizeReload (236ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (206ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (39ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (46ms)
- ProcessInitializeOnLoadAttributes (87ms)
- ProcessInitializeOnLoadMethodAttributes (31ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- - Loaded All Assemblies, in 0.495 seconds
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.474 seconds
- Domain Reload Profiling: 965ms
- BeginReloadAssembly (122ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (19ms)
- RebuildCommonClasses (23ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (27ms)
- LoadAllAssembliesAndSetupDomain (312ms)
- LoadAssemblies (234ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (147ms)
- TypeCache.Refresh (107ms)
- TypeCache.ScanAssembly (98ms)
- BuildScriptInfoCaches (30ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (474ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (348ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (79ms)
- ProcessInitializeOnLoadAttributes (223ms)
- ProcessInitializeOnLoadMethodAttributes (36ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (4ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
- Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6137 unused Assets / (4.1 MB). Loaded Objects now: 6832.
- Memory consumption went from 139.1 MB to 135.0 MB.
- Total: 7.904300 ms (FindLiveObjects: 0.813600 ms CreateObjectMapping: 0.359400 ms MarkObjects: 4.688200 ms DeleteObjects: 2.041800 ms)
- ========================================================================
- Received Import Request.
- Time since last request: 7067.264687 seconds.
- path: Assets/UI/PanelSetting.asset
- artifactKey: Guid(7155209768b92784285c6fc52dd25893) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/UI/PanelSetting.asset using Guid(7155209768b92784285c6fc52dd25893) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '28f68ac880dcb257aa7d604e04b85d8d') in 0.0284347 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
- ========================================================================
- Received Import Request.
- Time since last request: 0.934676 seconds.
- path: Assets/UI/PanelSetting.asset
- artifactKey: Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/UI/PanelSetting.asset using Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'e6e2999dd5b9027c7c4d488a781d06f2') in 0.1201411 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.534 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.589 seconds
- Domain Reload Profiling: 1121ms
- BeginReloadAssembly (166ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (43ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (22ms)
- LoadAllAssembliesAndSetupDomain (313ms)
- LoadAssemblies (257ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (128ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (110ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (589ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (467ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (109ms)
- ProcessInitializeOnLoadAttributes (298ms)
- ProcessInitializeOnLoadMethodAttributes (48ms)
- AfterProcessingInitializeOnLoad (7ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6134 unused Assets / (4.1 MB). Loaded Objects now: 6853.
- Memory consumption went from 144.0 MB to 139.8 MB.
- Total: 6.932100 ms (FindLiveObjects: 0.686300 ms CreateObjectMapping: 0.235900 ms MarkObjects: 3.808500 ms DeleteObjects: 2.200000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6853.
- Memory consumption went from 144.1 MB to 140.4 MB.
- Total: 8.741500 ms (FindLiveObjects: 0.788400 ms CreateObjectMapping: 0.481100 ms MarkObjects: 5.899500 ms DeleteObjects: 1.571300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.460 seconds
- Refreshing native plugins compatible for Editor in 0.48 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.473 seconds
- Domain Reload Profiling: 932ms
- BeginReloadAssembly (138ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (27ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (275ms)
- LoadAssemblies (230ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (111ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
- ResolveRequiredComponents (8ms)
- FinalizeReload (473ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (386ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (79ms)
- ProcessInitializeOnLoadAttributes (269ms)
- ProcessInitializeOnLoadMethodAttributes (30ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.6 MB). Loaded Objects now: 6856.
- Memory consumption went from 143.8 MB to 139.2 MB.
- Total: 5.742700 ms (FindLiveObjects: 0.668900 ms CreateObjectMapping: 0.350200 ms MarkObjects: 2.887400 ms DeleteObjects: 1.834800 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.437 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.425 seconds
- Domain Reload Profiling: 861ms
- BeginReloadAssembly (129ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (261ms)
- LoadAssemblies (213ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (107ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (93ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (425ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (330ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (73ms)
- ProcessInitializeOnLoadAttributes (206ms)
- ProcessInitializeOnLoadMethodAttributes (40ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.2 MB). Loaded Objects now: 6859.
- Memory consumption went from 143.8 MB to 139.6 MB.
- Total: 6.422700 ms (FindLiveObjects: 0.438900 ms CreateObjectMapping: 0.337400 ms MarkObjects: 3.827000 ms DeleteObjects: 1.818400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6859.
- Memory consumption went from 144.0 MB to 140.2 MB.
- Total: 5.660200 ms (FindLiveObjects: 0.395200 ms CreateObjectMapping: 0.213000 ms MarkObjects: 3.855900 ms DeleteObjects: 1.195100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.452 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.478 seconds
- Domain Reload Profiling: 930ms
- BeginReloadAssembly (133ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (24ms)
- RebuildCommonClasses (20ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (20ms)
- LoadAllAssembliesAndSetupDomain (271ms)
- LoadAssemblies (228ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (106ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (478ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (392ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (85ms)
- ProcessInitializeOnLoadAttributes (272ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
- Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6862.
- Memory consumption went from 143.8 MB to 140.0 MB.
- Total: 4.374000 ms (FindLiveObjects: 0.374400 ms CreateObjectMapping: 0.207800 ms MarkObjects: 2.648600 ms DeleteObjects: 1.142700 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.438 seconds
- Refreshing native plugins compatible for Editor in 0.63 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.434 seconds
- Domain Reload Profiling: 872ms
- BeginReloadAssembly (127ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (264ms)
- LoadAssemblies (215ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (95ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (434ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (334ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (76ms)
- ProcessInitializeOnLoadAttributes (208ms)
- ProcessInitializeOnLoadMethodAttributes (40ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.9 MB). Loaded Objects now: 6865.
- Memory consumption went from 143.9 MB to 139.0 MB.
- Total: 7.139000 ms (FindLiveObjects: 0.483100 ms CreateObjectMapping: 0.913900 ms MarkObjects: 3.335200 ms DeleteObjects: 2.405600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.7 MB). Loaded Objects now: 6865.
- Memory consumption went from 144.1 MB to 140.3 MB.
- Total: 5.742600 ms (FindLiveObjects: 0.404400 ms CreateObjectMapping: 0.216900 ms MarkObjects: 3.963700 ms DeleteObjects: 1.156800 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.453 seconds
- Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.450 seconds
- Domain Reload Profiling: 903ms
- BeginReloadAssembly (136ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (27ms)
- RebuildCommonClasses (20ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (270ms)
- LoadAssemblies (227ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (106ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (450ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (358ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (79ms)
- ProcessInitializeOnLoadAttributes (239ms)
- ProcessInitializeOnLoadMethodAttributes (32ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6868.
- Memory consumption went from 143.9 MB to 140.1 MB.
- Total: 4.181400 ms (FindLiveObjects: 0.385500 ms CreateObjectMapping: 0.204700 ms MarkObjects: 2.513200 ms DeleteObjects: 1.077300 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.441 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.442 seconds
- Domain Reload Profiling: 883ms
- BeginReloadAssembly (128ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (264ms)
- LoadAssemblies (216ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (442ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (340ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (72ms)
- ProcessInitializeOnLoadAttributes (212ms)
- ProcessInitializeOnLoadMethodAttributes (46ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.4 MB). Loaded Objects now: 6871.
- Memory consumption went from 144.0 MB to 139.6 MB.
- Total: 7.975300 ms (FindLiveObjects: 0.871200 ms CreateObjectMapping: 0.320900 ms MarkObjects: 4.515400 ms DeleteObjects: 2.266500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6871.
- Memory consumption went from 144.1 MB to 140.3 MB.
- Total: 5.841400 ms (FindLiveObjects: 0.404200 ms CreateObjectMapping: 0.207800 ms MarkObjects: 4.002900 ms DeleteObjects: 1.225400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.460 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.464 seconds
- Domain Reload Profiling: 924ms
- BeginReloadAssembly (141ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (27ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (271ms)
- LoadAssemblies (231ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (107ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (464ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (370ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (75ms)
- ProcessInitializeOnLoadAttributes (260ms)
- ProcessInitializeOnLoadMethodAttributes (26ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.69 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6874.
- Memory consumption went from 144.0 MB to 140.2 MB.
- Total: 4.401700 ms (FindLiveObjects: 0.375600 ms CreateObjectMapping: 0.222100 ms MarkObjects: 2.687400 ms DeleteObjects: 1.115500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.440 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.473 seconds
- Domain Reload Profiling: 913ms
- BeginReloadAssembly (126ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (266ms)
- LoadAssemblies (221ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (103ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (473ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (372ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (69ms)
- ProcessInitializeOnLoadAttributes (245ms)
- ProcessInitializeOnLoadMethodAttributes (46ms)
- AfterProcessingInitializeOnLoad (7ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 0.79 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.6 MB). Loaded Objects now: 6877.
- Memory consumption went from 144.0 MB to 140.4 MB.
- Total: 4.890400 ms (FindLiveObjects: 0.407900 ms CreateObjectMapping: 0.254200 ms MarkObjects: 3.028300 ms DeleteObjects: 1.198900 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.72 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.1 MB). Loaded Objects now: 6877.
- Memory consumption went from 144.2 MB to 141.1 MB.
- Total: 5.870500 ms (FindLiveObjects: 0.418200 ms CreateObjectMapping: 0.231200 ms MarkObjects: 4.070400 ms DeleteObjects: 1.149400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.466 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.584 seconds
- Domain Reload Profiling: 1050ms
- BeginReloadAssembly (140ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (28ms)
- RebuildCommonClasses (23ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (21ms)
- LoadAllAssembliesAndSetupDomain (274ms)
- LoadAssemblies (232ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (107ms)
- TypeCache.Refresh (7ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (91ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (585ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (472ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (128ms)
- ProcessInitializeOnLoadAttributes (307ms)
- ProcessInitializeOnLoadMethodAttributes (28ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6880.
- Memory consumption went from 144.1 MB to 140.2 MB.
- Total: 6.128000 ms (FindLiveObjects: 0.790800 ms CreateObjectMapping: 0.285600 ms MarkObjects: 3.236400 ms DeleteObjects: 1.814600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.429 seconds
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.436 seconds
- Domain Reload Profiling: 866ms
- BeginReloadAssembly (125ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (24ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (258ms)
- LoadAssemblies (214ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (103ms)
- TypeCache.Refresh (4ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (89ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (436ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (347ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (4ms)
- BeforeProcessingInitializeOnLoad (71ms)
- ProcessInitializeOnLoadAttributes (229ms)
- ProcessInitializeOnLoadMethodAttributes (36ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
- Refreshing native plugins compatible for Editor in 0.75 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6883.
- Memory consumption went from 144.1 MB to 140.3 MB.
- Total: 5.173200 ms (FindLiveObjects: 0.388000 ms CreateObjectMapping: 0.214100 ms MarkObjects: 3.259100 ms DeleteObjects: 1.311100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.6 MB). Loaded Objects now: 6883.
- Memory consumption went from 144.3 MB to 140.7 MB.
- Total: 5.015000 ms (FindLiveObjects: 0.403100 ms CreateObjectMapping: 0.254200 ms MarkObjects: 3.113700 ms DeleteObjects: 1.242700 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.867 seconds
- Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.416 seconds
- Domain Reload Profiling: 1280ms
- BeginReloadAssembly (222ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (47ms)
- RebuildCommonClasses (35ms)
- RebuildNativeTypeToScriptingClass (16ms)
- initialDomainReloadingComplete (41ms)
- LoadAllAssembliesAndSetupDomain (550ms)
- LoadAssemblies (416ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (237ms)
- TypeCache.Refresh (10ms)
- TypeCache.ScanAssembly (1ms)
- BuildScriptInfoCaches (210ms)
- ResolveRequiredComponents (11ms)
- FinalizeReload (416ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (320ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (73ms)
- ProcessInitializeOnLoadAttributes (211ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6886.
- Memory consumption went from 144.2 MB to 140.3 MB.
- Total: 4.585300 ms (FindLiveObjects: 0.477800 ms CreateObjectMapping: 0.320000 ms MarkObjects: 2.638300 ms DeleteObjects: 1.148500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.429 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.396 seconds
- Domain Reload Profiling: 825ms
- BeginReloadAssembly (120ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (23ms)
- RebuildCommonClasses (20ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (261ms)
- LoadAssemblies (210ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (106ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (90ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (397ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (311ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (71ms)
- ProcessInitializeOnLoadAttributes (205ms)
- ProcessInitializeOnLoadMethodAttributes (27ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6889.
- Memory consumption went from 144.2 MB to 140.4 MB.
- Total: 4.835700 ms (FindLiveObjects: 0.465800 ms CreateObjectMapping: 0.244700 ms MarkObjects: 2.870700 ms DeleteObjects: 1.253600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Import Request.
- Time since last request: 14061.870541 seconds.
- path: Assets/Scripts/SelectionManager.cs
- artifactKey: Guid(067b08366af018f41ac131fdad84a0fa) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/SelectionManager.cs using Guid(067b08366af018f41ac131fdad84a0fa) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'a88ecee6713faebedac409d26d242268') in 0.2087675 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000013 seconds.
- path: Assets/Scripts/Villager.cs
- artifactKey: Guid(6d25e6ab5c556b04e8ef89b57e07060b) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/Villager.cs using Guid(6d25e6ab5c556b04e8ef89b57e07060b) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '5640794be51f01d81f42b167e821c318') in 0.0133385 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 2.030070 seconds.
- path: Assets/Resource
- artifactKey: Guid(73978963328470d41bc0894228cb48ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Resource using Guid(73978963328470d41bc0894228cb48ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9eccad2b800114f00d89b3fec764ca61') in 0.0004374 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.919462 seconds.
- path: Assets/Resource
- artifactKey: Guid(73978963328470d41bc0894228cb48ea) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource using Guid(73978963328470d41bc0894228cb48ea) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '082dbc3ebd3c9b582687b438d9cc4491') in 0.0118625 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 4.907737 seconds.
- path: Assets/Resource/UI
- artifactKey: Guid(435d830b1973673428675b5d4b3a534e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Resource/UI using Guid(435d830b1973673428675b5d4b3a534e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef356a73bf004e21717f4b72b5477e1') in 0.000475 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.942410 seconds.
- path: Assets/Resource/UI
- artifactKey: Guid(435d830b1973673428675b5d4b3a534e) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource/UI using Guid(435d830b1973673428675b5d4b3a534e) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '545024ae9f4fc034966490381651d652') in 0.0102198 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 7.179418 seconds.
- path: Assets/Resource/GameUI.uxml
- artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '10d75de5dab8dbfdeeeec67a3f5b4478') in 0.0507833 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 1.797747 seconds.
- path: Assets/Resource/GameUI.uxml
- artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Resource/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a9d562d31dd50181129e4781dd8f34a9') in 0.0088221 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 7.060385 seconds.
- path: Assets/Resource/UI/GameUI.uss
- artifactKey: Guid(6c7a7ed6d798f6e47848d569781db1ac) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Resource/UI/GameUI.uss using Guid(6c7a7ed6d798f6e47848d569781db1ac) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '3964fead5f0d0066b83aa3730f5a34bd') in 0.0165919 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
- AssetImportWorker is now disconnected from the server
- Process exiting
- Exiting without the bug reporter. Application will terminate with return code 0
|