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- [Licensing::Module] Trying to connect to existing licensing client channel...
- Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65321 MB
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2025-11-30T09:34:14.496534Z"
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- Date: 2025-11-30T09:34:14Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
- -name
- AssetImportWorker1
- -projectPath
- C:/Users/Axel-PC/GathererOfSouls
- -logFile
- Logs/AssetImportWorker1.log
- -srvPort
- 56539
- -licensingIpc
- LicenseClient-Axel-PC
- -job-worker-count
- 15
- -background-job-worker-count
- 8
- -gc-helper-count
- 1
- -name
- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/GathererOfSouls
- C:/Users/Axel-PC/GathererOfSouls
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-allocator-temp-initial-block-size-main=262144"
- "memorysetup-allocator-temp-initial-block-size-worker=262144"
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
- "memorysetup-profiler-editor-allocator-block-size=1048576"
- "memorysetup-temp-allocator-size-main=16777216"
- "memorysetup-job-temp-allocator-block-size=2097152"
- "memorysetup-job-temp-allocator-block-size-background=1048576"
- "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
- "memorysetup-temp-allocator-size-background-worker=32768"
- "memorysetup-temp-allocator-size-job-worker=262144"
- "memorysetup-temp-allocator-size-preload-manager=33554432"
- "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
- "memorysetup-temp-allocator-size-audio-worker=65536"
- "memorysetup-temp-allocator-size-cloud-worker=32768"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gi-baking-worker=262144"
- "memorysetup-temp-allocator-size-gfx=262144"
- Player connection [36580] Target information:
- Player connection [36580] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 418740828 [EditorId] 418740828 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
- Player connection [36580] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [36580] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 17284, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
- [Licensing::Client] Handshaking with LicensingClient:
- Version: 1.17.3+a4e98f1
- Session Id: 1d81b5688e0e49d0a5f93da653eff069
- Correlation Id: eded8ae05977976abd6b833cc5b1b019
- External correlation Id: 7234131733186056202
- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
- [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC" (connect: 0.00s, validation: 0.00s, handshake: 0.02s)
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-notifications" at "2025-11-30T09:34:14.5166395Z"
- [Licensing::Module] Licensing Background thread has ended after 0.02s
- Library Redirect Path: Library/
- [Physics::Module] Selected backend.
- [Physics::Module] Name: PhysX
- [Physics::Module] Id: 0xf2b8ea05
- [Physics::Module] SDK Version: 4.1.2
- [Physics::Module] Integration Version: 1.0.0
- [Physics::Module] Threading Mode: Multi-Threaded
- Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Initialize engine version: 6000.2.10f1 (d3d30d158480)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/GathererOfSouls/Assets
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor: NVIDIA
- VRAM: 7989 MB
- Driver: 32.0.15.8157
- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56756
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- Registered in 0.001510 seconds.
- - Loaded All Assemblies, in 0.234 seconds
- Native extension for WindowsStandalone target not found
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.209 seconds
- Domain Reload Profiling: 441ms
- BeginReloadAssembly (79ms)
- ExecutionOrderSort (0ms)
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- initialDomainReloadingComplete (31ms)
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- TypeCache.Refresh (90ms)
- TypeCache.ScanAssembly (82ms)
- BuildScriptInfoCaches (0ms)
- ResolveRequiredComponents (0ms)
- FinalizeReload (209ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (183ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (32ms)
- SetLoadedEditorAssemblies (2ms)
- BeforeProcessingInitializeOnLoad (41ms)
- ProcessInitializeOnLoadAttributes (79ms)
- ProcessInitializeOnLoadMethodAttributes (30ms)
- AfterProcessingInitializeOnLoad (0ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (0ms)
- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- - Loaded All Assemblies, in 0.479 seconds
- Refreshing native plugins compatible for Editor in 0.57 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.436 seconds
- Domain Reload Profiling: 911ms
- BeginReloadAssembly (109ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- CreateAndSetChildDomain (17ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (26ms)
- LoadAllAssembliesAndSetupDomain (312ms)
- LoadAssemblies (231ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (143ms)
- TypeCache.Refresh (108ms)
- TypeCache.ScanAssembly (98ms)
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- ResolveRequiredComponents (6ms)
- FinalizeReload (436ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (324ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (74ms)
- ProcessInitializeOnLoadAttributes (213ms)
- ProcessInitializeOnLoadMethodAttributes (28ms)
- AfterProcessingInitializeOnLoad (5ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (4ms)
- Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
- Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6137 unused Assets / (4.2 MB). Loaded Objects now: 6832.
- Memory consumption went from 137.2 MB to 133.0 MB.
- Total: 4.741900 ms (FindLiveObjects: 0.391700 ms CreateObjectMapping: 0.218000 ms MarkObjects: 2.797000 ms DeleteObjects: 1.334300 ms)
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.3 MB). Loaded Objects now: 6832.
- Memory consumption went from 135.3 MB to 131.9 MB.
- Total: 5.075000 ms (FindLiveObjects: 0.413700 ms CreateObjectMapping: 0.212700 ms MarkObjects: 3.146200 ms DeleteObjects: 1.301600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.456 seconds
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.480 seconds
- Domain Reload Profiling: 936ms
- BeginReloadAssembly (137ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
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- initialDomainReloadingComplete (20ms)
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- FinalizeReload (481ms)
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- SetupLoadedEditorAssemblies (386ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (2ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
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- Refreshing native plugins compatible for Editor in 0.82 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6848.
- Memory consumption went from 141.3 MB to 137.5 MB.
- Total: 4.874600 ms (FindLiveObjects: 0.389700 ms CreateObjectMapping: 0.225000 ms MarkObjects: 3.111900 ms DeleteObjects: 1.147000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.441 seconds
- Refreshing native plugins compatible for Editor in 0.54 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.526 seconds
- Domain Reload Profiling: 967ms
- BeginReloadAssembly (129ms)
- ExecutionOrderSort (0ms)
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- initialDomainReloadingComplete (19ms)
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- FinalizeReload (526ms)
- ReleaseScriptCaches (0ms)
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- LogAssemblyErrors (0ms)
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- SetLoadedEditorAssemblies (3ms)
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- ProcessInitializeOnLoadMethodAttributes (49ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (15ms)
- Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.6 MB). Loaded Objects now: 6851.
- Memory consumption went from 141.1 MB to 136.5 MB.
- Total: 6.245900 ms (FindLiveObjects: 0.791800 ms CreateObjectMapping: 0.210500 ms MarkObjects: 3.019300 ms DeleteObjects: 2.223000 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6851.
- Memory consumption went from 141.3 MB to 137.5 MB.
- Total: 4.995800 ms (FindLiveObjects: 0.394700 ms CreateObjectMapping: 0.197000 ms MarkObjects: 3.230100 ms DeleteObjects: 1.173200 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.440 seconds
- Refreshing native plugins compatible for Editor in 0.63 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.505 seconds
- Domain Reload Profiling: 945ms
- BeginReloadAssembly (129ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (26ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (262ms)
- LoadAssemblies (218ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (104ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (88ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (505ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (405ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (2ms)
- BeforeProcessingInitializeOnLoad (66ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 0.69 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.3 MB). Loaded Objects now: 6854.
- Memory consumption went from 141.1 MB to 136.8 MB.
- Total: 5.883600 ms (FindLiveObjects: 0.497200 ms CreateObjectMapping: 0.236100 ms MarkObjects: 3.389200 ms DeleteObjects: 1.759900 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.448 seconds
- Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.518 seconds
- Domain Reload Profiling: 965ms
- BeginReloadAssembly (131ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (21ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (269ms)
- LoadAssemblies (223ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (109ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
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- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (412ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (2ms)
- BeforeProcessingInitializeOnLoad (68ms)
- ProcessInitializeOnLoadAttributes (291ms)
- ProcessInitializeOnLoadMethodAttributes (43ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 0.53 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (5.3 MB). Loaded Objects now: 6857.
- Memory consumption went from 141.2 MB to 135.9 MB.
- Total: 6.557300 ms (FindLiveObjects: 0.400300 ms CreateObjectMapping: 0.206800 ms MarkObjects: 3.491700 ms DeleteObjects: 2.457600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Refreshing native plugins compatible for Editor in 0.73 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6127 unused Assets / (3.9 MB). Loaded Objects now: 6857.
- Memory consumption went from 141.4 MB to 137.5 MB.
- Total: 4.648100 ms (FindLiveObjects: 0.462000 ms CreateObjectMapping: 0.216200 ms MarkObjects: 2.731800 ms DeleteObjects: 1.237400 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.552 seconds
- Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.472 seconds
- Domain Reload Profiling: 1025ms
- BeginReloadAssembly (236ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (24ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (268ms)
- LoadAssemblies (326ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (111ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (94ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (472ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (339ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (2ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (98ms)
- ProcessInitializeOnLoadAttributes (203ms)
- ProcessInitializeOnLoadMethodAttributes (29ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.59 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6860.
- Memory consumption went from 141.2 MB to 137.4 MB.
- Total: 5.006800 ms (FindLiveObjects: 0.441900 ms CreateObjectMapping: 0.490600 ms MarkObjects: 2.886900 ms DeleteObjects: 1.186500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.447 seconds
- Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.486 seconds
- Domain Reload Profiling: 933ms
- BeginReloadAssembly (128ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (24ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (18ms)
- LoadAllAssembliesAndSetupDomain (270ms)
- LoadAssemblies (222ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (108ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (92ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (486ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (397ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (2ms)
- BeforeProcessingInitializeOnLoad (83ms)
- ProcessInitializeOnLoadAttributes (272ms)
- ProcessInitializeOnLoadMethodAttributes (36ms)
- AfterProcessingInitializeOnLoad (4ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 0.90 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6863.
- Memory consumption went from 141.3 MB to 137.5 MB.
- Total: 4.496800 ms (FindLiveObjects: 0.478400 ms CreateObjectMapping: 0.207600 ms MarkObjects: 2.663500 ms DeleteObjects: 1.146500 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.447 seconds
- Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.533 seconds
- Domain Reload Profiling: 980ms
- BeginReloadAssembly (129ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (3ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (25ms)
- RebuildCommonClasses (22ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (19ms)
- LoadAllAssembliesAndSetupDomain (269ms)
- LoadAssemblies (226ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (104ms)
- TypeCache.Refresh (5ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (91ms)
- ResolveRequiredComponents (6ms)
- FinalizeReload (534ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (421ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (1ms)
- SetLoadedEditorAssemblies (2ms)
- BeforeProcessingInitializeOnLoad (70ms)
- ProcessInitializeOnLoadAttributes (287ms)
- ProcessInitializeOnLoadMethodAttributes (53ms)
- AfterProcessingInitializeOnLoad (7ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (4.0 MB). Loaded Objects now: 6866.
- Memory consumption went from 141.3 MB to 137.3 MB.
- Total: 7.133500 ms (FindLiveObjects: 0.801300 ms CreateObjectMapping: 0.367100 ms MarkObjects: 4.504800 ms DeleteObjects: 1.459100 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Import Request.
- Time since last request: 7026.193336 seconds.
- path: Assets/UI/GameUI.uxml
- artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/UI/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '2cbf609ff25800b790dc72d2fca2c6dc') in 0.1129228 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
- ========================================================================
- Received Import Request.
- Time since last request: 36.967523 seconds.
- path: Assets/Scripts/ResourceManager.cs
- artifactKey: Guid(41d6529befb8f8447abd42ab06221422) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/ResourceManager.cs using Guid(41d6529befb8f8447abd42ab06221422) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '62c66a5cc7169c19d50481a47faabce7') in 0.1315322 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000013 seconds.
- path: Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss
- artifactKey: Guid(4f597fb2a4b08c74da713f01fb057b29) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/UI Toolkit/UnityThemes/UnityDefaultRuntimeTheme.tss using Guid(4f597fb2a4b08c74da713f01fb057b29) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'fe5811f1c06c51fe6c206c8b0e04f7c2') in 0.0752602 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28
- ========================================================================
- Received Import Request.
- Time since last request: 0.000016 seconds.
- path: Assets/Scripts/ResourceNode.cs
- artifactKey: Guid(2fb1027eff0899d488001e835a1bf78c) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/ResourceNode.cs using Guid(2fb1027eff0899d488001e835a1bf78c) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'f187d9a7a71aef08226ac9087430a578') in 0.0112085 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000026 seconds.
- path: Assets/UI/GameUI.uxml
- artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/UI/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '482048dc7e123ba61d6dbfbbf7d3404d') in 0.0160314 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
- ========================================================================
- Received Import Request.
- Time since last request: 0.000015 seconds.
- path: Assets/Scripts/VillagerManager.cs
- artifactKey: Guid(62c710cc09143594380b7b0d982857df) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/VillagerManager.cs using Guid(62c710cc09143594380b7b0d982857df) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'feecbf08d1f9f704f2c7bd202844d7c3') in 0.0109568 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000012 seconds.
- path: Assets/Scripts/CameraController.cs
- artifactKey: Guid(30447df52f706884788f8d357c1d4b10) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/CameraController.cs using Guid(30447df52f706884788f8d357c1d4b10) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '54933191f562812c4e805a33e306100b') in 0.0129054 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000016 seconds.
- path: Assets/Scripts/TownHall.cs
- artifactKey: Guid(e26b1170008b025409e3378e4a005a84) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/TownHall.cs using Guid(e26b1170008b025409e3378e4a005a84) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '488460295072836720769395aacca8d1') in 0.0137316 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000015 seconds.
- path: Assets/UI Toolkit/UnityThemes
- artifactKey: Guid(bf9ef2b9d85c65240a1a195080c5d14e) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/UI Toolkit/UnityThemes using Guid(bf9ef2b9d85c65240a1a195080c5d14e) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '0f3520323ec186df0a58d1077c8df804') in 0.0115022 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 0.000018 seconds.
- path: Assets/Scripts/PrefabManager.cs
- artifactKey: Guid(6b6a3c4365c44d34390f31de7f90b22f) Importer(2089858483,192608db42251d675da83286b1cce702)
- Start importing Assets/Scripts/PrefabManager.cs using Guid(6b6a3c4365c44d34390f31de7f90b22f) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '3530838a362fe992e0023011d40d520d') in 0.0147183 seconds
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- - Loaded All Assemblies, in 0.555 seconds
- Refreshing native plugins compatible for Editor in 0.62 ms, found 3 plugins.
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.591 seconds
- Domain Reload Profiling: 1146ms
- BeginReloadAssembly (180ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (55ms)
- RebuildCommonClasses (26ms)
- RebuildNativeTypeToScriptingClass (9ms)
- initialDomainReloadingComplete (21ms)
- LoadAllAssembliesAndSetupDomain (319ms)
- LoadAssemblies (263ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- AnalyzeDomain (121ms)
- TypeCache.Refresh (6ms)
- TypeCache.ScanAssembly (0ms)
- BuildScriptInfoCaches (101ms)
- ResolveRequiredComponents (9ms)
- FinalizeReload (592ms)
- ReleaseScriptCaches (0ms)
- RebuildScriptCaches (0ms)
- SetupLoadedEditorAssemblies (462ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (2ms)
- SetLoadedEditorAssemblies (3ms)
- BeforeProcessingInitializeOnLoad (104ms)
- ProcessInitializeOnLoadAttributes (301ms)
- ProcessInitializeOnLoadMethodAttributes (47ms)
- AfterProcessingInitializeOnLoad (6ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 0.86 ms, found 3 plugins.
- Preloading 0 native plugins for Editor in 0.00 ms.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6873.
- Memory consumption went from 142.2 MB to 138.5 MB.
- Total: 5.302000 ms (FindLiveObjects: 0.841600 ms CreateObjectMapping: 0.248400 ms MarkObjects: 2.945300 ms DeleteObjects: 1.265500 ms)
- Prepare: number of updated asset objects reloaded= 0
- Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
- AssetImportWorker is now disconnected from the server
- Process exiting
- Exiting without the bug reporter. Application will terminate with return code 0
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