AssetImportWorker4-prev.log 49 KB

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  1. [Licensing::Module] Trying to connect to existing licensing client channel...
  2. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2025-11-30T09:43:29.7377745Z"
  3. Built from '6000.2/staging' branch; Version is '6000.2.10f1 (d3d30d158480) revision 13882125'; Using compiler version '194234433'; Build Type 'Release'
  4. OS: 'Windows 11 (10.0.26100) 64bit Professional' Language: 'en' Physical Memory: 65321 MB
  5. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
  6. Date: 2025-11-30T09:43:29Z
  7. COMMAND LINE ARGUMENTS:
  8. C:\Program Files\Unity\Hub\Editor\6000.2.10f1\Editor\Unity.exe
  9. -adb2
  10. -batchMode
  11. -noUpm
  12. -name
  13. AssetImportWorker4
  14. -projectPath
  15. C:/Users/Axel-PC/GathererOfSouls
  16. -logFile
  17. Logs/AssetImportWorker4.log
  18. -srvPort
  19. 56539
  20. -licensingIpc
  21. LicenseClient-Axel-PC
  22. -job-worker-count
  23. 15
  24. -background-job-worker-count
  25. 8
  26. -gc-helper-count
  27. 1
  28. -name
  29. AssetImport
  30. Successfully changed project path to: C:/Users/Axel-PC/GathererOfSouls
  31. C:/Users/Axel-PC/GathererOfSouls
  32. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  33. "memorysetup-allocator-temp-initial-block-size-main=262144"
  34. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  35. "memorysetup-bucket-allocator-granularity=16"
  36. "memorysetup-bucket-allocator-bucket-count=8"
  37. "memorysetup-bucket-allocator-block-size=33554432"
  38. "memorysetup-bucket-allocator-block-count=8"
  39. "memorysetup-main-allocator-block-size=16777216"
  40. "memorysetup-thread-allocator-block-size=16777216"
  41. "memorysetup-gfx-main-allocator-block-size=16777216"
  42. "memorysetup-gfx-thread-allocator-block-size=16777216"
  43. "memorysetup-cache-allocator-block-size=4194304"
  44. "memorysetup-typetree-allocator-block-size=2097152"
  45. "memorysetup-profiler-bucket-allocator-granularity=16"
  46. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  47. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  48. "memorysetup-profiler-bucket-allocator-block-count=8"
  49. "memorysetup-profiler-allocator-block-size=16777216"
  50. "memorysetup-profiler-editor-allocator-block-size=1048576"
  51. "memorysetup-temp-allocator-size-main=16777216"
  52. "memorysetup-job-temp-allocator-block-size=2097152"
  53. "memorysetup-job-temp-allocator-block-size-background=1048576"
  54. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  55. "memorysetup-temp-allocator-size-background-worker=32768"
  56. "memorysetup-temp-allocator-size-job-worker=262144"
  57. "memorysetup-temp-allocator-size-preload-manager=33554432"
  58. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  59. "memorysetup-temp-allocator-size-audio-worker=65536"
  60. "memorysetup-temp-allocator-size-cloud-worker=32768"
  61. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  62. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  63. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  64. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  65. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  66. "memorysetup-temp-allocator-size-gfx=262144"
  67. Player connection [31648] Target information:
  68. Player connection [31648] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 2751422095 [EditorId] 2751422095 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  69. Player connection [31648] Host joined multi-casting on [225.0.0.222:54997]...
  70. Player connection [31648] Host joined alternative multi-casting on [225.0.0.222:34997]...
  71. JobSystem: Creating JobQueue using job-worker-count value 15
  72. Input System module state changed to: Initialized.
  73. [Physics::Module] Initialized fallback backend.
  74. [Physics::Module] Id: 0xdecafbad
  75. [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 17284, path: "C:/Program Files/Unity Hub/UnityLicensingClient_V1/Unity.Licensing.Client.exe")
  76. [Licensing::Module] LicensingClient has failed validation; ignoring
  77. [Licensing::Client] Handshaking with LicensingClient:
  78. Version: 1.17.3+a4e98f1
  79. Session Id: cd6ff86dbd3640e282b1717a03ec369f
  80. Correlation Id: eded8ae05977976abd6b833cc5b1b019
  81. External correlation Id: 6974792278764945121
  82. Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
  83. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC" (connect: 0.00s, validation: 0.00s, handshake: 0.03s)
  84. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-notifications" at "2025-11-30T09:43:29.770512Z"
  85. [Licensing::Module] Licensing Background thread has ended after 0.03s
  86. Library Redirect Path: Library/
  87. [Physics::Module] Selected backend.
  88. [Physics::Module] Name: PhysX
  89. [Physics::Module] Id: 0xf2b8ea05
  90. [Physics::Module] SDK Version: 4.1.2
  91. [Physics::Module] Integration Version: 1.0.0
  92. [Physics::Module] Threading Mode: Multi-Threaded
  93. Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
  94. Preloading 0 native plugins for Editor in 0.00 ms.
  95. Initialize engine version: 6000.2.10f1 (d3d30d158480)
  96. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Resources/UnitySubsystems
  97. [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/GathererOfSouls/Assets
  98. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  99. Direct3D:
  100. Version: Direct3D 11.0 [level 11.1]
  101. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  102. Vendor: NVIDIA
  103. VRAM: 7989 MB
  104. Driver: 32.0.15.8157
  105. Initialize mono
  106. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/Managed'
  107. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  108. Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/MonoBleedingEdge/etc'
  109. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56264
  110. Begin MonoManager ReloadAssembly
  111. Registering precompiled unity dll's ...
  112. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.2.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  113. Registered in 0.001160 seconds.
  114. - Loaded All Assemblies, in 0.260 seconds
  115. Native extension for WindowsStandalone target not found
  116. Mono: successfully reloaded assembly
  117. - Finished resetting the current domain, in 0.235 seconds
  118. Domain Reload Profiling: 494ms
  119. BeginReloadAssembly (86ms)
  120. ExecutionOrderSort (0ms)
  121. DisableScriptedObjects (0ms)
  122. BackupInstance (0ms)
  123. ReleaseScriptingObjects (0ms)
  124. CreateAndSetChildDomain (0ms)
  125. RebuildCommonClasses (24ms)
  126. RebuildNativeTypeToScriptingClass (7ms)
  127. initialDomainReloadingComplete (29ms)
  128. LoadAllAssembliesAndSetupDomain (111ms)
  129. LoadAssemblies (84ms)
  130. RebuildTransferFunctionScriptingTraits (0ms)
  131. AnalyzeDomain (109ms)
  132. TypeCache.Refresh (108ms)
  133. TypeCache.ScanAssembly (98ms)
  134. BuildScriptInfoCaches (0ms)
  135. ResolveRequiredComponents (0ms)
  136. FinalizeReload (236ms)
  137. ReleaseScriptCaches (0ms)
  138. RebuildScriptCaches (0ms)
  139. SetupLoadedEditorAssemblies (206ms)
  140. LogAssemblyErrors (0ms)
  141. InitializePlatformSupportModulesInManaged (39ms)
  142. SetLoadedEditorAssemblies (3ms)
  143. BeforeProcessingInitializeOnLoad (46ms)
  144. ProcessInitializeOnLoadAttributes (87ms)
  145. ProcessInitializeOnLoadMethodAttributes (31ms)
  146. AfterProcessingInitializeOnLoad (0ms)
  147. EditorAssembliesLoaded (0ms)
  148. ExecutionOrderSort2 (0ms)
  149. AwakeInstancesAfterBackupRestoration (0ms)
  150. ========================================================================
  151. Worker process is ready to serve import requests
  152. Import Worker Mode flag is 0x00
  153. Begin MonoManager ReloadAssembly
  154. [Licensing::Client] Successfully resolved entitlement details
  155. [Licensing::Module] License group:
  156. Id: 5772457397320-UnityPersXXXX
  157. Product: Unity Personal
  158. Type: Assigned
  159. Expiration: Unlimited
  160. - Loaded All Assemblies, in 0.495 seconds
  161. Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
  162. Native extension for WindowsStandalone target not found
  163. Package Manager log level set to [2]
  164. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  165. [Package Manager] Unable to send message (not connected to server process).
  166. [Package Manager] Cannot connect to Unity Package Manager local server
  167. Mono: successfully reloaded assembly
  168. - Finished resetting the current domain, in 0.474 seconds
  169. Domain Reload Profiling: 965ms
  170. BeginReloadAssembly (122ms)
  171. ExecutionOrderSort (0ms)
  172. DisableScriptedObjects (3ms)
  173. BackupInstance (0ms)
  174. ReleaseScriptingObjects (0ms)
  175. CreateAndSetChildDomain (19ms)
  176. RebuildCommonClasses (23ms)
  177. RebuildNativeTypeToScriptingClass (7ms)
  178. initialDomainReloadingComplete (27ms)
  179. LoadAllAssembliesAndSetupDomain (312ms)
  180. LoadAssemblies (234ms)
  181. RebuildTransferFunctionScriptingTraits (0ms)
  182. AnalyzeDomain (147ms)
  183. TypeCache.Refresh (107ms)
  184. TypeCache.ScanAssembly (98ms)
  185. BuildScriptInfoCaches (30ms)
  186. ResolveRequiredComponents (7ms)
  187. FinalizeReload (474ms)
  188. ReleaseScriptCaches (0ms)
  189. RebuildScriptCaches (0ms)
  190. SetupLoadedEditorAssemblies (348ms)
  191. LogAssemblyErrors (0ms)
  192. InitializePlatformSupportModulesInManaged (1ms)
  193. SetLoadedEditorAssemblies (3ms)
  194. BeforeProcessingInitializeOnLoad (79ms)
  195. ProcessInitializeOnLoadAttributes (223ms)
  196. ProcessInitializeOnLoadMethodAttributes (36ms)
  197. AfterProcessingInitializeOnLoad (5ms)
  198. EditorAssembliesLoaded (0ms)
  199. ExecutionOrderSort2 (0ms)
  200. AwakeInstancesAfterBackupRestoration (4ms)
  201. Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
  202. Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
  203. Preloading 0 native plugins for Editor in 0.00 ms.
  204. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  205. Unloading 6137 unused Assets / (4.1 MB). Loaded Objects now: 6832.
  206. Memory consumption went from 139.1 MB to 135.0 MB.
  207. Total: 7.904300 ms (FindLiveObjects: 0.813600 ms CreateObjectMapping: 0.359400 ms MarkObjects: 4.688200 ms DeleteObjects: 2.041800 ms)
  208. ========================================================================
  209. Received Import Request.
  210. Time since last request: 7067.264687 seconds.
  211. path: Assets/UI/PanelSetting.asset
  212. artifactKey: Guid(7155209768b92784285c6fc52dd25893) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  213. Start importing Assets/UI/PanelSetting.asset using Guid(7155209768b92784285c6fc52dd25893) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '28f68ac880dcb257aa7d604e04b85d8d') in 0.0284347 seconds
  214. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
  215. ========================================================================
  216. Received Import Request.
  217. Time since last request: 0.934676 seconds.
  218. path: Assets/UI/PanelSetting.asset
  219. artifactKey: Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702)
  220. Start importing Assets/UI/PanelSetting.asset using Guid(7155209768b92784285c6fc52dd25893) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'e6e2999dd5b9027c7c4d488a781d06f2') in 0.1201411 seconds
  221. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
  222. ========================================================================
  223. Received Prepare
  224. Begin MonoManager ReloadAssembly
  225. - Loaded All Assemblies, in 0.534 seconds
  226. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
  227. Native extension for WindowsStandalone target not found
  228. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  229. [Package Manager] Unable to send message (not connected to server process).
  230. [Package Manager] Cannot connect to Unity Package Manager local server
  231. Mono: successfully reloaded assembly
  232. - Finished resetting the current domain, in 0.589 seconds
  233. Domain Reload Profiling: 1121ms
  234. BeginReloadAssembly (166ms)
  235. ExecutionOrderSort (0ms)
  236. DisableScriptedObjects (6ms)
  237. BackupInstance (0ms)
  238. ReleaseScriptingObjects (0ms)
  239. CreateAndSetChildDomain (43ms)
  240. RebuildCommonClasses (24ms)
  241. RebuildNativeTypeToScriptingClass (8ms)
  242. initialDomainReloadingComplete (22ms)
  243. LoadAllAssembliesAndSetupDomain (313ms)
  244. LoadAssemblies (257ms)
  245. RebuildTransferFunctionScriptingTraits (0ms)
  246. AnalyzeDomain (128ms)
  247. TypeCache.Refresh (7ms)
  248. TypeCache.ScanAssembly (0ms)
  249. BuildScriptInfoCaches (110ms)
  250. ResolveRequiredComponents (7ms)
  251. FinalizeReload (589ms)
  252. ReleaseScriptCaches (0ms)
  253. RebuildScriptCaches (0ms)
  254. SetupLoadedEditorAssemblies (467ms)
  255. LogAssemblyErrors (0ms)
  256. InitializePlatformSupportModulesInManaged (1ms)
  257. SetLoadedEditorAssemblies (3ms)
  258. BeforeProcessingInitializeOnLoad (109ms)
  259. ProcessInitializeOnLoadAttributes (298ms)
  260. ProcessInitializeOnLoadMethodAttributes (48ms)
  261. AfterProcessingInitializeOnLoad (7ms)
  262. EditorAssembliesLoaded (0ms)
  263. ExecutionOrderSort2 (0ms)
  264. AwakeInstancesAfterBackupRestoration (14ms)
  265. Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
  266. Preloading 0 native plugins for Editor in 0.00 ms.
  267. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  268. Unloading 6134 unused Assets / (4.1 MB). Loaded Objects now: 6853.
  269. Memory consumption went from 144.0 MB to 139.8 MB.
  270. Total: 6.932100 ms (FindLiveObjects: 0.686300 ms CreateObjectMapping: 0.235900 ms MarkObjects: 3.808500 ms DeleteObjects: 2.200000 ms)
  271. Prepare: number of updated asset objects reloaded= 0
  272. ========================================================================
  273. Received Prepare
  274. Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
  275. Preloading 0 native plugins for Editor in 0.00 ms.
  276. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  277. Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6853.
  278. Memory consumption went from 144.1 MB to 140.4 MB.
  279. Total: 8.741500 ms (FindLiveObjects: 0.788400 ms CreateObjectMapping: 0.481100 ms MarkObjects: 5.899500 ms DeleteObjects: 1.571300 ms)
  280. Prepare: number of updated asset objects reloaded= 0
  281. ========================================================================
  282. Received Prepare
  283. Begin MonoManager ReloadAssembly
  284. [Licensing::Client] Successfully resolved entitlement details
  285. - Loaded All Assemblies, in 0.460 seconds
  286. Refreshing native plugins compatible for Editor in 0.48 ms, found 3 plugins.
  287. Native extension for WindowsStandalone target not found
  288. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  289. [Package Manager] Unable to send message (not connected to server process).
  290. [Package Manager] Cannot connect to Unity Package Manager local server
  291. Mono: successfully reloaded assembly
  292. - Finished resetting the current domain, in 0.473 seconds
  293. Domain Reload Profiling: 932ms
  294. BeginReloadAssembly (138ms)
  295. ExecutionOrderSort (0ms)
  296. DisableScriptedObjects (4ms)
  297. BackupInstance (0ms)
  298. ReleaseScriptingObjects (0ms)
  299. CreateAndSetChildDomain (27ms)
  300. RebuildCommonClasses (21ms)
  301. RebuildNativeTypeToScriptingClass (7ms)
  302. initialDomainReloadingComplete (19ms)
  303. LoadAllAssembliesAndSetupDomain (275ms)
  304. LoadAssemblies (230ms)
  305. RebuildTransferFunctionScriptingTraits (0ms)
  306. AnalyzeDomain (111ms)
  307. TypeCache.Refresh (6ms)
  308. TypeCache.ScanAssembly (0ms)
  309. BuildScriptInfoCaches (94ms)
  310. ResolveRequiredComponents (8ms)
  311. FinalizeReload (473ms)
  312. ReleaseScriptCaches (0ms)
  313. RebuildScriptCaches (0ms)
  314. SetupLoadedEditorAssemblies (386ms)
  315. LogAssemblyErrors (0ms)
  316. InitializePlatformSupportModulesInManaged (1ms)
  317. SetLoadedEditorAssemblies (3ms)
  318. BeforeProcessingInitializeOnLoad (79ms)
  319. ProcessInitializeOnLoadAttributes (269ms)
  320. ProcessInitializeOnLoadMethodAttributes (30ms)
  321. AfterProcessingInitializeOnLoad (4ms)
  322. EditorAssembliesLoaded (0ms)
  323. ExecutionOrderSort2 (0ms)
  324. AwakeInstancesAfterBackupRestoration (9ms)
  325. Refreshing native plugins compatible for Editor in 0.65 ms, found 3 plugins.
  326. Preloading 0 native plugins for Editor in 0.00 ms.
  327. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  328. Unloading 6133 unused Assets / (4.6 MB). Loaded Objects now: 6856.
  329. Memory consumption went from 143.8 MB to 139.2 MB.
  330. Total: 5.742700 ms (FindLiveObjects: 0.668900 ms CreateObjectMapping: 0.350200 ms MarkObjects: 2.887400 ms DeleteObjects: 1.834800 ms)
  331. Prepare: number of updated asset objects reloaded= 0
  332. ========================================================================
  333. Received Prepare
  334. Begin MonoManager ReloadAssembly
  335. - Loaded All Assemblies, in 0.437 seconds
  336. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  337. Native extension for WindowsStandalone target not found
  338. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  339. [Package Manager] Unable to send message (not connected to server process).
  340. [Package Manager] Cannot connect to Unity Package Manager local server
  341. Mono: successfully reloaded assembly
  342. - Finished resetting the current domain, in 0.425 seconds
  343. Domain Reload Profiling: 861ms
  344. BeginReloadAssembly (129ms)
  345. ExecutionOrderSort (0ms)
  346. DisableScriptedObjects (4ms)
  347. BackupInstance (0ms)
  348. ReleaseScriptingObjects (0ms)
  349. CreateAndSetChildDomain (26ms)
  350. RebuildCommonClasses (22ms)
  351. RebuildNativeTypeToScriptingClass (7ms)
  352. initialDomainReloadingComplete (18ms)
  353. LoadAllAssembliesAndSetupDomain (261ms)
  354. LoadAssemblies (213ms)
  355. RebuildTransferFunctionScriptingTraits (0ms)
  356. AnalyzeDomain (107ms)
  357. TypeCache.Refresh (5ms)
  358. TypeCache.ScanAssembly (0ms)
  359. BuildScriptInfoCaches (93ms)
  360. ResolveRequiredComponents (6ms)
  361. FinalizeReload (425ms)
  362. ReleaseScriptCaches (0ms)
  363. RebuildScriptCaches (0ms)
  364. SetupLoadedEditorAssemblies (330ms)
  365. LogAssemblyErrors (0ms)
  366. InitializePlatformSupportModulesInManaged (1ms)
  367. SetLoadedEditorAssemblies (3ms)
  368. BeforeProcessingInitializeOnLoad (73ms)
  369. ProcessInitializeOnLoadAttributes (206ms)
  370. ProcessInitializeOnLoadMethodAttributes (40ms)
  371. AfterProcessingInitializeOnLoad (6ms)
  372. EditorAssembliesLoaded (0ms)
  373. ExecutionOrderSort2 (0ms)
  374. AwakeInstancesAfterBackupRestoration (14ms)
  375. Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
  376. Preloading 0 native plugins for Editor in 0.00 ms.
  377. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  378. Unloading 6133 unused Assets / (4.2 MB). Loaded Objects now: 6859.
  379. Memory consumption went from 143.8 MB to 139.6 MB.
  380. Total: 6.422700 ms (FindLiveObjects: 0.438900 ms CreateObjectMapping: 0.337400 ms MarkObjects: 3.827000 ms DeleteObjects: 1.818400 ms)
  381. Prepare: number of updated asset objects reloaded= 0
  382. ========================================================================
  383. Received Prepare
  384. Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
  385. Preloading 0 native plugins for Editor in 0.00 ms.
  386. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  387. Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6859.
  388. Memory consumption went from 144.0 MB to 140.2 MB.
  389. Total: 5.660200 ms (FindLiveObjects: 0.395200 ms CreateObjectMapping: 0.213000 ms MarkObjects: 3.855900 ms DeleteObjects: 1.195100 ms)
  390. Prepare: number of updated asset objects reloaded= 0
  391. ========================================================================
  392. Received Prepare
  393. Begin MonoManager ReloadAssembly
  394. [Licensing::Client] Successfully resolved entitlement details
  395. - Loaded All Assemblies, in 0.452 seconds
  396. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  397. Native extension for WindowsStandalone target not found
  398. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  399. [Package Manager] Unable to send message (not connected to server process).
  400. [Package Manager] Cannot connect to Unity Package Manager local server
  401. Mono: successfully reloaded assembly
  402. - Finished resetting the current domain, in 0.478 seconds
  403. Domain Reload Profiling: 930ms
  404. BeginReloadAssembly (133ms)
  405. ExecutionOrderSort (0ms)
  406. DisableScriptedObjects (4ms)
  407. BackupInstance (0ms)
  408. ReleaseScriptingObjects (0ms)
  409. CreateAndSetChildDomain (24ms)
  410. RebuildCommonClasses (20ms)
  411. RebuildNativeTypeToScriptingClass (7ms)
  412. initialDomainReloadingComplete (20ms)
  413. LoadAllAssembliesAndSetupDomain (271ms)
  414. LoadAssemblies (228ms)
  415. RebuildTransferFunctionScriptingTraits (0ms)
  416. AnalyzeDomain (106ms)
  417. TypeCache.Refresh (7ms)
  418. TypeCache.ScanAssembly (0ms)
  419. BuildScriptInfoCaches (89ms)
  420. ResolveRequiredComponents (6ms)
  421. FinalizeReload (478ms)
  422. ReleaseScriptCaches (0ms)
  423. RebuildScriptCaches (0ms)
  424. SetupLoadedEditorAssemblies (392ms)
  425. LogAssemblyErrors (0ms)
  426. InitializePlatformSupportModulesInManaged (1ms)
  427. SetLoadedEditorAssemblies (4ms)
  428. BeforeProcessingInitializeOnLoad (85ms)
  429. ProcessInitializeOnLoadAttributes (272ms)
  430. ProcessInitializeOnLoadMethodAttributes (27ms)
  431. AfterProcessingInitializeOnLoad (4ms)
  432. EditorAssembliesLoaded (0ms)
  433. ExecutionOrderSort2 (0ms)
  434. AwakeInstancesAfterBackupRestoration (10ms)
  435. Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
  436. Preloading 0 native plugins for Editor in 0.00 ms.
  437. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  438. Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6862.
  439. Memory consumption went from 143.8 MB to 140.0 MB.
  440. Total: 4.374000 ms (FindLiveObjects: 0.374400 ms CreateObjectMapping: 0.207800 ms MarkObjects: 2.648600 ms DeleteObjects: 1.142700 ms)
  441. Prepare: number of updated asset objects reloaded= 0
  442. ========================================================================
  443. Received Prepare
  444. Begin MonoManager ReloadAssembly
  445. - Loaded All Assemblies, in 0.438 seconds
  446. Refreshing native plugins compatible for Editor in 0.63 ms, found 3 plugins.
  447. Native extension for WindowsStandalone target not found
  448. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  449. [Package Manager] Unable to send message (not connected to server process).
  450. [Package Manager] Cannot connect to Unity Package Manager local server
  451. Mono: successfully reloaded assembly
  452. - Finished resetting the current domain, in 0.434 seconds
  453. Domain Reload Profiling: 872ms
  454. BeginReloadAssembly (127ms)
  455. ExecutionOrderSort (0ms)
  456. DisableScriptedObjects (3ms)
  457. BackupInstance (0ms)
  458. ReleaseScriptingObjects (0ms)
  459. CreateAndSetChildDomain (25ms)
  460. RebuildCommonClasses (21ms)
  461. RebuildNativeTypeToScriptingClass (8ms)
  462. initialDomainReloadingComplete (18ms)
  463. LoadAllAssembliesAndSetupDomain (264ms)
  464. LoadAssemblies (215ms)
  465. RebuildTransferFunctionScriptingTraits (0ms)
  466. AnalyzeDomain (109ms)
  467. TypeCache.Refresh (5ms)
  468. TypeCache.ScanAssembly (0ms)
  469. BuildScriptInfoCaches (95ms)
  470. ResolveRequiredComponents (6ms)
  471. FinalizeReload (434ms)
  472. ReleaseScriptCaches (0ms)
  473. RebuildScriptCaches (0ms)
  474. SetupLoadedEditorAssemblies (334ms)
  475. LogAssemblyErrors (0ms)
  476. InitializePlatformSupportModulesInManaged (1ms)
  477. SetLoadedEditorAssemblies (3ms)
  478. BeforeProcessingInitializeOnLoad (76ms)
  479. ProcessInitializeOnLoadAttributes (208ms)
  480. ProcessInitializeOnLoadMethodAttributes (40ms)
  481. AfterProcessingInitializeOnLoad (5ms)
  482. EditorAssembliesLoaded (0ms)
  483. ExecutionOrderSort2 (0ms)
  484. AwakeInstancesAfterBackupRestoration (16ms)
  485. Refreshing native plugins compatible for Editor in 0.94 ms, found 3 plugins.
  486. Preloading 0 native plugins for Editor in 0.00 ms.
  487. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  488. Unloading 6133 unused Assets / (4.9 MB). Loaded Objects now: 6865.
  489. Memory consumption went from 143.9 MB to 139.0 MB.
  490. Total: 7.139000 ms (FindLiveObjects: 0.483100 ms CreateObjectMapping: 0.913900 ms MarkObjects: 3.335200 ms DeleteObjects: 2.405600 ms)
  491. Prepare: number of updated asset objects reloaded= 0
  492. ========================================================================
  493. Received Prepare
  494. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
  495. Preloading 0 native plugins for Editor in 0.00 ms.
  496. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  497. Unloading 6127 unused Assets / (3.7 MB). Loaded Objects now: 6865.
  498. Memory consumption went from 144.1 MB to 140.3 MB.
  499. Total: 5.742600 ms (FindLiveObjects: 0.404400 ms CreateObjectMapping: 0.216900 ms MarkObjects: 3.963700 ms DeleteObjects: 1.156800 ms)
  500. Prepare: number of updated asset objects reloaded= 0
  501. ========================================================================
  502. Received Prepare
  503. Begin MonoManager ReloadAssembly
  504. [Licensing::Client] Successfully resolved entitlement details
  505. - Loaded All Assemblies, in 0.453 seconds
  506. Refreshing native plugins compatible for Editor in 0.51 ms, found 3 plugins.
  507. Native extension for WindowsStandalone target not found
  508. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  509. [Package Manager] Unable to send message (not connected to server process).
  510. [Package Manager] Cannot connect to Unity Package Manager local server
  511. Mono: successfully reloaded assembly
  512. - Finished resetting the current domain, in 0.450 seconds
  513. Domain Reload Profiling: 903ms
  514. BeginReloadAssembly (136ms)
  515. ExecutionOrderSort (0ms)
  516. DisableScriptedObjects (3ms)
  517. BackupInstance (0ms)
  518. ReleaseScriptingObjects (0ms)
  519. CreateAndSetChildDomain (27ms)
  520. RebuildCommonClasses (20ms)
  521. RebuildNativeTypeToScriptingClass (7ms)
  522. initialDomainReloadingComplete (19ms)
  523. LoadAllAssembliesAndSetupDomain (270ms)
  524. LoadAssemblies (227ms)
  525. RebuildTransferFunctionScriptingTraits (0ms)
  526. AnalyzeDomain (106ms)
  527. TypeCache.Refresh (6ms)
  528. TypeCache.ScanAssembly (0ms)
  529. BuildScriptInfoCaches (90ms)
  530. ResolveRequiredComponents (6ms)
  531. FinalizeReload (450ms)
  532. ReleaseScriptCaches (0ms)
  533. RebuildScriptCaches (0ms)
  534. SetupLoadedEditorAssemblies (358ms)
  535. LogAssemblyErrors (0ms)
  536. InitializePlatformSupportModulesInManaged (1ms)
  537. SetLoadedEditorAssemblies (3ms)
  538. BeforeProcessingInitializeOnLoad (79ms)
  539. ProcessInitializeOnLoadAttributes (239ms)
  540. ProcessInitializeOnLoadMethodAttributes (32ms)
  541. AfterProcessingInitializeOnLoad (4ms)
  542. EditorAssembliesLoaded (0ms)
  543. ExecutionOrderSort2 (0ms)
  544. AwakeInstancesAfterBackupRestoration (11ms)
  545. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  546. Preloading 0 native plugins for Editor in 0.00 ms.
  547. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  548. Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6868.
  549. Memory consumption went from 143.9 MB to 140.1 MB.
  550. Total: 4.181400 ms (FindLiveObjects: 0.385500 ms CreateObjectMapping: 0.204700 ms MarkObjects: 2.513200 ms DeleteObjects: 1.077300 ms)
  551. Prepare: number of updated asset objects reloaded= 0
  552. ========================================================================
  553. Received Prepare
  554. Begin MonoManager ReloadAssembly
  555. - Loaded All Assemblies, in 0.441 seconds
  556. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
  557. Native extension for WindowsStandalone target not found
  558. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  559. [Package Manager] Unable to send message (not connected to server process).
  560. [Package Manager] Cannot connect to Unity Package Manager local server
  561. Mono: successfully reloaded assembly
  562. - Finished resetting the current domain, in 0.442 seconds
  563. Domain Reload Profiling: 883ms
  564. BeginReloadAssembly (128ms)
  565. ExecutionOrderSort (0ms)
  566. DisableScriptedObjects (3ms)
  567. BackupInstance (0ms)
  568. ReleaseScriptingObjects (0ms)
  569. CreateAndSetChildDomain (25ms)
  570. RebuildCommonClasses (22ms)
  571. RebuildNativeTypeToScriptingClass (8ms)
  572. initialDomainReloadingComplete (18ms)
  573. LoadAllAssembliesAndSetupDomain (264ms)
  574. LoadAssemblies (216ms)
  575. RebuildTransferFunctionScriptingTraits (0ms)
  576. AnalyzeDomain (109ms)
  577. TypeCache.Refresh (5ms)
  578. TypeCache.ScanAssembly (0ms)
  579. BuildScriptInfoCaches (94ms)
  580. ResolveRequiredComponents (6ms)
  581. FinalizeReload (442ms)
  582. ReleaseScriptCaches (0ms)
  583. RebuildScriptCaches (0ms)
  584. SetupLoadedEditorAssemblies (340ms)
  585. LogAssemblyErrors (0ms)
  586. InitializePlatformSupportModulesInManaged (1ms)
  587. SetLoadedEditorAssemblies (4ms)
  588. BeforeProcessingInitializeOnLoad (72ms)
  589. ProcessInitializeOnLoadAttributes (212ms)
  590. ProcessInitializeOnLoadMethodAttributes (46ms)
  591. AfterProcessingInitializeOnLoad (5ms)
  592. EditorAssembliesLoaded (0ms)
  593. ExecutionOrderSort2 (0ms)
  594. AwakeInstancesAfterBackupRestoration (16ms)
  595. Refreshing native plugins compatible for Editor in 0.77 ms, found 3 plugins.
  596. Preloading 0 native plugins for Editor in 0.00 ms.
  597. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  598. Unloading 6133 unused Assets / (4.4 MB). Loaded Objects now: 6871.
  599. Memory consumption went from 144.0 MB to 139.6 MB.
  600. Total: 7.975300 ms (FindLiveObjects: 0.871200 ms CreateObjectMapping: 0.320900 ms MarkObjects: 4.515400 ms DeleteObjects: 2.266500 ms)
  601. Prepare: number of updated asset objects reloaded= 0
  602. ========================================================================
  603. Received Prepare
  604. Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
  605. Preloading 0 native plugins for Editor in 0.00 ms.
  606. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  607. Unloading 6127 unused Assets / (3.8 MB). Loaded Objects now: 6871.
  608. Memory consumption went from 144.1 MB to 140.3 MB.
  609. Total: 5.841400 ms (FindLiveObjects: 0.404200 ms CreateObjectMapping: 0.207800 ms MarkObjects: 4.002900 ms DeleteObjects: 1.225400 ms)
  610. Prepare: number of updated asset objects reloaded= 0
  611. ========================================================================
  612. Received Prepare
  613. Begin MonoManager ReloadAssembly
  614. [Licensing::Client] Successfully resolved entitlement details
  615. - Loaded All Assemblies, in 0.460 seconds
  616. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  617. Native extension for WindowsStandalone target not found
  618. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  619. [Package Manager] Unable to send message (not connected to server process).
  620. [Package Manager] Cannot connect to Unity Package Manager local server
  621. Mono: successfully reloaded assembly
  622. - Finished resetting the current domain, in 0.464 seconds
  623. Domain Reload Profiling: 924ms
  624. BeginReloadAssembly (141ms)
  625. ExecutionOrderSort (0ms)
  626. DisableScriptedObjects (4ms)
  627. BackupInstance (0ms)
  628. ReleaseScriptingObjects (0ms)
  629. CreateAndSetChildDomain (27ms)
  630. RebuildCommonClasses (21ms)
  631. RebuildNativeTypeToScriptingClass (7ms)
  632. initialDomainReloadingComplete (19ms)
  633. LoadAllAssembliesAndSetupDomain (271ms)
  634. LoadAssemblies (231ms)
  635. RebuildTransferFunctionScriptingTraits (0ms)
  636. AnalyzeDomain (107ms)
  637. TypeCache.Refresh (6ms)
  638. TypeCache.ScanAssembly (0ms)
  639. BuildScriptInfoCaches (90ms)
  640. ResolveRequiredComponents (7ms)
  641. FinalizeReload (464ms)
  642. ReleaseScriptCaches (0ms)
  643. RebuildScriptCaches (0ms)
  644. SetupLoadedEditorAssemblies (370ms)
  645. LogAssemblyErrors (0ms)
  646. InitializePlatformSupportModulesInManaged (1ms)
  647. SetLoadedEditorAssemblies (3ms)
  648. BeforeProcessingInitializeOnLoad (75ms)
  649. ProcessInitializeOnLoadAttributes (260ms)
  650. ProcessInitializeOnLoadMethodAttributes (26ms)
  651. AfterProcessingInitializeOnLoad (4ms)
  652. EditorAssembliesLoaded (0ms)
  653. ExecutionOrderSort2 (0ms)
  654. AwakeInstancesAfterBackupRestoration (9ms)
  655. Refreshing native plugins compatible for Editor in 0.69 ms, found 3 plugins.
  656. Preloading 0 native plugins for Editor in 0.00 ms.
  657. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  658. Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6874.
  659. Memory consumption went from 144.0 MB to 140.2 MB.
  660. Total: 4.401700 ms (FindLiveObjects: 0.375600 ms CreateObjectMapping: 0.222100 ms MarkObjects: 2.687400 ms DeleteObjects: 1.115500 ms)
  661. Prepare: number of updated asset objects reloaded= 0
  662. ========================================================================
  663. Received Prepare
  664. Begin MonoManager ReloadAssembly
  665. - Loaded All Assemblies, in 0.440 seconds
  666. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
  667. Native extension for WindowsStandalone target not found
  668. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  669. [Package Manager] Unable to send message (not connected to server process).
  670. [Package Manager] Cannot connect to Unity Package Manager local server
  671. Mono: successfully reloaded assembly
  672. - Finished resetting the current domain, in 0.473 seconds
  673. Domain Reload Profiling: 913ms
  674. BeginReloadAssembly (126ms)
  675. ExecutionOrderSort (0ms)
  676. DisableScriptedObjects (3ms)
  677. BackupInstance (0ms)
  678. ReleaseScriptingObjects (0ms)
  679. CreateAndSetChildDomain (26ms)
  680. RebuildCommonClasses (21ms)
  681. RebuildNativeTypeToScriptingClass (8ms)
  682. initialDomainReloadingComplete (18ms)
  683. LoadAllAssembliesAndSetupDomain (266ms)
  684. LoadAssemblies (221ms)
  685. RebuildTransferFunctionScriptingTraits (0ms)
  686. AnalyzeDomain (103ms)
  687. TypeCache.Refresh (5ms)
  688. TypeCache.ScanAssembly (0ms)
  689. BuildScriptInfoCaches (89ms)
  690. ResolveRequiredComponents (6ms)
  691. FinalizeReload (473ms)
  692. ReleaseScriptCaches (0ms)
  693. RebuildScriptCaches (0ms)
  694. SetupLoadedEditorAssemblies (372ms)
  695. LogAssemblyErrors (0ms)
  696. InitializePlatformSupportModulesInManaged (1ms)
  697. SetLoadedEditorAssemblies (3ms)
  698. BeforeProcessingInitializeOnLoad (69ms)
  699. ProcessInitializeOnLoadAttributes (245ms)
  700. ProcessInitializeOnLoadMethodAttributes (46ms)
  701. AfterProcessingInitializeOnLoad (7ms)
  702. EditorAssembliesLoaded (0ms)
  703. ExecutionOrderSort2 (0ms)
  704. AwakeInstancesAfterBackupRestoration (15ms)
  705. Refreshing native plugins compatible for Editor in 0.79 ms, found 3 plugins.
  706. Preloading 0 native plugins for Editor in 0.00 ms.
  707. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  708. Unloading 6133 unused Assets / (3.6 MB). Loaded Objects now: 6877.
  709. Memory consumption went from 144.0 MB to 140.4 MB.
  710. Total: 4.890400 ms (FindLiveObjects: 0.407900 ms CreateObjectMapping: 0.254200 ms MarkObjects: 3.028300 ms DeleteObjects: 1.198900 ms)
  711. Prepare: number of updated asset objects reloaded= 0
  712. ========================================================================
  713. Received Prepare
  714. Refreshing native plugins compatible for Editor in 0.72 ms, found 3 plugins.
  715. Preloading 0 native plugins for Editor in 0.00 ms.
  716. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  717. Unloading 6127 unused Assets / (3.1 MB). Loaded Objects now: 6877.
  718. Memory consumption went from 144.2 MB to 141.1 MB.
  719. Total: 5.870500 ms (FindLiveObjects: 0.418200 ms CreateObjectMapping: 0.231200 ms MarkObjects: 4.070400 ms DeleteObjects: 1.149400 ms)
  720. Prepare: number of updated asset objects reloaded= 0
  721. ========================================================================
  722. Received Prepare
  723. Begin MonoManager ReloadAssembly
  724. [Licensing::Client] Successfully resolved entitlement details
  725. - Loaded All Assemblies, in 0.466 seconds
  726. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  727. Native extension for WindowsStandalone target not found
  728. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  729. [Package Manager] Unable to send message (not connected to server process).
  730. [Package Manager] Cannot connect to Unity Package Manager local server
  731. Mono: successfully reloaded assembly
  732. - Finished resetting the current domain, in 0.584 seconds
  733. Domain Reload Profiling: 1050ms
  734. BeginReloadAssembly (140ms)
  735. ExecutionOrderSort (0ms)
  736. DisableScriptedObjects (3ms)
  737. BackupInstance (0ms)
  738. ReleaseScriptingObjects (0ms)
  739. CreateAndSetChildDomain (28ms)
  740. RebuildCommonClasses (23ms)
  741. RebuildNativeTypeToScriptingClass (8ms)
  742. initialDomainReloadingComplete (21ms)
  743. LoadAllAssembliesAndSetupDomain (274ms)
  744. LoadAssemblies (232ms)
  745. RebuildTransferFunctionScriptingTraits (0ms)
  746. AnalyzeDomain (107ms)
  747. TypeCache.Refresh (7ms)
  748. TypeCache.ScanAssembly (0ms)
  749. BuildScriptInfoCaches (91ms)
  750. ResolveRequiredComponents (6ms)
  751. FinalizeReload (585ms)
  752. ReleaseScriptCaches (0ms)
  753. RebuildScriptCaches (0ms)
  754. SetupLoadedEditorAssemblies (472ms)
  755. LogAssemblyErrors (0ms)
  756. InitializePlatformSupportModulesInManaged (1ms)
  757. SetLoadedEditorAssemblies (4ms)
  758. BeforeProcessingInitializeOnLoad (128ms)
  759. ProcessInitializeOnLoadAttributes (307ms)
  760. ProcessInitializeOnLoadMethodAttributes (28ms)
  761. AfterProcessingInitializeOnLoad (5ms)
  762. EditorAssembliesLoaded (0ms)
  763. ExecutionOrderSort2 (0ms)
  764. AwakeInstancesAfterBackupRestoration (15ms)
  765. Refreshing native plugins compatible for Editor in 0.81 ms, found 3 plugins.
  766. Preloading 0 native plugins for Editor in 0.00 ms.
  767. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  768. Unloading 6133 unused Assets / (3.9 MB). Loaded Objects now: 6880.
  769. Memory consumption went from 144.1 MB to 140.2 MB.
  770. Total: 6.128000 ms (FindLiveObjects: 0.790800 ms CreateObjectMapping: 0.285600 ms MarkObjects: 3.236400 ms DeleteObjects: 1.814600 ms)
  771. Prepare: number of updated asset objects reloaded= 0
  772. ========================================================================
  773. Received Prepare
  774. Begin MonoManager ReloadAssembly
  775. - Loaded All Assemblies, in 0.429 seconds
  776. Refreshing native plugins compatible for Editor in 0.60 ms, found 3 plugins.
  777. Native extension for WindowsStandalone target not found
  778. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  779. [Package Manager] Unable to send message (not connected to server process).
  780. [Package Manager] Cannot connect to Unity Package Manager local server
  781. Mono: successfully reloaded assembly
  782. - Finished resetting the current domain, in 0.436 seconds
  783. Domain Reload Profiling: 866ms
  784. BeginReloadAssembly (125ms)
  785. ExecutionOrderSort (0ms)
  786. DisableScriptedObjects (3ms)
  787. BackupInstance (0ms)
  788. ReleaseScriptingObjects (0ms)
  789. CreateAndSetChildDomain (24ms)
  790. RebuildCommonClasses (21ms)
  791. RebuildNativeTypeToScriptingClass (8ms)
  792. initialDomainReloadingComplete (18ms)
  793. LoadAllAssembliesAndSetupDomain (258ms)
  794. LoadAssemblies (214ms)
  795. RebuildTransferFunctionScriptingTraits (0ms)
  796. AnalyzeDomain (103ms)
  797. TypeCache.Refresh (4ms)
  798. TypeCache.ScanAssembly (0ms)
  799. BuildScriptInfoCaches (89ms)
  800. ResolveRequiredComponents (6ms)
  801. FinalizeReload (436ms)
  802. ReleaseScriptCaches (0ms)
  803. RebuildScriptCaches (0ms)
  804. SetupLoadedEditorAssemblies (347ms)
  805. LogAssemblyErrors (0ms)
  806. InitializePlatformSupportModulesInManaged (1ms)
  807. SetLoadedEditorAssemblies (4ms)
  808. BeforeProcessingInitializeOnLoad (71ms)
  809. ProcessInitializeOnLoadAttributes (229ms)
  810. ProcessInitializeOnLoadMethodAttributes (36ms)
  811. AfterProcessingInitializeOnLoad (6ms)
  812. EditorAssembliesLoaded (0ms)
  813. ExecutionOrderSort2 (0ms)
  814. AwakeInstancesAfterBackupRestoration (11ms)
  815. Refreshing native plugins compatible for Editor in 0.75 ms, found 3 plugins.
  816. Preloading 0 native plugins for Editor in 0.00 ms.
  817. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  818. Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6883.
  819. Memory consumption went from 144.1 MB to 140.3 MB.
  820. Total: 5.173200 ms (FindLiveObjects: 0.388000 ms CreateObjectMapping: 0.214100 ms MarkObjects: 3.259100 ms DeleteObjects: 1.311100 ms)
  821. Prepare: number of updated asset objects reloaded= 0
  822. ========================================================================
  823. Received Prepare
  824. Refreshing native plugins compatible for Editor in 0.66 ms, found 3 plugins.
  825. Preloading 0 native plugins for Editor in 0.00 ms.
  826. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  827. Unloading 6127 unused Assets / (3.6 MB). Loaded Objects now: 6883.
  828. Memory consumption went from 144.3 MB to 140.7 MB.
  829. Total: 5.015000 ms (FindLiveObjects: 0.403100 ms CreateObjectMapping: 0.254200 ms MarkObjects: 3.113700 ms DeleteObjects: 1.242700 ms)
  830. Prepare: number of updated asset objects reloaded= 0
  831. ========================================================================
  832. Received Prepare
  833. Begin MonoManager ReloadAssembly
  834. [Licensing::Client] Successfully resolved entitlement details
  835. - Loaded All Assemblies, in 0.867 seconds
  836. Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
  837. Native extension for WindowsStandalone target not found
  838. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  839. [Package Manager] Unable to send message (not connected to server process).
  840. [Package Manager] Cannot connect to Unity Package Manager local server
  841. Mono: successfully reloaded assembly
  842. - Finished resetting the current domain, in 0.416 seconds
  843. Domain Reload Profiling: 1280ms
  844. BeginReloadAssembly (222ms)
  845. ExecutionOrderSort (0ms)
  846. DisableScriptedObjects (6ms)
  847. BackupInstance (0ms)
  848. ReleaseScriptingObjects (0ms)
  849. CreateAndSetChildDomain (47ms)
  850. RebuildCommonClasses (35ms)
  851. RebuildNativeTypeToScriptingClass (16ms)
  852. initialDomainReloadingComplete (41ms)
  853. LoadAllAssembliesAndSetupDomain (550ms)
  854. LoadAssemblies (416ms)
  855. RebuildTransferFunctionScriptingTraits (0ms)
  856. AnalyzeDomain (237ms)
  857. TypeCache.Refresh (10ms)
  858. TypeCache.ScanAssembly (1ms)
  859. BuildScriptInfoCaches (210ms)
  860. ResolveRequiredComponents (11ms)
  861. FinalizeReload (416ms)
  862. ReleaseScriptCaches (0ms)
  863. RebuildScriptCaches (0ms)
  864. SetupLoadedEditorAssemblies (320ms)
  865. LogAssemblyErrors (0ms)
  866. InitializePlatformSupportModulesInManaged (1ms)
  867. SetLoadedEditorAssemblies (3ms)
  868. BeforeProcessingInitializeOnLoad (73ms)
  869. ProcessInitializeOnLoadAttributes (211ms)
  870. ProcessInitializeOnLoadMethodAttributes (27ms)
  871. AfterProcessingInitializeOnLoad (4ms)
  872. EditorAssembliesLoaded (0ms)
  873. ExecutionOrderSort2 (0ms)
  874. AwakeInstancesAfterBackupRestoration (9ms)
  875. Refreshing native plugins compatible for Editor in 0.61 ms, found 3 plugins.
  876. Preloading 0 native plugins for Editor in 0.00 ms.
  877. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  878. Unloading 6133 unused Assets / (3.8 MB). Loaded Objects now: 6886.
  879. Memory consumption went from 144.2 MB to 140.3 MB.
  880. Total: 4.585300 ms (FindLiveObjects: 0.477800 ms CreateObjectMapping: 0.320000 ms MarkObjects: 2.638300 ms DeleteObjects: 1.148500 ms)
  881. Prepare: number of updated asset objects reloaded= 0
  882. ========================================================================
  883. Received Prepare
  884. Begin MonoManager ReloadAssembly
  885. - Loaded All Assemblies, in 0.429 seconds
  886. Refreshing native plugins compatible for Editor in 0.55 ms, found 3 plugins.
  887. Native extension for WindowsStandalone target not found
  888. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  889. [Package Manager] Unable to send message (not connected to server process).
  890. [Package Manager] Cannot connect to Unity Package Manager local server
  891. Mono: successfully reloaded assembly
  892. - Finished resetting the current domain, in 0.396 seconds
  893. Domain Reload Profiling: 825ms
  894. BeginReloadAssembly (120ms)
  895. ExecutionOrderSort (0ms)
  896. DisableScriptedObjects (3ms)
  897. BackupInstance (0ms)
  898. ReleaseScriptingObjects (0ms)
  899. CreateAndSetChildDomain (23ms)
  900. RebuildCommonClasses (20ms)
  901. RebuildNativeTypeToScriptingClass (7ms)
  902. initialDomainReloadingComplete (19ms)
  903. LoadAllAssembliesAndSetupDomain (261ms)
  904. LoadAssemblies (210ms)
  905. RebuildTransferFunctionScriptingTraits (0ms)
  906. AnalyzeDomain (106ms)
  907. TypeCache.Refresh (6ms)
  908. TypeCache.ScanAssembly (0ms)
  909. BuildScriptInfoCaches (90ms)
  910. ResolveRequiredComponents (6ms)
  911. FinalizeReload (397ms)
  912. ReleaseScriptCaches (0ms)
  913. RebuildScriptCaches (0ms)
  914. SetupLoadedEditorAssemblies (311ms)
  915. LogAssemblyErrors (0ms)
  916. InitializePlatformSupportModulesInManaged (1ms)
  917. SetLoadedEditorAssemblies (3ms)
  918. BeforeProcessingInitializeOnLoad (71ms)
  919. ProcessInitializeOnLoadAttributes (205ms)
  920. ProcessInitializeOnLoadMethodAttributes (27ms)
  921. AfterProcessingInitializeOnLoad (4ms)
  922. EditorAssembliesLoaded (0ms)
  923. ExecutionOrderSort2 (0ms)
  924. AwakeInstancesAfterBackupRestoration (9ms)
  925. Refreshing native plugins compatible for Editor in 0.58 ms, found 3 plugins.
  926. Preloading 0 native plugins for Editor in 0.00 ms.
  927. Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
  928. Unloading 6133 unused Assets / (3.7 MB). Loaded Objects now: 6889.
  929. Memory consumption went from 144.2 MB to 140.4 MB.
  930. Total: 4.835700 ms (FindLiveObjects: 0.465800 ms CreateObjectMapping: 0.244700 ms MarkObjects: 2.870700 ms DeleteObjects: 1.253600 ms)
  931. Prepare: number of updated asset objects reloaded= 0
  932. ========================================================================
  933. Received Import Request.
  934. Time since last request: 14061.870541 seconds.
  935. path: Assets/Scripts/SelectionManager.cs
  936. artifactKey: Guid(067b08366af018f41ac131fdad84a0fa) Importer(2089858483,192608db42251d675da83286b1cce702)
  937. Start importing Assets/Scripts/SelectionManager.cs using Guid(067b08366af018f41ac131fdad84a0fa) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'a88ecee6713faebedac409d26d242268') in 0.2087675 seconds
  938. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  939. ========================================================================
  940. Received Import Request.
  941. Time since last request: 0.000013 seconds.
  942. path: Assets/Scripts/Villager.cs
  943. artifactKey: Guid(6d25e6ab5c556b04e8ef89b57e07060b) Importer(2089858483,192608db42251d675da83286b1cce702)
  944. Start importing Assets/Scripts/Villager.cs using Guid(6d25e6ab5c556b04e8ef89b57e07060b) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '5640794be51f01d81f42b167e821c318') in 0.0133385 seconds
  945. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  946. ========================================================================
  947. Received Import Request.
  948. Time since last request: 2.030070 seconds.
  949. path: Assets/Resource
  950. artifactKey: Guid(73978963328470d41bc0894228cb48ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  951. Start importing Assets/Resource using Guid(73978963328470d41bc0894228cb48ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '9eccad2b800114f00d89b3fec764ca61') in 0.0004374 seconds
  952. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  953. ========================================================================
  954. Received Import Request.
  955. Time since last request: 0.919462 seconds.
  956. path: Assets/Resource
  957. artifactKey: Guid(73978963328470d41bc0894228cb48ea) Importer(2089858483,192608db42251d675da83286b1cce702)
  958. Start importing Assets/Resource using Guid(73978963328470d41bc0894228cb48ea) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '082dbc3ebd3c9b582687b438d9cc4491') in 0.0118625 seconds
  959. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  960. ========================================================================
  961. Received Import Request.
  962. Time since last request: 4.907737 seconds.
  963. path: Assets/Resource/UI
  964. artifactKey: Guid(435d830b1973673428675b5d4b3a534e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  965. Start importing Assets/Resource/UI using Guid(435d830b1973673428675b5d4b3a534e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4ef356a73bf004e21717f4b72b5477e1') in 0.000475 seconds
  966. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  967. ========================================================================
  968. Received Import Request.
  969. Time since last request: 0.942410 seconds.
  970. path: Assets/Resource/UI
  971. artifactKey: Guid(435d830b1973673428675b5d4b3a534e) Importer(2089858483,192608db42251d675da83286b1cce702)
  972. Start importing Assets/Resource/UI using Guid(435d830b1973673428675b5d4b3a534e) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '545024ae9f4fc034966490381651d652') in 0.0102198 seconds
  973. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  974. ========================================================================
  975. Received Import Request.
  976. Time since last request: 7.179418 seconds.
  977. path: Assets/Resource/GameUI.uxml
  978. artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702)
  979. Start importing Assets/Resource/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '10d75de5dab8dbfdeeeec67a3f5b4478') in 0.0507833 seconds
  980. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  981. ========================================================================
  982. Received Import Request.
  983. Time since last request: 1.797747 seconds.
  984. path: Assets/Resource/GameUI.uxml
  985. artifactKey: Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  986. Start importing Assets/Resource/GameUI.uxml using Guid(1640920d2d342e14eb9d7c3b393d0869) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a9d562d31dd50181129e4781dd8f34a9') in 0.0088221 seconds
  987. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  988. ========================================================================
  989. Received Import Request.
  990. Time since last request: 7.060385 seconds.
  991. path: Assets/Resource/UI/GameUI.uss
  992. artifactKey: Guid(6c7a7ed6d798f6e47848d569781db1ac) Importer(2089858483,192608db42251d675da83286b1cce702)
  993. Start importing Assets/Resource/UI/GameUI.uss using Guid(6c7a7ed6d798f6e47848d569781db1ac) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: '3964fead5f0d0066b83aa3730f5a34bd') in 0.0165919 seconds
  994. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  995. Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
  996. AssetImportWorker is now disconnected from the server
  997. Process exiting
  998. Exiting without the bug reporter. Application will terminate with return code 0