[Licensing::Module] Trying to connect to existing licensing client channel... Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release' [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T13:03:50.353751Z" OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1 System architecture: x64 Process architecture: x64 Date: 2026-05-15T13:03:50Z COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker11 -projectPath C:/Users/Axel-PC/MazeWalkerTv -logFile Logs/AssetImportWorker11.log -srvPort 49593 -licensingIpc LicenseClient-Axel-PC -force-d3d12 -job-worker-count 15 -background-job-worker-count 8 -gc-helper-count 1 -name AssetImport Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv C:/Users/Axel-PC/MazeWalkerTv [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gfx=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" Player connection [31040] Target information: Player connection [31040] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 2864744640 [EditorId] 2864744640 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [31040] Host joined multi-casting on [225.0.0.222:54997]... Player connection [31040] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 15 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 5.90 ms, found 6 plugins. Initialize engine version: 6000.4.7f1 (f3c3c4248748) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets Forcing GfxDevice: Direct3D 12 GfxDevice: creating device client; kGfxThreadingModeNonThreaded [Licensing::Client] Error: HandshakeResponse reported an error: ResponseCode: 505 ResponseStatus: Unsupported protocol version '1.18.1'. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC" [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T13:03:51.2970291Z" [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe") [Licensing::Module] LicensingClient has failed validation; ignoring [Licensing::Client] Handshaking with LicensingClient: Version: 1.18.1+9fbee8e Session Id: 23e2ddf46bde46328e8bf5c35d5d1044 Correlation Id: 9fbbec42152296c11e94df60904b74cf External correlation Id: 7679639875923031725 Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC-6000.4.7" (connect: 0.00s, validation: 0.00s, handshake: 0.01s) [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T13:03:51.3032363Z" [Licensing::Module] Licensing Background thread has ended after 0.95s d3d12: failed to query info queue interface (0x80004002). Direct3D: Version: Direct3D 12 [level 12.2] Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84) Vendor: NVIDIA VRAM: 7989 MB App VRAM Budget: 7221 MB Driver: 32.0.15.8157 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56600 CodeReloadManager initialized Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll [Licensing::Client] Successfully resolved entitlement details [Licensing::Module] License group: Id: 5772457397320-UnityPersXXXX Product: Unity Personal Type: Assigned Expiration: Unlimited Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Registered in 0.003058 seconds. Native extension for Android target not found Native extension for WindowsStandalone target not found Package Manager log level set to [2] [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.295 seconds Domain Reload Profiling: 614ms BeginReloadAssembly (89ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (50ms) LoadAllAssembliesAndSetupDomain (145ms) LoadAssemblies (87ms) AnalyzeDomain (139ms) TypeCache.Refresh (138ms) TypeCache.ScanAssembly (127ms) FinalizeReload (296ms) SetupLoadedEditorAssemblies (0ms) InitializePlatformSupportModulesInManaged (41ms) BeforeProcessingInitializeOnLoad (61ms) ProcessInitializeOnLoadAttributes (73ms) ProcessInitializeOnLoadMethodAttributes (58ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly [Licensing::Client] Successfully resolved entitlement details Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped. Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped. Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped. Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped. Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped. Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped. Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped. Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped. Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped. Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped. Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped. Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped. Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped. Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped. Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped. Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped. Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped. Symbol file LoadedFromMemory is not a mono symbol file Symbol file LoadedFromMemory is not a mono symbol file Refreshing native plugins compatible for Editor in 2.29 ms, found 6 plugins. Native extension for Android target not found Native extension for WindowsStandalone target not found [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server Refreshing native plugins compatible for Editor in 2.51 ms, found 6 plugins. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.46 ms, found 6 plugins. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument [Package Manager] Unable to send message (not connected to server process). [Package Manager] Cannot connect to Unity Package Manager local server [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids) ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.353 seconds Domain Reload Profiling: 2308ms BeginReloadAssembly (135ms) DisableScriptedObjects (3ms) CreateAndSetChildDomain (26ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (83ms) LoadAllAssembliesAndSetupDomain (700ms) LoadAssemblies (396ms) AnalyzeDomain (373ms) TypeCache.Refresh (297ms) TypeCache.ScanAssembly (276ms) BuildScriptInfoCaches (66ms) ResolveRequiredComponents (8ms) FinalizeReload (1353ms) SetupLoadedEditorAssemblies (0ms) InitializePlatformSupportModulesInManaged (7ms) BeforeProcessingInitializeOnLoad (152ms) ProcessInitializeOnLoadAttributes (760ms) ProcessInitializeOnLoadMethodAttributes (286ms) AfterProcessingInitializeOnLoad (6ms) AwakeInstancesAfterBackupRestoration (4ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds Refreshing native plugins compatible for Editor in 2.55 ms, found 6 plugins. Unloading 67 Unused Serialized files (Serialized files now loaded: 0) Unloading 11082 unused Assets / (21.0 MB). Loaded Objects now: 11939. Memory consumption went from 245.6 MB to 224.6 MB. Total: 17.092100 ms (FindLiveObjects: 0.859500 ms CreateObjectMapping: 0.569100 ms MarkObjects: 11.751700 ms DeleteObjects: 3.907700 ms) ======================================================================== Received Import Request. Time since last request: 16208.131451 seconds. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph importAddress: Guid(af66091e0eca0c04a9c3584ae867418a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/0_Particle Unlit.shadergraph using Guid(af66091e0eca0c04a9c3584ae867418a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '276c52b957695cdfd8d26d796655f0e9') in 0.5817882 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7e3850550e000b24a9fcaafe60b1d990 DependenciesID=3e6f08e0731b78fc36cea6a37a143408 StaticDependenciesID=2cc92fbcfb9245d0a5835440072b1b52 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7 ======================================================================== Received Import Request. Time since last request: 0.000031 seconds. path: Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Gold.mat importAddress: Guid(c2e40fa84d53ccd428f640eac126b1fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Gold.mat using Guid(c2e40fa84d53ccd428f640eac126b1fb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '64db03ad13152237adb1c42cf5e886ad') in 0.022001 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=e916ecd9e0b63b8c93679de6936dca28 DependenciesID=42b147252225f0baac00a7b657e815f3 StaticDependenciesID=857d9a79f0f38d30a7f890e7478a1c4c Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000033 seconds. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingOcclusion.mat importAddress: Guid(b51db210fe78df745a372851b3db949e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/SpatialMappingOcclusion.mat using Guid(b51db210fe78df745a372851b3db949e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'ff3ab56f1aa5a953891802134e72c32f') in 0.0136369 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=04bb8b73002f24a946cd7bc9bfeb5f07 DependenciesID=2e62eb304827c53641f32b6e4f3ffbff StaticDependenciesID=d1f7e4e158b3d8075c659803abd3d34f Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1 ======================================================================== Received Import Request. Time since last request: 0.000021 seconds. path: Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteLit.shadergraph importAddress: Guid(24a73dccd7b6fad4798be282f96a21f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Shaders/2D/VFXSpriteLit.shadergraph using Guid(24a73dccd7b6fad4798be282f96a21f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '31c876ca9691f6f52bf54a2598a789ff') in 0.1232715 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=c0626c907b8da97c8a741b7c4a3c2ac9 DependenciesID=7898c5a415d7c75f31bf16d8632b9310 StaticDependenciesID=a4cc09574cdcd3047200efe0701ea250 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.000019 seconds. path: Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Terrain Standard 4 Layers URP.shadergraph importAddress: Guid(bc3def193b270c649b041063a70a1a1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Editor/ShaderGraph/GraphTemplates/Terrain Standard 4 Layers URP.shadergraph using Guid(bc3def193b270c649b041063a70a1a1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '76fa58d7786ed112647db4831d6b1b6a') in 0.1319625 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7b4ff88058b11ccab05a18bcc76a96e9 DependenciesID=a1b7d88cffa1e078e1a250db5e182914 StaticDependenciesID=d6873bd008b12b07a2a018496dd3f546 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4 ======================================================================== Received Import Request. Time since last request: 0.000025 seconds. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph importAddress: Guid(2476a2d151e824143af40dce1fc93a12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/Unlit Simple.shadergraph using Guid(2476a2d151e824143af40dce1fc93a12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'f909ab2c2cadb2794a2fb21ec9aa3186') in 0.2196994 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=002b73ac93aa30369972c7025a911464 DependenciesID=3d212b271429c94ceb52292bb36fcdb6 StaticDependenciesID=7bec063104f93214d88745198cd40185 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6 ======================================================================== Received Import Request. Time since last request: 0.000039 seconds. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Lit-Default.mat importAddress: Guid(a97c105638bdf8b4a8650670310a4cd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Lit-Default.mat using Guid(a97c105638bdf8b4a8650670310a4cd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'd5c363e411ad25ae2500f86df6bba40b') in 0.0222012 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=848ea01d200145639fc1afc0f5aebc50 DependenciesID=f3c50a0cba5dfbc0fb17029981844b8c StaticDependenciesID=b5d50dd01e70dcc64c50db3aad8639e7 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 0.000020 seconds. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Basic.shadergraph importAddress: Guid(5a4a765e921b8554eb959f7cf697b3be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/UGUI Canvas Basic.shadergraph using Guid(5a4a765e921b8554eb959f7cf697b3be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '61bc912edc1421cd08f37a589ac11f90') in 0.1302725 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f7c168c5aeeedf4bac725a4b3403c98d DependenciesID=d2550ae994589b10f580bfdb63e4c775 StaticDependenciesID=e0029e60d03b50fcf90e51d40745d934 Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 ======================================================================== Received Import Request. Time since last request: 0.068518 seconds. path: Assets/Material/WallMaterial.mat importAddress: Guid(e96a8b0661d20c34b9ea1152974134fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Material/WallMaterial.mat using Guid(e96a8b0661d20c34b9ea1152974134fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '4cbe2a8c2f38f93c413e6288836bc0f1') in 0.0167831 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6d1e415d0eff23cb5d40efb1cbc03ce4 DependenciesID=ccb0d4b7185744b6695b0483a4f6f0d1 StaticDependenciesID=4a8dced29d1acfa8486adf9e5d0a0f5e Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2 Editor requested this worker to shutdown with reason: Scaling down because of idle timeout AssetImportWorker is now disconnected from the server Process exiting Exiting without the bug reporter. Application will terminate with return code 0