shadercompiler-AssetImportWorker2-0.log 1.3 KB

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  1. Base path: 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines', jobs: y
  2. Cmd: initializeCompiler
  3. Cmd: initializeCompiler
  4. Cmd: initializeCompiler
  5. Cmd: initializeCompiler
  6. Cmd: initializeCompiler
  7. Cmd: initializeCompiler
  8. Cmd: initializeCompiler
  9. Cmd: initializeCompiler
  10. Cmd: initializeCompiler
  11. Cmd: initializeCompiler
  12. Cmd: initializeCompiler
  13. Cmd: initializeCompiler
  14. Cmd: initializeCompiler
  15. Cmd: initializeCompiler
  16. Cmd: initializeCompiler
  17. Cmd: initializeCompiler
  18. Cmd: initializeCompiler
  19. Cmd: initializeCompiler
  20. Cmd: initializeCompiler
  21. Cmd: initializeCompiler
  22. Cmd: initializeCompiler
  23. Cmd: initializeCompiler
  24. Cmd: initializeCompiler
  25. Cmd: initializeCompiler
  26. Cmd: initializeCompiler
  27. Cmd: initializeCompiler
  28. Cmd: initializeCompiler
  29. Cmd: initializeCompiler
  30. Cmd: initializeCompiler
  31. Cmd: initializeCompiler
  32. Cmd: initializeCompiler
  33. Cmd: initializeCompiler
  34. Cmd: initializeCompiler
  35. Cmd: initializeCompiler
  36. Cmd: initializeCompiler
  37. Cmd: initializeCompiler
  38. Cmd: initializeCompiler
  39. Cmd: initializeCompiler
  40. Cmd: initializeCompiler
  41. Cmd: initializeCompiler
  42. Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
  43. Quitting shader compiler process