AssetImportWorker12.log 27 KB

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  1. [Licensing::Module] Trying to connect to existing licensing client channel...
  2. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T13:03:50.3583372Z"
  3. Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
  4. OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
  5. BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
  6. System architecture: x64
  7. Process architecture: x64
  8. Date: 2026-05-15T13:03:50Z
  9. COMMAND LINE ARGUMENTS:
  10. C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
  11. -adb2
  12. -batchMode
  13. -noUpm
  14. -name
  15. AssetImportWorker12
  16. -projectPath
  17. C:/Users/Axel-PC/MazeWalkerTv
  18. -logFile
  19. Logs/AssetImportWorker12.log
  20. -srvPort
  21. 49593
  22. -licensingIpc
  23. LicenseClient-Axel-PC
  24. -force-d3d12
  25. -job-worker-count
  26. 15
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. -name
  32. AssetImport
  33. Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
  34. C:/Users/Axel-PC/MazeWalkerTv
  35. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  36. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  37. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  38. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  39. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  40. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  41. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  42. "memorysetup-temp-allocator-size-audio-worker=65536"
  43. "memorysetup-temp-allocator-size-cloud-worker=32768"
  44. "memorysetup-temp-allocator-size-gfx=262144"
  45. "memorysetup-temp-allocator-size-preload-manager=33554432"
  46. "memorysetup-temp-allocator-size-job-worker=262144"
  47. "memorysetup-temp-allocator-size-background-worker=32768"
  48. "memorysetup-allocator-temp-initial-block-size-main=262144"
  49. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  50. "memorysetup-bucket-allocator-granularity=16"
  51. "memorysetup-bucket-allocator-bucket-count=8"
  52. "memorysetup-bucket-allocator-block-size=33554432"
  53. "memorysetup-bucket-allocator-block-count=8"
  54. "memorysetup-main-allocator-block-size=16777216"
  55. "memorysetup-thread-allocator-block-size=16777216"
  56. "memorysetup-gfx-main-allocator-block-size=16777216"
  57. "memorysetup-gfx-thread-allocator-block-size=16777216"
  58. "memorysetup-cache-allocator-block-size=4194304"
  59. "memorysetup-typetree-allocator-block-size=2097152"
  60. "memorysetup-profiler-bucket-allocator-granularity=16"
  61. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  62. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  63. "memorysetup-profiler-bucket-allocator-block-count=8"
  64. "memorysetup-profiler-allocator-block-size=16777216"
  65. "memorysetup-profiler-editor-allocator-block-size=1048576"
  66. "memorysetup-temp-allocator-size-main=16777216"
  67. "memorysetup-job-temp-allocator-block-size=2097152"
  68. "memorysetup-job-temp-allocator-block-size-background=1048576"
  69. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  70. Player connection [33544] Target information:
  71. Player connection [33544] * "[IP] 100.71.12.54 [Port] 0 [Flags] 2 [Guid] 13833611 [EditorId] 13833611 [Version] 1048832 [Id] WindowsEditor(7,AxelsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
  72. Player connection [33544] Host joined multi-casting on [225.0.0.222:54997]...
  73. Player connection [33544] Host joined alternative multi-casting on [225.0.0.222:34997]...
  74. JobSystem: Creating JobQueue using job-worker-count value 15
  75. Input System module state changed to: Initialized.
  76. [Physics::Module] Initialized fallback backend.
  77. [Physics::Module] Id: 0xdecafbad
  78. Library Redirect Path: Library/
  79. [Physics::Module] Selected backend.
  80. [Physics::Module] Name: PhysX
  81. [Physics::Module] Id: 0xf2b8ea05
  82. [Physics::Module] SDK Version: 4.1.2
  83. [Physics::Module] Integration Version: 1.0.0
  84. [Physics::Module] Threading Mode: Multi-Threaded
  85. Refreshing native plugins compatible for Editor in 4.74 ms, found 6 plugins.
  86. Initialize engine version: 6000.4.7f1 (f3c3c4248748)
  87. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
  88. [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
  89. Forcing GfxDevice: Direct3D 12
  90. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  91. [Licensing::Client] Error: HandshakeResponse reported an error:
  92. ResponseCode: 505
  93. ResponseStatus: Unsupported protocol version '1.18.1'.
  94. [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
  95. [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
  96. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T13:03:51.2697685Z"
  97. [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
  98. [Licensing::Module] LicensingClient has failed validation; ignoring
  99. [Licensing::Client] Handshaking with LicensingClient:
  100. Version: 1.18.1+9fbee8e
  101. Session Id: 6cfb867dbafc4f41a2b9a65ddc82536a
  102. Correlation Id: 9fbbec42152296c11e94df60904b74cf
  103. External correlation Id: 4651049121200562697
  104. Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
  105. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Axel-PC-6000.4.7" (connect: 0.00s, validation: 0.00s, handshake: 0.00s)
  106. [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T13:03:51.274349Z"
  107. [Licensing::Module] Licensing Background thread has ended after 0.92s
  108. d3d12: failed to query info queue interface (0x80004002).
  109. Direct3D:
  110. Version: Direct3D 12 [level 12.2]
  111. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  112. Vendor: NVIDIA
  113. VRAM: 7989 MB
  114. App VRAM Budget: 7221 MB
  115. Driver: 32.0.15.8157
  116. Initialize mono
  117. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
  118. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
  119. Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
  120. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56380
  121. CodeReloadManager initialized
  122. Begin MonoManager ReloadAssembly
  123. Registering precompiled unity dll's ...
  124. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
  125. [Licensing::Client] Successfully resolved entitlement details
  126. [Licensing::Module] License group:
  127. Id: 5772457397320-UnityPersXXXX
  128. Product: Unity Personal
  129. Type: Assigned
  130. Expiration: Unlimited
  131. Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
  132. Registered in 0.003153 seconds.
  133. Native extension for Android target not found
  134. Native extension for WindowsStandalone target not found
  135. Package Manager log level set to [2]
  136. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  137. [Package Manager] Unable to send message (not connected to server process).
  138. [Package Manager] Cannot connect to Unity Package Manager local server
  139. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  140. Mono: successfully reloaded assembly
  141. - Finished resetting the current domain, in 0.288 seconds
  142. Domain Reload Profiling: 604ms
  143. BeginReloadAssembly (93ms)
  144. RebuildCommonClasses (25ms)
  145. RebuildNativeTypeToScriptingClass (8ms)
  146. initialDomainReloadingComplete (45ms)
  147. LoadAllAssembliesAndSetupDomain (145ms)
  148. LoadAssemblies (89ms)
  149. AnalyzeDomain (137ms)
  150. TypeCache.Refresh (137ms)
  151. TypeCache.ScanAssembly (126ms)
  152. FinalizeReload (289ms)
  153. SetupLoadedEditorAssemblies (0ms)
  154. InitializePlatformSupportModulesInManaged (39ms)
  155. BeforeProcessingInitializeOnLoad (60ms)
  156. ProcessInitializeOnLoadAttributes (75ms)
  157. ProcessInitializeOnLoadMethodAttributes (56ms)
  158. ========================================================================
  159. Worker process is ready to serve import requests
  160. Import Worker Mode flag is 0x00
  161. Begin MonoManager ReloadAssembly
  162. [Licensing::Client] Successfully resolved entitlement details
  163. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
  164. Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
  165. Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
  166. Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
  167. Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
  168. Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
  169. Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
  170. Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
  171. Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
  172. Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
  173. Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
  174. Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
  175. Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
  176. Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
  177. Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
  178. Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
  179. Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
  180. Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
  181. Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
  182. Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
  183. Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
  184. Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
  185. Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
  186. Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
  187. Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
  188. Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  189. Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
  190. Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
  191. Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
  192. Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
  193. Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
  194. Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
  195. Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
  196. Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
  197. Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
  198. Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
  199. Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
  200. Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
  201. Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
  202. Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
  203. Symbol file LoadedFromMemory is not a mono symbol file
  204. Symbol file LoadedFromMemory is not a mono symbol file
  205. Refreshing native plugins compatible for Editor in 2.55 ms, found 6 plugins.
  206. Native extension for Android target not found
  207. Native extension for WindowsStandalone target not found
  208. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  209. [Package Manager] Unable to send message (not connected to server process).
  210. [Package Manager] Cannot connect to Unity Package Manager local server
  211. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  212. [Package Manager] Unable to send message (not connected to server process).
  213. [Package Manager] Cannot connect to Unity Package Manager local server
  214. Refreshing native plugins compatible for Editor in 2.62 ms, found 6 plugins.
  215. Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.48 ms, found 6 plugins.
  216. [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
  217. [Package Manager] Unable to send message (not connected to server process).
  218. [Package Manager] Cannot connect to Unity Package Manager local server
  219. [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
  220. ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
  221. Mono: successfully reloaded assembly
  222. - Finished resetting the current domain, in 1.340 seconds
  223. Domain Reload Profiling: 2309ms
  224. BeginReloadAssembly (140ms)
  225. DisableScriptedObjects (3ms)
  226. CreateAndSetChildDomain (24ms)
  227. RebuildCommonClasses (28ms)
  228. RebuildNativeTypeToScriptingClass (9ms)
  229. initialDomainReloadingComplete (90ms)
  230. LoadAllAssembliesAndSetupDomain (703ms)
  231. LoadAssemblies (396ms)
  232. AnalyzeDomain (381ms)
  233. TypeCache.Refresh (304ms)
  234. TypeCache.ScanAssembly (282ms)
  235. BuildScriptInfoCaches (68ms)
  236. ResolveRequiredComponents (8ms)
  237. FinalizeReload (1340ms)
  238. SetupLoadedEditorAssemblies (0ms)
  239. InitializePlatformSupportModulesInManaged (8ms)
  240. BeforeProcessingInitializeOnLoad (151ms)
  241. ProcessInitializeOnLoadAttributes (755ms)
  242. ProcessInitializeOnLoadMethodAttributes (275ms)
  243. AfterProcessingInitializeOnLoad (4ms)
  244. AwakeInstancesAfterBackupRestoration (6ms)
  245. Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
  246. Refreshing native plugins compatible for Editor in 3.23 ms, found 6 plugins.
  247. Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
  248. Unloading 11082 unused Assets / (21.9 MB). Loaded Objects now: 11939.
  249. Memory consumption went from 247.5 MB to 225.7 MB.
  250. Total: 18.492500 ms (FindLiveObjects: 0.793600 ms CreateObjectMapping: 0.695900 ms MarkObjects: 11.569600 ms DeleteObjects: 5.430300 ms)
  251. ========================================================================
  252. Received Import Request.
  253. Time since last request: 16208.081340 seconds.
  254. path: Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Black.mat
  255. importAddress: Guid(4f1ef37ae953c484bbc5d5e4049147e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  256. Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Black.mat using Guid(4f1ef37ae953c484bbc5d5e4049147e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'c8e631581d8e543ac567ece97ef1b0ac') in 0.3068217 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2b82704adeb018337fe5c77bfb181f08 DependenciesID=21f99fe44707876cfb0b70f609d531e0 StaticDependenciesID=bbd0ddd36e96d93e2ad8a3104be6b750
  257. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  258. ========================================================================
  259. Received Import Request.
  260. Time since last request: 0.000027 seconds.
  261. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/2_Particle Lit.shadergraph
  262. importAddress: Guid(a680d9a9f8b66514abbfd3ae1c8f77f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  263. Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/2_Particle Lit.shadergraph using Guid(a680d9a9f8b66514abbfd3ae1c8f77f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'a21a1b77da385042d8de64b420ba8856') in 0.2744217 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=0bd5c88bb9daf2d06d375260a585dadd DependenciesID=bbc5b4aa840cd3a162393fb62b92c306 StaticDependenciesID=474f9b63a7dce7b1f4e3cdf2c4f1b3fa
  264. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
  265. ========================================================================
  266. Received Import Request.
  267. Time since last request: 0.000042 seconds.
  268. path: Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Metal_Black.mat
  269. importAddress: Guid(b34b07a45ba63ce47896c9e674f3a7a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  270. Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/Metal_Black.mat using Guid(b34b07a45ba63ce47896c9e674f3a7a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '4eee4ef30d670e108f5a14dd227638d9') in 0.0112439 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=744c74763536d6a8fb5cc109ddfcc80f DependenciesID=2149da3c732627750901e5a9126673b9 StaticDependenciesID=0bee8d5a64ee58a3529114e45c6aa0a3
  271. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  272. ========================================================================
  273. Received Import Request.
  274. Time since last request: 0.000021 seconds.
  275. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/ParticlesUnlit.mat
  276. importAddress: Guid(e823cd5b5d27c0f4b8256e7c12ee3e6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  277. Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/ParticlesUnlit.mat using Guid(e823cd5b5d27c0f4b8256e7c12ee3e6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '324dfdee1c93ee6dc0d8f5b4300b89fd') in 0.0712601 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7ae478b8e9fb2115f9a65e8fdf2462d4 DependenciesID=4803766cda22b199eb6493590a746900 StaticDependenciesID=b95e24a66bfae25bc7e458a85efa17b1
  278. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  279. ========================================================================
  280. Received Import Request.
  281. Time since last request: 0.000020 seconds.
  282. path: Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree9_URP.shadergraph
  283. importAddress: Guid(cbd3e1cc4ae141c42a30e33b4d666a61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  284. Start importing Packages/com.unity.render-pipelines.universal/Shaders/Nature/SpeedTree9_URP.shadergraph using Guid(cbd3e1cc4ae141c42a30e33b4d666a61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '601b45ee946c8cfc23871efb0de52dc7') in 0.345956 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=ee0d39a81b6e553718cc95ee8656699a DependenciesID=7ffb0afaa450b43f571a375b96004187 StaticDependenciesID=ecff24f9fb27f8850efe38891ed4803c
  285. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  286. ========================================================================
  287. Received Import Request.
  288. Time since last request: 0.000023 seconds.
  289. path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Unlit-Default.mat
  290. importAddress: Guid(9dfc825aed78fcd4ba02077103263b40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  291. Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Unlit-Default.mat using Guid(9dfc825aed78fcd4ba02077103263b40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '059cb6a7ccf3397842648dc2222f3884') in 0.0146854 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=5863480d54557a1f258040cce25d7c24 DependenciesID=9652d5ee60e8fdfe5b6621691cb7d64d StaticDependenciesID=ef9fcdf1979bdca913290e0af378ea5c
  292. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
  293. ========================================================================
  294. Received Import Request.
  295. Time since last request: 0.000039 seconds.
  296. path: Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-unlit-Opaque.shadergraph
  297. importAddress: Guid(81efe6bcd8aa64c21b80376f539ee767) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  298. Start importing Packages/com.unity.cloud.gltfast/Runtime/Shader/Legacy/glTF-unlit-Opaque.shadergraph using Guid(81efe6bcd8aa64c21b80376f539ee767) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'bdf6b4865bc28c1455a834fd6298e39a') in 0.2435776 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=6841dae32be4bad2204521bc9abdff7f DependenciesID=eea75ee98bd09217eaeb8408d7607713 StaticDependenciesID=00869848e923d887739ff4e485672226
  299. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 6
  300. ========================================================================
  301. Received Import Request.
  302. Time since last request: 0.000027 seconds.
  303. path: Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Decal Material Volume.shadergraph
  304. importAddress: Guid(1716ff8c1e51af14280cc97fbcba3b11) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  305. Start importing Packages/com.unity.shadergraph/GraphTemplates/Cross Pipeline/1_Decal Material Volume.shadergraph using Guid(1716ff8c1e51af14280cc97fbcba3b11) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '189885316b7e47dabf2eb2f3c8ddb15e') in 0.0095314 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4ebb9b3915060fd9165504d8d245a468 DependenciesID=c55738cac0ba38c873a493396c802c47 StaticDependenciesID=56474b6215b82e0f69f19f08e6a57153
  306. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  307. ========================================================================
  308. Received Import Request.
  309. Time since last request: 0.081180 seconds.
  310. path: Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/White.mat
  311. importAddress: Guid(f96821bbefeea864b9b418af4b8615ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
  312. Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Materials/White.mat using Guid(f96821bbefeea864b9b418af4b8615ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'ebe3cb84f7afcdcbd8e29a6cead64d5a') in 0.0071084 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=33b7049cf0c4a04e65d8f957174057cb DependenciesID=4c0c6a7a60db5406d8913851147ce30b StaticDependenciesID=3ac1332be3320ede6cf37c0ec900e79c
  313. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
  314. Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
  315. AssetImportWorker is now disconnected from the server
  316. Process exiting
  317. Exiting without the bug reporter. Application will terminate with return code 0