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- [Licensing::Module] Trying to connect to existing licensing client channel...
- Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-15T12:57:07.3616651Z"
- OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- System architecture: x64
- Process architecture: x64
- Date: 2026-05-15T12:57:07Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
- -adb2
- -batchMode
- -noUpm
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- AssetImportWorker5
- -projectPath
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- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
- C:/Users/Axel-PC/MazeWalkerTv
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
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- Player connection [18708] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [18708] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- Library Redirect Path: Library/
- [Physics::Module] Selected backend.
- [Physics::Module] Name: PhysX
- [Physics::Module] Id: 0xf2b8ea05
- [Physics::Module] SDK Version: 4.1.2
- [Physics::Module] Integration Version: 1.0.0
- [Physics::Module] Threading Mode: Multi-Threaded
- Refreshing native plugins compatible for Editor in 7.76 ms, found 6 plugins.
- Initialize engine version: 6000.4.7f1 (f3c3c4248748)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
- Forcing GfxDevice: Direct3D 12
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- [Licensing::Client] Error: HandshakeResponse reported an error:
- ResponseCode: 505
- ResponseStatus: Unsupported protocol version '1.18.1'.
- [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
- [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-15T12:57:08.3523023Z"
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 30440, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
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- Session Id: ca425a8a4f5041498b378559dd229b46
- Correlation Id: 9fbbec42152296c11e94df60904b74cf
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- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
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- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-15T12:57:08.3574779Z"
- [Licensing::Module] Licensing Background thread has ended after 1.00s
- d3d12: failed to query info queue interface (0x80004002).
- Direct3D:
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- Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
- Vendor: NVIDIA
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- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56792
- CodeReloadManager initialized
- Begin MonoManager ReloadAssembly
- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Registered in 0.003811 seconds.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.301 seconds
- Domain Reload Profiling: 632ms
- BeginReloadAssembly (94ms)
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- RebuildNativeTypeToScriptingClass (10ms)
- initialDomainReloadingComplete (54ms)
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- FinalizeReload (302ms)
- SetupLoadedEditorAssemblies (0ms)
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- ========================================================================
- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
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- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
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- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Refreshing native plugins compatible for Editor in 2.31 ms, found 6 plugins.
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- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
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- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
- Received Import Request.
- Time since last request: 15805.864715 seconds.
- path: Assets/Scripts/MazePathfinder.cs
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- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000015 seconds.
- path: Assets/Scripts/MazeController.cs
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- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000016 seconds.
- path: Assets/Scripts/MazeFogOfWar.cs
- importAddress: Guid(91bc0f8efa8d3204ea744041c65b00fe) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000012 seconds.
- path: Assets/Scripts/TileGenerator.cs
- importAddress: Guid(426a4a5185e99dc409a9083f74c7b508) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
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- ========================================================================
- Received Import Request.
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- path: Assets/_Recovery/0 (3).unity
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- Received Import Request.
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- path: Assets/UI/Tilemaps/dungeon_tiles_12.asset
- importAddress: Guid(69e470777a02fa0459ecae00e5b7730f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/Tilemaps/dungeon_tiles_12.asset using Guid(69e470777a02fa0459ecae00e5b7730f) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'b07756ee0fd3292e7b949f41e21c5db8') in 0.0287638 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=33e51e155e1d4b7fa2de01450df5f228 DependenciesID=45cf3b3264e782daefb2e5f2b9a02263 StaticDependenciesID=adabb9db4a7d78cf43aa0a46a0707d0e
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000019 seconds.
- path: Assets/_Recovery/0 (5).unity
- importAddress: Guid(9bfcabf409120ea4dbe1eea41cfc5916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/_Recovery/0 (5).unity using Guid(9bfcabf409120ea4dbe1eea41cfc5916) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '4c3546e178a2626c3abcf25ff244decd') in 0.0092211 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=1846d379d2b2f91565627ee87730e931 DependenciesID=e7721d8740053c137c1adf71770aed4a StaticDependenciesID=fb09e75112415e8b54a305ff689776aa
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 0.000015 seconds.
- path: Assets/UI/Tilemaps/dungeon_floor_5.asset
- importAddress: Guid(3d1e6848cce073440b15cc4957926681) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/Tilemaps/dungeon_floor_5.asset using Guid(3d1e6848cce073440b15cc4957926681) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '8d44d39375e691cca59dd54badc8566d') in 0.0102093 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=556e3f373f5473f1a0549fdb6855ebe4 DependenciesID=f7f2c7c752b8c6887944a67901ff87b9 StaticDependenciesID=ea714c0471220c516f84df232af879d0
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000011 seconds.
- path: Assets/UI/Tilemaps/dungeon_tiles_37.asset
- importAddress: Guid(a8ba543006041894c9f2be9fef2ce680) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/Tilemaps/dungeon_tiles_37.asset using Guid(a8ba543006041894c9f2be9fef2ce680) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '5f79b0e03ae8b5fbcf5385b0b820f71d') in 0.0099447 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=8d8f017b70dd276f7c318eb7e5bb21d2 DependenciesID=0db7499b3a489e9184dad35373ebf7d8 StaticDependenciesID=694638cf2c9edeccc3a9826120f1c2f5
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000013 seconds.
- path: Assets/UI/Tilemaps/dungeon_wall_TL.asset
- importAddress: Guid(ce28b63c116ee5344a33af261554a468) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/Tilemaps/dungeon_wall_TL.asset using Guid(ce28b63c116ee5344a33af261554a468) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '1af04ce5415384aeb9f6d0fd56624225') in 0.010164 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=be27acefffe578aa68a37f2dbc253ebb DependenciesID=88a04a20638f106b3953109ceed2edce StaticDependenciesID=244483ef821e60fc59a97ef181e1cea3
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000013 seconds.
- path: Assets/Scripts/AIAgentManager.cs
- importAddress: Guid(9a8b93b03e6d9d6459155323011fe978) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/Scripts/AIAgentManager.cs using Guid(9a8b93b03e6d9d6459155323011fe978) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: '13980a3458fdad4911ffb3c4325b0d24') in 0.0096716 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=4a7f55fcc3e08fb586b047588460708e DependenciesID=8fe0a00c52dfeb9eaa6134b3899a3e37 StaticDependenciesID=4f1416c12dfb47373877b2bf71ce6bcc
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Import Request.
- Time since last request: 0.000015 seconds.
- path: Assets/UI/Tilemaps/dungeon_tiles_14.asset
- importAddress: Guid(512491d7be9dc30498fdecfc8aeae7d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/Tilemaps/dungeon_tiles_14.asset using Guid(512491d7be9dc30498fdecfc8aeae7d9) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'ee4be1939d0d9d34ecafd83656016987') in 0.0116049 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=28513127c62a6f3f2cd26db9e2d657b0 DependenciesID=ef5ec8b171053318ce6e8e5d2b5f8091 StaticDependenciesID=138880844f2844ec881635a8d7f04eaf
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
- AssetImportWorkerClient::OnTransportError - code=2 error=End of file
- AssetImportWorker is now disconnected from the server
- Process exiting
- Exiting without the bug reporter. Application will terminate with return code 0
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