URP2DSceneTemplate.unity 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 10
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 3
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_UseRadianceAmbientProbe: 0
  42. --- !u!157 &3
  43. LightmapSettings:
  44. m_ObjectHideFlags: 0
  45. serializedVersion: 13
  46. m_BakeOnSceneLoad: 0
  47. m_GISettings:
  48. serializedVersion: 2
  49. m_BounceScale: 1
  50. m_IndirectOutputScale: 1
  51. m_AlbedoBoost: 1
  52. m_EnvironmentLightingMode: 0
  53. m_EnableBakedLightmaps: 0
  54. m_EnableRealtimeLightmaps: 0
  55. m_LightmapEditorSettings:
  56. serializedVersion: 12
  57. m_Resolution: 2
  58. m_BakeResolution: 40
  59. m_AtlasSize: 1024
  60. m_AO: 0
  61. m_AOMaxDistance: 1
  62. m_CompAOExponent: 1
  63. m_CompAOExponentDirect: 0
  64. m_ExtractAmbientOcclusion: 0
  65. m_Padding: 2
  66. m_LightmapParameters: {fileID: 0}
  67. m_LightmapsBakeMode: 1
  68. m_TextureCompression: 1
  69. m_ReflectionCompression: 2
  70. m_MixedBakeMode: 2
  71. m_BakeBackend: 0
  72. m_PVRSampling: 1
  73. m_PVRDirectSampleCount: 32
  74. m_PVRSampleCount: 500
  75. m_PVRBounces: 2
  76. m_PVREnvironmentSampleCount: 500
  77. m_PVREnvironmentReferencePointCount: 2048
  78. m_PVRFilteringMode: 2
  79. m_PVRDenoiserTypeDirect: 0
  80. m_PVRDenoiserTypeIndirect: 0
  81. m_PVRDenoiserTypeAO: 0
  82. m_PVRFilterTypeDirect: 0
  83. m_PVRFilterTypeIndirect: 0
  84. m_PVRFilterTypeAO: 0
  85. m_PVREnvironmentMIS: 0
  86. m_PVRCulling: 1
  87. m_PVRFilteringGaussRadiusDirect: 1
  88. m_PVRFilteringGaussRadiusIndirect: 5
  89. m_PVRFilteringGaussRadiusAO: 2
  90. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  91. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  92. m_PVRFilteringAtrousPositionSigmaAO: 1
  93. m_ExportTrainingData: 0
  94. m_TrainingDataDestination: TrainingData
  95. m_LightProbeSampleCountMultiplier: 4
  96. m_LightingDataAsset: {fileID: 0}
  97. m_LightingSettings: {fileID: 0}
  98. --- !u!196 &4
  99. NavMeshSettings:
  100. serializedVersion: 2
  101. m_ObjectHideFlags: 0
  102. m_BuildSettings:
  103. serializedVersion: 3
  104. agentTypeID: 0
  105. agentRadius: 0.5
  106. agentHeight: 2
  107. agentSlope: 45
  108. agentClimb: 0.4
  109. ledgeDropHeight: 0
  110. maxJumpAcrossDistance: 0
  111. minRegionArea: 2
  112. manualCellSize: 0
  113. cellSize: 0.16666667
  114. manualTileSize: 0
  115. tileSize: 256
  116. buildHeightMesh: 0
  117. maxJobWorkers: 0
  118. preserveTilesOutsideBounds: 0
  119. debug:
  120. m_Flags: 0
  121. m_NavMeshData: {fileID: 0}
  122. --- !u!1 &66719638
  123. GameObject:
  124. m_ObjectHideFlags: 0
  125. m_CorrespondingSourceObject: {fileID: 0}
  126. m_PrefabInstance: {fileID: 0}
  127. m_PrefabAsset: {fileID: 0}
  128. serializedVersion: 6
  129. m_Component:
  130. - component: {fileID: 66719640}
  131. - component: {fileID: 66719639}
  132. - component: {fileID: 66719641}
  133. m_Layer: 0
  134. m_Name: UI
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!114 &66719639
  141. MonoBehaviour:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 66719638}
  147. m_Enabled: 1
  148. m_EditorHideFlags: 0
  149. m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
  150. m_Name:
  151. m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
  152. m_PanelSettings: {fileID: 11400000, guid: 201c3523b8fb22b4b8eb9672a425b4fe, type: 2}
  153. m_ParentUI: {fileID: 0}
  154. sourceAsset: {fileID: 9197481963319205126, guid: d6c684afc14386542adf650cbd254a27, type: 3}
  155. m_SortingOrder: 0
  156. m_Position: 0
  157. m_WorldSpaceSizeMode: 1
  158. m_WorldSpaceWidth: 1920
  159. m_WorldSpaceHeight: 1080
  160. m_PivotReferenceSize: 0
  161. m_Pivot: 0
  162. m_WorldSpaceCollider: {fileID: 0}
  163. --- !u!4 &66719640
  164. Transform:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 66719638}
  170. serializedVersion: 2
  171. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  172. m_LocalPosition: {x: 0, y: 0, z: 0}
  173. m_LocalScale: {x: 1, y: 1, z: 1}
  174. m_ConstrainProportionsScale: 0
  175. m_Children: []
  176. m_Father: {fileID: 0}
  177. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  178. --- !u!114 &66719641
  179. MonoBehaviour:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 66719638}
  185. m_Enabled: 1
  186. m_EditorHideFlags: 0
  187. m_Script: {fileID: 11500000, guid: 867f22f976c3b4643918456ab854a234, type: 3}
  188. m_Name:
  189. m_EditorClassIdentifier: Assembly-CSharp::AgentStatsUIController
  190. uiDocument: {fileID: 66719639}
  191. updateInterval: 0.25
  192. --- !u!1 &262480512
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 262480514}
  201. - component: {fileID: 262480513}
  202. m_Layer: 0
  203. m_Name: MazeController
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!114 &262480513
  210. MonoBehaviour:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 262480512}
  216. m_Enabled: 1
  217. m_EditorHideFlags: 0
  218. m_Script: {fileID: 11500000, guid: 60db0adf974888a4fa998a86ad9e404c, type: 3}
  219. m_Name:
  220. m_EditorClassIdentifier: Assembly-CSharp::MazeController
  221. mazeConfig:
  222. Width: 100
  223. Height: 100
  224. MinSize: 100
  225. MaxSize: 10000
  226. TargetRoomCount: 200
  227. MinRoomWidth: 5
  228. MaxRoomWidth: 25
  229. MinRoomHeight: 5
  230. MaxRoomHeight: 25
  231. MinRoomSpacing: 2
  232. MinStartPoints: 1
  233. MaxStartPoints: 5
  234. MinExits: 1
  235. MaxExits: 5
  236. MinHallwayWidth: 1
  237. MaxHallwayWidth: 3
  238. SafeRoomCount: 2
  239. RestRoomCount: 2
  240. BossRoomCount: 1
  241. NormalRoomPercentage: 50
  242. UseMonsterAreas: 1
  243. MonsterAreaDensity: 50
  244. RandomSeed: 0
  245. UseRandomSeed: 1
  246. generateOnStart: 1
  247. visualizeDebug: 1
  248. mazeRenderer: {fileID: 0}
  249. meshMazeRenderer: {fileID: 0}
  250. spawnAIAgents: 1
  251. agentManager: {fileID: 928897497}
  252. --- !u!4 &262480514
  253. Transform:
  254. m_ObjectHideFlags: 0
  255. m_CorrespondingSourceObject: {fileID: 0}
  256. m_PrefabInstance: {fileID: 0}
  257. m_PrefabAsset: {fileID: 0}
  258. m_GameObject: {fileID: 262480512}
  259. serializedVersion: 2
  260. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  261. m_LocalPosition: {x: 0, y: 0, z: 0}
  262. m_LocalScale: {x: 1, y: 1, z: 1}
  263. m_ConstrainProportionsScale: 0
  264. m_Children: []
  265. m_Father: {fileID: 0}
  266. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  267. --- !u!1 &519420028
  268. GameObject:
  269. m_ObjectHideFlags: 0
  270. m_CorrespondingSourceObject: {fileID: 0}
  271. m_PrefabInstance: {fileID: 0}
  272. m_PrefabAsset: {fileID: 0}
  273. serializedVersion: 6
  274. m_Component:
  275. - component: {fileID: 519420032}
  276. - component: {fileID: 519420031}
  277. - component: {fileID: 519420029}
  278. - component: {fileID: 519420030}
  279. - component: {fileID: 519420033}
  280. m_Layer: 0
  281. m_Name: Main Camera
  282. m_TagString: MainCamera
  283. m_Icon: {fileID: 0}
  284. m_NavMeshLayer: 0
  285. m_StaticEditorFlags: 0
  286. m_IsActive: 1
  287. --- !u!81 &519420029
  288. AudioListener:
  289. m_ObjectHideFlags: 0
  290. m_CorrespondingSourceObject: {fileID: 0}
  291. m_PrefabInstance: {fileID: 0}
  292. m_PrefabAsset: {fileID: 0}
  293. m_GameObject: {fileID: 519420028}
  294. m_Enabled: 1
  295. --- !u!114 &519420030
  296. MonoBehaviour:
  297. m_ObjectHideFlags: 0
  298. m_CorrespondingSourceObject: {fileID: 0}
  299. m_PrefabInstance: {fileID: 0}
  300. m_PrefabAsset: {fileID: 0}
  301. m_GameObject: {fileID: 519420028}
  302. m_Enabled: 1
  303. m_EditorHideFlags: 0
  304. m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  305. m_Name:
  306. m_EditorClassIdentifier:
  307. m_RenderShadows: 1
  308. m_RequiresDepthTextureOption: 2
  309. m_RequiresOpaqueTextureOption: 2
  310. m_CameraType: 0
  311. m_Cameras: []
  312. m_RendererIndex: -1
  313. m_VolumeLayerMask:
  314. serializedVersion: 2
  315. m_Bits: 1
  316. m_VolumeTrigger: {fileID: 0}
  317. m_VolumeFrameworkUpdateModeOption: 2
  318. m_RenderPostProcessing: 0
  319. m_Antialiasing: 0
  320. m_AntialiasingQuality: 2
  321. m_StopNaN: 0
  322. m_Dithering: 0
  323. m_ClearDepth: 1
  324. m_AllowXRRendering: 1
  325. m_AllowHDROutput: 1
  326. m_UseScreenCoordOverride: 0
  327. m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0}
  328. m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0}
  329. m_RequiresDepthTexture: 0
  330. m_RequiresColorTexture: 0
  331. m_TaaSettings:
  332. m_Quality: 3
  333. m_FrameInfluence: 0.1
  334. m_JitterScale: 1
  335. m_MipBias: 0
  336. m_VarianceClampScale: 0.9
  337. m_ContrastAdaptiveSharpening: 0
  338. m_Version: 2
  339. --- !u!20 &519420031
  340. Camera:
  341. m_ObjectHideFlags: 0
  342. m_CorrespondingSourceObject: {fileID: 0}
  343. m_PrefabInstance: {fileID: 0}
  344. m_PrefabAsset: {fileID: 0}
  345. m_GameObject: {fileID: 519420028}
  346. m_Enabled: 1
  347. serializedVersion: 2
  348. m_ClearFlags: 2
  349. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  350. m_projectionMatrixMode: 1
  351. m_GateFitMode: 2
  352. m_FOVAxisMode: 0
  353. m_Iso: 200
  354. m_ShutterSpeed: 0.005
  355. m_Aperture: 16
  356. m_FocusDistance: 10
  357. m_FocalLength: 50
  358. m_BladeCount: 5
  359. m_Curvature: {x: 2, y: 11}
  360. m_BarrelClipping: 0.25
  361. m_Anamorphism: 0
  362. m_SensorSize: {x: 36, y: 24}
  363. m_LensShift: {x: 0, y: 0}
  364. m_NormalizedViewPortRect:
  365. serializedVersion: 2
  366. x: 0
  367. y: 0
  368. width: 1
  369. height: 1
  370. near clip plane: 0.3
  371. far clip plane: 1000
  372. field of view: 34
  373. orthographic: 1
  374. orthographic size: 60
  375. m_Depth: -1
  376. m_CullingMask:
  377. serializedVersion: 2
  378. m_Bits: 4294967295
  379. m_RenderingPath: -1
  380. m_TargetTexture: {fileID: 0}
  381. m_TargetDisplay: 0
  382. m_TargetEye: 0
  383. m_HDR: 1
  384. m_AllowMSAA: 0
  385. m_AllowDynamicResolution: 0
  386. m_ForceIntoRT: 0
  387. m_OcclusionCulling: 0
  388. m_StereoConvergence: 10
  389. m_StereoSeparation: 0.022
  390. --- !u!4 &519420032
  391. Transform:
  392. m_ObjectHideFlags: 0
  393. m_CorrespondingSourceObject: {fileID: 0}
  394. m_PrefabInstance: {fileID: 0}
  395. m_PrefabAsset: {fileID: 0}
  396. m_GameObject: {fileID: 519420028}
  397. serializedVersion: 2
  398. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  399. m_LocalPosition: {x: 0, y: 500, z: -10}
  400. m_LocalScale: {x: 1, y: 1, z: 1}
  401. m_ConstrainProportionsScale: 0
  402. m_Children: []
  403. m_Father: {fileID: 0}
  404. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  405. --- !u!114 &519420033
  406. MonoBehaviour:
  407. m_ObjectHideFlags: 0
  408. m_CorrespondingSourceObject: {fileID: 0}
  409. m_PrefabInstance: {fileID: 0}
  410. m_PrefabAsset: {fileID: 0}
  411. m_GameObject: {fileID: 519420028}
  412. m_Enabled: 1
  413. m_EditorHideFlags: 0
  414. m_Script: {fileID: 11500000, guid: 1d06b8890413c89448a31d99ef49723c, type: 3}
  415. m_Name:
  416. m_EditorClassIdentifier: Assembly-CSharp::MazeCameraController
  417. moveSpeed: 50
  418. dragSpeed: 50
  419. zoomSpeed: 500
  420. zoomMin: 5
  421. zoomMax: 500
  422. useBounds: 0
  423. minBounds: {x: -100, y: -100}
  424. maxBounds: {x: 100, y: 100}
  425. --- !u!1 &619394800
  426. GameObject:
  427. m_ObjectHideFlags: 0
  428. m_CorrespondingSourceObject: {fileID: 0}
  429. m_PrefabInstance: {fileID: 0}
  430. m_PrefabAsset: {fileID: 0}
  431. serializedVersion: 6
  432. m_Component:
  433. - component: {fileID: 619394802}
  434. - component: {fileID: 619394801}
  435. m_Layer: 0
  436. m_Name: Global Light 2D
  437. m_TagString: Untagged
  438. m_Icon: {fileID: 0}
  439. m_NavMeshLayer: 0
  440. m_StaticEditorFlags: 0
  441. m_IsActive: 1
  442. --- !u!114 &619394801
  443. MonoBehaviour:
  444. m_ObjectHideFlags: 0
  445. m_CorrespondingSourceObject: {fileID: 0}
  446. m_PrefabInstance: {fileID: 0}
  447. m_PrefabAsset: {fileID: 0}
  448. m_GameObject: {fileID: 619394800}
  449. m_Enabled: 1
  450. m_EditorHideFlags: 0
  451. m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3}
  452. m_Name:
  453. m_EditorClassIdentifier:
  454. m_ComponentVersion: 2
  455. m_LightType: 4
  456. m_BlendStyleIndex: 0
  457. m_FalloffIntensity: 0.5
  458. m_Color: {r: 1, g: 1, b: 1, a: 1}
  459. m_Intensity: 1
  460. m_LightVolumeIntensity: 1
  461. m_LightVolumeEnabled: 0
  462. m_ApplyToSortingLayers: 00000000
  463. m_LightCookieSprite: {fileID: 0}
  464. m_DeprecatedPointLightCookieSprite: {fileID: 0}
  465. m_LightOrder: 0
  466. m_AlphaBlendOnOverlap: 0
  467. m_OverlapOperation: 0
  468. m_NormalMapDistance: 3
  469. m_NormalMapQuality: 2
  470. m_UseNormalMap: 0
  471. m_ShadowsEnabled: 0
  472. m_ShadowIntensity: 0.75
  473. m_ShadowSoftness: 0
  474. m_ShadowSoftnessFalloffIntensity: 0.5
  475. m_ShadowVolumeIntensityEnabled: 0
  476. m_ShadowVolumeIntensity: 0.75
  477. m_LocalBounds:
  478. m_Center: {x: 0, y: -0.00000011920929, z: 0}
  479. m_Extent: {x: 0.9985302, y: 0.99853027, z: 0}
  480. m_PointLightInnerAngle: 360
  481. m_PointLightOuterAngle: 360
  482. m_PointLightInnerRadius: 0
  483. m_PointLightOuterRadius: 1
  484. m_ShapeLightParametricSides: 5
  485. m_ShapeLightParametricAngleOffset: 0
  486. m_ShapeLightParametricRadius: 1
  487. m_ShapeLightFalloffSize: 0.5
  488. m_ShapeLightFalloffOffset: {x: 0, y: 0}
  489. m_ShapePath:
  490. - {x: -0.5, y: -0.5, z: 0}
  491. - {x: 0.5, y: -0.5, z: 0}
  492. - {x: 0.5, y: 0.5, z: 0}
  493. - {x: -0.5, y: 0.5, z: 0}
  494. --- !u!4 &619394802
  495. Transform:
  496. m_ObjectHideFlags: 0
  497. m_CorrespondingSourceObject: {fileID: 0}
  498. m_PrefabInstance: {fileID: 0}
  499. m_PrefabAsset: {fileID: 0}
  500. m_GameObject: {fileID: 619394800}
  501. serializedVersion: 2
  502. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  503. m_LocalPosition: {x: 0, y: 0, z: 0}
  504. m_LocalScale: {x: 1, y: 1, z: 1}
  505. m_ConstrainProportionsScale: 0
  506. m_Children: []
  507. m_Father: {fileID: 0}
  508. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  509. --- !u!1 &837902939
  510. GameObject:
  511. m_ObjectHideFlags: 0
  512. m_CorrespondingSourceObject: {fileID: 0}
  513. m_PrefabInstance: {fileID: 0}
  514. m_PrefabAsset: {fileID: 0}
  515. serializedVersion: 6
  516. m_Component:
  517. - component: {fileID: 837902943}
  518. - component: {fileID: 837902942}
  519. - component: {fileID: 837902941}
  520. - component: {fileID: 837902940}
  521. m_Layer: 0
  522. m_Name: MeshMazeRenderer
  523. m_TagString: Untagged
  524. m_Icon: {fileID: 0}
  525. m_NavMeshLayer: 0
  526. m_StaticEditorFlags: 0
  527. m_IsActive: 1
  528. --- !u!114 &837902940
  529. MonoBehaviour:
  530. m_ObjectHideFlags: 0
  531. m_CorrespondingSourceObject: {fileID: 0}
  532. m_PrefabInstance: {fileID: 0}
  533. m_PrefabAsset: {fileID: 0}
  534. m_GameObject: {fileID: 837902939}
  535. m_Enabled: 1
  536. m_EditorHideFlags: 0
  537. m_Script: {fileID: 11500000, guid: 00ee71720bee8f648808a08eefcd826d, type: 3}
  538. m_Name:
  539. m_EditorClassIdentifier: Assembly-CSharp::MeshMazeRenderer
  540. mazeController: {fileID: 262480513}
  541. floorMaterial: {fileID: 2100000, guid: 1513aa2e33d15a547a61f5f993ad2f83, type: 2}
  542. wallMaterial: {fileID: 2100000, guid: e96a8b0661d20c34b9ea1152974134fa, type: 2}
  543. startMarkerPrefab: {fileID: 0}
  544. exitMarkerPrefab: {fileID: 0}
  545. startMarkerColor: {r: 0, g: 1, b: 0, a: 1}
  546. exitMarkerColor: {r: 1, g: 0, b: 0, a: 1}
  547. markerSize: 3
  548. showStartEndRoomHighlights: 1
  549. startRoomHighlightColor: {r: 0, g: 1, b: 0, a: 0.15}
  550. exitRoomHighlightColor: {r: 1, g: 0, b: 0, a: 0.15}
  551. showFogOfWar: 1
  552. fogOfWar: {fileID: 0}
  553. fogColor: {r: 0, g: 0, b: 0, a: 0.6}
  554. wallHeight: 2
  555. tileSize: 1
  556. generateFloor: 1
  557. generateWalls: 1
  558. twoSidedWalls: 1
  559. wallCaps: 1
  560. chunkSize: 64
  561. renderDistance: 8
  562. --- !u!23 &837902941
  563. MeshRenderer:
  564. m_ObjectHideFlags: 0
  565. m_CorrespondingSourceObject: {fileID: 0}
  566. m_PrefabInstance: {fileID: 0}
  567. m_PrefabAsset: {fileID: 0}
  568. m_GameObject: {fileID: 837902939}
  569. m_Enabled: 1
  570. m_CastShadows: 1
  571. m_ReceiveShadows: 1
  572. m_DynamicOccludee: 1
  573. m_StaticShadowCaster: 0
  574. m_MotionVectors: 1
  575. m_LightProbeUsage: 1
  576. m_ReflectionProbeUsage: 1
  577. m_RayTracingMode: 2
  578. m_RayTraceProcedural: 0
  579. m_RayTracingAccelStructBuildFlagsOverride: 0
  580. m_RayTracingAccelStructBuildFlags: 1
  581. m_SmallMeshCulling: 1
  582. m_ForceMeshLod: -1
  583. m_MeshLodSelectionBias: 0
  584. m_RenderingLayerMask: 1
  585. m_RendererPriority: 0
  586. m_Materials:
  587. - {fileID: 0}
  588. m_StaticBatchInfo:
  589. firstSubMesh: 0
  590. subMeshCount: 0
  591. m_StaticBatchRoot: {fileID: 0}
  592. m_ProbeAnchor: {fileID: 0}
  593. m_LightProbeVolumeOverride: {fileID: 0}
  594. m_ScaleInLightmap: 1
  595. m_ReceiveGI: 1
  596. m_PreserveUVs: 0
  597. m_IgnoreNormalsForChartDetection: 0
  598. m_ImportantGI: 0
  599. m_StitchLightmapSeams: 1
  600. m_SelectedEditorRenderState: 3
  601. m_MinimumChartSize: 4
  602. m_AutoUVMaxDistance: 0.5
  603. m_AutoUVMaxAngle: 89
  604. m_LightmapParameters: {fileID: 0}
  605. m_GlobalIlluminationMeshLod: 0
  606. m_SortingLayerID: 0
  607. m_SortingLayer: 0
  608. m_SortingOrder: 0
  609. m_MaskInteraction: 0
  610. m_AdditionalVertexStreams: {fileID: 0}
  611. --- !u!33 &837902942
  612. MeshFilter:
  613. m_ObjectHideFlags: 0
  614. m_CorrespondingSourceObject: {fileID: 0}
  615. m_PrefabInstance: {fileID: 0}
  616. m_PrefabAsset: {fileID: 0}
  617. m_GameObject: {fileID: 837902939}
  618. m_Mesh: {fileID: 0}
  619. --- !u!4 &837902943
  620. Transform:
  621. m_ObjectHideFlags: 0
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. m_GameObject: {fileID: 837902939}
  626. serializedVersion: 2
  627. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  628. m_LocalPosition: {x: 0, y: 0, z: 0}
  629. m_LocalScale: {x: 1, y: 1, z: 1}
  630. m_ConstrainProportionsScale: 0
  631. m_Children: []
  632. m_Father: {fileID: 0}
  633. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  634. --- !u!1 &928897496
  635. GameObject:
  636. m_ObjectHideFlags: 0
  637. m_CorrespondingSourceObject: {fileID: 0}
  638. m_PrefabInstance: {fileID: 0}
  639. m_PrefabAsset: {fileID: 0}
  640. serializedVersion: 6
  641. m_Component:
  642. - component: {fileID: 928897498}
  643. - component: {fileID: 928897497}
  644. m_Layer: 0
  645. m_Name: AiAgentManager
  646. m_TagString: Untagged
  647. m_Icon: {fileID: 0}
  648. m_NavMeshLayer: 0
  649. m_StaticEditorFlags: 0
  650. m_IsActive: 1
  651. --- !u!114 &928897497
  652. MonoBehaviour:
  653. m_ObjectHideFlags: 0
  654. m_CorrespondingSourceObject: {fileID: 0}
  655. m_PrefabInstance: {fileID: 0}
  656. m_PrefabAsset: {fileID: 0}
  657. m_GameObject: {fileID: 928897496}
  658. m_Enabled: 1
  659. m_EditorHideFlags: 0
  660. m_Script: {fileID: 11500000, guid: 9a8b93b03e6d9d6459155323011fe978, type: 3}
  661. m_Name:
  662. m_EditorClassIdentifier: Assembly-CSharp::AIAgentManager
  663. initialAgentCount: 100
  664. agentCharacterType: Default
  665. spawnDelay: 0.1
  666. agentPrefab: {fileID: 0}
  667. showAgentPaths: 1
  668. agentPathColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
  669. agentMaterial: {fileID: 0}
  670. groupCheckInterval: 2
  671. groupingRadius: 1.5
  672. --- !u!4 &928897498
  673. Transform:
  674. m_ObjectHideFlags: 0
  675. m_CorrespondingSourceObject: {fileID: 0}
  676. m_PrefabInstance: {fileID: 0}
  677. m_PrefabAsset: {fileID: 0}
  678. m_GameObject: {fileID: 928897496}
  679. serializedVersion: 2
  680. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  681. m_LocalPosition: {x: 103.94233, y: -0.00001, z: 103.98521}
  682. m_LocalScale: {x: 1, y: 1, z: 1}
  683. m_ConstrainProportionsScale: 0
  684. m_Children: []
  685. m_Father: {fileID: 0}
  686. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  687. --- !u!1 &1518259508
  688. GameObject:
  689. m_ObjectHideFlags: 0
  690. m_CorrespondingSourceObject: {fileID: 0}
  691. m_PrefabInstance: {fileID: 0}
  692. m_PrefabAsset: {fileID: 0}
  693. serializedVersion: 6
  694. m_Component:
  695. - component: {fileID: 1518259511}
  696. - component: {fileID: 1518259510}
  697. - component: {fileID: 1518259509}
  698. m_Layer: 0
  699. m_Name: AgentInfoPanel
  700. m_TagString: Untagged
  701. m_Icon: {fileID: 0}
  702. m_NavMeshLayer: 0
  703. m_StaticEditorFlags: 0
  704. m_IsActive: 1
  705. --- !u!114 &1518259509
  706. MonoBehaviour:
  707. m_ObjectHideFlags: 0
  708. m_CorrespondingSourceObject: {fileID: 0}
  709. m_PrefabInstance: {fileID: 0}
  710. m_PrefabAsset: {fileID: 0}
  711. m_GameObject: {fileID: 1518259508}
  712. m_Enabled: 1
  713. m_EditorHideFlags: 0
  714. m_Script: {fileID: 11500000, guid: c675152d02d22be42b71c698f396f2d0, type: 3}
  715. m_Name:
  716. m_EditorClassIdentifier: Assembly-CSharp::AgentInfoPanel
  717. --- !u!114 &1518259510
  718. MonoBehaviour:
  719. m_ObjectHideFlags: 0
  720. m_CorrespondingSourceObject: {fileID: 0}
  721. m_PrefabInstance: {fileID: 0}
  722. m_PrefabAsset: {fileID: 0}
  723. m_GameObject: {fileID: 1518259508}
  724. m_Enabled: 1
  725. m_EditorHideFlags: 0
  726. m_Script: {fileID: 19102, guid: 0000000000000000e000000000000000, type: 0}
  727. m_Name:
  728. m_EditorClassIdentifier: UnityEngine.dll::UnityEngine.UIElements.UIDocument
  729. m_PanelSettings: {fileID: 11400000, guid: 201c3523b8fb22b4b8eb9672a425b4fe, type: 2}
  730. m_ParentUI: {fileID: 0}
  731. sourceAsset: {fileID: 9197481963319205126, guid: 77bb6aebc65e6db48a7a34fbae56e0c3, type: 3}
  732. m_SortingOrder: 0
  733. m_Position: 0
  734. m_WorldSpaceSizeMode: 1
  735. m_WorldSpaceWidth: 1920
  736. m_WorldSpaceHeight: 1080
  737. m_PivotReferenceSize: 0
  738. m_Pivot: 0
  739. m_WorldSpaceCollider: {fileID: 0}
  740. --- !u!4 &1518259511
  741. Transform:
  742. m_ObjectHideFlags: 0
  743. m_CorrespondingSourceObject: {fileID: 0}
  744. m_PrefabInstance: {fileID: 0}
  745. m_PrefabAsset: {fileID: 0}
  746. m_GameObject: {fileID: 1518259508}
  747. serializedVersion: 2
  748. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  749. m_LocalPosition: {x: 145.39066, y: -0, z: 142.1992}
  750. m_LocalScale: {x: 1, y: 1, z: 1}
  751. m_ConstrainProportionsScale: 0
  752. m_Children: []
  753. m_Father: {fileID: 0}
  754. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  755. --- !u!1 &1643929073
  756. GameObject:
  757. m_ObjectHideFlags: 0
  758. m_CorrespondingSourceObject: {fileID: 0}
  759. m_PrefabInstance: {fileID: 0}
  760. m_PrefabAsset: {fileID: 0}
  761. serializedVersion: 6
  762. m_Component:
  763. - component: {fileID: 1643929075}
  764. - component: {fileID: 1643929074}
  765. m_Layer: 0
  766. m_Name: FogOfWar
  767. m_TagString: Untagged
  768. m_Icon: {fileID: 0}
  769. m_NavMeshLayer: 0
  770. m_StaticEditorFlags: 0
  771. m_IsActive: 1
  772. --- !u!114 &1643929074
  773. MonoBehaviour:
  774. m_ObjectHideFlags: 0
  775. m_CorrespondingSourceObject: {fileID: 0}
  776. m_PrefabInstance: {fileID: 0}
  777. m_PrefabAsset: {fileID: 0}
  778. m_GameObject: {fileID: 1643929073}
  779. m_Enabled: 1
  780. m_EditorHideFlags: 0
  781. m_Script: {fileID: 11500000, guid: 91bc0f8efa8d3204ea744041c65b00fe, type: 3}
  782. m_Name:
  783. m_EditorClassIdentifier: Assembly-CSharp::MazeFogOfWar
  784. mazeController: {fileID: 262480513}
  785. meshRenderer: {fileID: 0}
  786. fogColor: {r: 0.1, g: 0.1, b: 0.1, a: 0.8}
  787. fogMaterial: {fileID: 0}
  788. --- !u!4 &1643929075
  789. Transform:
  790. m_ObjectHideFlags: 0
  791. m_CorrespondingSourceObject: {fileID: 0}
  792. m_PrefabInstance: {fileID: 0}
  793. m_PrefabAsset: {fileID: 0}
  794. m_GameObject: {fileID: 1643929073}
  795. serializedVersion: 2
  796. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  797. m_LocalPosition: {x: 15.19011, y: 53.41081, z: 0}
  798. m_LocalScale: {x: 1, y: 1, z: 1}
  799. m_ConstrainProportionsScale: 0
  800. m_Children: []
  801. m_Father: {fileID: 0}
  802. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  803. --- !u!1 &1994446907
  804. GameObject:
  805. m_ObjectHideFlags: 0
  806. m_CorrespondingSourceObject: {fileID: 0}
  807. m_PrefabInstance: {fileID: 0}
  808. m_PrefabAsset: {fileID: 0}
  809. serializedVersion: 6
  810. m_Component:
  811. - component: {fileID: 1994446909}
  812. - component: {fileID: 1994446908}
  813. m_Layer: 0
  814. m_Name: AsyncMazeGenerator
  815. m_TagString: Untagged
  816. m_Icon: {fileID: 0}
  817. m_NavMeshLayer: 0
  818. m_StaticEditorFlags: 0
  819. m_IsActive: 1
  820. --- !u!114 &1994446908
  821. MonoBehaviour:
  822. m_ObjectHideFlags: 0
  823. m_CorrespondingSourceObject: {fileID: 0}
  824. m_PrefabInstance: {fileID: 0}
  825. m_PrefabAsset: {fileID: 0}
  826. m_GameObject: {fileID: 1994446907}
  827. m_Enabled: 1
  828. m_EditorHideFlags: 0
  829. m_Script: {fileID: 11500000, guid: c0021f285ff56e74590362a6d94d6fab, type: 3}
  830. m_Name:
  831. m_EditorClassIdentifier: Assembly-CSharp::AsyncMazeGenerator
  832. mazeController: {fileID: 262480513}
  833. generateOnStart: 0
  834. progressBar: {fileID: 0}
  835. progressText: {fileID: 0}
  836. --- !u!4 &1994446909
  837. Transform:
  838. m_ObjectHideFlags: 0
  839. m_CorrespondingSourceObject: {fileID: 0}
  840. m_PrefabInstance: {fileID: 0}
  841. m_PrefabAsset: {fileID: 0}
  842. m_GameObject: {fileID: 1994446907}
  843. serializedVersion: 2
  844. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  845. m_LocalPosition: {x: 87.46922, y: 0, z: 12.44932}
  846. m_LocalScale: {x: 1, y: 1, z: 1}
  847. m_ConstrainProportionsScale: 0
  848. m_Children: []
  849. m_Father: {fileID: 0}
  850. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  851. --- !u!1660057539 &9223372036854775807
  852. SceneRoots:
  853. m_ObjectHideFlags: 0
  854. m_Roots:
  855. - {fileID: 519420032}
  856. - {fileID: 619394802}
  857. - {fileID: 262480514}
  858. - {fileID: 1643929075}
  859. - {fileID: 837902943}
  860. - {fileID: 1994446909}
  861. - {fileID: 928897498}
  862. - {fileID: 66719640}
  863. - {fileID: 1518259511}