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- [Licensing::Module] Trying to connect to existing licensing client channel...
- Built from '6000.4/staging' branch; Version is '6000.4.7f1 (f3c3c4248748) revision 15975364'; Using compiler version '194234433'; Build Type 'Release'
- OS: 'Windows 11 (10.0.26200) Professional' Language: 'en' Physical Memory: 65321 MB
- BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1
- System architecture: x64
- Process architecture: x64
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC" at "2026-05-16T07:54:18.9824369Z"
- Date: 2026-05-16T07:54:18Z
- COMMAND LINE ARGUMENTS:
- C:\Program Files\Unity\Hub\Editor\6000.4.7f1\Editor\Unity.exe
- -adb2
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- AssetImport
- Successfully changed project path to: C:/Users/Axel-PC/MazeWalkerTv
- C:/Users/Axel-PC/MazeWalkerTv
- [UnityMemory] Configuration Parameters - Can be set up in boot.config
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- "memorysetup-profiler-bucket-allocator-granularity=16"
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- Player connection [3460] Host joined multi-casting on [225.0.0.222:54997]...
- Player connection [3460] Host joined alternative multi-casting on [225.0.0.222:34997]...
- JobSystem: Creating JobQueue using job-worker-count value 15
- Input System module state changed to: Initialized.
- [Physics::Module] Initialized fallback backend.
- [Physics::Module] Id: 0xdecafbad
- Library Redirect Path: Library/
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- [Physics::Module] Id: 0xf2b8ea05
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- Refreshing native plugins compatible for Editor in 5.18 ms, found 6 plugins.
- Initialize engine version: 6000.4.7f1 (f3c3c4248748)
- [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/UnitySubsystems
- [Subsystems] Discovering subsystems at path C:/Users/Axel-PC/MazeWalkerTv/Assets
- Forcing GfxDevice: Direct3D 12
- GfxDevice: creating device client; kGfxThreadingModeNonThreaded
- d3d12: failed to query info queue interface (0x80004002).
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- Vendor: NVIDIA
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- Initialize mono
- Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Managed'
- Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
- Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/MonoBleedingEdge/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56696
- CodeReloadManager initialized
- [Licensing::Client] Error: HandshakeResponse reported an error:
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- ResponseStatus: Unsupported protocol version '1.18.1'.
- [Licensing::Module] Error: Failed to handshake to channel: "LicenseClient-Axel-PC"
- [Licensing::IpcConnector] LicenseClient-Axel-PC channel disconnected successfully.
- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7" at "2026-05-16T07:54:19.6982961Z"
- [Licensing::Client] Code 10 while verifying Licensing Client signature (process Id: 2900, path: "C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/Resources/Licensing/Client/Unity.Licensing.Client.exe")
- [Licensing::Module] LicensingClient has failed validation; ignoring
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- Session Id: 968cfcc86ca74515b5e1cb2059dedc39
- Correlation Id: 5dcf4bc71cc853fe7cc3ce77760d2032
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- Machine Id: dDb8GNlC0kjd+f2jBUs8lwdpVzs=
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- [Licensing::IpcConnector] Successfully connected to: "LicenseClient-Axel-PC-6000.4.7-notifications" at "2026-05-16T07:54:19.703496Z"
- [Licensing::Module] Licensing Background thread has ended after 0.72s
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- Registering precompiled unity dll's ...
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
- [Licensing::Client] Successfully resolved entitlement details
- [Licensing::Module] License group:
- Id: 5772457397320-UnityPersXXXX
- Product: Unity Personal
- Type: Assigned
- Expiration: Unlimited
- Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.4.7f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
- Registered in 0.003253 seconds.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- Package Manager log level set to [2]
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 0.247 seconds
- Domain Reload Profiling: 557ms
- BeginReloadAssembly (87ms)
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- initialDomainReloadingComplete (48ms)
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- Worker process is ready to serve import requests
- Import Worker Mode flag is 0x00
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
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- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Refreshing native plugins compatible for Editor in 2.24 ms, found 6 plugins.
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.87 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
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- Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
- Refreshing native plugins compatible for Editor in 2.29 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
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- ========================================================================
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- path: Assets/UI/MainPanelSettings.asset
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- ========================================================================
- Received Import Request.
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- path: Assets/UI/MainPanelSettings.asset
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- Received Import Request.
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- path: Assets/Settings/Scenes/URP2DSceneTemplate.unity
- importAddress: Guid(2cda990e2423bbf4892e6590ba056729) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/Settings/Scenes/URP2DSceneTemplate.unity using Guid(2cda990e2423bbf4892e6590ba056729) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'c911b30302664ffd8127b5c144ecf193') in 0.0098241 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=fc6cbdfc847ebb0c3b6ef9f603b45986 DependenciesID=92b00b465fabbed8952bf27e417c7647 StaticDependenciesID=c72725802566cf06a856c1cea4754e29
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 69.526032 seconds.
- path: Assets/UI/AgentStatsPanel.uxml
- importAddress: Guid(d6c684afc14386542adf650cbd254a27) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/UI/AgentStatsPanel.uxml using Guid(d6c684afc14386542adf650cbd254a27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'fe09edcc47e3c689fe93b71a6b9bb681') in 0.0014394 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3488542df71e6a596d810c99bccb0920 DependenciesID=ac86b48cffca787065b0da1c1259319b StaticDependenciesID=2fc79ad1c143b83ed0da92e9d8e09b04
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
- ========================================================================
- Received Import Request.
- Time since last request: 0.000012 seconds.
- path: Assets/UI/AgentStatsPanel.uss
- importAddress: Guid(ba29531518ce9d74c9a5585ffb9b614e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/UI/AgentStatsPanel.uss using Guid(ba29531518ce9d74c9a5585ffb9b614e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'cb3b652900cbf19931420415f0099fbd') in 0.0010173 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=855e8a02628feda9fac38311f38448d7 DependenciesID=215ed5b27d33666d5b624447c1315901 StaticDependenciesID=02bd1352c2db1be2d4fb3e94098f48dd
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 0.000012 seconds.
- path: Assets/UI/AgentStatsPanel.uss
- importAddress: Guid(ba29531518ce9d74c9a5585ffb9b614e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/AgentStatsPanel.uss using Guid(ba29531518ce9d74c9a5585ffb9b614e) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'cf90b1ec30fd5ebf9111041fa27742ff') in 0.008627 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=2218fabb0c39539faac1ca3d7b43952a DependenciesID=5630e2937494ab4c2e42b1f08644391a StaticDependenciesID=e3198ded4c901c033d4b17ce125c818b
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
- ========================================================================
- Received Import Request.
- Time since last request: 40.959019 seconds.
- path: Assets/UI/AgentStatsPanel.uxml
- importAddress: Guid(d6c684afc14386542adf650cbd254a27) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/UI/AgentStatsPanel.uxml using Guid(d6c684afc14386542adf650cbd254a27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: '73d8a936a0a5ce13d0251ec11bbe4b48') in 0.0030543 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=3488542df71e6a596d810c99bccb0920 DependenciesID=e8a0629380e02214477f4c05dd36e7d6 StaticDependenciesID=9849c23b94a093ed657fe884202a7dfb
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
- ========================================================================
- Received Import Request.
- Time since last request: 0.849988 seconds.
- path: Assets/UI/AgentStatsPanel.uxml
- importAddress: Guid(d6c684afc14386542adf650cbd254a27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d)
- Start importing Assets/UI/AgentStatsPanel.uxml using Guid(d6c684afc14386542adf650cbd254a27) Importer(2089858483,b0f066a214c2f5e87bad3c948f4d605d) (ScriptedImporter) -> (Import Result ID: 'f6f3cafae797b7a23f3ab1fae478f726') in 0.0092902 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=7bc371389fdfb3779d0418902fc1a26a DependenciesID=3d836ce2caad5d88f045052de116d32e StaticDependenciesID=76d4cbcadb5abbad372be68f74d4038b
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 2.49 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.90 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.183 seconds
- Domain Reload Profiling: 1964ms
- BeginReloadAssembly (177ms)
- DisableScriptedObjects (8ms)
- CreateAndSetChildDomain (58ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (9ms)
- initialDomainReloadingComplete (68ms)
- LoadAllAssembliesAndSetupDomain (503ms)
- LoadAssemblies (322ms)
- AnalyzeDomain (238ms)
- TypeCache.Refresh (8ms)
- BuildScriptInfoCaches (221ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1184ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (7ms)
- BeforeProcessingInitializeOnLoad (137ms)
- ProcessInitializeOnLoadAttributes (533ms)
- ProcessInitializeOnLoadMethodAttributes (360ms)
- AfterProcessingInitializeOnLoad (8ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 3.82 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11083 unused Assets / (21.3 MB). Loaded Objects now: 11948.
- Memory consumption went from 247.5 MB to 226.2 MB.
- Total: 16.771800 ms (FindLiveObjects: 0.726900 ms CreateObjectMapping: 0.497900 ms MarkObjects: 11.206700 ms DeleteObjects: 4.339600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 4.71 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.40 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.012 seconds
- Domain Reload Profiling: 1794ms
- BeginReloadAssembly (181ms)
- DisableScriptedObjects (14ms)
- CreateAndSetChildDomain (55ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (69ms)
- LoadAllAssembliesAndSetupDomain (500ms)
- LoadAssemblies (321ms)
- AnalyzeDomain (239ms)
- TypeCache.Refresh (11ms)
- BuildScriptInfoCaches (219ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1012ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (7ms)
- BeforeProcessingInitializeOnLoad (144ms)
- ProcessInitializeOnLoadAttributes (449ms)
- ProcessInitializeOnLoadMethodAttributes (237ms)
- AfterProcessingInitializeOnLoad (4ms)
- AwakeInstancesAfterBackupRestoration (9ms)
- Refreshing native plugins compatible for Editor in 2.34 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11080 unused Assets / (21.2 MB). Loaded Objects now: 11951.
- Memory consumption went from 250.7 MB to 229.5 MB.
- Total: 13.864700 ms (FindLiveObjects: 0.725700 ms CreateObjectMapping: 0.445500 ms MarkObjects: 9.315200 ms DeleteObjects: 3.376700 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 2.63 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.85 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.359 seconds
- Domain Reload Profiling: 2140ms
- BeginReloadAssembly (180ms)
- DisableScriptedObjects (8ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (24ms)
- RebuildNativeTypeToScriptingClass (10ms)
- initialDomainReloadingComplete (69ms)
- LoadAllAssembliesAndSetupDomain (497ms)
- LoadAssemblies (323ms)
- AnalyzeDomain (237ms)
- TypeCache.Refresh (11ms)
- BuildScriptInfoCaches (218ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1359ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (6ms)
- BeforeProcessingInitializeOnLoad (171ms)
- ProcessInitializeOnLoadAttributes (695ms)
- ProcessInitializeOnLoadMethodAttributes (327ms)
- AfterProcessingInitializeOnLoad (9ms)
- AwakeInstancesAfterBackupRestoration (16ms)
- Refreshing native plugins compatible for Editor in 3.16 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11080 unused Assets / (22.0 MB). Loaded Objects now: 11954.
- Memory consumption went from 253.9 MB to 231.9 MB.
- Total: 17.092300 ms (FindLiveObjects: 1.481100 ms CreateObjectMapping: 0.649400 ms MarkObjects: 9.513300 ms DeleteObjects: 5.446900 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 2.49 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 2.88 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.265 seconds
- Domain Reload Profiling: 2016ms
- BeginReloadAssembly (170ms)
- DisableScriptedObjects (8ms)
- CreateAndSetChildDomain (51ms)
- RebuildCommonClasses (23ms)
- RebuildNativeTypeToScriptingClass (7ms)
- initialDomainReloadingComplete (63ms)
- LoadAllAssembliesAndSetupDomain (487ms)
- LoadAssemblies (309ms)
- AnalyzeDomain (233ms)
- TypeCache.Refresh (8ms)
- BuildScriptInfoCaches (217ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1265ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (6ms)
- BeforeProcessingInitializeOnLoad (136ms)
- ProcessInitializeOnLoadAttributes (580ms)
- ProcessInitializeOnLoadMethodAttributes (394ms)
- AfterProcessingInitializeOnLoad (7ms)
- AwakeInstancesAfterBackupRestoration (13ms)
- Refreshing native plugins compatible for Editor in 4.02 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11080 unused Assets / (22.7 MB). Loaded Objects now: 11957.
- Memory consumption went from 257.2 MB to 234.5 MB.
- Total: 21.075000 ms (FindLiveObjects: 0.740500 ms CreateObjectMapping: 0.483200 ms MarkObjects: 13.716500 ms DeleteObjects: 6.133600 ms)
- Prepare: number of updated asset objects reloaded= 0
- ========================================================================
- Received Import Request.
- Time since last request: 386.764739 seconds.
- path: Assets/Scripts/AgentStatsUIController.cs
- importAddress: Guid(867f22f976c3b4643918456ab854a234) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
- Start importing Assets/Scripts/AgentStatsUIController.cs using Guid(867f22f976c3b4643918456ab854a234) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (Import Result ID: 'd1193e2a4b6cf54a79cf7aa702f2e642') in 0.0019079 seconds [static and dynamic dependencies]. Details - ImportResultOutputID=f4d8a2887eafed3cfac14af5861c5e8e DependenciesID=217cace2858fdce75319aea221050f8c StaticDependenciesID=15c2f5370e6e703d1da645073888711f
- Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
- ========================================================================
- Received Prepare
- Begin MonoManager ReloadAssembly
- [Licensing::Client] Successfully resolved entitlement details
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Assembly Assembly-CSharp-Editor-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor-firstpass.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-Editor.dll at Library/ScriptAssemblies/Assembly-CSharp-Editor.dll not valid. Loading of assembly skipped.
- Assembly Assembly-CSharp-firstpass.dll at Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll not valid. Loading of assembly skipped.
- Assembly DocCodeExamples.dll at Library/ScriptAssemblies/DocCodeExamples.dll not valid. Loading of assembly skipped.
- Assembly TestNewCustomAssembly.dll at Library/ScriptAssemblies/TestNewCustomAssembly.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Animation.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Animation.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Aseprite.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Aseprite.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Common.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Common.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Psdimporter.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Psdimporter.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Sprite.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Sprite.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.SpriteShape.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.SpriteShape.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.2D.Tilemap.Package.EditorTests.dll at Library/ScriptAssemblies/Unity.2D.Tilemap.Package.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AI.Assistant.Integrations.Sample.Editor.dll at Library/ScriptAssemblies/Unity.AI.Assistant.Integrations.Sample.Editor.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Editor.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.AppUI.Tests.dll at Library/ScriptAssemblies/Unity.AppUI.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.BurstCompatibilityGen.dll at Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.DocCodeSamples.dll at Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.PerformanceTests.dll at Library/ScriptAssemblies/Unity.Collections.PerformanceTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.dll at Library/ScriptAssemblies/Unity.Collections.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Collections.Tests.Playmode.dll at Library/ScriptAssemblies/Unity.Collections.Tests.Playmode.dll not valid. Loading of assembly skipped.
- Assembly Unity.InputSystem.IntegrationTests.dll at Library/ScriptAssemblies/Unity.InputSystem.IntegrationTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Mathematics.Tests.dll at Library/ScriptAssemblies/Unity.Mathematics.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Editor.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Multiplayer.Center.Tests.dll at Library/ScriptAssemblies/Unity.Multiplayer.Center.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Nuget.Mono-Cecil.dll at Library/ScriptAssemblies/Unity.Nuget.Mono-Cecil.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.PathTracing.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.PathTracing.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Core.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Core.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Config.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Config.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Editor.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.RenderPipelines.Universal.Runtime.Tests.dll at Library/ScriptAssemblies/Unity.RenderPipelines.Universal.Runtime.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.Searcher.EditorTests.dll at Library/ScriptAssemblies/Unity.Searcher.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly Unity.ShaderGraph.Editor.Tests.dll at Library/ScriptAssemblies/Unity.ShaderGraph.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Editor.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.TextMeshPro.Tests.dll at Library/ScriptAssemblies/Unity.TextMeshPro.Tests.dll not valid. Loading of assembly skipped.
- Assembly Unity.UnifiedRayTracing.Editor.Tests.dll at Library/ScriptAssemblies/Unity.UnifiedRayTracing.Editor.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.Common.Tests.dll at Library/ScriptAssemblies/UnityEditor.UI.Common.Tests.dll not valid. Loading of assembly skipped.
- Assembly UnityEditor.UI.EditorTests.dll at Library/ScriptAssemblies/UnityEditor.UI.EditorTests.dll not valid. Loading of assembly skipped.
- Assembly UnityEngine.UI.Tests.dll at Library/ScriptAssemblies/UnityEngine.UI.Tests.dll not valid. Loading of assembly skipped.
- Symbol file LoadedFromMemory is not a mono symbol file
- Symbol file LoadedFromMemory is not a mono symbol file
- Refreshing native plugins compatible for Editor in 2.96 ms, found 6 plugins.
- Native extension for Android target not found
- Native extension for WindowsStandalone target not found
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- Duplicate assembly 'System.Runtime.CompilerServices.Unsafe.dll' with different versions detected, using 'Packages/com.unity.ai.assistant/Plugins/Shared/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' and ignoring 'Packages/com.unity.collections/Unity.Collections.Tests/System.Runtime.CompilerServices.Unsafe/System.Runtime.CompilerServices.Unsafe.dll, AssemblyName=System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'.Refreshing native plugins compatible for Editor in 4.06 ms, found 6 plugins.
- [Package Manager] Failed to launch server process. Reason: Unity was launched with the -noUpm command-line argument
- [Package Manager] Unable to send message (not connected to server process).
- [Package Manager] Cannot connect to Unity Package Manager local server
- [Licensing::Client] Error: Code 404 while processing request (status: Found 0 entitlement groups and 0 free entitlements matching requested entitlement ids)
- ScheduleIndexationOnStartup MainProcess:False IndexOnStartup:True
- Mono: successfully reloaded assembly
- - Finished resetting the current domain, in 1.292 seconds
- Domain Reload Profiling: 2064ms
- BeginReloadAssembly (181ms)
- DisableScriptedObjects (9ms)
- CreateAndSetChildDomain (53ms)
- RebuildCommonClasses (23ms)
- RebuildNativeTypeToScriptingClass (8ms)
- initialDomainReloadingComplete (65ms)
- LoadAllAssembliesAndSetupDomain (495ms)
- LoadAssemblies (316ms)
- AnalyzeDomain (239ms)
- TypeCache.Refresh (8ms)
- BuildScriptInfoCaches (223ms)
- ResolveRequiredComponents (7ms)
- FinalizeReload (1292ms)
- SetupLoadedEditorAssemblies (0ms)
- InitializePlatformSupportModulesInManaged (6ms)
- BeforeProcessingInitializeOnLoad (142ms)
- ProcessInitializeOnLoadAttributes (628ms)
- ProcessInitializeOnLoadMethodAttributes (360ms)
- AfterProcessingInitializeOnLoad (6ms)
- AwakeInstancesAfterBackupRestoration (14ms)
- Refreshing native plugins compatible for Editor in 5.26 ms, found 6 plugins.
- Unloading 67 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 11080 unused Assets / (21.1 MB). Loaded Objects now: 11960.
- Memory consumption went from 247.7 MB to 226.7 MB.
- Total: 16.726000 ms (FindLiveObjects: 0.911800 ms CreateObjectMapping: 0.492400 ms MarkObjects: 11.628500 ms DeleteObjects: 3.691600 ms)
- Prepare: number of updated asset objects reloaded= 0
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