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@@ -3,6 +3,7 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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+using UnityEngine.SceneManagement;
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public class GameManagerScript : MonoBehaviour {
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@@ -58,7 +59,9 @@ public class GameManagerScript : MonoBehaviour {
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scrollViewScript = answerLineObject.transform.parent.parent.GetComponent<ScrollViewScript>();
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}
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- currentPlayer = Database.Instance.GetCurrentPlayer(GameId, GetGameMode());
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+ if (SceneManager.GetActiveScene().name.Equals("narKampen")) {
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+ currentPlayer = Database.Instance.GetCurrentPlayer(GameId, GetGameMode());
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+ }
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}
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public void StartTimer()
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@@ -75,10 +78,12 @@ public class GameManagerScript : MonoBehaviour {
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void Awake()
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{
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- GameId = PlayerPrefs.GetInt("GameId");
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- GameMode = PlayerPrefs.GetString("GameMode");
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- if (Database.Instance.GetRoundValue(GameId, GameMode) == 1) {
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- StartCoroutine(startAnimation());
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+ if (SceneManager.GetActiveScene().name.Equals("narKampen")) {
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+ GameId = PlayerPrefs.GetInt("GameId");
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+ GameMode = PlayerPrefs.GetString("GameMode");
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+ if (Database.Instance.GetRoundValue(GameId, GameMode) == 1) {
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+ StartCoroutine(startAnimation());
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+ }
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}
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}
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