using System.Collections; using System.Collections.Generic; using UnityEngine; public static class Constants { public const string ONLINE = "Online"; public const string LOCAL = "Local"; public const string GAME_MODE = "GameMode"; public const string GAME_ID = "GameId"; public const string GAME_QUESTION_TIMER = "QuestionTimer"; public const string GAME_TO_WIN = "NeededToWin"; public const string SCENE_NAR_KAMPEN = "narKampen"; }