using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InformationPanelScript : MonoBehaviour { public Button quitButton; public Text currentPlayerText; // Start is called before the first frame update void Start() { quitButton.onClick.AddListener(() => { Application.Quit(); }); } public void SetCurrentPlayer(string playerName) { currentPlayerText.text = playerName; } }