using System; namespace NarKampen.Assets.Scripts.Objects { [Serializable] public class OnlineGame { public string id; public string winNumber; public string answerTimer; public string roundTimeLimit; public string currentPlayer; public string round; public string startDate; public string lastPlayedDate; public string finishedDate; public string status; public string userId; public string username; public string userLockedQuestions; public string playerStatus; public string playerRound; } }