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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- using UnityEngine.EventSystems;
- public class NewQuestionScript : MonoBehaviour {
- public GameObject prefab;
- public Transform contentPanel;
- // Start is called before the first frame update
- void Start() {
- NewQuestion newQuestion = GetNewQuestionData();
- newQuestion.transform.SetParent(contentPanel);
- }
- private NewQuestion GetNewQuestionData() {
- // if new game, create one question card to start with
- GameObject question = Instantiate(prefab, new Vector2(0, 0), Quaternion.identity) as GameObject;
- NewQuestion questionCard = question.GetComponent<NewQuestion>();
- questionCard.PrepareQuestion("NewQuestionText", "NewAnswerText");
- questionCard.GetQuestion(false);
- return questionCard;
- }
- }
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