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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using Mono.Data.Sqlite;
- using System.Data;
- using System;
- using UnityEngine.Networking;
- using System.IO;
- public class OnlineDatabase : MonoBehaviour {
- private const string onlineQuestionsUrl = "nordh.xyz/narKampen/dbFiles/Question.php";
- private const string serverUrl = "nordh.xyz/narKampen/dbFiles/";
- string databaseUrl;
- string gameMode;
- int winAmount = -1;
- int questionTimer = -1;
- public GameObject questionCardPrefab;
- private static OnlineDatabase instance;
- public static OnlineDatabase Instance { get { return instance; } }
- private void Awake() {
- if (instance == null) {
- instance = this;
- }
- }
- internal List<CategoryPanel.Category> GetCategories(List<CategoryPanel.Category> list) {
- string response = CallOnlineDatabaseWithResponse("Categories.php", null);
- response = "{\"categoryList\" : " + response + " }";
- Categories categories = new Categories();
- JsonUtility.FromJsonOverwrite(response, categories);
- foreach (Category c in categories.categoryList) {
- CategoryPanel.Category cat = new CategoryPanel.Category();
- cat.color = new Color32((byte)c.r, (byte)c.g, (byte)c.b, (byte)c.a);
- cat.name = c.name;
- cat.id = c.id;
- list.Add(cat);
- }
- return list;
- }
- internal void SetupNewOnlineGame(int limitPerQuestion, int limitPerPlayer, int toWin, List<InviteSearchResult> inviteUsers) {
- List<int> playerIds = new List<int>();
- inviteUsers.ForEach(i => playerIds.Add(i.GetId()));
- int currentUser = Database.Instance.GetSignedInUser().Key;
- playerIds.Add(currentUser);
- var form = new WWWForm();
- form.AddField("currentUser", currentUser);
- form.AddField("winNumber", toWin);
- form.AddField("limitPerQuestion", limitPerQuestion);
- form.AddField("limitPerPlayer", limitPerPlayer);
- form.AddField("playerIds", String.Join(",", playerIds));
- Debug.Log(CallOnlineDatabaseWithResponse("NewOnlineGame.php", form));
- }
- [Serializable]
- public class Question {
- public string question;
- public string answer;
- public string id;
- public string category;
- }
- [Serializable]
- public class Questions {
- public List<Question> questionsList = new List<Question>();
- }
- [Serializable]
- public class PlayerInfo {
- public string username;
- public string status;
- }
- [Serializable]
- public class PlayerInfos {
- public List<PlayerInfo> playerInfoList = new List<PlayerInfo>();
- }
- [Serializable]
- public class GamePlayerInfo {
- public string username;
- public string userLockedQuestions;
- }
- [Serializable]
- public class GamePlayerInfos {
- public List<GamePlayerInfo> gamePlayerInfoList = new List<GamePlayerInfo>();
- }
- [Serializable]
- public class Category {
- public int r;
- public int g;
- public int b;
- public int a;
- public int id;
- public string name;
- }
- [Serializable]
- public class Categories {
- public List<Category> categoryList = new List<Category>();
- }
- [Serializable]
- public class OnlineGame {
- public string id;
- public string winNumber;
- public string answerTimer;
- public string roundTimeLimit;
- public string currentPlayer;
- public string round;
- public string startDate;
- public string LastPlayedDate;
- public string finishedDate;
- public string status;
- }
- [Serializable]
- public class OnlineGames {
- public List<OnlineGame> onlineGamesList = new List<OnlineGame>();
- }
- [Serializable]
- public class UserName {
- public string id;
- public string username;
- }
- [Serializable]
- public class UserNames {
- public List<UserName> usernamesList = new List<UserName>();
- }
- private void CallDatabase(string filename, WWWForm formData) {
- string postUrl = serverUrl + filename;
- UnityWebRequest www = UnityWebRequest.Post(postUrl, formData);
- www.SendWebRequest();
- if (www.isNetworkError || www.isHttpError) {
- Debug.Log(www.error);
- } else {
- while (!www.isDone) {
- }
- }
- }
- private string CallOnlineDatabaseWithResponse(string filename, WWWForm formData) {
- string postUrl = serverUrl + filename;
- UnityWebRequest www = UnityWebRequest.Post(postUrl, formData);
- www.SendWebRequest();
- if (www.isNetworkError || www.isHttpError) {
- Debug.Log(www.error);
- } else {
- while (!www.isDone) {
- }
- }
- return www.downloadHandler.text;
- }
- string questionString = "";
- string answerString = "";
- string idString = "";
- string categoryString = "";
- private int round = -1;
- private string SearchString;
- public string QuestionString { get => questionString; set => questionString = value; }
- private void Start() {
- if (instance == null) {
- instance = this;
- }
- }
- internal void SetLastPlayedDate(int gameId) {
- WWWForm form = new WWWForm();
- form.AddField("gameId", gameId);
- form.AddField("f", "SetLastPlayed");
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- internal void DeclineOnlineGame(string userName, int gameId) {
- WWWForm formData = new WWWForm();
- formData.AddField("userId", -1);
- formData.AddField("f", "decline");
- formData.AddField("gameId", gameId);
- formData.AddField("userName", userName);
- CallDatabase("OnlineGames.php", formData);
- }
- internal void AcceptOnlineGame(string userName, int gameId) {
- WWWForm formData = new WWWForm();
- formData.AddField("userId", -1);
- formData.AddField("f", "accept");
- formData.AddField("gameId", gameId);
- formData.AddField("userName", userName);
- CallDatabase("OnlineGames.php", formData);
- }
- internal List<OnlineGameScript> GetOnlineGames(int userId, string userName, GameObject prefab) {
- WWWForm formData = new WWWForm();
- formData.AddField("userId", userId);
- formData.AddField("f", "list");
- formData.AddField("gameId", -1);
- formData.AddField("userName", userName);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", formData);
- if (response.Equals("No games found for user")) {
- return null;
- }
- response = "{\"onlineGamesList\" : " + response + " }";
- OnlineGames og = new OnlineGames();
- JsonUtility.FromJsonOverwrite(response, og);
- GameObject onlineGameObject;
- OnlineGameScript ogs = null;
- List<OnlineGameScript> games = new List<OnlineGameScript>();
- foreach (OnlineGame game in og.onlineGamesList) {
- onlineGameObject = Instantiate(prefab, new Vector2(0, 0), Quaternion.identity) as GameObject;
- ogs = onlineGameObject.GetComponent<OnlineGameScript>();
- ogs.CurrentPlayer = game.currentPlayer;
- ogs.SetGameStatus(game.status);
- Int32.TryParse(game.id, out int gameId);
- List<KeyValuePair<string, string>> playerInfos = GetGameInfo(gameId);
- if (game.status.Equals("PENDING")) {
- string extraInfo = "";
- foreach (KeyValuePair<string, string> s in playerInfos) {
- if (s.Value.Equals("WAITING") && s.Key.Equals(userName)) {
- ogs.SetGameStatus("INVITED");
- extraInfo += s.Key + ",";
- } else if (s.Value.EndsWith("WAITING")) {
- extraInfo += s.Key + ",";
- }
- }
- extraInfo = extraInfo.TrimEnd(',');
- ogs.SetGameStatusText(extraInfo);
- } else if (game.status.Equals("OTHERS_TURN")) { // Wont work
- ogs.SetGameStatusText(game.currentPlayer);
- } else if (game.status.Equals("ACTIVE")) {
- ogs.SetGameStatusText(game.currentPlayer);
- } else {
- ogs.SetGameStatusText();
- }
- ogs.SetId(game.id);
- ogs.SetWinNumber(game.winNumber);
- ogs.SetAnswerTimer(game.answerTimer);
- ogs.SetRoundTimeLimit(game.roundTimeLimit);
- ogs.SetRound(game.round);
- ogs.StartDate = game.startDate;
- games.Add(ogs);
- ogs.PlayerInfos = playerInfos;
- }
- return games;
- }
- internal List<KeyValuePair<string, string>> GetGameInfo(int gameId) {
- List<KeyValuePair<string, string>> returnList = new List<KeyValuePair<string, string>>();
- WWWForm form = new WWWForm();
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGameInfo.php", form);
- response = "{\"playerInfoList\" : " + response + " }";
- PlayerInfos pi = new PlayerInfos();
- JsonUtility.FromJsonOverwrite(response, pi);
- foreach (PlayerInfo p in pi.playerInfoList) {
- KeyValuePair<string, string> player = new KeyValuePair<string, string>(p.username, p.status);
- returnList.Add(player);
- }
- return returnList;
- }
- internal void SetQuestionsLost(int gameId, string playerName, int questionsLost) {
- WWWForm form = new WWWForm();
- form.AddField("f", "SetQuestionsLost");
- form.AddField("questionsLost", questionsLost);
- form.AddField("userName", playerName);
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- internal void RemoveGame(int gameId) {
- WWWForm form = new WWWForm();
- form.AddField("f", "DeleteGame");
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- public string GetCurrentPlayer(int gameId) {
- WWWForm form = new WWWForm();
- form.AddField("f", "CurrentPlayer");
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (response.Equals("")) {
- Debug.Log("Something wrong with current player for game with id: " + gameId);
- }
- return response;
- }
- public void SetCurrentPlayer(int gameId, string currentPlayer) {
- WWWForm form = new WWWForm();
- form.AddField("f", "SetCurrentPlayer");
- form.AddField("gameId", gameId);
- form.AddField("currentPlayer", currentPlayer);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- internal int GetPlayerPoints(int gameId, string playerName) {
- WWWForm form = new WWWForm();
- form.AddField("f", "GetPlayerPoints");
- form.AddField("gameId", gameId);
- form.AddField("userName", playerName);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (response.Equals("")) {
- Debug.Log("Something wrong with current player for game with id: " + gameId);
- }
- Int32.TryParse(response, out int playerPoints);
- return playerPoints;
- }
- internal void SetFinishedDate(int gameId, string finishedDate) {
- WWWForm form = new WWWForm();
- form.AddField("f", "SetFinishedDate");
- form.AddField("gameId", gameId);
- form.AddField("finishedDate", finishedDate);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- internal void SetRoundValue(int gameId, int round) {
- WWWForm form = new WWWForm();
- form.AddField("f", "SetRound");
- form.AddField("gameId", gameId);
- form.AddField("round", round);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (!response.Equals("")) {
- Debug.Log(response);
- }
- }
- internal int GetRoundValue(int gameId) {
- WWWForm form = new WWWForm();
- form.AddField("f", "GetRound");
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (response.Equals("")) {
- Debug.Log("Something wrong with getting current player for game with id: " + gameId);
- }
- Int32.TryParse(response, out int round);
- return round;
- }
- internal List<KeyValuePair<string, int>> GetPlayersForGame(int gameId) {
- WWWForm form = new WWWForm();
- form.AddField("f", "GetPlayers");
- form.AddField("gameId", gameId);
- string response = CallOnlineDatabaseWithResponse("OnlineGames.php", form);
- if (response.Equals("")) {
- Debug.Log("Something wrong with getting players from game with id: " + gameId);
- }
- GamePlayerInfos gpi = new GamePlayerInfos();
- JsonUtility.FromJsonOverwrite(response, gpi);
- List<KeyValuePair<string, int>> returnList = new List<KeyValuePair<string, int>>();
- foreach (GamePlayerInfo p in gpi.gamePlayerInfoList) {
- Int32.TryParse(p.userLockedQuestions, out int points);
- KeyValuePair<string, int> player = new KeyValuePair<string, int>(p.username, points);
- returnList.Add(player);
- }
- return returnList;
- }
- public string AnswerString { get => answerString; set => answerString = value; }
- public string IdString { get => idString; set => idString = value; }
- public string CategoryString { get => categoryString; set => categoryString = value; }
- internal int GetQuestionsLost(int gameId, string playerName) {
- string sql = "SELECT questionsLost FROM localGamePlayers WHERE gameId = " + gameId + " AND playerId = (SELECT id from localUsers WHERE name = '" + playerName + "')";
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- IDataReader reader = cmd.ExecuteReader();
- int returnValue = 0;
- while (reader.Read()) {
- returnValue = reader.GetInt32(0);
- }
- reader.Close();
- cmd.Dispose();
- conn.Close();
- return returnValue;
- }
- public string GetGameMode(int gameId) {
- if (this.gameMode == null) {
- string sql = "SELECT gameMode FROM game WHERE id = " + gameId;
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- IDataReader reader = cmd.ExecuteReader();
- while (reader.Read()) {
- this.gameMode = reader.GetString(0);
- }
- reader.Close();
- cmd.Dispose();
- conn.Close();
- }
- return this.gameMode;
- }
- public void LinkPlayersToLocalGame(List<string> playerNames, int gameId) {
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- string questionSql = "SELECT id FROM questions order by random() limit 1";
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = questionSql;
- IDataReader reader = cmd.ExecuteReader();
- int questionId = -1;
- while (reader.Read()) {
- questionId = reader.GetInt32(0);
- }
- foreach (string player in playerNames) {
- string sql = "SELECT id FROM localUsers WHERE name = '" + player + "'";
- int playerId;
- cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- reader = cmd.ExecuteReader();
- if (reader.Read()) {
- playerId = reader.GetInt32(0);
- } else {
- reader.Close();
- sql = "INSERT INTO localUsers (name) VALUES ('" + player + "')";
- cmd.CommandText = sql;
- cmd.ExecuteNonQuery();
- cmd.CommandText = "SELECT last_insert_rowid()";
- Int64 lastInsert64 = (Int64)cmd.ExecuteScalar();
- playerId = (int)lastInsert64;
- }
- cmd.Dispose();
- reader.Close();
- LinkPlayerToGame(playerId, gameId);
- SavePlayersQuestion(questionId.ToString(), player, gameId);
- }
- IDbCommand cmd2 = conn.CreateCommand();
- cmd2.CommandText = "UPDATE game SET currentPlayer = '" + playerNames[0] + "' WHERE id = " + gameId;
- cmd2.ExecuteNonQuery();
- cmd2.Dispose();
- conn.Close();
- }
- private void LinkPlayerToGame(int playerId, int gameId) {
- string sql = "INSERT INTO localGamePlayers (gameId, playerId) VALUES (" + gameId + ", " + playerId + ")";
- SqliteConnection conn2 = new SqliteConnection(databaseUrl);
- conn2.Open();
- IDbCommand cmd = conn2.CreateCommand();
- cmd.CommandText = sql;
- cmd.ExecuteNonQuery();
- cmd.Dispose();
- conn2.Close();
- }
- internal int GetWinCondition(int gameId) {
- if (winAmount == -1) {
- string sql = "SELECT winNumber FROM game WHERE id = " + gameId;
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- IDataReader reader = cmd.ExecuteReader();
- while (reader.Read()) {
- this.winAmount = reader.GetInt32(0);
- }
- reader.Close();
- cmd.Dispose();
- conn.Close();
- }
- return this.winAmount;
- }
- public NewQuestion GetNewQuestion(List<int> userAnsweredQuestions, string userName) {
- int gameId = GameObject.Find("GameManager").GetComponent<GameManagerScript>().GameId;
- Color32 questionCategoryColor = new Color32(0, 0, 20, 20);
- StartCoroutine(GetQuestionData(false));
- NewQuestion q = NewQuestion.Instance();
- q.questionString = questionString;
- q.answerString = answerString;
- q.categoryString = categoryString;
- q.idString = idString;
- q.SetQuestionCategoryColor(questionCategoryColor);
- return q;
- }
- public void SavePlayersQuestion(string questionId, string playerNameValue, int gameId) {
- string gameMode = PlayerPrefs.GetString("GameMode");
- Int32.TryParse(questionId, out int qId);
- if (gameMode.Equals("Local")) {
- string sql = "INSERT OR IGNORE INTO usersLockedQuestions (playerName, questionId, gameId) VALUES ('" + playerNameValue + "'," + qId + "," + gameId + ")";
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- cmd.ExecuteReader();
- cmd.Dispose();
- conn.Close();
- } else {
- // TODO Save question to database online;
- }
- }
- public List<QuestionCard> GetPlayerQuestions(int gameId, string playerNameValue) {
- List<QuestionCard> questions = new List<QuestionCard>();
- /*
- if (connectionType.Equals("Local")) {
- string sql = "SELECT * FROM questions inner join questionToCategory on questions.id = questionToCategory.questionId INNER JOIN category ON category.id = questionToCategory.categoryId WHERE questions.id IN ( SELECT questionId FROM usersLockedQuestions WHERE gameId = " + gameId + " AND playerName = '" + playerNameValue + "') ORDER BY answer ASC";
- IDbConnection conn = new SqliteConnection(databaseUrl);
- conn.Open();
- IDbCommand cmd = conn.CreateCommand();
- cmd.CommandText = sql;
- IDataReader reader = cmd.ExecuteReader();
- while (reader.Read()) {
- GameObject question = Instantiate(questionCardPrefab, new Vector2(0, 0), Quaternion.identity) as GameObject;
- QuestionCard q = question.GetComponent<QuestionCard>();
- q.SetAnswerText(reader.GetInt32(2).ToString());
- q.SetQuestionText(reader.GetString(1));
- q.idString = reader.GetInt32(0).ToString();
- Color32 questionCategoryColor = new Color32((byte)reader.GetInt32(7), (byte)reader.GetInt32(8), (byte)reader.GetInt32(9), (byte)reader.GetInt32(10));
- q.SetQuestionCategoryColor(questionCategoryColor);
- questions.Add(q);
- }
- cmd.Dispose();
- conn.Close();
- }
- */
- // TODO Fix online call to question
- return questions;
- }
- private IEnumerator GetQuestionData(bool showAnswer) {
- UnityWebRequest www = UnityWebRequest.Get("nordh.xyz/narKampen/dbFiles/Question.php");
- yield return www.SendWebRequest();
- if (www.isNetworkError || www.isHttpError) {
- Debug.Log(www.error);
- } else {
- while (!www.isDone) {
- yield return null;
- }
- // Show result
- string jsonData = www.downloadHandler.text;
- jsonData = "{\"questionsList\" : [ " + jsonData + " ]}";
- Questions qe = new Questions();
- JsonUtility.FromJsonOverwrite(jsonData, qe);
- questionString = qe.questionsList[0].question;
- answerString = qe.questionsList[0].answer;
- idString = qe.questionsList[0].id;
- categoryString = qe.questionsList[0].category;
- }
- }
- public List<UserName> GetUsersToInvite(string searchString) {
- string postUrl = "nordh.xyz/narKampen/dbFiles/PlayerSearch.php?";
- postUrl += "search=" + UnityWebRequest.EscapeURL(searchString);
- UserNames uNames = new UserNames();
- UnityWebRequest www = UnityWebRequest.Get(postUrl);
- www.SendWebRequest();
- if (www.isNetworkError || www.isHttpError) {
- Debug.Log(www.error);
- } else {
- while (!www.isDone) {
- }
- // Show result
- string jsonData = www.downloadHandler.text;
- jsonData = "{\"usernamesList\" : " + jsonData + " }";
- JsonUtility.FromJsonOverwrite(jsonData, uNames);
- }
- // TODO handle empty
- return uNames.usernamesList;
- }
- }
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