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- using System.Collections;
- using UnityEngine;
- using UnityEngine.EventSystems;
- public class NewQuestion : QuestionCard {
- // Start is called before the first frame update
- void Start()
- {
- // Get question from server
- SetQuestionData();
- }
-
- public void SetQuestionData()
- {
- GetQuestion(false);
- SetAnswerText("???? - ????");
- }
- private static NewQuestion instance;
- public static NewQuestion Instance() {
- if (!instance) {
- instance = FindObjectOfType(typeof(NewQuestion)) as NewQuestion;
- if (!instance) {
- Debug.Log("There need to be at least one active GenericDialog on the screen");
- }
- }
- return instance;
- }
- }
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