AnswerLineInfoScript.cs 9.4 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. using System.Linq;
  7. public class AnswerLineInfoScript : MonoBehaviour
  8. {
  9. [SerializeField] Button nextPlayerButton;
  10. [SerializeField] Button prevPlayerButton;
  11. [SerializeField] Text lockedQuestionsText;
  12. [SerializeField] Text unlockedQuestionsText;
  13. [SerializeField] GameObject scrollView;
  14. [SerializeField] GameObject answerLine;
  15. [SerializeField] GameObject newQuestion;
  16. [SerializeField] GameObject gameManager;
  17. private List<KeyValuePair<string, int>> players;
  18. private string currentPlayerShown;
  19. private String signedInName;
  20. private void Start() {
  21. nextPlayerButton.onClick.AddListener(ShowNextPlayerAnswerLine);
  22. prevPlayerButton.onClick.AddListener(ShowPrevPlayerAnswerLine);
  23. currentPlayerShown = GameManagerScript.GetCurrentPlayer();
  24. signedInName = Database.Instance.GetSignedInUser().Value;
  25. }
  26. private void Update() {
  27. UpdateLockedQuestionsText();
  28. UpdateUnlockedQuestionsText();
  29. UpdateButtonsText();
  30. SetQuestionClickable();
  31. }
  32. private void SetQuestionClickable() {
  33. if (GameManagerScript.GetCurrentPlayer().Equals(currentPlayerShown, StringComparison.InvariantCultureIgnoreCase)) {
  34. newQuestion.GetComponent<NewQuestionCardController>().BackClickable = true;
  35. } else {
  36. newQuestion.GetComponent<NewQuestionCardController>().BackClickable = false;
  37. }
  38. }
  39. public void UpdateButtonsText() {
  40. if (players == null) {
  41. players = gameManager.GetComponent<GameManagerScript>().GetPlayers();
  42. }
  43. if (players.Count <= 1) {
  44. nextPlayerButton.gameObject.SetActive(false);
  45. prevPlayerButton.gameObject.SetActive(false);
  46. } else {
  47. nextPlayerButton.gameObject.SetActive(true);
  48. prevPlayerButton.gameObject.SetActive(true);
  49. if (currentPlayerShown == null) {
  50. currentPlayerShown = signedInName;
  51. }
  52. string playerBaseText = LocalizationManager.Instance.GetText("ANSWERLINE_OTHER_PLAYER");
  53. for (int i = 0; i < players.Count; i++) {
  54. if (players[i].Key.Equals(currentPlayerShown, StringComparison.InvariantCultureIgnoreCase)) {
  55. if (i + 1 < players.Count) {
  56. if (players[i+1].Key.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  57. nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = LocalizationManager.Instance.GetText("YOUR");
  58. } else {
  59. nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = players[i + 1].Key + "s";
  60. }
  61. nextPlayerButton.GetComponentInChildren<Text>().text = String.Format(playerBaseText, nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName);
  62. if (i - 1 >= 0) {
  63. if (players[i-1].Key.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  64. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = LocalizationManager.Instance.GetText("YOUR");
  65. } else {
  66. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = players[i - 1].Key + "s";
  67. }
  68. } else {
  69. if (players[players.Count - 1].Key.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  70. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = LocalizationManager.Instance.GetText("YOUR");
  71. } else {
  72. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = players[players.Count-1].Key + "s";
  73. }
  74. }
  75. prevPlayerButton.GetComponentInChildren<Text>().text = String.Format(playerBaseText, prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName);
  76. break;
  77. } else {
  78. if (players[0].Key.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  79. nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = LocalizationManager.Instance.GetText("YOUR");
  80. } else {
  81. nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = players[0].Key + "s";
  82. }
  83. nextPlayerButton.GetComponentInChildren<Text>().text = String.Format(playerBaseText, nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName);
  84. if (players[i-1].Key.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  85. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = LocalizationManager.Instance.GetText("YOUR");
  86. } else {
  87. prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName = players[i-1].Key;
  88. }
  89. prevPlayerButton.GetComponentInChildren<Text>().text = String.Format(playerBaseText, prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName);
  90. break;
  91. }
  92. }
  93. }
  94. }
  95. }
  96. private void UpdateUnlockedQuestionsText() {
  97. int unlockedQuestionCount = scrollView.GetComponent<ScrollViewScript>().GetUnlockedQuestionCount();
  98. if (unlockedQuestionCount <= 0) {
  99. unlockedQuestionsText.gameObject.SetActive(false);
  100. } else {
  101. unlockedQuestionsText.gameObject.SetActive(true);
  102. unlockedQuestionsText.text = String.Format(
  103. LocalizationManager.Instance.GetText(
  104. unlockedQuestionsText.GetComponent<TextLocalization>().key),
  105. unlockedQuestionCount);
  106. }
  107. }
  108. private void UpdateLockedQuestionsText() {
  109. ScrollViewScript scrollViewScript = scrollView.GetComponent<ScrollViewScript>();
  110. int lockedQuestionsCount = scrollViewScript.GetQuestionIdsInAnswerLine().Count - scrollViewScript.GetUnlockedQuestionCount();
  111. String playerText;
  112. if (currentPlayerShown == null || currentPlayerShown.Equals(signedInName, StringComparison.InvariantCultureIgnoreCase)) {
  113. playerText = LocalizationManager.Instance.GetText("YOU");
  114. } else {
  115. playerText = currentPlayerShown;
  116. }
  117. if (lockedQuestionsText != null){
  118. lockedQuestionsText.text = String.Format(
  119. LocalizationManager.Instance.GetText(
  120. lockedQuestionsText.GetComponent<TextLocalization>().key),
  121. playerText,
  122. lockedQuestionsCount);
  123. }
  124. }
  125. private void ShowNextPlayerAnswerLine()
  126. {
  127. GameManagerScript gameManagerScript = gameManager.GetComponent<GameManagerScript>();
  128. if (nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName.Equals(LocalizationManager.Instance.GetText("YOUR"))) {
  129. currentPlayerShown = signedInName;
  130. } else {
  131. currentPlayerShown = nextPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName;
  132. currentPlayerShown = currentPlayerShown.Substring(0,currentPlayerShown.Length - 1);
  133. }
  134. List<NewQuestionData> playerQuestions = Database.Instance.GetPlayerQuestions(gameManagerScript.GameId, currentPlayerShown, gameManagerScript.GameMode);
  135. setQuestionFrosting(playerQuestions);
  136. UpdateButtonsText();
  137. }
  138. private void ShowPrevPlayerAnswerLine()
  139. {
  140. GameManagerScript gameManagerScript = gameManager.GetComponent<GameManagerScript>();
  141. if (prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName.Equals(LocalizationManager.Instance.GetText("YOUR"))) {
  142. currentPlayerShown = signedInName;
  143. } else {
  144. currentPlayerShown = prevPlayerButton.GetComponent<AnswerLineInfoPlayerButton>().PlayerName;
  145. currentPlayerShown = currentPlayerShown.Substring(0, currentPlayerShown.Length - 1);
  146. }
  147. List<NewQuestionData> playerQuestions = Database.Instance.GetPlayerQuestions(gameManagerScript.GameId, currentPlayerShown, gameManagerScript.GameMode);
  148. setQuestionFrosting(playerQuestions);
  149. UpdateButtonsText();
  150. }
  151. private void setQuestionFrosting(List<NewQuestionData> questions) {
  152. ScrollViewScript scrollViewScript = scrollView.GetComponent<ScrollViewScript>();
  153. scrollViewScript.RemoveEverythingFromAnswerline();
  154. scrollViewScript.SetQuestionsInAnswerLine(questions);
  155. //if (GameManagerScript.GetCurrentPlayer().Equals(currentPlayerShown)) {
  156. if (Database.Instance.GetSignedInUser().Value.Equals(currentPlayerShown, StringComparison.InvariantCultureIgnoreCase)) {
  157. scrollViewScript.SetQuestionsFrosted(false);
  158. } else {
  159. scrollViewScript.SetQuestionsFrosted(true);
  160. }
  161. }
  162. }