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- using System.Collections;
- using UnityEngine;
- public class NewQuestionData {
- public string Answer { get; set; }
- public string Question { get; set; }
- public string CategoryName { get; set; }
- public int CategoryId { get; set; }
- public int Id { get; set; }
- public Color32 CategoryColor { get; set; }
- public bool QuestionSafe {get; set;}
- public NewQuestionData(string answer, string question, string categoryName, int categoryId, int id, Color categoryColor, bool questionSafe) {
- Answer = answer;
- Question = question;
- CategoryName = categoryName;
- CategoryId = categoryId;
- Id = id;
- CategoryColor = categoryColor;
- QuestionSafe = questionSafe;
- }
- }
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