InviteSearchResult.prefab 12 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &263645073092090044
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 263645073092090045}
  12. - component: {fileID: 263645073092089922}
  13. m_Layer: 5
  14. m_Name: InviteDialogCheckbox
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!224 &263645073092090045
  21. RectTransform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 263645073092090044}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children:
  31. - {fileID: 263645073850737809}
  32. m_Father: {fileID: 263645073911821520}
  33. m_RootOrder: 1
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0.5, y: 0.5}
  36. m_AnchorMax: {x: 0.5, y: 0.5}
  37. m_AnchoredPosition: {x: 200.00003, y: 0}
  38. m_SizeDelta: {x: 90, y: 30}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!114 &263645073092089922
  41. MonoBehaviour:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 263645073092090044}
  47. m_Enabled: 1
  48. m_EditorHideFlags: 0
  49. m_Script: {fileID: 11500000, guid: 9085046f02f69544eb97fd06b6048fe2, type: 3}
  50. m_Name:
  51. m_EditorClassIdentifier:
  52. m_Navigation:
  53. m_Mode: 3
  54. m_SelectOnUp: {fileID: 0}
  55. m_SelectOnDown: {fileID: 0}
  56. m_SelectOnLeft: {fileID: 0}
  57. m_SelectOnRight: {fileID: 0}
  58. m_Transition: 1
  59. m_Colors:
  60. m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
  61. m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  62. m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
  63. m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
  64. m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
  65. m_ColorMultiplier: 1
  66. m_FadeDuration: 0.1
  67. m_SpriteState:
  68. m_HighlightedSprite: {fileID: 0}
  69. m_PressedSprite: {fileID: 0}
  70. m_SelectedSprite: {fileID: 0}
  71. m_DisabledSprite: {fileID: 0}
  72. m_AnimationTriggers:
  73. m_NormalTrigger: Normal
  74. m_HighlightedTrigger: Highlighted
  75. m_PressedTrigger: Pressed
  76. m_SelectedTrigger: Selected
  77. m_DisabledTrigger: Disabled
  78. m_Interactable: 1
  79. m_TargetGraphic: {fileID: 263645073850737814}
  80. toggleTransition: 1
  81. graphic: {fileID: 263645074332100311}
  82. m_Group: {fileID: 0}
  83. onValueChanged:
  84. m_PersistentCalls:
  85. m_Calls: []
  86. m_TypeName: UnityEngine.UI.Toggle+ToggleEvent, Unity.ugui, Version=1.0.0.0, Culture=neutral,
  87. PublicKeyToken=null
  88. m_IsOn: 0
  89. --- !u!1 &263645073784785556
  90. GameObject:
  91. m_ObjectHideFlags: 0
  92. m_CorrespondingSourceObject: {fileID: 0}
  93. m_PrefabInstance: {fileID: 0}
  94. m_PrefabAsset: {fileID: 0}
  95. serializedVersion: 6
  96. m_Component:
  97. - component: {fileID: 263645073784785557}
  98. - component: {fileID: 263645073784785563}
  99. - component: {fileID: 263645073784785562}
  100. m_Layer: 5
  101. m_Name: InvitePlayerName
  102. m_TagString: Untagged
  103. m_Icon: {fileID: 0}
  104. m_NavMeshLayer: 0
  105. m_StaticEditorFlags: 0
  106. m_IsActive: 1
  107. --- !u!224 &263645073784785557
  108. RectTransform:
  109. m_ObjectHideFlags: 0
  110. m_CorrespondingSourceObject: {fileID: 0}
  111. m_PrefabInstance: {fileID: 0}
  112. m_PrefabAsset: {fileID: 0}
  113. m_GameObject: {fileID: 263645073784785556}
  114. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  115. m_LocalPosition: {x: 0, y: 0, z: 0}
  116. m_LocalScale: {x: 1, y: 1, z: 1}
  117. m_Children: []
  118. m_Father: {fileID: 263645073911821520}
  119. m_RootOrder: 0
  120. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  121. m_AnchorMin: {x: 0, y: 1}
  122. m_AnchorMax: {x: 1, y: 1}
  123. m_AnchoredPosition: {x: -44.999966, y: 0}
  124. m_SizeDelta: {x: -90, y: 30}
  125. m_Pivot: {x: 0.5, y: 1}
  126. --- !u!222 &263645073784785563
  127. CanvasRenderer:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. m_GameObject: {fileID: 263645073784785556}
  133. m_CullTransparentMesh: 0
  134. --- !u!114 &263645073784785562
  135. MonoBehaviour:
  136. m_ObjectHideFlags: 0
  137. m_CorrespondingSourceObject: {fileID: 0}
  138. m_PrefabInstance: {fileID: 0}
  139. m_PrefabAsset: {fileID: 0}
  140. m_GameObject: {fileID: 263645073784785556}
  141. m_Enabled: 1
  142. m_EditorHideFlags: 0
  143. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  144. m_Name:
  145. m_EditorClassIdentifier:
  146. m_Material: {fileID: 0}
  147. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  148. m_RaycastTarget: 1
  149. m_OnCullStateChanged:
  150. m_PersistentCalls:
  151. m_Calls: []
  152. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, Unity.ugui,
  153. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  154. m_FontData:
  155. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  156. m_FontSize: 14
  157. m_FontStyle: 0
  158. m_BestFit: 1
  159. m_MinSize: 8
  160. m_MaxSize: 14
  161. m_Alignment: 4
  162. m_AlignByGeometry: 0
  163. m_RichText: 1
  164. m_HorizontalOverflow: 0
  165. m_VerticalOverflow: 0
  166. m_LineSpacing: 1
  167. m_Text: New Text
  168. --- !u!1 &263645073850737808
  169. GameObject:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. serializedVersion: 6
  175. m_Component:
  176. - component: {fileID: 263645073850737809}
  177. - component: {fileID: 263645073850737815}
  178. - component: {fileID: 263645073850737814}
  179. m_Layer: 5
  180. m_Name: Background
  181. m_TagString: Untagged
  182. m_Icon: {fileID: 0}
  183. m_NavMeshLayer: 0
  184. m_StaticEditorFlags: 0
  185. m_IsActive: 1
  186. --- !u!224 &263645073850737809
  187. RectTransform:
  188. m_ObjectHideFlags: 0
  189. m_CorrespondingSourceObject: {fileID: 0}
  190. m_PrefabInstance: {fileID: 0}
  191. m_PrefabAsset: {fileID: 0}
  192. m_GameObject: {fileID: 263645073850737808}
  193. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  194. m_LocalPosition: {x: 0, y: 0, z: 0}
  195. m_LocalScale: {x: 1, y: 1, z: 1}
  196. m_Children:
  197. - {fileID: 263645074332100310}
  198. m_Father: {fileID: 263645073092090045}
  199. m_RootOrder: 0
  200. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  201. m_AnchorMin: {x: 0.5, y: 0.5}
  202. m_AnchorMax: {x: 0.5, y: 0.5}
  203. m_AnchoredPosition: {x: -0.000015258789, y: 0}
  204. m_SizeDelta: {x: 20, y: 20}
  205. m_Pivot: {x: 0.5, y: 0.5}
  206. --- !u!222 &263645073850737815
  207. CanvasRenderer:
  208. m_ObjectHideFlags: 0
  209. m_CorrespondingSourceObject: {fileID: 0}
  210. m_PrefabInstance: {fileID: 0}
  211. m_PrefabAsset: {fileID: 0}
  212. m_GameObject: {fileID: 263645073850737808}
  213. m_CullTransparentMesh: 0
  214. --- !u!114 &263645073850737814
  215. MonoBehaviour:
  216. m_ObjectHideFlags: 0
  217. m_CorrespondingSourceObject: {fileID: 0}
  218. m_PrefabInstance: {fileID: 0}
  219. m_PrefabAsset: {fileID: 0}
  220. m_GameObject: {fileID: 263645073850737808}
  221. m_Enabled: 1
  222. m_EditorHideFlags: 0
  223. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  224. m_Name:
  225. m_EditorClassIdentifier:
  226. m_Material: {fileID: 0}
  227. m_Color: {r: 1, g: 1, b: 1, a: 1}
  228. m_RaycastTarget: 1
  229. m_OnCullStateChanged:
  230. m_PersistentCalls:
  231. m_Calls: []
  232. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, Unity.ugui,
  233. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  234. m_Sprite: {fileID: 10905, guid: 0000000000000000f000000000000000, type: 0}
  235. m_Type: 1
  236. m_PreserveAspect: 0
  237. m_FillCenter: 1
  238. m_FillMethod: 4
  239. m_FillAmount: 1
  240. m_FillClockwise: 1
  241. m_FillOrigin: 0
  242. m_UseSpriteMesh: 0
  243. m_PixelsPerUnitMultiplier: 1
  244. --- !u!1 &263645073911821523
  245. GameObject:
  246. m_ObjectHideFlags: 0
  247. m_CorrespondingSourceObject: {fileID: 0}
  248. m_PrefabInstance: {fileID: 0}
  249. m_PrefabAsset: {fileID: 0}
  250. serializedVersion: 6
  251. m_Component:
  252. - component: {fileID: 263645073911821520}
  253. - component: {fileID: 263645073911821526}
  254. - component: {fileID: 263645073911821521}
  255. - component: {fileID: 7144088510451534092}
  256. m_Layer: 5
  257. m_Name: InviteSearchResult
  258. m_TagString: Untagged
  259. m_Icon: {fileID: 0}
  260. m_NavMeshLayer: 0
  261. m_StaticEditorFlags: 0
  262. m_IsActive: 1
  263. --- !u!224 &263645073911821520
  264. RectTransform:
  265. m_ObjectHideFlags: 0
  266. m_CorrespondingSourceObject: {fileID: 0}
  267. m_PrefabInstance: {fileID: 0}
  268. m_PrefabAsset: {fileID: 0}
  269. m_GameObject: {fileID: 263645073911821523}
  270. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  271. m_LocalPosition: {x: 0, y: 0, z: 0}
  272. m_LocalScale: {x: 1, y: 1, z: 1}
  273. m_Children:
  274. - {fileID: 263645073784785557}
  275. - {fileID: 263645073092090045}
  276. m_Father: {fileID: 0}
  277. m_RootOrder: 0
  278. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  279. m_AnchorMin: {x: 0, y: 0}
  280. m_AnchorMax: {x: 0, y: 0}
  281. m_AnchoredPosition: {x: 0, y: 0}
  282. m_SizeDelta: {x: 0, y: 30}
  283. m_Pivot: {x: 0.5, y: 0.5}
  284. --- !u!222 &263645073911821526
  285. CanvasRenderer:
  286. m_ObjectHideFlags: 0
  287. m_CorrespondingSourceObject: {fileID: 0}
  288. m_PrefabInstance: {fileID: 0}
  289. m_PrefabAsset: {fileID: 0}
  290. m_GameObject: {fileID: 263645073911821523}
  291. m_CullTransparentMesh: 0
  292. --- !u!114 &263645073911821521
  293. MonoBehaviour:
  294. m_ObjectHideFlags: 0
  295. m_CorrespondingSourceObject: {fileID: 0}
  296. m_PrefabInstance: {fileID: 0}
  297. m_PrefabAsset: {fileID: 0}
  298. m_GameObject: {fileID: 263645073911821523}
  299. m_Enabled: 1
  300. m_EditorHideFlags: 0
  301. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  302. m_Name:
  303. m_EditorClassIdentifier:
  304. m_Material: {fileID: 0}
  305. m_Color: {r: 1, g: 1, b: 1, a: 0.392}
  306. m_RaycastTarget: 1
  307. m_OnCullStateChanged:
  308. m_PersistentCalls:
  309. m_Calls: []
  310. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, Unity.ugui,
  311. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  312. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  313. m_Type: 1
  314. m_PreserveAspect: 0
  315. m_FillCenter: 1
  316. m_FillMethod: 4
  317. m_FillAmount: 1
  318. m_FillClockwise: 1
  319. m_FillOrigin: 0
  320. m_UseSpriteMesh: 0
  321. m_PixelsPerUnitMultiplier: 1
  322. --- !u!114 &7144088510451534092
  323. MonoBehaviour:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 263645073911821523}
  329. m_Enabled: 1
  330. m_EditorHideFlags: 0
  331. m_Script: {fileID: 11500000, guid: 516177c7b31dc424d99ba9a29827d734, type: 3}
  332. m_Name:
  333. m_EditorClassIdentifier:
  334. userNameText: {fileID: 263645073784785562}
  335. shouldInvite: {fileID: 263645073092089922}
  336. --- !u!1 &263645074332100305
  337. GameObject:
  338. m_ObjectHideFlags: 0
  339. m_CorrespondingSourceObject: {fileID: 0}
  340. m_PrefabInstance: {fileID: 0}
  341. m_PrefabAsset: {fileID: 0}
  342. serializedVersion: 6
  343. m_Component:
  344. - component: {fileID: 263645074332100310}
  345. - component: {fileID: 263645074332100308}
  346. - component: {fileID: 263645074332100311}
  347. m_Layer: 5
  348. m_Name: Checkmark
  349. m_TagString: Untagged
  350. m_Icon: {fileID: 0}
  351. m_NavMeshLayer: 0
  352. m_StaticEditorFlags: 0
  353. m_IsActive: 1
  354. --- !u!224 &263645074332100310
  355. RectTransform:
  356. m_ObjectHideFlags: 0
  357. m_CorrespondingSourceObject: {fileID: 0}
  358. m_PrefabInstance: {fileID: 0}
  359. m_PrefabAsset: {fileID: 0}
  360. m_GameObject: {fileID: 263645074332100305}
  361. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  362. m_LocalPosition: {x: 0, y: 0, z: 0}
  363. m_LocalScale: {x: 1, y: 1, z: 1}
  364. m_Children: []
  365. m_Father: {fileID: 263645073850737809}
  366. m_RootOrder: 0
  367. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  368. m_AnchorMin: {x: 0.5, y: 0.5}
  369. m_AnchorMax: {x: 0.5, y: 0.5}
  370. m_AnchoredPosition: {x: 0, y: 0}
  371. m_SizeDelta: {x: 20, y: 20}
  372. m_Pivot: {x: 0.5, y: 0.5}
  373. --- !u!222 &263645074332100308
  374. CanvasRenderer:
  375. m_ObjectHideFlags: 0
  376. m_CorrespondingSourceObject: {fileID: 0}
  377. m_PrefabInstance: {fileID: 0}
  378. m_PrefabAsset: {fileID: 0}
  379. m_GameObject: {fileID: 263645074332100305}
  380. m_CullTransparentMesh: 0
  381. --- !u!114 &263645074332100311
  382. MonoBehaviour:
  383. m_ObjectHideFlags: 0
  384. m_CorrespondingSourceObject: {fileID: 0}
  385. m_PrefabInstance: {fileID: 0}
  386. m_PrefabAsset: {fileID: 0}
  387. m_GameObject: {fileID: 263645074332100305}
  388. m_Enabled: 1
  389. m_EditorHideFlags: 0
  390. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  391. m_Name:
  392. m_EditorClassIdentifier:
  393. m_Material: {fileID: 0}
  394. m_Color: {r: 1, g: 1, b: 1, a: 1}
  395. m_RaycastTarget: 1
  396. m_OnCullStateChanged:
  397. m_PersistentCalls:
  398. m_Calls: []
  399. m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, Unity.ugui,
  400. Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  401. m_Sprite: {fileID: 10901, guid: 0000000000000000f000000000000000, type: 0}
  402. m_Type: 0
  403. m_PreserveAspect: 0
  404. m_FillCenter: 1
  405. m_FillMethod: 4
  406. m_FillAmount: 1
  407. m_FillClockwise: 1
  408. m_FillOrigin: 0
  409. m_UseSpriteMesh: 0
  410. m_PixelsPerUnitMultiplier: 1