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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ScrollViewScript : MonoBehaviour
- {
- public GameObject prefab;
- public Transform contentPanel;
- // Start is called before the first frame update
- void Start()
- {
- SetGiventQuestion();
- }
- public void SetGiventQuestion()
- {
- // if new game, create one question card to start with
- GameObject question = Instantiate(prefab, new Vector2(0,0), Quaternion.identity) as GameObject;
- QuestionCard questionCard = question.GetComponent<QuestionCard>();
- questionCard.PrepareQuestion();
- questionCard.GetQuestion(true);
- Debug.Log("ScrollView Question start " + questionCard.questionText.text + " questionString " + questionCard.questionString);
- questionCard.transform.SetParent(contentPanel);
- }
- // Update is called once per frame
- void Update()
- {
-
- }
- }
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