StatsLine.prefab 9.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1110996546943796457
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 2683372069544661878}
  12. - component: {fileID: 5385695372056896213}
  13. - component: {fileID: 3503155882699649392}
  14. - component: {fileID: 1366766320267926183}
  15. m_Layer: 5
  16. m_Name: StatValue
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!224 &2683372069544661878
  23. RectTransform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 1110996546943796457}
  29. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  30. m_LocalPosition: {x: 0, y: 0, z: 0}
  31. m_LocalScale: {x: 1, y: 1, z: 1}
  32. m_Children: []
  33. m_Father: {fileID: 5258109456492476191}
  34. m_RootOrder: 1
  35. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  36. m_AnchorMin: {x: 1, y: 0.5}
  37. m_AnchorMax: {x: 1, y: 0.5}
  38. m_AnchoredPosition: {x: 0, y: 0}
  39. m_SizeDelta: {x: 50, y: 30}
  40. m_Pivot: {x: 1, y: 0.5}
  41. --- !u!222 &5385695372056896213
  42. CanvasRenderer:
  43. m_ObjectHideFlags: 0
  44. m_CorrespondingSourceObject: {fileID: 0}
  45. m_PrefabInstance: {fileID: 0}
  46. m_PrefabAsset: {fileID: 0}
  47. m_GameObject: {fileID: 1110996546943796457}
  48. m_CullTransparentMesh: 0
  49. --- !u!114 &3503155882699649392
  50. MonoBehaviour:
  51. m_ObjectHideFlags: 0
  52. m_CorrespondingSourceObject: {fileID: 0}
  53. m_PrefabInstance: {fileID: 0}
  54. m_PrefabAsset: {fileID: 0}
  55. m_GameObject: {fileID: 1110996546943796457}
  56. m_Enabled: 1
  57. m_EditorHideFlags: 0
  58. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  59. m_Name:
  60. m_EditorClassIdentifier:
  61. m_Material: {fileID: 0}
  62. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  63. m_RaycastTarget: 1
  64. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  65. m_Maskable: 1
  66. m_OnCullStateChanged:
  67. m_PersistentCalls:
  68. m_Calls: []
  69. m_FontData:
  70. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  71. m_FontSize: 14
  72. m_FontStyle: 0
  73. m_BestFit: 1
  74. m_MinSize: 10
  75. m_MaxSize: 40
  76. m_Alignment: 4
  77. m_AlignByGeometry: 0
  78. m_RichText: 1
  79. m_HorizontalOverflow: 0
  80. m_VerticalOverflow: 0
  81. m_LineSpacing: 1
  82. m_Text: StatValue
  83. --- !u!114 &1366766320267926183
  84. MonoBehaviour:
  85. m_ObjectHideFlags: 0
  86. m_CorrespondingSourceObject: {fileID: 0}
  87. m_PrefabInstance: {fileID: 0}
  88. m_PrefabAsset: {fileID: 0}
  89. m_GameObject: {fileID: 1110996546943796457}
  90. m_Enabled: 1
  91. m_EditorHideFlags: 0
  92. m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
  93. m_Name:
  94. m_EditorClassIdentifier:
  95. m_IgnoreLayout: 0
  96. m_MinWidth: 30
  97. m_MinHeight: -1
  98. m_PreferredWidth: 50
  99. m_PreferredHeight: -1
  100. m_FlexibleWidth: 1
  101. m_FlexibleHeight: -1
  102. m_LayoutPriority: 1
  103. --- !u!1 &3520506932150161392
  104. GameObject:
  105. m_ObjectHideFlags: 0
  106. m_CorrespondingSourceObject: {fileID: 0}
  107. m_PrefabInstance: {fileID: 0}
  108. m_PrefabAsset: {fileID: 0}
  109. serializedVersion: 6
  110. m_Component:
  111. - component: {fileID: 5615812260655658477}
  112. - component: {fileID: 2579321090774548123}
  113. - component: {fileID: 8532515255562604759}
  114. - component: {fileID: 7963322433165752824}
  115. - component: {fileID: 6346814248766516791}
  116. m_Layer: 5
  117. m_Name: StatName
  118. m_TagString: Untagged
  119. m_Icon: {fileID: 0}
  120. m_NavMeshLayer: 0
  121. m_StaticEditorFlags: 0
  122. m_IsActive: 1
  123. --- !u!224 &5615812260655658477
  124. RectTransform:
  125. m_ObjectHideFlags: 0
  126. m_CorrespondingSourceObject: {fileID: 0}
  127. m_PrefabInstance: {fileID: 0}
  128. m_PrefabAsset: {fileID: 0}
  129. m_GameObject: {fileID: 3520506932150161392}
  130. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  131. m_LocalPosition: {x: 0, y: 0, z: 0}
  132. m_LocalScale: {x: 1, y: 1, z: 1}
  133. m_Children: []
  134. m_Father: {fileID: 5258109456492476191}
  135. m_RootOrder: 0
  136. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  137. m_AnchorMin: {x: 0, y: 0.5}
  138. m_AnchorMax: {x: 1, y: 0.5}
  139. m_AnchoredPosition: {x: -25, y: 0}
  140. m_SizeDelta: {x: -50, y: 30}
  141. m_Pivot: {x: 0.5, y: 0.5}
  142. --- !u!222 &2579321090774548123
  143. CanvasRenderer:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. m_GameObject: {fileID: 3520506932150161392}
  149. m_CullTransparentMesh: 0
  150. --- !u!114 &8532515255562604759
  151. MonoBehaviour:
  152. m_ObjectHideFlags: 0
  153. m_CorrespondingSourceObject: {fileID: 0}
  154. m_PrefabInstance: {fileID: 0}
  155. m_PrefabAsset: {fileID: 0}
  156. m_GameObject: {fileID: 3520506932150161392}
  157. m_Enabled: 1
  158. m_EditorHideFlags: 0
  159. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  160. m_Name:
  161. m_EditorClassIdentifier:
  162. m_Material: {fileID: 0}
  163. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  164. m_RaycastTarget: 1
  165. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  166. m_Maskable: 1
  167. m_OnCullStateChanged:
  168. m_PersistentCalls:
  169. m_Calls: []
  170. m_FontData:
  171. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  172. m_FontSize: 14
  173. m_FontStyle: 0
  174. m_BestFit: 1
  175. m_MinSize: 10
  176. m_MaxSize: 40
  177. m_Alignment: 3
  178. m_AlignByGeometry: 0
  179. m_RichText: 1
  180. m_HorizontalOverflow: 0
  181. m_VerticalOverflow: 0
  182. m_LineSpacing: 1
  183. m_Text: StatName
  184. --- !u!114 &7963322433165752824
  185. MonoBehaviour:
  186. m_ObjectHideFlags: 0
  187. m_CorrespondingSourceObject: {fileID: 0}
  188. m_PrefabInstance: {fileID: 0}
  189. m_PrefabAsset: {fileID: 0}
  190. m_GameObject: {fileID: 3520506932150161392}
  191. m_Enabled: 1
  192. m_EditorHideFlags: 0
  193. m_Script: {fileID: 11500000, guid: 539bd096d40d9934d916d02e161ee660, type: 3}
  194. m_Name:
  195. m_EditorClassIdentifier:
  196. key:
  197. --- !u!114 &6346814248766516791
  198. MonoBehaviour:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 3520506932150161392}
  204. m_Enabled: 1
  205. m_EditorHideFlags: 0
  206. m_Script: {fileID: 11500000, guid: 306cc8c2b49d7114eaa3623786fc2126, type: 3}
  207. m_Name:
  208. m_EditorClassIdentifier:
  209. m_IgnoreLayout: 0
  210. m_MinWidth: 170
  211. m_MinHeight: -1
  212. m_PreferredWidth: -1
  213. m_PreferredHeight: -1
  214. m_FlexibleWidth: 1
  215. m_FlexibleHeight: -1
  216. m_LayoutPriority: 1
  217. --- !u!1 &4647862445024647967
  218. GameObject:
  219. m_ObjectHideFlags: 0
  220. m_CorrespondingSourceObject: {fileID: 0}
  221. m_PrefabInstance: {fileID: 0}
  222. m_PrefabAsset: {fileID: 0}
  223. serializedVersion: 6
  224. m_Component:
  225. - component: {fileID: 5258109456492476191}
  226. - component: {fileID: 7830958166291710495}
  227. - component: {fileID: 4954664034366436600}
  228. - component: {fileID: 3481210091842867662}
  229. - component: {fileID: 6589157768217286903}
  230. m_Layer: 5
  231. m_Name: StatsLine
  232. m_TagString: Untagged
  233. m_Icon: {fileID: 0}
  234. m_NavMeshLayer: 0
  235. m_StaticEditorFlags: 0
  236. m_IsActive: 1
  237. --- !u!224 &5258109456492476191
  238. RectTransform:
  239. m_ObjectHideFlags: 0
  240. m_CorrespondingSourceObject: {fileID: 0}
  241. m_PrefabInstance: {fileID: 0}
  242. m_PrefabAsset: {fileID: 0}
  243. m_GameObject: {fileID: 4647862445024647967}
  244. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  245. m_LocalPosition: {x: 0, y: 0, z: 0}
  246. m_LocalScale: {x: 1, y: 1, z: 1}
  247. m_Children:
  248. - {fileID: 5615812260655658477}
  249. - {fileID: 2683372069544661878}
  250. m_Father: {fileID: 0}
  251. m_RootOrder: 0
  252. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  253. m_AnchorMin: {x: 0, y: 0}
  254. m_AnchorMax: {x: 0, y: 0}
  255. m_AnchoredPosition: {x: 0, y: 0}
  256. m_SizeDelta: {x: 200, y: 30}
  257. m_Pivot: {x: 0.5, y: 0.5}
  258. --- !u!222 &7830958166291710495
  259. CanvasRenderer:
  260. m_ObjectHideFlags: 0
  261. m_CorrespondingSourceObject: {fileID: 0}
  262. m_PrefabInstance: {fileID: 0}
  263. m_PrefabAsset: {fileID: 0}
  264. m_GameObject: {fileID: 4647862445024647967}
  265. m_CullTransparentMesh: 0
  266. --- !u!114 &4954664034366436600
  267. MonoBehaviour:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. m_GameObject: {fileID: 4647862445024647967}
  273. m_Enabled: 1
  274. m_EditorHideFlags: 0
  275. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  276. m_Name:
  277. m_EditorClassIdentifier:
  278. m_Material: {fileID: 0}
  279. m_Color: {r: 1, g: 1, b: 1, a: 0.392}
  280. m_RaycastTarget: 1
  281. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  282. m_Maskable: 1
  283. m_OnCullStateChanged:
  284. m_PersistentCalls:
  285. m_Calls: []
  286. m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0}
  287. m_Type: 1
  288. m_PreserveAspect: 0
  289. m_FillCenter: 1
  290. m_FillMethod: 4
  291. m_FillAmount: 1
  292. m_FillClockwise: 1
  293. m_FillOrigin: 0
  294. m_UseSpriteMesh: 0
  295. m_PixelsPerUnitMultiplier: 1
  296. --- !u!114 &3481210091842867662
  297. MonoBehaviour:
  298. m_ObjectHideFlags: 0
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 4647862445024647967}
  303. m_Enabled: 0
  304. m_EditorHideFlags: 0
  305. m_Script: {fileID: 11500000, guid: 30649d3a9faa99c48a7b1166b86bf2a0, type: 3}
  306. m_Name:
  307. m_EditorClassIdentifier:
  308. m_Padding:
  309. m_Left: 5
  310. m_Right: 10
  311. m_Top: 0
  312. m_Bottom: 0
  313. m_ChildAlignment: 0
  314. m_Spacing: 10
  315. m_ChildForceExpandWidth: 0
  316. m_ChildForceExpandHeight: 0
  317. m_ChildControlWidth: 1
  318. m_ChildControlHeight: 0
  319. m_ChildScaleWidth: 0
  320. m_ChildScaleHeight: 0
  321. m_ReverseArrangement: 0
  322. --- !u!114 &6589157768217286903
  323. MonoBehaviour:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 4647862445024647967}
  329. m_Enabled: 1
  330. m_EditorHideFlags: 0
  331. m_Script: {fileID: 11500000, guid: bce9229b765bf3f4384e007ca2477cf8, type: 3}
  332. m_Name:
  333. m_EditorClassIdentifier:
  334. statName: {fileID: 8532515255562604759}
  335. statValue: {fileID: 3503155882699649392}