BetterToggleEditor.cs 1.6 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using UnityEditor;
  6. using UnityEditor.UI;
  7. using UnityEditorInternal;
  8. using UnityEngine;
  9. using UnityEngine.UI;
  10. namespace TheraBytes.BetterUi.Editor
  11. {
  12. [CustomEditor(typeof(BetterToggle)), CanEditMultipleObjects]
  13. public class BetterToggleEditor : ToggleEditor
  14. {
  15. BetterElementHelper<Toggle, BetterToggle> transitions =
  16. new BetterElementHelper<Toggle, BetterToggle>();
  17. BetterElementHelper<Toggle, BetterToggle> transitionsWhenOn =
  18. new BetterElementHelper<Toggle, BetterToggle>("betterTransitionsWhenOn");
  19. BetterElementHelper<Toggle, BetterToggle> transitionsWhenOff =
  20. new BetterElementHelper<Toggle, BetterToggle>("betterTransitionsWhenOff");
  21. BetterElementHelper<Toggle, BetterToggle> OnOffTransitions =
  22. new BetterElementHelper<Toggle, BetterToggle>("betterToggleTransitions");
  23. public override void OnInspectorGUI()
  24. {
  25. base.OnInspectorGUI();
  26. BetterToggle tgl = target as BetterToggle;
  27. transitions.DrawGui(serializedObject);
  28. OnOffTransitions.DrawGui(serializedObject);
  29. transitionsWhenOn.DrawGui(serializedObject);
  30. transitionsWhenOff.DrawGui(serializedObject);
  31. serializedObject.ApplyModifiedProperties();
  32. }
  33. [MenuItem("CONTEXT/Toggle/♠ Make Better")]
  34. public static void MakeBetter(MenuCommand command)
  35. {
  36. Toggle tgl = command.context as Toggle;
  37. Betterizer.MakeBetter<Toggle, BetterToggle>(tgl);
  38. }
  39. }
  40. }