BetterScrollRect.cs 4.5 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Text;
  6. using UnityEngine;
  7. using UnityEngine.UI;
  8. namespace TheraBytes.BetterUi
  9. {
  10. [HelpURL("https://documentation.therabytes.de/better-ui/BetterScrollRect.html")]
  11. [AddComponentMenu("Better UI/Controls/Better Scroll Rect", 30)]
  12. public class BetterScrollRect : ScrollRect, IResolutionDependency
  13. {
  14. #if UNITY_5_5_OR_NEWER
  15. /// <summary>
  16. /// Exposes the "m_ContentStartPosition" variable which is used as reference position during drag.
  17. /// It is a variable of the base ScrollRect class which is not accessible by default.
  18. /// Use the setter at your own risk.
  19. /// </summary>
  20. public Vector2 DragStartPosition
  21. {
  22. get { return base.m_ContentStartPosition; }
  23. set { base.m_ContentStartPosition = value; }
  24. }
  25. /// <summary>
  26. /// Exposes the "m_ContentBounds" variable which is used to evaluate the size of the content.
  27. /// It is a variable of the base ScrollRect class which is not accessible by default.
  28. /// Use ther setter at your own risk.
  29. /// </summary>
  30. public Bounds ContentBounds
  31. {
  32. get { return base.m_ContentBounds; }
  33. set { base.m_ContentBounds = value; }
  34. }
  35. #endif
  36. public float HorizontalStartPosition
  37. {
  38. get { return this.horizontalStartPosition; }
  39. set { this.horizontalStartPosition = value; }
  40. }
  41. public float VerticalStartPosition
  42. {
  43. get { return this.verticalStartPosition; }
  44. set { this.verticalStartPosition = value; }
  45. }
  46. public new float horizontalScrollbarSpacing
  47. {
  48. get { return base.horizontalScrollbarSpacing; }
  49. set { Config.Set(value, (o) => base.horizontalScrollbarSpacing = o, (o) => HorizontalSpacingSizer.SetSize(this, o)); }
  50. }
  51. public new float verticalScrollbarSpacing
  52. {
  53. get { return base.verticalScrollbarSpacing; }
  54. set { Config.Set(value, (o) => base.verticalScrollbarSpacing = o, (o) => VerticalSpacingSizer.SetSize(this, o)); }
  55. }
  56. public FloatSizeModifier HorizontalSpacingSizer { get { return customHorizontalSpacingSizers.GetCurrentItem(horizontalSpacingFallback); } }
  57. public FloatSizeModifier VerticalSpacingSizer { get { return customVerticalSpacingSizers.GetCurrentItem(verticalSpacingFallback); } }
  58. [SerializeField]
  59. [Range(0, 1)]
  60. float horizontalStartPosition = 0;
  61. [SerializeField]
  62. [Range(0, 1)]
  63. float verticalStartPosition = 1;
  64. [SerializeField]
  65. FloatSizeModifier horizontalSpacingFallback = new FloatSizeModifier(-3, -500, 500);
  66. [SerializeField]
  67. FloatSizeConfigCollection customHorizontalSpacingSizers = new FloatSizeConfigCollection();
  68. [SerializeField]
  69. FloatSizeModifier verticalSpacingFallback = new FloatSizeModifier(-3, -500, 500);
  70. [SerializeField]
  71. FloatSizeConfigCollection customVerticalSpacingSizers = new FloatSizeConfigCollection();
  72. protected override void OnEnable()
  73. {
  74. base.OnEnable();
  75. CalculateSize();
  76. }
  77. public void OnResolutionChanged()
  78. {
  79. CalculateSize();
  80. }
  81. protected override void Start()
  82. {
  83. base.Start();
  84. if(Application.isPlaying)
  85. {
  86. ResetToStartPosition();
  87. }
  88. }
  89. public void ResetToStartPosition()
  90. {
  91. if (horizontalScrollbar != null)
  92. {
  93. horizontalScrollbar.value = horizontalStartPosition;
  94. }
  95. else if (horizontal)
  96. {
  97. horizontalNormalizedPosition = horizontalStartPosition;
  98. }
  99. if (verticalScrollbar != null)
  100. {
  101. verticalScrollbar.value = verticalStartPosition;
  102. }
  103. else if (vertical)
  104. {
  105. verticalNormalizedPosition = verticalStartPosition;
  106. }
  107. }
  108. private void CalculateSize()
  109. {
  110. base.horizontalScrollbarSpacing = HorizontalSpacingSizer.CalculateSize(this);
  111. base.verticalScrollbarSpacing = VerticalSpacingSizer.CalculateSize(this);
  112. }
  113. #if UNITY_EDITOR
  114. protected override void OnValidate()
  115. {
  116. CalculateSize();
  117. base.OnValidate();
  118. }
  119. #endif
  120. }
  121. }