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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- using UnityEngine.EventSystems;
- #pragma warning disable 0649 // never assigned warning
- namespace TheraBytes.BetterUi
- {
- #if UNITY_2018_3_OR_NEWER
- [ExecuteAlways]
- #else
- [ExecuteInEditMode]
- #endif
- [HelpURL("https://documentation.therabytes.de/better-ui/AnchorOverride.html")]
- [AddComponentMenu("Better UI/Layout/Anchor Override", 30)]
- public class AnchorOverride : UIBehaviour, IResolutionDependency
- {
- public enum Modus
- {
- AutoUpdateInstantOnStart,
- AutoUpdateAlwaysAnimate,
- ManualUpdate,
- }
- [Serializable]
- public class AnchorReference
- {
- public enum ReferenceLocation
- {
- Disabled,
- Center,
- Pivot,
- LowerLeft,
- UpperRight,
- }
- [SerializeField] RectTransform reference;
- [SerializeField] ReferenceLocation minX;
- [SerializeField] ReferenceLocation maxX;
- [SerializeField] ReferenceLocation minY;
- [SerializeField] ReferenceLocation maxY;
- public RectTransform Reference { get { return reference; } set { reference = value; } }
- public ReferenceLocation MinX { get { return minX; } }
- public ReferenceLocation MaxX { get { return maxX; } }
- public ReferenceLocation MinY { get { return minY; } }
- public ReferenceLocation MaxY { get { return maxY; } }
- }
- [Serializable]
- public class AnchorReferenceCollection : IScreenConfigConnection
- {
- [SerializeField] List<AnchorReference> elements = new List<AnchorReference>();
- public List<AnchorReference> Elements { get { return elements; } }
- [SerializeField]
- string screenConfigName;
- public string ScreenConfigName { get { return screenConfigName; } set { screenConfigName = value; } }
- }
- [Serializable]
- public class AnchorReferenceCollectionConfigCollection : SizeConfigCollection<AnchorReferenceCollection> { }
- [SerializeField]
- AnchorReferenceCollection anchorsFallback = new AnchorReferenceCollection();
- [SerializeField]
- AnchorReferenceCollectionConfigCollection anchorsConfigs = new AnchorReferenceCollectionConfigCollection();
- [SerializeField] Modus mode;
- [SerializeField] bool isAnimated;
- [SerializeField] float acceleration = 1;
- [SerializeField] float maxMoveSpeed = 0.05f;
- [SerializeField] float snapThreshold = 0.002f;
- AnchorReferenceCollection currentAnchors;
- public AnchorReferenceCollection CurrentAnchors
- {
- get
- {
- if (currentAnchors == null)
- {
- currentAnchors = anchorsConfigs.GetCurrentItem(anchorsFallback);
- }
- return currentAnchors;
- }
- }
- public Modus Mode { get { return mode; } set { mode = value; } }
- public bool IsAnimated { get { return isAnimated; } set { isAnimated = value; } }
- public float AnimationAcceleration { get { return acceleration; } set { acceleration = value; } }
- public float AnimationMaxMoveSpeed { get { return maxMoveSpeed; } set { maxMoveSpeed = value; } }
- public float AnimationSnapThreshold { get { return snapThreshold; } set { snapThreshold = value; } }
- public bool IsCurrentlyAnimating { get { return IsCurrentlyAnimating; } }
- Canvas canvas;
- RectTransform RectTransform { get { return this.transform as RectTransform; } }
- DrivenRectTransformTracker rectTransformTracker = new DrivenRectTransformTracker();
- float currentVelocity = 0;
- // instantUpdate doesn't work if triggered before the UI is fully initialized.
- // This counter enforces instantUpdates for the specified number of frames as a workaround.
- int instantApplyFrames;
- bool isCurrentlyAnimating;
- protected override void OnEnable()
- {
- base.OnEnable();
- bool instantUpdate =
- #if UNITY_EDITOR
- !Application.isPlaying || currentAnchors == null ||
- #endif
- mode == Modus.AutoUpdateInstantOnStart || (mode == Modus.ManualUpdate && !isAnimated);
- currentAnchors = anchorsConfigs.GetCurrentItem(anchorsFallback);
- instantApplyFrames = instantUpdate ? 1 : 0;
- UpdateAnchors(instantUpdate);
- }
- protected override void OnDisable()
- {
- base.OnDisable();
- rectTransformTracker.Clear();
- }
- public void OnResolutionChanged()
- {
- currentAnchors = anchorsConfigs.GetCurrentItem(anchorsFallback);
- UpdateAnchors(true);
- }
- public void SetAnchorReferenceTarget(RectTransform target,
- int index = -1, bool skipAnimation = true)
- {
- SetAnchorReferenceTarget(target, anchorsFallback, index, skipAnimation);
- foreach (var config in anchorsConfigs.Items)
- {
- SetAnchorReferenceTarget(target, config, index, skipAnimation);
- }
- }
- public void SetAnchorReferenceTarget(RectTransform target, string screenConfigName,
- int index = -1, bool skipAnimation = true)
- {
- if (screenConfigName == null || screenConfigName == ResolutionMonitor.Instance.FallbackName)
- {
- SetAnchorReferenceTarget(target, anchorsFallback, index, skipAnimation);
- }
- else
- {
- var config = anchorsConfigs.Items.FirstOrDefault(o => o.ScreenConfigName == screenConfigName);
- if (config == null)
- {
- Debug.LogErrorFormat("AnchorOverride.SetAnchorReferenceTarget() - Could not find config with name \"{0}\"", screenConfigName);
- return;
- }
- SetAnchorReferenceTarget(target, config, index, skipAnimation);
- }
- }
- public void SetAnchorReferenceTarget(RectTransform target, AnchorReferenceCollection referenceCollection,
- int index = -1, bool skipAnimation = true)
- {
- if (index < 0) // if -1, recursively call this method for every index
- {
- for (int i = 0; i < referenceCollection.Elements.Count; i++)
- {
- SetAnchorReferenceTarget(target, referenceCollection, i, skipAnimation);
- }
- return;
- }
- if (index >= referenceCollection.Elements.Count)
- {
- throw new IndexOutOfRangeException(string.Format("Trying to set target for index {0} in {1} which only has {2} elements.", index, referenceCollection.ScreenConfigName, referenceCollection.Elements.Count));
- }
- var config = referenceCollection.Elements[index];
- if (config == null)
- {
- throw new NullReferenceException(string.Format("Config at index {0} is null.", index));
- }
- config.Reference = target;
- if (skipAnimation && Mode != Modus.ManualUpdate && referenceCollection == CurrentAnchors)
- {
- UpdateAnchors(true);
- instantApplyFrames = 1;
- }
- }
- private void Update()
- {
- if (instantApplyFrames > 0)
- {
- UpdateAnchors(true);
- instantApplyFrames -= 1;
- return;
- }
- if (mode == Modus.ManualUpdate && !isCurrentlyAnimating)
- return;
- bool instantUpdate =
- #if UNITY_EDITOR
- !Application.isPlaying;
- #else
- false;
- #endif
- UpdateAnchors(instantUpdate);
- }
- public void UpdateAnchors(bool forceInstant)
- {
- if (!enabled)
- return;
- if (currentAnchors == null)
- {
- currentAnchors = anchorsConfigs.GetCurrentItem(anchorsFallback);
- }
- Vector2 anchorMin = RectTransform.anchorMin;
- Vector2 anchorMax = RectTransform.anchorMax;
- rectTransformTracker.Clear();
- foreach (AnchorReference a in currentAnchors.Elements)
- {
- Rect rect;
- if (TryGetAnchor(a, out rect))
- {
- if (a.MinX != AnchorReference.ReferenceLocation.Disabled)
- {
- anchorMin.x = GetAnchorPosition(a, rect, a.MinX).x;
- rectTransformTracker.Add(this, this.RectTransform, DrivenTransformProperties.AnchorMinX);
- }
- if (a.MaxX != AnchorReference.ReferenceLocation.Disabled)
- {
- anchorMax.x = GetAnchorPosition(a, rect, a.MaxX).x;
- rectTransformTracker.Add(this, this.RectTransform, DrivenTransformProperties.AnchorMaxX);
- }
- if (a.MinY != AnchorReference.ReferenceLocation.Disabled)
- {
- anchorMin.y = GetAnchorPosition(a, rect, a.MinY).y;
- rectTransformTracker.Add(this, this.RectTransform, DrivenTransformProperties.AnchorMinY);
- }
- if (a.MaxY != AnchorReference.ReferenceLocation.Disabled)
- {
- anchorMax.y = GetAnchorPosition(a, rect, a.MaxY).y;
- rectTransformTracker.Add(this, this.RectTransform, DrivenTransformProperties.AnchorMaxY);
- }
- }
- }
- if (isAnimated && !forceInstant)
- {
- float distMinX = Mathf.Abs(RectTransform.anchorMin.x - anchorMin.x);
- float distMinY = Mathf.Abs(RectTransform.anchorMin.y - anchorMin.y);
- float distMaxX = Mathf.Abs(RectTransform.anchorMax.x - anchorMax.x);
- float distMaxY = Mathf.Abs(RectTransform.anchorMax.y - anchorMax.y);
- float maxDist = Mathf.Max(distMinX, distMinY, distMaxX, distMaxY);
- if (maxDist <= snapThreshold)
- {
- currentVelocity = 0;
- RectTransform.anchorMin = anchorMin;
- RectTransform.anchorMax = anchorMax;
- isCurrentlyAnimating = false;
- return;
- }
- currentVelocity = Mathf.Clamp01(currentVelocity + acceleration * Time.unscaledDeltaTime);
- float maxMove = currentVelocity * maxDist / 2f;
- float scale = Mathf.Clamp01(maxMoveSpeed / maxMove);
- float amount = 0.5f * scale * currentVelocity;
- float minX = Mathf.Lerp(RectTransform.anchorMin.x, anchorMin.x, amount);
- float minY = Mathf.Lerp(RectTransform.anchorMin.y, anchorMin.y, amount);
- float maxX = Mathf.Lerp(RectTransform.anchorMax.x, anchorMax.x, amount);
- float maxY = Mathf.Lerp(RectTransform.anchorMax.y, anchorMax.y, amount);
- RectTransform.anchorMin = new Vector2(minX, minY);
- RectTransform.anchorMax = new Vector2(maxX, maxY);
- isCurrentlyAnimating = true;
- }
- else
- {
- RectTransform.anchorMin = anchorMin;
- RectTransform.anchorMax = anchorMax;
- isCurrentlyAnimating = false;
- }
- }
- private static Vector2 GetAnchorPosition(AnchorReference a, Rect rect, AnchorReference.ReferenceLocation location)
- {
- Vector2 localPos = new Vector2();
- switch (location)
- {
- case AnchorReference.ReferenceLocation.Center:
- localPos = rect.center;
- break;
- case AnchorReference.ReferenceLocation.Pivot:
- localPos = rect.min + new Vector2(a.Reference.pivot.x * rect.width, a.Reference.pivot.y * rect.height);
- break;
- case AnchorReference.ReferenceLocation.LowerLeft:
- localPos = rect.min;
- break;
- case AnchorReference.ReferenceLocation.UpperRight:
- localPos = rect.max;
- break;
- default:
- throw new NotImplementedException();
- }
- return localPos;
- }
- bool TryGetAnchor(AnchorReference anchorRef, out Rect anchorObject)
- {
- anchorObject = new Rect();
- if (anchorRef.Reference == null)
- return false;
- #if UNITY_EDITOR
- if (IsParentOf(anchorRef.Reference))
- {
- Debug.LogError("Anchor Override: referenced object cannot be a child. Reference is removed.");
- anchorRef.Reference = null;
- return false;
- }
- #endif
- Camera cam = null;
- if (canvas == null)
- {
- canvas = this.transform.GetComponentInParent<Canvas>();
- }
- if (canvas != null)
- {
- cam = canvas.worldCamera;
- }
- Rect screenRect = anchorRef.Reference.ToScreenRect(true, canvas);
- Vector2 min = screenRect.min;
- Vector2 max = screenRect.max;
- RectTransform parentRectTransform = this.transform.parent as RectTransform;
- Vector2 localPosMin, localPosMax;
- if (RectTransformUtility.ScreenPointToLocalPointInRectangle(parentRectTransform, min, cam, out localPosMin))
- {
- if (RectTransformUtility.ScreenPointToLocalPointInRectangle(parentRectTransform, max, cam, out localPosMax))
- {
- Vector2 size = parentRectTransform.rect.size;
- if (size.x == 0 || size.y == 0) // preven division by zero
- return false;
- Vector2 pp = parentRectTransform.pivot;
- localPosMin = new Vector2(pp.x + localPosMin.x / size.x, pp.y + localPosMin.y / size.y);
- localPosMax = new Vector2(pp.x + localPosMax.x / size.x, pp.y + localPosMax.y / size.y);
- anchorObject.min = localPosMin;
- anchorObject.size = localPosMax - localPosMin;
- return true;
- }
- }
- return false;
- }
- bool IsParentOf(Transform transform)
- {
- if (transform.parent == this.transform)
- return true;
- if (transform.parent == null)
- return false;
- return IsParentOf(transform.parent);
- }
- #if UNITY_EDITOR && UNITY_2017_2_OR_NEWER
- void OnDrawGizmos()
- {
- // Ensure continuous Update calls.
- if (!Application.isPlaying)
- {
- UnityEditor.EditorApplication.QueuePlayerLoopUpdate();
- UnityEditor.SceneView.RepaintAll();
- }
- }
- #endif
- }
- }
- #pragma warning restore 0649
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