- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using UnityEngine;
- namespace TheraBytes.BetterUi
- {
- public interface ILayoutChildDependency
- {
- void ChildSizeChanged(Transform child);
- void ChildAddedOrEnabled(Transform child);
- void ChildRemovedOrDisabled(Transform child);
- }
- }
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