UnityEngine.ImageConversionModule_CodeGen.c 898 B

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  1. #include "pch-c.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include "codegen/il2cpp-codegen-metadata.h"
  8. // 0x00000001 System.Boolean UnityEngine.ImageConversion::LoadImage(UnityEngine.Texture2D,System.Byte[],System.Boolean)
  9. extern void ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF (void);
  10. static Il2CppMethodPointer s_methodPointers[1] =
  11. {
  12. ImageConversion_LoadImage_m292ADCEED268A0A0AAD532BAB8D1710CF0FC8AEF,
  13. };
  14. static const int32_t s_InvokerIndices[1] =
  15. {
  16. 1400,
  17. };
  18. IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule;
  19. const Il2CppCodeGenModule g_UnityEngine_ImageConversionModule_CodeGenModule =
  20. {
  21. "UnityEngine.ImageConversionModule.dll",
  22. 1,
  23. s_methodPointers,
  24. 0,
  25. NULL,
  26. s_InvokerIndices,
  27. 0,
  28. NULL,
  29. 0,
  30. NULL,
  31. 0,
  32. NULL,
  33. NULL,
  34. NULL, // module initializer,
  35. NULL,
  36. NULL,
  37. NULL,
  38. };