F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\GameManagerScript.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Panels\StartFightPanel\StartFightScript.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\NewSkeletonSpriteScript.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Creature.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Actions\AttackAction.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Actions\MoveAction.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Actions\SpellAction.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Weapon.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\CameraManager.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\RoundManager.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Skeleton.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Die.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\GenerateSkeletonScript.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Actions\IAction.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Panels\InitPanel\InitCreaturePanelScript.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\Scripts\Creatures\Human.cs
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMPro.cginc
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Overlay.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_Bitmap.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMPro_Mobile.cginc
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF SSD.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Surface-Mobile.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Surface.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Sprites\EmojiOne Attribution.txt
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_Bitmap-Custom-Atlas.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile SSD.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Resources\LineBreaking Leading Characters.txt
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMPro_Properties.cginc
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMPro_Surface.cginc
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Resources\LineBreaking Following Characters.txt
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile Masking.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF Overlay.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_Bitmap-Mobile.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Fonts\LiberationSans - OFL.txt
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_SDF-Mobile.shader
F:\Unity\Projects\RPG-Fight-Test\Assets\TextMesh Pro\Shaders\TMP_Sprite.shader
