using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class StartFightScript : MonoBehaviour { [SerializeField] Button startFightButton; void Start() { startFightButton.onClick.AddListener(StartFightAction); } private void StartFightAction() { GameManagerScript.GetInstance().RollInitiative(); gameObject.SetActive(false); } }