using UnityEngine.UIElements; using PlasticGui; using Unity.PlasticSCM.Editor.UI.UIElements; namespace Unity.PlasticSCM.Editor.Configuration.CloudEdition.Welcome { internal class CreatedOrganizationPanel : VisualElement { internal CreatedOrganizationPanel(string organizationName, CloudEditionWelcomeWindow parentWindow) { mOrganizationName = organizationName; mParentWindow = parentWindow; InitializeLayoutAndStyles(); BuildComponents(); } void BuildComponents() { this.SetControlText