GroundSandRuleTile.asset 3.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!114 &11400000
  4. MonoBehaviour:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_GameObject: {fileID: 0}
  10. m_Enabled: 1
  11. m_EditorHideFlags: 0
  12. m_Script: {fileID: 11500000, guid: 9d1514134bc4fbd41bb739b1b9a49231, type: 3}
  13. m_Name: GroundSandRuleTile
  14. m_EditorClassIdentifier:
  15. m_DefaultSprite: {fileID: 8791563513433778591, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  16. m_DefaultGameObject: {fileID: 0}
  17. m_DefaultColliderType: 1
  18. m_TilingRules:
  19. - m_Id: 0
  20. m_Sprites:
  21. - {fileID: -7203716348486262060, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  22. m_GameObject: {fileID: 0}
  23. m_MinAnimationSpeed: 1
  24. m_MaxAnimationSpeed: 1
  25. m_PerlinScale: 0.5
  26. m_Output: 0
  27. m_ColliderType: 1
  28. m_RandomTransform: 0
  29. m_Neighbors: 02000000010000000100000001000000
  30. m_NeighborPositions:
  31. - {x: 0, y: 1, z: 0}
  32. - {x: 0, y: -1, z: 0}
  33. - {x: 1, y: 0, z: 0}
  34. - {x: -1, y: 0, z: 0}
  35. m_RuleTransform: 3
  36. - m_Id: 1
  37. m_Sprites:
  38. - {fileID: 5867815065556567473, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  39. m_GameObject: {fileID: 0}
  40. m_MinAnimationSpeed: 1
  41. m_MaxAnimationSpeed: 1
  42. m_PerlinScale: 0.5
  43. m_Output: 0
  44. m_ColliderType: 1
  45. m_RandomTransform: 0
  46. m_Neighbors: 020000000200000002000000010000000100000001000000
  47. m_NeighborPositions:
  48. - {x: 0, y: 1, z: 0}
  49. - {x: -1, y: 1, z: 0}
  50. - {x: -1, y: 0, z: 0}
  51. - {x: 0, y: -1, z: 0}
  52. - {x: 1, y: -1, z: 0}
  53. - {x: 1, y: 0, z: 0}
  54. m_RuleTransform: 1
  55. - m_Id: 2
  56. m_Sprites:
  57. - {fileID: -19418003413628167, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  58. m_GameObject: {fileID: 0}
  59. m_MinAnimationSpeed: 1
  60. m_MaxAnimationSpeed: 1
  61. m_PerlinScale: 0.5
  62. m_Output: 0
  63. m_ColliderType: 1
  64. m_RandomTransform: 0
  65. m_Neighbors: 02000000010000000100000001000000
  66. m_NeighborPositions:
  67. - {x: -1, y: 0, z: 0}
  68. - {x: 1, y: 0, z: 0}
  69. - {x: 0, y: 1, z: 0}
  70. - {x: 0, y: -1, z: 0}
  71. m_RuleTransform: 2
  72. - m_Id: 3
  73. m_Sprites:
  74. - {fileID: -5624113679489621503, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  75. m_GameObject: {fileID: 0}
  76. m_MinAnimationSpeed: 1
  77. m_MaxAnimationSpeed: 1
  78. m_PerlinScale: 0.5
  79. m_Output: 0
  80. m_ColliderType: 1
  81. m_RandomTransform: 0
  82. m_Neighbors: 0100000001000000010000000100000001000000010000000200000001000000
  83. m_NeighborPositions:
  84. - {x: 0, y: 1, z: 0}
  85. - {x: 1, y: 1, z: 0}
  86. - {x: 1, y: 0, z: 0}
  87. - {x: 0, y: -1, z: 0}
  88. - {x: -1, y: -1, z: 0}
  89. - {x: -1, y: 0, z: 0}
  90. - {x: -1, y: 1, z: 0}
  91. - {x: 1, y: -1, z: 0}
  92. m_RuleTransform: 1
  93. - m_Id: 4
  94. m_Sprites:
  95. - {fileID: 560172194065194345, guid: 19571b43769a9484a87ec04e37c8dff9, type: 3}
  96. m_GameObject: {fileID: 0}
  97. m_MinAnimationSpeed: 1
  98. m_MaxAnimationSpeed: 1
  99. m_PerlinScale: 0.5
  100. m_Output: 0
  101. m_ColliderType: 1
  102. m_RandomTransform: 0
  103. m_Neighbors: 0200000002000000010000000100000001000000010000000100000001000000
  104. m_NeighborPositions:
  105. - {x: -1, y: 1, z: 0}
  106. - {x: 1, y: -1, z: 0}
  107. - {x: -1, y: -1, z: 0}
  108. - {x: 1, y: 1, z: 0}
  109. - {x: -1, y: 0, z: 0}
  110. - {x: 0, y: -1, z: 0}
  111. - {x: 1, y: 0, z: 0}
  112. - {x: 0, y: 1, z: 0}
  113. m_RuleTransform: 1