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RPG-FIGHT
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RPG-FIGHT
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TableOfContents.md
TableOfContents.md
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Introduction to 2D Animation
Preparing and importing artwork
Skinning Editor
Tool Preferences
Editor tools and shortcuts
Sprite Visiblity panel
Character skinning and weighting workflow
Animating your character
2D Inverse Kinematics
Sprite Swap workflow - Experimental Feature
Sprite Library Asset and other components
Sprite Swap manual setup
Usage examples
Frame-by-frame animation
Changing parts of a character
Swapping Sprite Library Assets