CameraMagnets.unity 39 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &58796833
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 58796834}
  133. - component: {fileID: 58796836}
  134. - component: {fileID: 58796835}
  135. m_Layer: 0
  136. m_Name: CameraMagnet (2)
  137. m_TagString: Untagged
  138. m_Icon: {fileID: 0}
  139. m_NavMeshLayer: 0
  140. m_StaticEditorFlags: 0
  141. m_IsActive: 1
  142. --- !u!4 &58796834
  143. Transform:
  144. m_ObjectHideFlags: 0
  145. m_CorrespondingSourceObject: {fileID: 0}
  146. m_PrefabInstance: {fileID: 0}
  147. m_PrefabAsset: {fileID: 0}
  148. m_GameObject: {fileID: 58796833}
  149. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  150. m_LocalPosition: {x: 11.1, y: 4.5, z: 2}
  151. m_LocalScale: {x: 1, y: 1, z: 1}
  152. m_Children:
  153. - {fileID: 2142122097}
  154. m_Father: {fileID: 1682113978}
  155. m_RootOrder: 2
  156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  157. --- !u!212 &58796835
  158. SpriteRenderer:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 58796833}
  164. m_Enabled: 1
  165. m_CastShadows: 0
  166. m_ReceiveShadows: 0
  167. m_DynamicOccludee: 1
  168. m_MotionVectors: 1
  169. m_LightProbeUsage: 1
  170. m_ReflectionProbeUsage: 1
  171. m_RayTracingMode: 0
  172. m_RenderingLayerMask: 1
  173. m_RendererPriority: 0
  174. m_Materials:
  175. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  176. m_StaticBatchInfo:
  177. firstSubMesh: 0
  178. subMeshCount: 0
  179. m_StaticBatchRoot: {fileID: 0}
  180. m_ProbeAnchor: {fileID: 0}
  181. m_LightProbeVolumeOverride: {fileID: 0}
  182. m_ScaleInLightmap: 1
  183. m_ReceiveGI: 1
  184. m_PreserveUVs: 0
  185. m_IgnoreNormalsForChartDetection: 0
  186. m_ImportantGI: 0
  187. m_StitchLightmapSeams: 1
  188. m_SelectedEditorRenderState: 0
  189. m_MinimumChartSize: 4
  190. m_AutoUVMaxDistance: 0.5
  191. m_AutoUVMaxAngle: 89
  192. m_LightmapParameters: {fileID: 0}
  193. m_SortingLayerID: 0
  194. m_SortingLayer: 0
  195. m_SortingOrder: 0
  196. m_Sprite: {fileID: 21300000, guid: 1a1da36a104725048b8d2388fb8d321d, type: 3}
  197. m_Color: {r: 1, g: 1, b: 1, a: 1}
  198. m_FlipX: 0
  199. m_FlipY: 0
  200. m_DrawMode: 0
  201. m_Size: {x: 1.89, y: 1.89}
  202. m_AdaptiveModeThreshold: 0.5
  203. m_SpriteTileMode: 0
  204. m_WasSpriteAssigned: 1
  205. m_MaskInteraction: 0
  206. m_SpriteSortPoint: 0
  207. --- !u!114 &58796836
  208. MonoBehaviour:
  209. m_ObjectHideFlags: 0
  210. m_CorrespondingSourceObject: {fileID: 0}
  211. m_PrefabInstance: {fileID: 0}
  212. m_PrefabAsset: {fileID: 0}
  213. m_GameObject: {fileID: 58796833}
  214. m_Enabled: 1
  215. m_EditorHideFlags: 0
  216. m_Script: {fileID: 11500000, guid: 0fcfa0014d36647088b460fa895c23d1, type: 3}
  217. m_Name:
  218. m_EditorClassIdentifier:
  219. MagnetStrength: 10
  220. Proximity: 6
  221. ProximityVisualization: {fileID: 2142122097}
  222. myTransform: {fileID: 58796834}
  223. --- !u!4 &543086606 stripped
  224. Transform:
  225. m_CorrespondingSourceObject: {fileID: 4910200009443296, guid: f9dee39d229a4bb4087224760ba2d338,
  226. type: 3}
  227. m_PrefabInstance: {fileID: 763496702}
  228. m_PrefabAsset: {fileID: 0}
  229. --- !u!1 &543938433
  230. GameObject:
  231. m_ObjectHideFlags: 0
  232. m_CorrespondingSourceObject: {fileID: 0}
  233. m_PrefabInstance: {fileID: 0}
  234. m_PrefabAsset: {fileID: 0}
  235. serializedVersion: 6
  236. m_Component:
  237. - component: {fileID: 543938435}
  238. - component: {fileID: 543938434}
  239. m_Layer: 0
  240. m_Name: TargetGroup1
  241. m_TagString: Untagged
  242. m_Icon: {fileID: 0}
  243. m_NavMeshLayer: 0
  244. m_StaticEditorFlags: 0
  245. m_IsActive: 1
  246. --- !u!114 &543938434
  247. MonoBehaviour:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 543938433}
  253. m_Enabled: 1
  254. m_EditorHideFlags: 0
  255. m_Script: {fileID: 11500000, guid: e5eb80d8e62d9d145bb50fb783c0f731, type: 3}
  256. m_Name:
  257. m_EditorClassIdentifier:
  258. m_PositionMode: 0
  259. m_RotationMode: 0
  260. m_UpdateMethod: 2
  261. m_Targets:
  262. - target: {fileID: 543086606}
  263. weight: 1
  264. radius: 0
  265. - target: {fileID: 2131658964}
  266. weight: 0
  267. radius: 0
  268. - target: {fileID: 1880460618}
  269. weight: 0
  270. radius: 0
  271. - target: {fileID: 58796834}
  272. weight: 0
  273. radius: 0
  274. --- !u!4 &543938435
  275. Transform:
  276. m_ObjectHideFlags: 0
  277. m_CorrespondingSourceObject: {fileID: 0}
  278. m_PrefabInstance: {fileID: 0}
  279. m_PrefabAsset: {fileID: 0}
  280. m_GameObject: {fileID: 543938433}
  281. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  282. m_LocalPosition: {x: -7.9705625, y: 2.6982431, z: 2}
  283. m_LocalScale: {x: 1, y: 1, z: 1}
  284. m_Children: []
  285. m_Father: {fileID: 0}
  286. m_RootOrder: 6
  287. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  288. --- !u!1 &655042602
  289. GameObject:
  290. m_ObjectHideFlags: 0
  291. m_CorrespondingSourceObject: {fileID: 0}
  292. m_PrefabInstance: {fileID: 0}
  293. m_PrefabAsset: {fileID: 0}
  294. serializedVersion: 6
  295. m_Component:
  296. - component: {fileID: 655042603}
  297. - component: {fileID: 655042604}
  298. m_Layer: 0
  299. m_Name: Proximity
  300. m_TagString: Untagged
  301. m_Icon: {fileID: 0}
  302. m_NavMeshLayer: 0
  303. m_StaticEditorFlags: 0
  304. m_IsActive: 1
  305. --- !u!4 &655042603
  306. Transform:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 655042602}
  312. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  313. m_LocalPosition: {x: 0, y: 0, z: 0}
  314. m_LocalScale: {x: 8, y: 8, z: 1}
  315. m_Children: []
  316. m_Father: {fileID: 1880460618}
  317. m_RootOrder: 0
  318. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  319. --- !u!212 &655042604
  320. SpriteRenderer:
  321. m_ObjectHideFlags: 0
  322. m_CorrespondingSourceObject: {fileID: 0}
  323. m_PrefabInstance: {fileID: 0}
  324. m_PrefabAsset: {fileID: 0}
  325. m_GameObject: {fileID: 655042602}
  326. m_Enabled: 1
  327. m_CastShadows: 0
  328. m_ReceiveShadows: 0
  329. m_DynamicOccludee: 1
  330. m_MotionVectors: 1
  331. m_LightProbeUsage: 1
  332. m_ReflectionProbeUsage: 1
  333. m_RayTracingMode: 0
  334. m_RenderingLayerMask: 1
  335. m_RendererPriority: 0
  336. m_Materials:
  337. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  338. m_StaticBatchInfo:
  339. firstSubMesh: 0
  340. subMeshCount: 0
  341. m_StaticBatchRoot: {fileID: 0}
  342. m_ProbeAnchor: {fileID: 0}
  343. m_LightProbeVolumeOverride: {fileID: 0}
  344. m_ScaleInLightmap: 1
  345. m_ReceiveGI: 1
  346. m_PreserveUVs: 0
  347. m_IgnoreNormalsForChartDetection: 0
  348. m_ImportantGI: 0
  349. m_StitchLightmapSeams: 1
  350. m_SelectedEditorRenderState: 0
  351. m_MinimumChartSize: 4
  352. m_AutoUVMaxDistance: 0.5
  353. m_AutoUVMaxAngle: 89
  354. m_LightmapParameters: {fileID: 0}
  355. m_SortingLayerID: 0
  356. m_SortingLayer: 0
  357. m_SortingOrder: 0
  358. m_Sprite: {fileID: 21300000, guid: a29985f57f2a444dcae5c5e3a1ad420b, type: 3}
  359. m_Color: {r: 0.07843137, g: 1, b: 0.4453238, a: 0.19215687}
  360. m_FlipX: 0
  361. m_FlipY: 0
  362. m_DrawMode: 0
  363. m_Size: {x: 1, y: 1}
  364. m_AdaptiveModeThreshold: 0.5
  365. m_SpriteTileMode: 0
  366. m_WasSpriteAssigned: 1
  367. m_MaskInteraction: 0
  368. m_SpriteSortPoint: 0
  369. --- !u!1001 &689747873
  370. PrefabInstance:
  371. m_ObjectHideFlags: 0
  372. serializedVersion: 2
  373. m_Modification:
  374. m_TransformParent: {fileID: 1710040156}
  375. m_Modifications:
  376. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  377. propertyPath: m_LocalPosition.x
  378. value: 0
  379. objectReference: {fileID: 0}
  380. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  381. propertyPath: m_LocalPosition.y
  382. value: 0
  383. objectReference: {fileID: 0}
  384. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  385. propertyPath: m_LocalPosition.z
  386. value: 0
  387. objectReference: {fileID: 0}
  388. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  389. propertyPath: m_LocalRotation.x
  390. value: -0
  391. objectReference: {fileID: 0}
  392. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  393. propertyPath: m_LocalRotation.y
  394. value: -0
  395. objectReference: {fileID: 0}
  396. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  397. propertyPath: m_LocalRotation.z
  398. value: -0
  399. objectReference: {fileID: 0}
  400. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  401. propertyPath: m_LocalRotation.w
  402. value: 1
  403. objectReference: {fileID: 0}
  404. - target: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  405. propertyPath: m_RootOrder
  406. value: 0
  407. objectReference: {fileID: 0}
  408. m_RemovedComponents: []
  409. m_SourcePrefab: {fileID: 100100000, guid: 50d4e9899bac3164ea7e01493f0b5124, type: 3}
  410. --- !u!1001 &763496702
  411. PrefabInstance:
  412. m_ObjectHideFlags: 0
  413. serializedVersion: 2
  414. m_Modification:
  415. m_TransformParent: {fileID: 0}
  416. m_Modifications:
  417. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  418. propertyPath: m_LocalPosition.x
  419. value: -8
  420. objectReference: {fileID: 0}
  421. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  422. propertyPath: m_LocalPosition.y
  423. value: 1.1
  424. objectReference: {fileID: 0}
  425. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  426. propertyPath: m_LocalPosition.z
  427. value: 2
  428. objectReference: {fileID: 0}
  429. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  430. propertyPath: m_LocalRotation.x
  431. value: 0
  432. objectReference: {fileID: 0}
  433. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  434. propertyPath: m_LocalRotation.y
  435. value: 0.7071068
  436. objectReference: {fileID: 0}
  437. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  438. propertyPath: m_LocalRotation.z
  439. value: 0
  440. objectReference: {fileID: 0}
  441. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  442. propertyPath: m_LocalRotation.w
  443. value: 0.7071068
  444. objectReference: {fileID: 0}
  445. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  446. propertyPath: m_RootOrder
  447. value: 5
  448. objectReference: {fileID: 0}
  449. - target: {fileID: 4921245023048312, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  450. propertyPath: m_LocalEulerAnglesHint.y
  451. value: 90
  452. objectReference: {fileID: 0}
  453. - target: {fileID: 54563485177506292, guid: f9dee39d229a4bb4087224760ba2d338,
  454. type: 3}
  455. propertyPath: m_Constraints
  456. value: 120
  457. objectReference: {fileID: 0}
  458. - target: {fileID: 114640801015031044, guid: f9dee39d229a4bb4087224760ba2d338,
  459. type: 3}
  460. propertyPath: keepDirection
  461. value: 0
  462. objectReference: {fileID: 0}
  463. - target: {fileID: 136696895249700382, guid: f9dee39d229a4bb4087224760ba2d338,
  464. type: 3}
  465. propertyPath: m_Enabled
  466. value: 1
  467. objectReference: {fileID: 0}
  468. m_RemovedComponents:
  469. - {fileID: 114640801015031044, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  470. m_SourcePrefab: {fileID: 100100000, guid: f9dee39d229a4bb4087224760ba2d338, type: 3}
  471. --- !u!1 &1012204950
  472. GameObject:
  473. m_ObjectHideFlags: 0
  474. m_CorrespondingSourceObject: {fileID: 0}
  475. m_PrefabInstance: {fileID: 0}
  476. m_PrefabAsset: {fileID: 0}
  477. serializedVersion: 6
  478. m_Component:
  479. - component: {fileID: 1012204956}
  480. - component: {fileID: 1012204955}
  481. - component: {fileID: 1012204954}
  482. - component: {fileID: 1012204953}
  483. - component: {fileID: 1012204952}
  484. - component: {fileID: 1012204951}
  485. m_Layer: 0
  486. m_Name: MainCamera
  487. m_TagString: MainCamera
  488. m_Icon: {fileID: 0}
  489. m_NavMeshLayer: 0
  490. m_StaticEditorFlags: 0
  491. m_IsActive: 1
  492. --- !u!114 &1012204951
  493. MonoBehaviour:
  494. m_ObjectHideFlags: 0
  495. m_CorrespondingSourceObject: {fileID: 0}
  496. m_PrefabInstance: {fileID: 0}
  497. m_PrefabAsset: {fileID: 0}
  498. m_GameObject: {fileID: 1012204950}
  499. m_Enabled: 1
  500. m_EditorHideFlags: 0
  501. m_Script: {fileID: 11500000, guid: 803b00b1c55094e499a99684ddbd9b57, type: 3}
  502. m_Name:
  503. m_EditorClassIdentifier:
  504. m_Title: 2D Confiner
  505. m_Description: 'Use the arrow keys to move the character, and the spacebar to jump.
  506. This
  507. example illustrates the technique of using a TargetGroup to dynamically frame
  508. the main character and also a number of objects, here called CameraMagnets.
  509. The CameraMagnets object has a script that sets dynamically each magnet''s weight
  510. in the target group based on the proximity of the player.'
  511. --- !u!114 &1012204952
  512. MonoBehaviour:
  513. m_ObjectHideFlags: 0
  514. m_CorrespondingSourceObject: {fileID: 0}
  515. m_PrefabInstance: {fileID: 0}
  516. m_PrefabAsset: {fileID: 0}
  517. m_GameObject: {fileID: 1012204950}
  518. m_Enabled: 1
  519. m_EditorHideFlags: 0
  520. m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
  521. m_Name:
  522. m_EditorClassIdentifier:
  523. m_ShowDebugText: 1
  524. m_ShowCameraFrustum: 1
  525. m_IgnoreTimeScale: 0
  526. m_WorldUpOverride: {fileID: 0}
  527. m_UpdateMethod: 2
  528. m_BlendUpdateMethod: 1
  529. m_DefaultBlend:
  530. m_Style: 1
  531. m_Time: 1
  532. m_CustomCurve:
  533. serializedVersion: 2
  534. m_Curve: []
  535. m_PreInfinity: 2
  536. m_PostInfinity: 2
  537. m_RotationOrder: 4
  538. m_CustomBlends: {fileID: 0}
  539. m_CameraCutEvent:
  540. m_PersistentCalls:
  541. m_Calls: []
  542. m_CameraActivatedEvent:
  543. m_PersistentCalls:
  544. m_Calls: []
  545. --- !u!81 &1012204953
  546. AudioListener:
  547. m_ObjectHideFlags: 0
  548. m_CorrespondingSourceObject: {fileID: 0}
  549. m_PrefabInstance: {fileID: 0}
  550. m_PrefabAsset: {fileID: 0}
  551. m_GameObject: {fileID: 1012204950}
  552. m_Enabled: 1
  553. --- !u!124 &1012204954
  554. Behaviour:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. m_GameObject: {fileID: 1012204950}
  560. m_Enabled: 1
  561. --- !u!20 &1012204955
  562. Camera:
  563. m_ObjectHideFlags: 0
  564. m_CorrespondingSourceObject: {fileID: 0}
  565. m_PrefabInstance: {fileID: 0}
  566. m_PrefabAsset: {fileID: 0}
  567. m_GameObject: {fileID: 1012204950}
  568. m_Enabled: 1
  569. serializedVersion: 2
  570. m_ClearFlags: 2
  571. m_BackGroundColor: {r: 0.3897059, g: 0.3897059, b: 0.3897059, a: 0}
  572. m_projectionMatrixMode: 1
  573. m_GateFitMode: 2
  574. m_FOVAxisMode: 0
  575. m_SensorSize: {x: 36, y: 24}
  576. m_LensShift: {x: 0, y: 0}
  577. m_FocalLength: 50
  578. m_NormalizedViewPortRect:
  579. serializedVersion: 2
  580. x: 0
  581. y: 0
  582. width: 1
  583. height: 1
  584. near clip plane: 0.1
  585. far clip plane: 5000
  586. field of view: 40
  587. orthographic: 1
  588. orthographic size: 3.5
  589. m_Depth: 0
  590. m_CullingMask:
  591. serializedVersion: 2
  592. m_Bits: 4294967295
  593. m_RenderingPath: -1
  594. m_TargetTexture: {fileID: 0}
  595. m_TargetDisplay: 0
  596. m_TargetEye: 3
  597. m_HDR: 1
  598. m_AllowMSAA: 1
  599. m_AllowDynamicResolution: 0
  600. m_ForceIntoRT: 0
  601. m_OcclusionCulling: 1
  602. m_StereoConvergence: 10
  603. m_StereoSeparation: 0.022
  604. --- !u!4 &1012204956
  605. Transform:
  606. m_ObjectHideFlags: 0
  607. m_CorrespondingSourceObject: {fileID: 0}
  608. m_PrefabInstance: {fileID: 0}
  609. m_PrefabAsset: {fileID: 0}
  610. m_GameObject: {fileID: 1012204950}
  611. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  612. m_LocalPosition: {x: -6.8727345, y: 3.5407085, z: -8}
  613. m_LocalScale: {x: 1, y: 1, z: 1}
  614. m_Children: []
  615. m_Father: {fileID: 0}
  616. m_RootOrder: 1
  617. m_LocalEulerAnglesHint: {x: 90, y: -0.628, z: 0}
  618. --- !u!4 &1105374725 stripped
  619. Transform:
  620. m_CorrespondingSourceObject: {fileID: 4244120949986480, guid: 50d4e9899bac3164ea7e01493f0b5124,
  621. type: 3}
  622. m_PrefabInstance: {fileID: 689747873}
  623. m_PrefabAsset: {fileID: 0}
  624. --- !u!1 &1342165734
  625. GameObject:
  626. m_ObjectHideFlags: 0
  627. m_CorrespondingSourceObject: {fileID: 0}
  628. m_PrefabInstance: {fileID: 0}
  629. m_PrefabAsset: {fileID: 0}
  630. serializedVersion: 6
  631. m_Component:
  632. - component: {fileID: 1342165736}
  633. - component: {fileID: 1342165735}
  634. m_Layer: 0
  635. m_Name: Directional Light (1)
  636. m_TagString: Untagged
  637. m_Icon: {fileID: 0}
  638. m_NavMeshLayer: 0
  639. m_StaticEditorFlags: 0
  640. m_IsActive: 1
  641. --- !u!108 &1342165735
  642. Light:
  643. m_ObjectHideFlags: 0
  644. m_CorrespondingSourceObject: {fileID: 0}
  645. m_PrefabInstance: {fileID: 0}
  646. m_PrefabAsset: {fileID: 0}
  647. m_GameObject: {fileID: 1342165734}
  648. m_Enabled: 1
  649. serializedVersion: 10
  650. m_Type: 1
  651. m_Shape: 0
  652. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  653. m_Intensity: 1
  654. m_Range: 10
  655. m_SpotAngle: 30
  656. m_InnerSpotAngle: 21.802082
  657. m_CookieSize: 10
  658. m_Shadows:
  659. m_Type: 0
  660. m_Resolution: -1
  661. m_CustomResolution: -1
  662. m_Strength: 1
  663. m_Bias: 0.05
  664. m_NormalBias: 0.4
  665. m_NearPlane: 0.2
  666. m_CullingMatrixOverride:
  667. e00: 1
  668. e01: 0
  669. e02: 0
  670. e03: 0
  671. e10: 0
  672. e11: 1
  673. e12: 0
  674. e13: 0
  675. e20: 0
  676. e21: 0
  677. e22: 1
  678. e23: 0
  679. e30: 0
  680. e31: 0
  681. e32: 0
  682. e33: 1
  683. m_UseCullingMatrixOverride: 0
  684. m_Cookie: {fileID: 0}
  685. m_DrawHalo: 0
  686. m_Flare: {fileID: 0}
  687. m_RenderMode: 0
  688. m_CullingMask:
  689. serializedVersion: 2
  690. m_Bits: 4294967295
  691. m_RenderingLayerMask: 1
  692. m_Lightmapping: 4
  693. m_LightShadowCasterMode: 0
  694. m_AreaSize: {x: 1, y: 1}
  695. m_BounceIntensity: 1
  696. m_ColorTemperature: 6570
  697. m_UseColorTemperature: 0
  698. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  699. m_UseBoundingSphereOverride: 0
  700. m_ShadowRadius: 0
  701. m_ShadowAngle: 0
  702. --- !u!4 &1342165736
  703. Transform:
  704. m_ObjectHideFlags: 0
  705. m_CorrespondingSourceObject: {fileID: 0}
  706. m_PrefabInstance: {fileID: 0}
  707. m_PrefabAsset: {fileID: 0}
  708. m_GameObject: {fileID: 1342165734}
  709. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  710. m_LocalPosition: {x: 3.3263245, y: 3, z: 0}
  711. m_LocalScale: {x: 1, y: 1, z: 1}
  712. m_Children: []
  713. m_Father: {fileID: 0}
  714. m_RootOrder: 4
  715. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  716. --- !u!1 &1491548575
  717. GameObject:
  718. m_ObjectHideFlags: 0
  719. m_CorrespondingSourceObject: {fileID: 0}
  720. m_PrefabInstance: {fileID: 0}
  721. m_PrefabAsset: {fileID: 0}
  722. serializedVersion: 6
  723. m_Component:
  724. - component: {fileID: 1491548577}
  725. - component: {fileID: 1491548576}
  726. - component: {fileID: 1491548578}
  727. m_Layer: 0
  728. m_Name: CM vcam2D
  729. m_TagString: Untagged
  730. m_Icon: {fileID: 0}
  731. m_NavMeshLayer: 0
  732. m_StaticEditorFlags: 0
  733. m_IsActive: 1
  734. --- !u!114 &1491548576
  735. MonoBehaviour:
  736. m_ObjectHideFlags: 0
  737. m_CorrespondingSourceObject: {fileID: 0}
  738. m_PrefabInstance: {fileID: 0}
  739. m_PrefabAsset: {fileID: 0}
  740. m_GameObject: {fileID: 1491548575}
  741. m_Enabled: 1
  742. m_EditorHideFlags: 0
  743. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  744. m_Name:
  745. m_EditorClassIdentifier:
  746. m_ExcludedPropertiesInInspector:
  747. - m_Script
  748. m_LockStageInInspector:
  749. m_StreamingVersion: 20170927
  750. m_Priority: 10
  751. m_StandbyUpdate: 2
  752. m_LookAt: {fileID: 0}
  753. m_Follow: {fileID: 543938435}
  754. m_Lens:
  755. FieldOfView: 40
  756. OrthographicSize: 3.19
  757. NearClipPlane: 0.1
  758. FarClipPlane: 5000
  759. Dutch: 0
  760. LensShift: {x: 0, y: 0}
  761. m_Transitions:
  762. m_BlendHint: 0
  763. m_InheritPosition: 0
  764. m_OnCameraLive:
  765. m_PersistentCalls:
  766. m_Calls: []
  767. m_LegacyBlendHint: 0
  768. m_ComponentOwner: {fileID: 1693095990}
  769. --- !u!4 &1491548577
  770. Transform:
  771. m_ObjectHideFlags: 0
  772. m_CorrespondingSourceObject: {fileID: 0}
  773. m_PrefabInstance: {fileID: 0}
  774. m_PrefabAsset: {fileID: 0}
  775. m_GameObject: {fileID: 1491548575}
  776. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  777. m_LocalPosition: {x: -7.969974, y: 3.0172431, z: -8}
  778. m_LocalScale: {x: 1, y: 1, z: 1}
  779. m_Children:
  780. - {fileID: 1693095990}
  781. m_Father: {fileID: 0}
  782. m_RootOrder: 3
  783. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  784. --- !u!114 &1491548578
  785. MonoBehaviour:
  786. m_ObjectHideFlags: 0
  787. m_CorrespondingSourceObject: {fileID: 0}
  788. m_PrefabInstance: {fileID: 0}
  789. m_PrefabAsset: {fileID: 0}
  790. m_GameObject: {fileID: 1491548575}
  791. m_Enabled: 1
  792. m_EditorHideFlags: 0
  793. m_Script: {fileID: 11500000, guid: a2fba25a5cd15594e8f050a11e386c80, type: 3}
  794. m_Name:
  795. m_EditorClassIdentifier:
  796. m_ConfineMode: 0
  797. m_BoundingVolume: {fileID: 0}
  798. m_BoundingShape2D: {fileID: 1718004009}
  799. m_ConfineScreenEdges: 1
  800. m_Damping: 0
  801. --- !u!1 &1631033551 stripped
  802. GameObject:
  803. m_CorrespondingSourceObject: {fileID: 1967615714690980, guid: f9dee39d229a4bb4087224760ba2d338,
  804. type: 3}
  805. m_PrefabInstance: {fileID: 763496702}
  806. m_PrefabAsset: {fileID: 0}
  807. --- !u!114 &1631033553
  808. MonoBehaviour:
  809. m_ObjectHideFlags: 0
  810. m_CorrespondingSourceObject: {fileID: 0}
  811. m_PrefabInstance: {fileID: 0}
  812. m_PrefabAsset: {fileID: 0}
  813. m_GameObject: {fileID: 1631033551}
  814. m_Enabled: 1
  815. m_EditorHideFlags: 0
  816. m_Script: {fileID: 11500000, guid: 36562141f3e01c7499f91e66f806814c, type: 3}
  817. m_Name:
  818. m_EditorClassIdentifier:
  819. objectToCheck: {fileID: 0}
  820. distanceToObject: 15
  821. initialActiveCam: {fileID: 1491548576}
  822. switchCameraTo: {fileID: 0}
  823. --- !u!114 &1631033554
  824. MonoBehaviour:
  825. m_ObjectHideFlags: 0
  826. m_CorrespondingSourceObject: {fileID: 0}
  827. m_PrefabInstance: {fileID: 0}
  828. m_PrefabAsset: {fileID: 0}
  829. m_GameObject: {fileID: 1631033551}
  830. m_Enabled: 1
  831. m_EditorHideFlags: 0
  832. m_Script: {fileID: 11500000, guid: 44f5d1b3342d4e34593e4f948d951750, type: 3}
  833. m_Name:
  834. m_EditorClassIdentifier:
  835. sprintJoystick: 332
  836. jumpJoystick: 330
  837. sprintKeyboard: 304
  838. jumpKeyboard: 32
  839. jumpVelocity: 7
  840. groundTolerance: 0.2
  841. checkGroundForJump: 1
  842. --- !u!1 &1650676884
  843. GameObject:
  844. m_ObjectHideFlags: 0
  845. m_CorrespondingSourceObject: {fileID: 0}
  846. m_PrefabInstance: {fileID: 0}
  847. m_PrefabAsset: {fileID: 0}
  848. serializedVersion: 6
  849. m_Component:
  850. - component: {fileID: 1650676885}
  851. - component: {fileID: 1650676886}
  852. m_Layer: 0
  853. m_Name: Proximity
  854. m_TagString: Untagged
  855. m_Icon: {fileID: 0}
  856. m_NavMeshLayer: 0
  857. m_StaticEditorFlags: 0
  858. m_IsActive: 1
  859. --- !u!4 &1650676885
  860. Transform:
  861. m_ObjectHideFlags: 0
  862. m_CorrespondingSourceObject: {fileID: 0}
  863. m_PrefabInstance: {fileID: 0}
  864. m_PrefabAsset: {fileID: 0}
  865. m_GameObject: {fileID: 1650676884}
  866. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  867. m_LocalPosition: {x: 0, y: 0, z: 0}
  868. m_LocalScale: {x: 14, y: 14, z: 1}
  869. m_Children: []
  870. m_Father: {fileID: 2131658964}
  871. m_RootOrder: 0
  872. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  873. --- !u!212 &1650676886
  874. SpriteRenderer:
  875. m_ObjectHideFlags: 0
  876. m_CorrespondingSourceObject: {fileID: 0}
  877. m_PrefabInstance: {fileID: 0}
  878. m_PrefabAsset: {fileID: 0}
  879. m_GameObject: {fileID: 1650676884}
  880. m_Enabled: 1
  881. m_CastShadows: 0
  882. m_ReceiveShadows: 0
  883. m_DynamicOccludee: 1
  884. m_MotionVectors: 1
  885. m_LightProbeUsage: 1
  886. m_ReflectionProbeUsage: 1
  887. m_RayTracingMode: 0
  888. m_RenderingLayerMask: 1
  889. m_RendererPriority: 0
  890. m_Materials:
  891. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  892. m_StaticBatchInfo:
  893. firstSubMesh: 0
  894. subMeshCount: 0
  895. m_StaticBatchRoot: {fileID: 0}
  896. m_ProbeAnchor: {fileID: 0}
  897. m_LightProbeVolumeOverride: {fileID: 0}
  898. m_ScaleInLightmap: 1
  899. m_ReceiveGI: 1
  900. m_PreserveUVs: 0
  901. m_IgnoreNormalsForChartDetection: 0
  902. m_ImportantGI: 0
  903. m_StitchLightmapSeams: 1
  904. m_SelectedEditorRenderState: 0
  905. m_MinimumChartSize: 4
  906. m_AutoUVMaxDistance: 0.5
  907. m_AutoUVMaxAngle: 89
  908. m_LightmapParameters: {fileID: 0}
  909. m_SortingLayerID: 0
  910. m_SortingLayer: 0
  911. m_SortingOrder: 0
  912. m_Sprite: {fileID: 21300000, guid: a29985f57f2a444dcae5c5e3a1ad420b, type: 3}
  913. m_Color: {r: 0.9283185, g: 1, b: 0.07843137, a: 0.19215687}
  914. m_FlipX: 0
  915. m_FlipY: 0
  916. m_DrawMode: 0
  917. m_Size: {x: 1, y: 1}
  918. m_AdaptiveModeThreshold: 0.5
  919. m_SpriteTileMode: 0
  920. m_WasSpriteAssigned: 1
  921. m_MaskInteraction: 0
  922. m_SpriteSortPoint: 0
  923. --- !u!1 &1682113976
  924. GameObject:
  925. m_ObjectHideFlags: 0
  926. m_CorrespondingSourceObject: {fileID: 0}
  927. m_PrefabInstance: {fileID: 0}
  928. m_PrefabAsset: {fileID: 0}
  929. serializedVersion: 6
  930. m_Component:
  931. - component: {fileID: 1682113978}
  932. - component: {fileID: 1682113977}
  933. m_Layer: 0
  934. m_Name: CameraMagnets
  935. m_TagString: Untagged
  936. m_Icon: {fileID: 0}
  937. m_NavMeshLayer: 0
  938. m_StaticEditorFlags: 0
  939. m_IsActive: 1
  940. --- !u!114 &1682113977
  941. MonoBehaviour:
  942. m_ObjectHideFlags: 0
  943. m_CorrespondingSourceObject: {fileID: 0}
  944. m_PrefabInstance: {fileID: 0}
  945. m_PrefabAsset: {fileID: 0}
  946. m_GameObject: {fileID: 1682113976}
  947. m_Enabled: 1
  948. m_EditorHideFlags: 0
  949. m_Script: {fileID: 11500000, guid: ace3da63156d542cfaa364312c5f2cb1, type: 3}
  950. m_Name:
  951. m_EditorClassIdentifier:
  952. targetGroup: {fileID: 543938434}
  953. --- !u!4 &1682113978
  954. Transform:
  955. m_ObjectHideFlags: 0
  956. m_CorrespondingSourceObject: {fileID: 0}
  957. m_PrefabInstance: {fileID: 0}
  958. m_PrefabAsset: {fileID: 0}
  959. m_GameObject: {fileID: 1682113976}
  960. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  961. m_LocalPosition: {x: 0, y: 0, z: 0}
  962. m_LocalScale: {x: 1, y: 1, z: 1}
  963. m_Children:
  964. - {fileID: 2131658964}
  965. - {fileID: 1880460618}
  966. - {fileID: 58796834}
  967. m_Father: {fileID: 0}
  968. m_RootOrder: 7
  969. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  970. --- !u!1 &1693095989
  971. GameObject:
  972. m_ObjectHideFlags: 3
  973. m_CorrespondingSourceObject: {fileID: 0}
  974. m_PrefabInstance: {fileID: 0}
  975. m_PrefabAsset: {fileID: 0}
  976. serializedVersion: 6
  977. m_Component:
  978. - component: {fileID: 1693095990}
  979. - component: {fileID: 1693095992}
  980. - component: {fileID: 1693095991}
  981. m_Layer: 0
  982. m_Name: cm
  983. m_TagString: Untagged
  984. m_Icon: {fileID: 0}
  985. m_NavMeshLayer: 0
  986. m_StaticEditorFlags: 0
  987. m_IsActive: 1
  988. --- !u!4 &1693095990
  989. Transform:
  990. m_ObjectHideFlags: 3
  991. m_CorrespondingSourceObject: {fileID: 0}
  992. m_PrefabInstance: {fileID: 0}
  993. m_PrefabAsset: {fileID: 0}
  994. m_GameObject: {fileID: 1693095989}
  995. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  996. m_LocalPosition: {x: 0, y: 0, z: 0}
  997. m_LocalScale: {x: 1, y: 1, z: 1}
  998. m_Children: []
  999. m_Father: {fileID: 1491548577}
  1000. m_RootOrder: 0
  1001. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1002. --- !u!114 &1693095991
  1003. MonoBehaviour:
  1004. m_ObjectHideFlags: 3
  1005. m_CorrespondingSourceObject: {fileID: 0}
  1006. m_PrefabInstance: {fileID: 0}
  1007. m_PrefabAsset: {fileID: 0}
  1008. m_GameObject: {fileID: 1693095989}
  1009. m_Enabled: 1
  1010. m_EditorHideFlags: 0
  1011. m_Script: {fileID: 11500000, guid: 6ad980451443d70438faac0bc6c235a0, type: 3}
  1012. m_Name:
  1013. m_EditorClassIdentifier:
  1014. m_LookaheadTime: 0
  1015. m_LookaheadSmoothing: 19
  1016. m_LookaheadIgnoreY: 0
  1017. m_LookaheadResetWhenStill: 0
  1018. m_XDamping: 1
  1019. m_YDamping: 2
  1020. m_ZDamping: 1
  1021. m_TargetMovementOnly: 0
  1022. m_ScreenX: 0.4999204
  1023. m_ScreenY: 0.55
  1024. m_CameraDistance: 10
  1025. m_DeadZoneWidth: 0
  1026. m_DeadZoneHeight: 0
  1027. m_DeadZoneDepth: 0
  1028. m_UnlimitedSoftZone: 0
  1029. m_SoftZoneWidth: 0.7966997
  1030. m_SoftZoneHeight: 0.77
  1031. m_BiasX: 0
  1032. m_BiasY: -0.00000007740863
  1033. m_CenterOnActivate: 1
  1034. m_GroupFramingMode: 2
  1035. m_AdjustmentMode: 2
  1036. m_GroupFramingSize: 1
  1037. m_MaxDollyIn: 5000
  1038. m_MaxDollyOut: 5000
  1039. m_MinimumDistance: 1
  1040. m_MaximumDistance: 5000
  1041. m_MinimumFOV: 3
  1042. m_MaximumFOV: 60
  1043. m_MinimumOrthoSize: 3.5
  1044. m_MaximumOrthoSize: 4.955
  1045. --- !u!114 &1693095992
  1046. MonoBehaviour:
  1047. m_ObjectHideFlags: 3
  1048. m_CorrespondingSourceObject: {fileID: 0}
  1049. m_PrefabInstance: {fileID: 0}
  1050. m_PrefabAsset: {fileID: 0}
  1051. m_GameObject: {fileID: 1693095989}
  1052. m_Enabled: 1
  1053. m_EditorHideFlags: 0
  1054. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  1055. m_Name:
  1056. m_EditorClassIdentifier:
  1057. --- !u!1 &1710040155
  1058. GameObject:
  1059. m_ObjectHideFlags: 0
  1060. m_CorrespondingSourceObject: {fileID: 0}
  1061. m_PrefabInstance: {fileID: 0}
  1062. m_PrefabAsset: {fileID: 0}
  1063. serializedVersion: 6
  1064. m_Component:
  1065. - component: {fileID: 1710040156}
  1066. m_Layer: 0
  1067. m_Name: Environment
  1068. m_TagString: Untagged
  1069. m_Icon: {fileID: 0}
  1070. m_NavMeshLayer: 0
  1071. m_StaticEditorFlags: 0
  1072. m_IsActive: 1
  1073. --- !u!4 &1710040156
  1074. Transform:
  1075. m_ObjectHideFlags: 0
  1076. m_CorrespondingSourceObject: {fileID: 0}
  1077. m_PrefabInstance: {fileID: 0}
  1078. m_PrefabAsset: {fileID: 0}
  1079. m_GameObject: {fileID: 1710040155}
  1080. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1081. m_LocalPosition: {x: 0, y: 0, z: 0}
  1082. m_LocalScale: {x: 1, y: 1, z: 1}
  1083. m_Children:
  1084. - {fileID: 1105374725}
  1085. m_Father: {fileID: 0}
  1086. m_RootOrder: 2
  1087. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1088. --- !u!1 &1718004008
  1089. GameObject:
  1090. m_ObjectHideFlags: 0
  1091. m_CorrespondingSourceObject: {fileID: 0}
  1092. m_PrefabInstance: {fileID: 0}
  1093. m_PrefabAsset: {fileID: 0}
  1094. serializedVersion: 6
  1095. m_Component:
  1096. - component: {fileID: 1718004010}
  1097. - component: {fileID: 1718004009}
  1098. m_Layer: 0
  1099. m_Name: CamCollider
  1100. m_TagString: Untagged
  1101. m_Icon: {fileID: 0}
  1102. m_NavMeshLayer: 0
  1103. m_StaticEditorFlags: 0
  1104. m_IsActive: 1
  1105. --- !u!60 &1718004009
  1106. PolygonCollider2D:
  1107. m_ObjectHideFlags: 0
  1108. m_CorrespondingSourceObject: {fileID: 0}
  1109. m_PrefabInstance: {fileID: 0}
  1110. m_PrefabAsset: {fileID: 0}
  1111. m_GameObject: {fileID: 1718004008}
  1112. m_Enabled: 1
  1113. m_Density: 1
  1114. m_Material: {fileID: 0}
  1115. m_IsTrigger: 0
  1116. m_UsedByEffector: 0
  1117. m_UsedByComposite: 0
  1118. m_Offset: {x: 0, y: 0}
  1119. m_SpriteTilingProperty:
  1120. border: {x: 0, y: 0, z: 0, w: 0}
  1121. pivot: {x: 0, y: 0}
  1122. oldSize: {x: 0, y: 0}
  1123. newSize: {x: 0, y: 0}
  1124. adaptiveTilingThreshold: 0
  1125. drawMode: 0
  1126. adaptiveTiling: 0
  1127. m_AutoTiling: 0
  1128. m_Points:
  1129. m_Paths:
  1130. - - {x: 14.299488, y: -9.175264}
  1131. - {x: -16.569834, y: -9.188839}
  1132. - {x: -16.602512, y: -19.08997}
  1133. - {x: 14.296436, y: -19.127941}
  1134. --- !u!4 &1718004010
  1135. Transform:
  1136. m_ObjectHideFlags: 0
  1137. m_CorrespondingSourceObject: {fileID: 0}
  1138. m_PrefabInstance: {fileID: 0}
  1139. m_PrefabAsset: {fileID: 0}
  1140. m_GameObject: {fileID: 1718004008}
  1141. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1142. m_LocalPosition: {x: 5.650543, y: 19.130754, z: -0.22432709}
  1143. m_LocalScale: {x: 1, y: 1, z: 1}
  1144. m_Children: []
  1145. m_Father: {fileID: 0}
  1146. m_RootOrder: 0
  1147. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1148. --- !u!1 &1880460617
  1149. GameObject:
  1150. m_ObjectHideFlags: 0
  1151. m_CorrespondingSourceObject: {fileID: 0}
  1152. m_PrefabInstance: {fileID: 0}
  1153. m_PrefabAsset: {fileID: 0}
  1154. serializedVersion: 6
  1155. m_Component:
  1156. - component: {fileID: 1880460618}
  1157. - component: {fileID: 1880460620}
  1158. - component: {fileID: 1880460619}
  1159. m_Layer: 0
  1160. m_Name: CameraMagnet (1)
  1161. m_TagString: Untagged
  1162. m_Icon: {fileID: 0}
  1163. m_NavMeshLayer: 0
  1164. m_StaticEditorFlags: 0
  1165. m_IsActive: 1
  1166. --- !u!4 &1880460618
  1167. Transform:
  1168. m_ObjectHideFlags: 0
  1169. m_CorrespondingSourceObject: {fileID: 0}
  1170. m_PrefabInstance: {fileID: 0}
  1171. m_PrefabAsset: {fileID: 0}
  1172. m_GameObject: {fileID: 1880460617}
  1173. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1174. m_LocalPosition: {x: 4.1, y: 3, z: 2}
  1175. m_LocalScale: {x: 1, y: 1, z: 1}
  1176. m_Children:
  1177. - {fileID: 655042603}
  1178. m_Father: {fileID: 1682113978}
  1179. m_RootOrder: 1
  1180. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1181. --- !u!212 &1880460619
  1182. SpriteRenderer:
  1183. m_ObjectHideFlags: 0
  1184. m_CorrespondingSourceObject: {fileID: 0}
  1185. m_PrefabInstance: {fileID: 0}
  1186. m_PrefabAsset: {fileID: 0}
  1187. m_GameObject: {fileID: 1880460617}
  1188. m_Enabled: 1
  1189. m_CastShadows: 0
  1190. m_ReceiveShadows: 0
  1191. m_DynamicOccludee: 1
  1192. m_MotionVectors: 1
  1193. m_LightProbeUsage: 1
  1194. m_ReflectionProbeUsage: 1
  1195. m_RayTracingMode: 0
  1196. m_RenderingLayerMask: 1
  1197. m_RendererPriority: 0
  1198. m_Materials:
  1199. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1200. m_StaticBatchInfo:
  1201. firstSubMesh: 0
  1202. subMeshCount: 0
  1203. m_StaticBatchRoot: {fileID: 0}
  1204. m_ProbeAnchor: {fileID: 0}
  1205. m_LightProbeVolumeOverride: {fileID: 0}
  1206. m_ScaleInLightmap: 1
  1207. m_ReceiveGI: 1
  1208. m_PreserveUVs: 0
  1209. m_IgnoreNormalsForChartDetection: 0
  1210. m_ImportantGI: 0
  1211. m_StitchLightmapSeams: 1
  1212. m_SelectedEditorRenderState: 0
  1213. m_MinimumChartSize: 4
  1214. m_AutoUVMaxDistance: 0.5
  1215. m_AutoUVMaxAngle: 89
  1216. m_LightmapParameters: {fileID: 0}
  1217. m_SortingLayerID: 0
  1218. m_SortingLayer: 0
  1219. m_SortingOrder: 0
  1220. m_Sprite: {fileID: 21300000, guid: 1a1da36a104725048b8d2388fb8d321d, type: 3}
  1221. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1222. m_FlipX: 0
  1223. m_FlipY: 0
  1224. m_DrawMode: 0
  1225. m_Size: {x: 1.89, y: 1.89}
  1226. m_AdaptiveModeThreshold: 0.5
  1227. m_SpriteTileMode: 0
  1228. m_WasSpriteAssigned: 1
  1229. m_MaskInteraction: 0
  1230. m_SpriteSortPoint: 0
  1231. --- !u!114 &1880460620
  1232. MonoBehaviour:
  1233. m_ObjectHideFlags: 0
  1234. m_CorrespondingSourceObject: {fileID: 0}
  1235. m_PrefabInstance: {fileID: 0}
  1236. m_PrefabAsset: {fileID: 0}
  1237. m_GameObject: {fileID: 1880460617}
  1238. m_Enabled: 1
  1239. m_EditorHideFlags: 0
  1240. m_Script: {fileID: 11500000, guid: 0fcfa0014d36647088b460fa895c23d1, type: 3}
  1241. m_Name:
  1242. m_EditorClassIdentifier:
  1243. MagnetStrength: 30
  1244. Proximity: 4
  1245. ProximityVisualization: {fileID: 655042603}
  1246. myTransform: {fileID: 1880460618}
  1247. --- !u!1 &2131658963
  1248. GameObject:
  1249. m_ObjectHideFlags: 0
  1250. m_CorrespondingSourceObject: {fileID: 0}
  1251. m_PrefabInstance: {fileID: 0}
  1252. m_PrefabAsset: {fileID: 0}
  1253. serializedVersion: 6
  1254. m_Component:
  1255. - component: {fileID: 2131658964}
  1256. - component: {fileID: 2131658966}
  1257. - component: {fileID: 2131658965}
  1258. m_Layer: 0
  1259. m_Name: CameraMagnet
  1260. m_TagString: Untagged
  1261. m_Icon: {fileID: 0}
  1262. m_NavMeshLayer: 0
  1263. m_StaticEditorFlags: 0
  1264. m_IsActive: 1
  1265. --- !u!4 &2131658964
  1266. Transform:
  1267. m_ObjectHideFlags: 0
  1268. m_CorrespondingSourceObject: {fileID: 0}
  1269. m_PrefabInstance: {fileID: 0}
  1270. m_PrefabAsset: {fileID: 0}
  1271. m_GameObject: {fileID: 2131658963}
  1272. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1273. m_LocalPosition: {x: -1, y: 6, z: 2}
  1274. m_LocalScale: {x: 1, y: 1, z: 1}
  1275. m_Children:
  1276. - {fileID: 1650676885}
  1277. m_Father: {fileID: 1682113978}
  1278. m_RootOrder: 0
  1279. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1280. --- !u!212 &2131658965
  1281. SpriteRenderer:
  1282. m_ObjectHideFlags: 0
  1283. m_CorrespondingSourceObject: {fileID: 0}
  1284. m_PrefabInstance: {fileID: 0}
  1285. m_PrefabAsset: {fileID: 0}
  1286. m_GameObject: {fileID: 2131658963}
  1287. m_Enabled: 1
  1288. m_CastShadows: 0
  1289. m_ReceiveShadows: 0
  1290. m_DynamicOccludee: 1
  1291. m_MotionVectors: 1
  1292. m_LightProbeUsage: 1
  1293. m_ReflectionProbeUsage: 1
  1294. m_RayTracingMode: 0
  1295. m_RenderingLayerMask: 1
  1296. m_RendererPriority: 0
  1297. m_Materials:
  1298. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1299. m_StaticBatchInfo:
  1300. firstSubMesh: 0
  1301. subMeshCount: 0
  1302. m_StaticBatchRoot: {fileID: 0}
  1303. m_ProbeAnchor: {fileID: 0}
  1304. m_LightProbeVolumeOverride: {fileID: 0}
  1305. m_ScaleInLightmap: 1
  1306. m_ReceiveGI: 1
  1307. m_PreserveUVs: 0
  1308. m_IgnoreNormalsForChartDetection: 0
  1309. m_ImportantGI: 0
  1310. m_StitchLightmapSeams: 1
  1311. m_SelectedEditorRenderState: 0
  1312. m_MinimumChartSize: 4
  1313. m_AutoUVMaxDistance: 0.5
  1314. m_AutoUVMaxAngle: 89
  1315. m_LightmapParameters: {fileID: 0}
  1316. m_SortingLayerID: 0
  1317. m_SortingLayer: 0
  1318. m_SortingOrder: 0
  1319. m_Sprite: {fileID: 21300000, guid: 1a1da36a104725048b8d2388fb8d321d, type: 3}
  1320. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1321. m_FlipX: 0
  1322. m_FlipY: 0
  1323. m_DrawMode: 0
  1324. m_Size: {x: 1.89, y: 1.89}
  1325. m_AdaptiveModeThreshold: 0.5
  1326. m_SpriteTileMode: 0
  1327. m_WasSpriteAssigned: 1
  1328. m_MaskInteraction: 0
  1329. m_SpriteSortPoint: 0
  1330. --- !u!114 &2131658966
  1331. MonoBehaviour:
  1332. m_ObjectHideFlags: 0
  1333. m_CorrespondingSourceObject: {fileID: 0}
  1334. m_PrefabInstance: {fileID: 0}
  1335. m_PrefabAsset: {fileID: 0}
  1336. m_GameObject: {fileID: 2131658963}
  1337. m_Enabled: 1
  1338. m_EditorHideFlags: 0
  1339. m_Script: {fileID: 11500000, guid: 0fcfa0014d36647088b460fa895c23d1, type: 3}
  1340. m_Name:
  1341. m_EditorClassIdentifier:
  1342. MagnetStrength: 5
  1343. Proximity: 7
  1344. ProximityVisualization: {fileID: 1650676885}
  1345. myTransform: {fileID: 2131658964}
  1346. --- !u!1 &2142122096
  1347. GameObject:
  1348. m_ObjectHideFlags: 0
  1349. m_CorrespondingSourceObject: {fileID: 0}
  1350. m_PrefabInstance: {fileID: 0}
  1351. m_PrefabAsset: {fileID: 0}
  1352. serializedVersion: 6
  1353. m_Component:
  1354. - component: {fileID: 2142122097}
  1355. - component: {fileID: 2142122098}
  1356. m_Layer: 0
  1357. m_Name: Proximity
  1358. m_TagString: Untagged
  1359. m_Icon: {fileID: 0}
  1360. m_NavMeshLayer: 0
  1361. m_StaticEditorFlags: 0
  1362. m_IsActive: 1
  1363. --- !u!4 &2142122097
  1364. Transform:
  1365. m_ObjectHideFlags: 0
  1366. m_CorrespondingSourceObject: {fileID: 0}
  1367. m_PrefabInstance: {fileID: 0}
  1368. m_PrefabAsset: {fileID: 0}
  1369. m_GameObject: {fileID: 2142122096}
  1370. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1371. m_LocalPosition: {x: 0, y: 0, z: 0}
  1372. m_LocalScale: {x: 12, y: 12, z: 1}
  1373. m_Children: []
  1374. m_Father: {fileID: 58796834}
  1375. m_RootOrder: 0
  1376. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1377. --- !u!212 &2142122098
  1378. SpriteRenderer:
  1379. m_ObjectHideFlags: 0
  1380. m_CorrespondingSourceObject: {fileID: 0}
  1381. m_PrefabInstance: {fileID: 0}
  1382. m_PrefabAsset: {fileID: 0}
  1383. m_GameObject: {fileID: 2142122096}
  1384. m_Enabled: 1
  1385. m_CastShadows: 0
  1386. m_ReceiveShadows: 0
  1387. m_DynamicOccludee: 1
  1388. m_MotionVectors: 1
  1389. m_LightProbeUsage: 1
  1390. m_ReflectionProbeUsage: 1
  1391. m_RayTracingMode: 0
  1392. m_RenderingLayerMask: 1
  1393. m_RendererPriority: 0
  1394. m_Materials:
  1395. - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  1396. m_StaticBatchInfo:
  1397. firstSubMesh: 0
  1398. subMeshCount: 0
  1399. m_StaticBatchRoot: {fileID: 0}
  1400. m_ProbeAnchor: {fileID: 0}
  1401. m_LightProbeVolumeOverride: {fileID: 0}
  1402. m_ScaleInLightmap: 1
  1403. m_ReceiveGI: 1
  1404. m_PreserveUVs: 0
  1405. m_IgnoreNormalsForChartDetection: 0
  1406. m_ImportantGI: 0
  1407. m_StitchLightmapSeams: 1
  1408. m_SelectedEditorRenderState: 0
  1409. m_MinimumChartSize: 4
  1410. m_AutoUVMaxDistance: 0.5
  1411. m_AutoUVMaxAngle: 89
  1412. m_LightmapParameters: {fileID: 0}
  1413. m_SortingLayerID: 0
  1414. m_SortingLayer: 0
  1415. m_SortingOrder: 0
  1416. m_Sprite: {fileID: 21300000, guid: a29985f57f2a444dcae5c5e3a1ad420b, type: 3}
  1417. m_Color: {r: 0.08018869, g: 0.24546729, b: 1, a: 0.19215687}
  1418. m_FlipX: 0
  1419. m_FlipY: 0
  1420. m_DrawMode: 0
  1421. m_Size: {x: 1, y: 1}
  1422. m_AdaptiveModeThreshold: 0.5
  1423. m_SpriteTileMode: 0
  1424. m_WasSpriteAssigned: 1
  1425. m_MaskInteraction: 0
  1426. m_SpriteSortPoint: 0