ClearShot.unity 43 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &6492412
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 6492413}
  133. - component: {fileID: 6492417}
  134. - component: {fileID: 6492416}
  135. - component: {fileID: 6492415}
  136. - component: {fileID: 6492414}
  137. m_Layer: 0
  138. m_Name: Capsule
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!4 &6492413
  145. Transform:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 6492412}
  151. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  152. m_LocalPosition: {x: -0.66, y: 1, z: -12.5}
  153. m_LocalScale: {x: 0.58359337, y: 0.5835933, z: 0.5835933}
  154. m_Children: []
  155. m_Father: {fileID: 2053145198}
  156. m_RootOrder: 3
  157. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  158. --- !u!95 &6492414
  159. Animator:
  160. serializedVersion: 3
  161. m_ObjectHideFlags: 0
  162. m_CorrespondingSourceObject: {fileID: 0}
  163. m_PrefabInstance: {fileID: 0}
  164. m_PrefabAsset: {fileID: 0}
  165. m_GameObject: {fileID: 6492412}
  166. m_Enabled: 1
  167. m_Avatar: {fileID: 0}
  168. m_Controller: {fileID: 0}
  169. m_CullingMode: 0
  170. m_UpdateMode: 0
  171. m_ApplyRootMotion: 1
  172. m_LinearVelocityBlending: 0
  173. m_WarningMessage:
  174. m_HasTransformHierarchy: 1
  175. m_AllowConstantClipSamplingOptimization: 1
  176. m_KeepAnimatorControllerStateOnDisable: 0
  177. --- !u!23 &6492415
  178. MeshRenderer:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. m_GameObject: {fileID: 6492412}
  184. m_Enabled: 1
  185. m_CastShadows: 1
  186. m_ReceiveShadows: 1
  187. m_DynamicOccludee: 1
  188. m_MotionVectors: 1
  189. m_LightProbeUsage: 1
  190. m_ReflectionProbeUsage: 1
  191. m_RayTracingMode: 2
  192. m_RenderingLayerMask: 1
  193. m_RendererPriority: 0
  194. m_Materials:
  195. - {fileID: 2100000, guid: 768ffdf2b6949054488c74579e87288b, type: 2}
  196. m_StaticBatchInfo:
  197. firstSubMesh: 0
  198. subMeshCount: 0
  199. m_StaticBatchRoot: {fileID: 0}
  200. m_ProbeAnchor: {fileID: 0}
  201. m_LightProbeVolumeOverride: {fileID: 0}
  202. m_ScaleInLightmap: 1
  203. m_ReceiveGI: 1
  204. m_PreserveUVs: 1
  205. m_IgnoreNormalsForChartDetection: 0
  206. m_ImportantGI: 0
  207. m_StitchLightmapSeams: 1
  208. m_SelectedEditorRenderState: 3
  209. m_MinimumChartSize: 4
  210. m_AutoUVMaxDistance: 0.5
  211. m_AutoUVMaxAngle: 89
  212. m_LightmapParameters: {fileID: 0}
  213. m_SortingLayerID: 0
  214. m_SortingLayer: 0
  215. m_SortingOrder: 0
  216. --- !u!136 &6492416
  217. CapsuleCollider:
  218. m_ObjectHideFlags: 0
  219. m_CorrespondingSourceObject: {fileID: 0}
  220. m_PrefabInstance: {fileID: 0}
  221. m_PrefabAsset: {fileID: 0}
  222. m_GameObject: {fileID: 6492412}
  223. m_Material: {fileID: 0}
  224. m_IsTrigger: 0
  225. m_Enabled: 1
  226. m_Radius: 0.5
  227. m_Height: 2
  228. m_Direction: 1
  229. m_Center: {x: 0, y: 0, z: 0}
  230. --- !u!33 &6492417
  231. MeshFilter:
  232. m_ObjectHideFlags: 0
  233. m_CorrespondingSourceObject: {fileID: 0}
  234. m_PrefabInstance: {fileID: 0}
  235. m_PrefabAsset: {fileID: 0}
  236. m_GameObject: {fileID: 6492412}
  237. m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
  238. --- !u!1 &51198891
  239. GameObject:
  240. m_ObjectHideFlags: 0
  241. m_CorrespondingSourceObject: {fileID: 0}
  242. m_PrefabInstance: {fileID: 0}
  243. m_PrefabAsset: {fileID: 0}
  244. serializedVersion: 6
  245. m_Component:
  246. - component: {fileID: 51198895}
  247. - component: {fileID: 51198894}
  248. - component: {fileID: 51198893}
  249. - component: {fileID: 51198892}
  250. m_Layer: 0
  251. m_Name: Cube (3)
  252. m_TagString: Untagged
  253. m_Icon: {fileID: 0}
  254. m_NavMeshLayer: 0
  255. m_StaticEditorFlags: 0
  256. m_IsActive: 1
  257. --- !u!23 &51198892
  258. MeshRenderer:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 51198891}
  264. m_Enabled: 1
  265. m_CastShadows: 1
  266. m_ReceiveShadows: 1
  267. m_DynamicOccludee: 1
  268. m_MotionVectors: 1
  269. m_LightProbeUsage: 1
  270. m_ReflectionProbeUsage: 1
  271. m_RayTracingMode: 2
  272. m_RenderingLayerMask: 1
  273. m_RendererPriority: 0
  274. m_Materials:
  275. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  276. m_StaticBatchInfo:
  277. firstSubMesh: 0
  278. subMeshCount: 0
  279. m_StaticBatchRoot: {fileID: 0}
  280. m_ProbeAnchor: {fileID: 0}
  281. m_LightProbeVolumeOverride: {fileID: 0}
  282. m_ScaleInLightmap: 1
  283. m_ReceiveGI: 1
  284. m_PreserveUVs: 1
  285. m_IgnoreNormalsForChartDetection: 0
  286. m_ImportantGI: 0
  287. m_StitchLightmapSeams: 1
  288. m_SelectedEditorRenderState: 3
  289. m_MinimumChartSize: 4
  290. m_AutoUVMaxDistance: 0.5
  291. m_AutoUVMaxAngle: 89
  292. m_LightmapParameters: {fileID: 0}
  293. m_SortingLayerID: 0
  294. m_SortingLayer: 0
  295. m_SortingOrder: 0
  296. --- !u!65 &51198893
  297. BoxCollider:
  298. m_ObjectHideFlags: 0
  299. m_CorrespondingSourceObject: {fileID: 0}
  300. m_PrefabInstance: {fileID: 0}
  301. m_PrefabAsset: {fileID: 0}
  302. m_GameObject: {fileID: 51198891}
  303. m_Material: {fileID: 0}
  304. m_IsTrigger: 0
  305. m_Enabled: 1
  306. serializedVersion: 2
  307. m_Size: {x: 1, y: 1, z: 1}
  308. m_Center: {x: 0, y: 0, z: 0}
  309. --- !u!33 &51198894
  310. MeshFilter:
  311. m_ObjectHideFlags: 0
  312. m_CorrespondingSourceObject: {fileID: 0}
  313. m_PrefabInstance: {fileID: 0}
  314. m_PrefabAsset: {fileID: 0}
  315. m_GameObject: {fileID: 51198891}
  316. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  317. --- !u!4 &51198895
  318. Transform:
  319. m_ObjectHideFlags: 0
  320. m_CorrespondingSourceObject: {fileID: 0}
  321. m_PrefabInstance: {fileID: 0}
  322. m_PrefabAsset: {fileID: 0}
  323. m_GameObject: {fileID: 51198891}
  324. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  325. m_LocalPosition: {x: 0.2293942, y: 9.38, z: 14.7598915}
  326. m_LocalScale: {x: 0.15605791, y: 6.483311, z: 3.8947444}
  327. m_Children: []
  328. m_Father: {fileID: 177048762}
  329. m_RootOrder: 3
  330. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  331. --- !u!1 &177048761
  332. GameObject:
  333. m_ObjectHideFlags: 0
  334. m_CorrespondingSourceObject: {fileID: 0}
  335. m_PrefabInstance: {fileID: 0}
  336. m_PrefabAsset: {fileID: 0}
  337. serializedVersion: 6
  338. m_Component:
  339. - component: {fileID: 177048762}
  340. m_Layer: 0
  341. m_Name: Walls
  342. m_TagString: Untagged
  343. m_Icon: {fileID: 0}
  344. m_NavMeshLayer: 0
  345. m_StaticEditorFlags: 0
  346. m_IsActive: 1
  347. --- !u!4 &177048762
  348. Transform:
  349. m_ObjectHideFlags: 0
  350. m_CorrespondingSourceObject: {fileID: 0}
  351. m_PrefabInstance: {fileID: 0}
  352. m_PrefabAsset: {fileID: 0}
  353. m_GameObject: {fileID: 177048761}
  354. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  355. m_LocalPosition: {x: -0.2293942, y: -6.454134, z: -0.8598919}
  356. m_LocalScale: {x: 1, y: 1, z: 1}
  357. m_Children:
  358. - {fileID: 1557142822}
  359. - {fileID: 294787009}
  360. - {fileID: 1132270522}
  361. - {fileID: 51198895}
  362. m_Father: {fileID: 2053145198}
  363. m_RootOrder: 2
  364. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  365. --- !u!1 &294787005
  366. GameObject:
  367. m_ObjectHideFlags: 0
  368. m_CorrespondingSourceObject: {fileID: 0}
  369. m_PrefabInstance: {fileID: 0}
  370. m_PrefabAsset: {fileID: 0}
  371. serializedVersion: 6
  372. m_Component:
  373. - component: {fileID: 294787009}
  374. - component: {fileID: 294787008}
  375. - component: {fileID: 294787007}
  376. - component: {fileID: 294787006}
  377. m_Layer: 0
  378. m_Name: Cube (1)
  379. m_TagString: Untagged
  380. m_Icon: {fileID: 0}
  381. m_NavMeshLayer: 0
  382. m_StaticEditorFlags: 0
  383. m_IsActive: 1
  384. --- !u!23 &294787006
  385. MeshRenderer:
  386. m_ObjectHideFlags: 0
  387. m_CorrespondingSourceObject: {fileID: 0}
  388. m_PrefabInstance: {fileID: 0}
  389. m_PrefabAsset: {fileID: 0}
  390. m_GameObject: {fileID: 294787005}
  391. m_Enabled: 1
  392. m_CastShadows: 1
  393. m_ReceiveShadows: 1
  394. m_DynamicOccludee: 1
  395. m_MotionVectors: 1
  396. m_LightProbeUsage: 1
  397. m_ReflectionProbeUsage: 1
  398. m_RayTracingMode: 2
  399. m_RenderingLayerMask: 1
  400. m_RendererPriority: 0
  401. m_Materials:
  402. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  403. m_StaticBatchInfo:
  404. firstSubMesh: 0
  405. subMeshCount: 0
  406. m_StaticBatchRoot: {fileID: 0}
  407. m_ProbeAnchor: {fileID: 0}
  408. m_LightProbeVolumeOverride: {fileID: 0}
  409. m_ScaleInLightmap: 1
  410. m_ReceiveGI: 1
  411. m_PreserveUVs: 1
  412. m_IgnoreNormalsForChartDetection: 0
  413. m_ImportantGI: 0
  414. m_StitchLightmapSeams: 1
  415. m_SelectedEditorRenderState: 3
  416. m_MinimumChartSize: 4
  417. m_AutoUVMaxDistance: 0.5
  418. m_AutoUVMaxAngle: 89
  419. m_LightmapParameters: {fileID: 0}
  420. m_SortingLayerID: 0
  421. m_SortingLayer: 0
  422. m_SortingOrder: 0
  423. --- !u!65 &294787007
  424. BoxCollider:
  425. m_ObjectHideFlags: 0
  426. m_CorrespondingSourceObject: {fileID: 0}
  427. m_PrefabInstance: {fileID: 0}
  428. m_PrefabAsset: {fileID: 0}
  429. m_GameObject: {fileID: 294787005}
  430. m_Material: {fileID: 0}
  431. m_IsTrigger: 0
  432. m_Enabled: 1
  433. serializedVersion: 2
  434. m_Size: {x: 1, y: 1, z: 1}
  435. m_Center: {x: 0, y: 0, z: 0}
  436. --- !u!33 &294787008
  437. MeshFilter:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 294787005}
  443. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  444. --- !u!4 &294787009
  445. Transform:
  446. m_ObjectHideFlags: 0
  447. m_CorrespondingSourceObject: {fileID: 0}
  448. m_PrefabInstance: {fileID: 0}
  449. m_PrefabAsset: {fileID: 0}
  450. m_GameObject: {fileID: 294787005}
  451. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  452. m_LocalPosition: {x: 0.2293942, y: 9.86, z: 0.76}
  453. m_LocalScale: {x: 0.15605791, y: 7.6163964, z: 3.8947444}
  454. m_Children: []
  455. m_Father: {fileID: 177048762}
  456. m_RootOrder: 1
  457. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  458. --- !u!1 &327844086
  459. GameObject:
  460. m_ObjectHideFlags: 0
  461. m_CorrespondingSourceObject: {fileID: 0}
  462. m_PrefabInstance: {fileID: 0}
  463. m_PrefabAsset: {fileID: 0}
  464. serializedVersion: 6
  465. m_Component:
  466. - component: {fileID: 327844090}
  467. - component: {fileID: 327844089}
  468. - component: {fileID: 327844088}
  469. - component: {fileID: 327844087}
  470. m_Layer: 0
  471. m_Name: Plane
  472. m_TagString: Untagged
  473. m_Icon: {fileID: 0}
  474. m_NavMeshLayer: 0
  475. m_StaticEditorFlags: 0
  476. m_IsActive: 1
  477. --- !u!23 &327844087
  478. MeshRenderer:
  479. m_ObjectHideFlags: 0
  480. m_CorrespondingSourceObject: {fileID: 0}
  481. m_PrefabInstance: {fileID: 0}
  482. m_PrefabAsset: {fileID: 0}
  483. m_GameObject: {fileID: 327844086}
  484. m_Enabled: 1
  485. m_CastShadows: 1
  486. m_ReceiveShadows: 1
  487. m_DynamicOccludee: 1
  488. m_MotionVectors: 1
  489. m_LightProbeUsage: 1
  490. m_ReflectionProbeUsage: 1
  491. m_RayTracingMode: 2
  492. m_RenderingLayerMask: 1
  493. m_RendererPriority: 0
  494. m_Materials:
  495. - {fileID: 2100000, guid: 0e079ef97504e314080afe2ab2599e87, type: 2}
  496. m_StaticBatchInfo:
  497. firstSubMesh: 0
  498. subMeshCount: 0
  499. m_StaticBatchRoot: {fileID: 0}
  500. m_ProbeAnchor: {fileID: 0}
  501. m_LightProbeVolumeOverride: {fileID: 0}
  502. m_ScaleInLightmap: 1
  503. m_ReceiveGI: 1
  504. m_PreserveUVs: 1
  505. m_IgnoreNormalsForChartDetection: 0
  506. m_ImportantGI: 0
  507. m_StitchLightmapSeams: 1
  508. m_SelectedEditorRenderState: 3
  509. m_MinimumChartSize: 4
  510. m_AutoUVMaxDistance: 0.5
  511. m_AutoUVMaxAngle: 89
  512. m_LightmapParameters: {fileID: 0}
  513. m_SortingLayerID: 0
  514. m_SortingLayer: 0
  515. m_SortingOrder: 0
  516. --- !u!64 &327844088
  517. MeshCollider:
  518. m_ObjectHideFlags: 0
  519. m_CorrespondingSourceObject: {fileID: 0}
  520. m_PrefabInstance: {fileID: 0}
  521. m_PrefabAsset: {fileID: 0}
  522. m_GameObject: {fileID: 327844086}
  523. m_Material: {fileID: 0}
  524. m_IsTrigger: 0
  525. m_Enabled: 1
  526. serializedVersion: 3
  527. m_Convex: 0
  528. m_CookingOptions: 30
  529. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  530. --- !u!33 &327844089
  531. MeshFilter:
  532. m_ObjectHideFlags: 0
  533. m_CorrespondingSourceObject: {fileID: 0}
  534. m_PrefabInstance: {fileID: 0}
  535. m_PrefabAsset: {fileID: 0}
  536. m_GameObject: {fileID: 327844086}
  537. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  538. --- !u!4 &327844090
  539. Transform:
  540. m_ObjectHideFlags: 0
  541. m_CorrespondingSourceObject: {fileID: 0}
  542. m_PrefabInstance: {fileID: 0}
  543. m_PrefabAsset: {fileID: 0}
  544. m_GameObject: {fileID: 327844086}
  545. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  546. m_LocalPosition: {x: 0, y: 0, z: 0}
  547. m_LocalScale: {x: 10, y: 10, z: 10}
  548. m_Children: []
  549. m_Father: {fileID: 2053145198}
  550. m_RootOrder: 1
  551. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  552. --- !u!1 &470754142
  553. GameObject:
  554. m_ObjectHideFlags: 0
  555. m_CorrespondingSourceObject: {fileID: 0}
  556. m_PrefabInstance: {fileID: 0}
  557. m_PrefabAsset: {fileID: 0}
  558. serializedVersion: 6
  559. m_Component:
  560. - component: {fileID: 470754144}
  561. - component: {fileID: 470754143}
  562. m_Layer: 0
  563. m_Name: CM vcam1 overhead
  564. m_TagString: Untagged
  565. m_Icon: {fileID: 0}
  566. m_NavMeshLayer: 0
  567. m_StaticEditorFlags: 0
  568. m_IsActive: 1
  569. --- !u!114 &470754143
  570. MonoBehaviour:
  571. m_ObjectHideFlags: 0
  572. m_CorrespondingSourceObject: {fileID: 0}
  573. m_PrefabInstance: {fileID: 0}
  574. m_PrefabAsset: {fileID: 0}
  575. m_GameObject: {fileID: 470754142}
  576. m_Enabled: 1
  577. m_EditorHideFlags: 0
  578. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  579. m_Name:
  580. m_EditorClassIdentifier:
  581. m_ExcludedPropertiesInInspector:
  582. - m_Script
  583. m_LockStageInInspector:
  584. m_StreamingVersion: 20170927
  585. m_Priority: 20
  586. m_StandbyUpdate: 2
  587. m_LookAt: {fileID: 6492413}
  588. m_Follow: {fileID: 0}
  589. m_Lens:
  590. FieldOfView: 24
  591. OrthographicSize: 10
  592. NearClipPlane: 0.1
  593. FarClipPlane: 5000
  594. Dutch: 0
  595. LensShift: {x: 0, y: 0}
  596. m_Transitions:
  597. m_BlendHint: 0
  598. m_InheritPosition: 0
  599. m_OnCameraLive:
  600. m_PersistentCalls:
  601. m_Calls: []
  602. m_LegacyBlendHint: 0
  603. m_ComponentOwner: {fileID: 488763577}
  604. --- !u!4 &470754144
  605. Transform:
  606. m_ObjectHideFlags: 0
  607. m_CorrespondingSourceObject: {fileID: 0}
  608. m_PrefabInstance: {fileID: 0}
  609. m_PrefabAsset: {fileID: 0}
  610. m_GameObject: {fileID: 470754142}
  611. m_LocalRotation: {x: -0.0059957323, y: 0.9856556, z: -0.16480674, w: -0.03585981}
  612. m_LocalPosition: {x: 2.2, y: 11.8, z: 26.4}
  613. m_LocalScale: {x: 1, y: 1, z: 1}
  614. m_Children:
  615. - {fileID: 488763577}
  616. m_Father: {fileID: 921351539}
  617. m_RootOrder: 1
  618. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  619. --- !u!1 &488763576
  620. GameObject:
  621. m_ObjectHideFlags: 3
  622. m_CorrespondingSourceObject: {fileID: 0}
  623. m_PrefabInstance: {fileID: 0}
  624. m_PrefabAsset: {fileID: 0}
  625. serializedVersion: 6
  626. m_Component:
  627. - component: {fileID: 488763577}
  628. - component: {fileID: 488763580}
  629. - component: {fileID: 488763579}
  630. m_Layer: 0
  631. m_Name: cm
  632. m_TagString: Untagged
  633. m_Icon: {fileID: 0}
  634. m_NavMeshLayer: 0
  635. m_StaticEditorFlags: 0
  636. m_IsActive: 1
  637. --- !u!4 &488763577
  638. Transform:
  639. m_ObjectHideFlags: 3
  640. m_CorrespondingSourceObject: {fileID: 0}
  641. m_PrefabInstance: {fileID: 0}
  642. m_PrefabAsset: {fileID: 0}
  643. m_GameObject: {fileID: 488763576}
  644. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  645. m_LocalPosition: {x: 0, y: 0, z: 0}
  646. m_LocalScale: {x: 1, y: 1, z: 1}
  647. m_Children: []
  648. m_Father: {fileID: 470754144}
  649. m_RootOrder: 0
  650. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  651. --- !u!114 &488763579
  652. MonoBehaviour:
  653. m_ObjectHideFlags: 3
  654. m_CorrespondingSourceObject: {fileID: 0}
  655. m_PrefabInstance: {fileID: 0}
  656. m_PrefabAsset: {fileID: 0}
  657. m_GameObject: {fileID: 488763576}
  658. m_Enabled: 1
  659. m_EditorHideFlags: 0
  660. m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
  661. m_Name:
  662. m_EditorClassIdentifier:
  663. m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
  664. m_LookaheadTime: 0
  665. m_LookaheadSmoothing: 10
  666. m_LookaheadIgnoreY: 0
  667. m_HorizontalDamping: 0.5
  668. m_VerticalDamping: 0.5
  669. m_ScreenX: 0.50131404
  670. m_ScreenY: 0.3557994
  671. m_DeadZoneWidth: 0
  672. m_DeadZoneHeight: 0
  673. m_SoftZoneWidth: 0.8
  674. m_SoftZoneHeight: 0.8
  675. m_BiasX: 0
  676. m_BiasY: 0
  677. m_CenterOnActivate: 1
  678. --- !u!114 &488763580
  679. MonoBehaviour:
  680. m_ObjectHideFlags: 3
  681. m_CorrespondingSourceObject: {fileID: 0}
  682. m_PrefabInstance: {fileID: 0}
  683. m_PrefabAsset: {fileID: 0}
  684. m_GameObject: {fileID: 488763576}
  685. m_Enabled: 1
  686. m_EditorHideFlags: 0
  687. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  688. m_Name:
  689. m_EditorClassIdentifier:
  690. --- !u!1 &591947960
  691. GameObject:
  692. m_ObjectHideFlags: 0
  693. m_CorrespondingSourceObject: {fileID: 0}
  694. m_PrefabInstance: {fileID: 0}
  695. m_PrefabAsset: {fileID: 0}
  696. serializedVersion: 6
  697. m_Component:
  698. - component: {fileID: 591947962}
  699. - component: {fileID: 591947961}
  700. m_Layer: 0
  701. m_Name: CM vcam1 behind
  702. m_TagString: Untagged
  703. m_Icon: {fileID: 0}
  704. m_NavMeshLayer: 0
  705. m_StaticEditorFlags: 0
  706. m_IsActive: 1
  707. --- !u!114 &591947961
  708. MonoBehaviour:
  709. m_ObjectHideFlags: 0
  710. m_CorrespondingSourceObject: {fileID: 0}
  711. m_PrefabInstance: {fileID: 0}
  712. m_PrefabAsset: {fileID: 0}
  713. m_GameObject: {fileID: 591947960}
  714. m_Enabled: 1
  715. m_EditorHideFlags: 0
  716. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  717. m_Name:
  718. m_EditorClassIdentifier:
  719. m_ExcludedPropertiesInInspector:
  720. - m_Script
  721. m_LockStageInInspector:
  722. m_StreamingVersion: 20170927
  723. m_Priority: 10
  724. m_StandbyUpdate: 2
  725. m_LookAt: {fileID: 6492413}
  726. m_Follow: {fileID: 6492413}
  727. m_Lens:
  728. FieldOfView: 50
  729. OrthographicSize: 10
  730. NearClipPlane: 0.1
  731. FarClipPlane: 5000
  732. Dutch: 0
  733. LensShift: {x: 0, y: 0}
  734. m_Transitions:
  735. m_BlendHint: 0
  736. m_InheritPosition: 0
  737. m_OnCameraLive:
  738. m_PersistentCalls:
  739. m_Calls: []
  740. m_LegacyBlendHint: 0
  741. m_ComponentOwner: {fileID: 1080694001}
  742. --- !u!4 &591947962
  743. Transform:
  744. m_ObjectHideFlags: 0
  745. m_CorrespondingSourceObject: {fileID: 0}
  746. m_PrefabInstance: {fileID: 0}
  747. m_PrefabAsset: {fileID: 0}
  748. m_GameObject: {fileID: 591947960}
  749. m_LocalRotation: {x: -0.00025260978, y: 0.045361936, z: 0.00001147051, w: 0.9989706}
  750. m_LocalPosition: {x: -0.66, y: 1.15, z: -16.5}
  751. m_LocalScale: {x: 1, y: 1, z: 1}
  752. m_Children:
  753. - {fileID: 1080694001}
  754. m_Father: {fileID: 921351539}
  755. m_RootOrder: 2
  756. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  757. --- !u!1 &647251804
  758. GameObject:
  759. m_ObjectHideFlags: 0
  760. m_CorrespondingSourceObject: {fileID: 0}
  761. m_PrefabInstance: {fileID: 0}
  762. m_PrefabAsset: {fileID: 0}
  763. serializedVersion: 6
  764. m_Component:
  765. - component: {fileID: 647251806}
  766. - component: {fileID: 647251805}
  767. m_Layer: 0
  768. m_Name: Directional Light
  769. m_TagString: Untagged
  770. m_Icon: {fileID: 0}
  771. m_NavMeshLayer: 0
  772. m_StaticEditorFlags: 0
  773. m_IsActive: 1
  774. --- !u!108 &647251805
  775. Light:
  776. m_ObjectHideFlags: 0
  777. m_CorrespondingSourceObject: {fileID: 0}
  778. m_PrefabInstance: {fileID: 0}
  779. m_PrefabAsset: {fileID: 0}
  780. m_GameObject: {fileID: 647251804}
  781. m_Enabled: 1
  782. serializedVersion: 10
  783. m_Type: 1
  784. m_Shape: 0
  785. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  786. m_Intensity: 1
  787. m_Range: 10
  788. m_SpotAngle: 30
  789. m_InnerSpotAngle: 21.80208
  790. m_CookieSize: 10
  791. m_Shadows:
  792. m_Type: 2
  793. m_Resolution: -1
  794. m_CustomResolution: -1
  795. m_Strength: 1
  796. m_Bias: 0.05
  797. m_NormalBias: 0.4
  798. m_NearPlane: 0.2
  799. m_CullingMatrixOverride:
  800. e00: 1
  801. e01: 0
  802. e02: 0
  803. e03: 0
  804. e10: 0
  805. e11: 1
  806. e12: 0
  807. e13: 0
  808. e20: 0
  809. e21: 0
  810. e22: 1
  811. e23: 0
  812. e30: 0
  813. e31: 0
  814. e32: 0
  815. e33: 1
  816. m_UseCullingMatrixOverride: 0
  817. m_Cookie: {fileID: 0}
  818. m_DrawHalo: 0
  819. m_Flare: {fileID: 0}
  820. m_RenderMode: 0
  821. m_CullingMask:
  822. serializedVersion: 2
  823. m_Bits: 4294967295
  824. m_RenderingLayerMask: 1
  825. m_Lightmapping: 4
  826. m_LightShadowCasterMode: 0
  827. m_AreaSize: {x: 1, y: 1}
  828. m_BounceIntensity: 1
  829. m_ColorTemperature: 6570
  830. m_UseColorTemperature: 0
  831. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  832. m_UseBoundingSphereOverride: 0
  833. m_ShadowRadius: 0
  834. m_ShadowAngle: 0
  835. --- !u!4 &647251806
  836. Transform:
  837. m_ObjectHideFlags: 0
  838. m_CorrespondingSourceObject: {fileID: 0}
  839. m_PrefabInstance: {fileID: 0}
  840. m_PrefabAsset: {fileID: 0}
  841. m_GameObject: {fileID: 647251804}
  842. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  843. m_LocalPosition: {x: 0, y: 3, z: 0}
  844. m_LocalScale: {x: 1, y: 1, z: 1}
  845. m_Children: []
  846. m_Father: {fileID: 2053145198}
  847. m_RootOrder: 0
  848. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  849. --- !u!1 &838793305
  850. GameObject:
  851. m_ObjectHideFlags: 3
  852. m_CorrespondingSourceObject: {fileID: 0}
  853. m_PrefabInstance: {fileID: 0}
  854. m_PrefabAsset: {fileID: 0}
  855. serializedVersion: 6
  856. m_Component:
  857. - component: {fileID: 838793306}
  858. - component: {fileID: 838793309}
  859. - component: {fileID: 838793308}
  860. m_Layer: 0
  861. m_Name: cm
  862. m_TagString: Untagged
  863. m_Icon: {fileID: 0}
  864. m_NavMeshLayer: 0
  865. m_StaticEditorFlags: 0
  866. m_IsActive: 1
  867. --- !u!4 &838793306
  868. Transform:
  869. m_ObjectHideFlags: 3
  870. m_CorrespondingSourceObject: {fileID: 0}
  871. m_PrefabInstance: {fileID: 0}
  872. m_PrefabAsset: {fileID: 0}
  873. m_GameObject: {fileID: 838793305}
  874. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  875. m_LocalPosition: {x: 0, y: 0, z: 0}
  876. m_LocalScale: {x: 1, y: 1, z: 1}
  877. m_Children: []
  878. m_Father: {fileID: 1418606829}
  879. m_RootOrder: 0
  880. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  881. --- !u!114 &838793308
  882. MonoBehaviour:
  883. m_ObjectHideFlags: 3
  884. m_CorrespondingSourceObject: {fileID: 0}
  885. m_PrefabInstance: {fileID: 0}
  886. m_PrefabAsset: {fileID: 0}
  887. m_GameObject: {fileID: 838793305}
  888. m_Enabled: 1
  889. m_EditorHideFlags: 0
  890. m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
  891. m_Name:
  892. m_EditorClassIdentifier:
  893. m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
  894. m_LookaheadTime: 0
  895. m_LookaheadSmoothing: 10
  896. m_LookaheadIgnoreY: 0
  897. m_HorizontalDamping: 0.5
  898. m_VerticalDamping: 0.5
  899. m_ScreenX: 0.4592641
  900. m_ScreenY: 0.5611286
  901. m_DeadZoneWidth: 0
  902. m_DeadZoneHeight: 0
  903. m_SoftZoneWidth: 0.8
  904. m_SoftZoneHeight: 0.8
  905. m_BiasX: 0
  906. m_BiasY: 0
  907. m_CenterOnActivate: 1
  908. --- !u!114 &838793309
  909. MonoBehaviour:
  910. m_ObjectHideFlags: 3
  911. m_CorrespondingSourceObject: {fileID: 0}
  912. m_PrefabInstance: {fileID: 0}
  913. m_PrefabAsset: {fileID: 0}
  914. m_GameObject: {fileID: 838793305}
  915. m_Enabled: 1
  916. m_EditorHideFlags: 0
  917. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  918. m_Name:
  919. m_EditorClassIdentifier:
  920. --- !u!1 &921351536
  921. GameObject:
  922. m_ObjectHideFlags: 0
  923. m_CorrespondingSourceObject: {fileID: 0}
  924. m_PrefabInstance: {fileID: 0}
  925. m_PrefabAsset: {fileID: 0}
  926. serializedVersion: 6
  927. m_Component:
  928. - component: {fileID: 921351539}
  929. - component: {fileID: 921351538}
  930. - component: {fileID: 921351537}
  931. m_Layer: 0
  932. m_Name: CM ClearShot1
  933. m_TagString: Untagged
  934. m_Icon: {fileID: 0}
  935. m_NavMeshLayer: 0
  936. m_StaticEditorFlags: 0
  937. m_IsActive: 1
  938. --- !u!114 &921351537
  939. MonoBehaviour:
  940. m_ObjectHideFlags: 0
  941. m_CorrespondingSourceObject: {fileID: 0}
  942. m_PrefabInstance: {fileID: 0}
  943. m_PrefabAsset: {fileID: 0}
  944. m_GameObject: {fileID: 921351536}
  945. m_Enabled: 1
  946. m_EditorHideFlags: 0
  947. m_Script: {fileID: 11500000, guid: e501d18bb52cf8c40b1853ca4904654f, type: 3}
  948. m_Name:
  949. m_EditorClassIdentifier:
  950. m_CollideAgainst:
  951. serializedVersion: 2
  952. m_Bits: 1
  953. m_IgnoreTag:
  954. m_TransparentLayers:
  955. serializedVersion: 2
  956. m_Bits: 0
  957. m_MinimumDistanceFromTarget: 0.5
  958. m_AvoidObstacles: 0
  959. m_DistanceLimit: 0
  960. m_MinimumOcclusionTime: 0
  961. m_CameraRadius: 0.1
  962. m_Strategy: 1
  963. m_MaximumEffort: 4
  964. m_SmoothingTime: 0
  965. m_Damping: 0
  966. m_DampingWhenOccluded: 0
  967. m_OptimalTargetDistance: 0
  968. --- !u!114 &921351538
  969. MonoBehaviour:
  970. m_ObjectHideFlags: 0
  971. m_CorrespondingSourceObject: {fileID: 0}
  972. m_PrefabInstance: {fileID: 0}
  973. m_PrefabAsset: {fileID: 0}
  974. m_GameObject: {fileID: 921351536}
  975. m_Enabled: 1
  976. m_EditorHideFlags: 0
  977. m_Script: {fileID: 11500000, guid: d62f748f5292bb343be9e6b0c84416d9, type: 3}
  978. m_Name:
  979. m_EditorClassIdentifier:
  980. m_ExcludedPropertiesInInspector:
  981. - m_Script
  982. m_LockStageInInspector:
  983. m_StreamingVersion: 20170927
  984. m_Priority: 10
  985. m_StandbyUpdate: 2
  986. m_LookAt: {fileID: 0}
  987. m_Follow: {fileID: 0}
  988. m_ShowDebugText: 1
  989. m_ChildCameras:
  990. - {fileID: 1418606828}
  991. - {fileID: 470754143}
  992. - {fileID: 591947961}
  993. m_ActivateAfter: 0.1
  994. m_MinDuration: 1
  995. m_RandomizeChoice: 0
  996. m_DefaultBlend:
  997. m_Style: 0
  998. m_Time: 0
  999. m_CustomCurve:
  1000. serializedVersion: 2
  1001. m_Curve: []
  1002. m_PreInfinity: 2
  1003. m_PostInfinity: 2
  1004. m_RotationOrder: 4
  1005. m_CustomBlends: {fileID: 0}
  1006. --- !u!4 &921351539
  1007. Transform:
  1008. m_ObjectHideFlags: 0
  1009. m_CorrespondingSourceObject: {fileID: 0}
  1010. m_PrefabInstance: {fileID: 0}
  1011. m_PrefabAsset: {fileID: 0}
  1012. m_GameObject: {fileID: 921351536}
  1013. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1014. m_LocalPosition: {x: 0, y: 0, z: 0}
  1015. m_LocalScale: {x: 1, y: 1, z: 1}
  1016. m_Children:
  1017. - {fileID: 1418606829}
  1018. - {fileID: 470754144}
  1019. - {fileID: 591947962}
  1020. m_Father: {fileID: 0}
  1021. m_RootOrder: 3
  1022. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1023. --- !u!1 &1080694000
  1024. GameObject:
  1025. m_ObjectHideFlags: 3
  1026. m_CorrespondingSourceObject: {fileID: 0}
  1027. m_PrefabInstance: {fileID: 0}
  1028. m_PrefabAsset: {fileID: 0}
  1029. serializedVersion: 6
  1030. m_Component:
  1031. - component: {fileID: 1080694001}
  1032. - component: {fileID: 1080694004}
  1033. - component: {fileID: 1080694003}
  1034. - component: {fileID: 1080694002}
  1035. m_Layer: 0
  1036. m_Name: cm
  1037. m_TagString: Untagged
  1038. m_Icon: {fileID: 0}
  1039. m_NavMeshLayer: 0
  1040. m_StaticEditorFlags: 0
  1041. m_IsActive: 1
  1042. --- !u!4 &1080694001
  1043. Transform:
  1044. m_ObjectHideFlags: 3
  1045. m_CorrespondingSourceObject: {fileID: 0}
  1046. m_PrefabInstance: {fileID: 0}
  1047. m_PrefabAsset: {fileID: 0}
  1048. m_GameObject: {fileID: 1080694000}
  1049. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1050. m_LocalPosition: {x: 0, y: 0, z: 0}
  1051. m_LocalScale: {x: 1, y: 1, z: 1}
  1052. m_Children: []
  1053. m_Father: {fileID: 591947962}
  1054. m_RootOrder: 0
  1055. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1056. --- !u!114 &1080694002
  1057. MonoBehaviour:
  1058. m_ObjectHideFlags: 3
  1059. m_CorrespondingSourceObject: {fileID: 0}
  1060. m_PrefabInstance: {fileID: 0}
  1061. m_PrefabAsset: {fileID: 0}
  1062. m_GameObject: {fileID: 1080694000}
  1063. m_Enabled: 1
  1064. m_EditorHideFlags: 0
  1065. m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3}
  1066. m_Name:
  1067. m_EditorClassIdentifier:
  1068. m_BindingMode: 1
  1069. m_FollowOffset: {x: 0, y: 0.15, z: -4}
  1070. m_XDamping: 0
  1071. m_YDamping: 0
  1072. m_ZDamping: 0
  1073. m_AngularDampingMode: 0
  1074. m_PitchDamping: 0
  1075. m_YawDamping: 0
  1076. m_RollDamping: 0
  1077. m_AngularDamping: 0
  1078. --- !u!114 &1080694003
  1079. MonoBehaviour:
  1080. m_ObjectHideFlags: 3
  1081. m_CorrespondingSourceObject: {fileID: 0}
  1082. m_PrefabInstance: {fileID: 0}
  1083. m_PrefabAsset: {fileID: 0}
  1084. m_GameObject: {fileID: 1080694000}
  1085. m_Enabled: 1
  1086. m_EditorHideFlags: 0
  1087. m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
  1088. m_Name:
  1089. m_EditorClassIdentifier:
  1090. m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
  1091. m_LookaheadTime: 0
  1092. m_LookaheadSmoothing: 10
  1093. m_LookaheadIgnoreY: 0
  1094. m_HorizontalDamping: 0.5
  1095. m_VerticalDamping: 0.5
  1096. m_ScreenX: 0.417214
  1097. m_ScreenY: 0.54075253
  1098. m_DeadZoneWidth: 0
  1099. m_DeadZoneHeight: 0
  1100. m_SoftZoneWidth: 0.8
  1101. m_SoftZoneHeight: 0.8
  1102. m_BiasX: 0
  1103. m_BiasY: 0
  1104. m_CenterOnActivate: 1
  1105. --- !u!114 &1080694004
  1106. MonoBehaviour:
  1107. m_ObjectHideFlags: 3
  1108. m_CorrespondingSourceObject: {fileID: 0}
  1109. m_PrefabInstance: {fileID: 0}
  1110. m_PrefabAsset: {fileID: 0}
  1111. m_GameObject: {fileID: 1080694000}
  1112. m_Enabled: 1
  1113. m_EditorHideFlags: 0
  1114. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  1115. m_Name:
  1116. m_EditorClassIdentifier:
  1117. --- !u!1 &1132270518
  1118. GameObject:
  1119. m_ObjectHideFlags: 0
  1120. m_CorrespondingSourceObject: {fileID: 0}
  1121. m_PrefabInstance: {fileID: 0}
  1122. m_PrefabAsset: {fileID: 0}
  1123. serializedVersion: 6
  1124. m_Component:
  1125. - component: {fileID: 1132270522}
  1126. - component: {fileID: 1132270521}
  1127. - component: {fileID: 1132270520}
  1128. - component: {fileID: 1132270519}
  1129. m_Layer: 0
  1130. m_Name: Cube (2)
  1131. m_TagString: Untagged
  1132. m_Icon: {fileID: 0}
  1133. m_NavMeshLayer: 0
  1134. m_StaticEditorFlags: 0
  1135. m_IsActive: 1
  1136. --- !u!23 &1132270519
  1137. MeshRenderer:
  1138. m_ObjectHideFlags: 0
  1139. m_CorrespondingSourceObject: {fileID: 0}
  1140. m_PrefabInstance: {fileID: 0}
  1141. m_PrefabAsset: {fileID: 0}
  1142. m_GameObject: {fileID: 1132270518}
  1143. m_Enabled: 1
  1144. m_CastShadows: 1
  1145. m_ReceiveShadows: 1
  1146. m_DynamicOccludee: 1
  1147. m_MotionVectors: 1
  1148. m_LightProbeUsage: 1
  1149. m_ReflectionProbeUsage: 1
  1150. m_RayTracingMode: 2
  1151. m_RenderingLayerMask: 1
  1152. m_RendererPriority: 0
  1153. m_Materials:
  1154. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1155. m_StaticBatchInfo:
  1156. firstSubMesh: 0
  1157. subMeshCount: 0
  1158. m_StaticBatchRoot: {fileID: 0}
  1159. m_ProbeAnchor: {fileID: 0}
  1160. m_LightProbeVolumeOverride: {fileID: 0}
  1161. m_ScaleInLightmap: 1
  1162. m_ReceiveGI: 1
  1163. m_PreserveUVs: 1
  1164. m_IgnoreNormalsForChartDetection: 0
  1165. m_ImportantGI: 0
  1166. m_StitchLightmapSeams: 1
  1167. m_SelectedEditorRenderState: 3
  1168. m_MinimumChartSize: 4
  1169. m_AutoUVMaxDistance: 0.5
  1170. m_AutoUVMaxAngle: 89
  1171. m_LightmapParameters: {fileID: 0}
  1172. m_SortingLayerID: 0
  1173. m_SortingLayer: 0
  1174. m_SortingOrder: 0
  1175. --- !u!65 &1132270520
  1176. BoxCollider:
  1177. m_ObjectHideFlags: 0
  1178. m_CorrespondingSourceObject: {fileID: 0}
  1179. m_PrefabInstance: {fileID: 0}
  1180. m_PrefabAsset: {fileID: 0}
  1181. m_GameObject: {fileID: 1132270518}
  1182. m_Material: {fileID: 0}
  1183. m_IsTrigger: 0
  1184. m_Enabled: 1
  1185. serializedVersion: 2
  1186. m_Size: {x: 1, y: 1, z: 1}
  1187. m_Center: {x: 0, y: 0, z: 0}
  1188. --- !u!33 &1132270521
  1189. MeshFilter:
  1190. m_ObjectHideFlags: 0
  1191. m_CorrespondingSourceObject: {fileID: 0}
  1192. m_PrefabInstance: {fileID: 0}
  1193. m_PrefabAsset: {fileID: 0}
  1194. m_GameObject: {fileID: 1132270518}
  1195. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1196. --- !u!4 &1132270522
  1197. Transform:
  1198. m_ObjectHideFlags: 0
  1199. m_CorrespondingSourceObject: {fileID: 0}
  1200. m_PrefabInstance: {fileID: 0}
  1201. m_PrefabAsset: {fileID: 0}
  1202. m_GameObject: {fileID: 1132270518}
  1203. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1204. m_LocalPosition: {x: 0.2293942, y: 7.4441338, z: 8.869892}
  1205. m_LocalScale: {x: 0.15605791, y: 2.1956646, z: 3.8947444}
  1206. m_Children: []
  1207. m_Father: {fileID: 177048762}
  1208. m_RootOrder: 2
  1209. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1210. --- !u!1 &1146317598
  1211. GameObject:
  1212. m_ObjectHideFlags: 0
  1213. m_CorrespondingSourceObject: {fileID: 0}
  1214. m_PrefabInstance: {fileID: 0}
  1215. m_PrefabAsset: {fileID: 0}
  1216. serializedVersion: 6
  1217. m_Component:
  1218. - component: {fileID: 1146317601}
  1219. - component: {fileID: 1146317600}
  1220. - component: {fileID: 1146317599}
  1221. m_Layer: 0
  1222. m_Name: TIMELINE world anims
  1223. m_TagString: Untagged
  1224. m_Icon: {fileID: 0}
  1225. m_NavMeshLayer: 0
  1226. m_StaticEditorFlags: 0
  1227. m_IsActive: 1
  1228. --- !u!95 &1146317599
  1229. Animator:
  1230. serializedVersion: 3
  1231. m_ObjectHideFlags: 0
  1232. m_CorrespondingSourceObject: {fileID: 0}
  1233. m_PrefabInstance: {fileID: 0}
  1234. m_PrefabAsset: {fileID: 0}
  1235. m_GameObject: {fileID: 1146317598}
  1236. m_Enabled: 1
  1237. m_Avatar: {fileID: 0}
  1238. m_Controller: {fileID: 0}
  1239. m_CullingMode: 0
  1240. m_UpdateMode: 0
  1241. m_ApplyRootMotion: 1
  1242. m_LinearVelocityBlending: 0
  1243. m_WarningMessage:
  1244. m_HasTransformHierarchy: 1
  1245. m_AllowConstantClipSamplingOptimization: 1
  1246. m_KeepAnimatorControllerStateOnDisable: 0
  1247. --- !u!320 &1146317600
  1248. PlayableDirector:
  1249. m_ObjectHideFlags: 0
  1250. m_CorrespondingSourceObject: {fileID: 0}
  1251. m_PrefabInstance: {fileID: 0}
  1252. m_PrefabAsset: {fileID: 0}
  1253. m_GameObject: {fileID: 1146317598}
  1254. m_Enabled: 1
  1255. serializedVersion: 3
  1256. m_PlayableAsset: {fileID: 11400000, guid: 5262d1493e5ee44478fc4bd8907b5553, type: 2}
  1257. m_InitialState: 1
  1258. m_WrapMode: 2
  1259. m_DirectorUpdateMode: 1
  1260. m_InitialTime: 0
  1261. m_SceneBindings:
  1262. - key: {fileID: 0}
  1263. value: {fileID: 1146317598}
  1264. - key: {fileID: 114822925993111936, guid: 95f8e6de36b55b54f9ccd9b5e3abd49d, type: 2}
  1265. value: {fileID: 6492412}
  1266. - key: {fileID: 114919537777265502, guid: 95f8e6de36b55b54f9ccd9b5e3abd49d, type: 2}
  1267. value: {fileID: 1397234030}
  1268. - key: {fileID: 0}
  1269. value: {fileID: 1146317598}
  1270. - key: {fileID: 114511440093341732, guid: 5262d1493e5ee44478fc4bd8907b5553, type: 2}
  1271. value: {fileID: 6492412}
  1272. m_ExposedReferences:
  1273. m_References:
  1274. - a1c2b06877861434b9f5a98128135db3: {fileID: 921351538}
  1275. --- !u!4 &1146317601
  1276. Transform:
  1277. m_ObjectHideFlags: 0
  1278. m_CorrespondingSourceObject: {fileID: 0}
  1279. m_PrefabInstance: {fileID: 0}
  1280. m_PrefabAsset: {fileID: 0}
  1281. m_GameObject: {fileID: 1146317598}
  1282. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1283. m_LocalPosition: {x: 0, y: 0, z: 0}
  1284. m_LocalScale: {x: 1, y: 1, z: 1}
  1285. m_Children: []
  1286. m_Father: {fileID: 0}
  1287. m_RootOrder: 2
  1288. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1289. --- !u!1 &1397234029
  1290. GameObject:
  1291. m_ObjectHideFlags: 0
  1292. m_CorrespondingSourceObject: {fileID: 0}
  1293. m_PrefabInstance: {fileID: 0}
  1294. m_PrefabAsset: {fileID: 0}
  1295. serializedVersion: 6
  1296. m_Component:
  1297. - component: {fileID: 1397234035}
  1298. - component: {fileID: 1397234034}
  1299. - component: {fileID: 1397234032}
  1300. - component: {fileID: 1397234031}
  1301. - component: {fileID: 1397234030}
  1302. - component: {fileID: 1397234036}
  1303. m_Layer: 0
  1304. m_Name: Main Camera
  1305. m_TagString: MainCamera
  1306. m_Icon: {fileID: 0}
  1307. m_NavMeshLayer: 0
  1308. m_StaticEditorFlags: 0
  1309. m_IsActive: 1
  1310. --- !u!114 &1397234030
  1311. MonoBehaviour:
  1312. m_ObjectHideFlags: 0
  1313. m_CorrespondingSourceObject: {fileID: 0}
  1314. m_PrefabInstance: {fileID: 0}
  1315. m_PrefabAsset: {fileID: 0}
  1316. m_GameObject: {fileID: 1397234029}
  1317. m_Enabled: 1
  1318. m_EditorHideFlags: 0
  1319. m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
  1320. m_Name:
  1321. m_EditorClassIdentifier:
  1322. m_ShowDebugText: 1
  1323. m_ShowCameraFrustum: 1
  1324. m_IgnoreTimeScale: 0
  1325. m_WorldUpOverride: {fileID: 0}
  1326. m_UpdateMethod: 2
  1327. m_BlendUpdateMethod: 1
  1328. m_DefaultBlend:
  1329. m_Style: 1
  1330. m_Time: 2
  1331. m_CustomCurve:
  1332. serializedVersion: 2
  1333. m_Curve: []
  1334. m_PreInfinity: 2
  1335. m_PostInfinity: 2
  1336. m_RotationOrder: 4
  1337. m_CustomBlends: {fileID: 0}
  1338. m_CameraCutEvent:
  1339. m_PersistentCalls:
  1340. m_Calls: []
  1341. m_CameraActivatedEvent:
  1342. m_PersistentCalls:
  1343. m_Calls: []
  1344. --- !u!81 &1397234031
  1345. AudioListener:
  1346. m_ObjectHideFlags: 0
  1347. m_CorrespondingSourceObject: {fileID: 0}
  1348. m_PrefabInstance: {fileID: 0}
  1349. m_PrefabAsset: {fileID: 0}
  1350. m_GameObject: {fileID: 1397234029}
  1351. m_Enabled: 1
  1352. --- !u!124 &1397234032
  1353. Behaviour:
  1354. m_ObjectHideFlags: 0
  1355. m_CorrespondingSourceObject: {fileID: 0}
  1356. m_PrefabInstance: {fileID: 0}
  1357. m_PrefabAsset: {fileID: 0}
  1358. m_GameObject: {fileID: 1397234029}
  1359. m_Enabled: 1
  1360. --- !u!20 &1397234034
  1361. Camera:
  1362. m_ObjectHideFlags: 0
  1363. m_CorrespondingSourceObject: {fileID: 0}
  1364. m_PrefabInstance: {fileID: 0}
  1365. m_PrefabAsset: {fileID: 0}
  1366. m_GameObject: {fileID: 1397234029}
  1367. m_Enabled: 1
  1368. serializedVersion: 2
  1369. m_ClearFlags: 1
  1370. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  1371. m_projectionMatrixMode: 1
  1372. m_GateFitMode: 2
  1373. m_FOVAxisMode: 0
  1374. m_SensorSize: {x: 36, y: 24}
  1375. m_LensShift: {x: 0, y: 0}
  1376. m_FocalLength: 50
  1377. m_NormalizedViewPortRect:
  1378. serializedVersion: 2
  1379. x: 0
  1380. y: 0
  1381. width: 1
  1382. height: 1
  1383. near clip plane: 0.1
  1384. far clip plane: 5000
  1385. field of view: 20
  1386. orthographic: 0
  1387. orthographic size: 10
  1388. m_Depth: -1
  1389. m_CullingMask:
  1390. serializedVersion: 2
  1391. m_Bits: 4294967295
  1392. m_RenderingPath: -1
  1393. m_TargetTexture: {fileID: 0}
  1394. m_TargetDisplay: 0
  1395. m_TargetEye: 3
  1396. m_HDR: 1
  1397. m_AllowMSAA: 1
  1398. m_AllowDynamicResolution: 0
  1399. m_ForceIntoRT: 0
  1400. m_OcclusionCulling: 1
  1401. m_StereoConvergence: 10
  1402. m_StereoSeparation: 0.022
  1403. --- !u!4 &1397234035
  1404. Transform:
  1405. m_ObjectHideFlags: 0
  1406. m_CorrespondingSourceObject: {fileID: 0}
  1407. m_PrefabInstance: {fileID: 0}
  1408. m_PrefabAsset: {fileID: 0}
  1409. m_GameObject: {fileID: 1397234029}
  1410. m_LocalRotation: {x: -0.004697009, y: 0.9590817, z: -0.015937936, w: -0.2826416}
  1411. m_LocalPosition: {x: 13.014894, y: 2.4203663, z: 9.494938}
  1412. m_LocalScale: {x: 1, y: 1, z: 1}
  1413. m_Children: []
  1414. m_Father: {fileID: 0}
  1415. m_RootOrder: 1
  1416. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1417. --- !u!114 &1397234036
  1418. MonoBehaviour:
  1419. m_ObjectHideFlags: 0
  1420. m_CorrespondingSourceObject: {fileID: 0}
  1421. m_PrefabInstance: {fileID: 0}
  1422. m_PrefabAsset: {fileID: 0}
  1423. m_GameObject: {fileID: 1397234029}
  1424. m_Enabled: 1
  1425. m_EditorHideFlags: 0
  1426. m_Script: {fileID: 11500000, guid: 803b00b1c55094e499a99684ddbd9b57, type: 3}
  1427. m_Name:
  1428. m_EditorClassIdentifier:
  1429. m_Title: Clear Shot
  1430. m_Description: 'Turn this window off by removing the example window script on Main
  1431. Camera
  1432. Scene setup:
  1433. <i>CM ClearShot1</i> chooses, from among its child
  1434. virtual cameras, the one that has the best view of the target. The shot changes
  1435. dynamically as the target moves. You can control how the shot choices are made
  1436. by adusting settings in the ClearShot camera.
  1437. The shot evaluation is done
  1438. by the <i>CinemachineCollider</i> component on the ClearShot camera. It checks
  1439. for target occlusions and downgrades the quality rating of shots that don''t
  1440. have a clear view.'
  1441. --- !u!1 &1418606827
  1442. GameObject:
  1443. m_ObjectHideFlags: 0
  1444. m_CorrespondingSourceObject: {fileID: 0}
  1445. m_PrefabInstance: {fileID: 0}
  1446. m_PrefabAsset: {fileID: 0}
  1447. serializedVersion: 6
  1448. m_Component:
  1449. - component: {fileID: 1418606829}
  1450. - component: {fileID: 1418606828}
  1451. m_Layer: 0
  1452. m_Name: CM vcam telephoto
  1453. m_TagString: Untagged
  1454. m_Icon: {fileID: 0}
  1455. m_NavMeshLayer: 0
  1456. m_StaticEditorFlags: 0
  1457. m_IsActive: 1
  1458. --- !u!114 &1418606828
  1459. MonoBehaviour:
  1460. m_ObjectHideFlags: 0
  1461. m_CorrespondingSourceObject: {fileID: 0}
  1462. m_PrefabInstance: {fileID: 0}
  1463. m_PrefabAsset: {fileID: 0}
  1464. m_GameObject: {fileID: 1418606827}
  1465. m_Enabled: 1
  1466. m_EditorHideFlags: 0
  1467. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  1468. m_Name:
  1469. m_EditorClassIdentifier:
  1470. m_ExcludedPropertiesInInspector:
  1471. - m_Script
  1472. m_LockStageInInspector:
  1473. m_StreamingVersion: 20170927
  1474. m_Priority: 30
  1475. m_StandbyUpdate: 2
  1476. m_LookAt: {fileID: 6492413}
  1477. m_Follow: {fileID: 0}
  1478. m_Lens:
  1479. FieldOfView: 20
  1480. OrthographicSize: 10
  1481. NearClipPlane: 0.1
  1482. FarClipPlane: 5000
  1483. Dutch: 0
  1484. LensShift: {x: 0, y: 0}
  1485. m_Transitions:
  1486. m_BlendHint: 0
  1487. m_InheritPosition: 0
  1488. m_OnCameraLive:
  1489. m_PersistentCalls:
  1490. m_Calls: []
  1491. m_LegacyBlendHint: 0
  1492. m_ComponentOwner: {fileID: 838793306}
  1493. --- !u!4 &1418606829
  1494. Transform:
  1495. m_ObjectHideFlags: 0
  1496. m_CorrespondingSourceObject: {fileID: 0}
  1497. m_PrefabInstance: {fileID: 0}
  1498. m_PrefabAsset: {fileID: 0}
  1499. m_GameObject: {fileID: 1418606827}
  1500. m_LocalRotation: {x: -0.004697009, y: 0.9590817, z: -0.015937936, w: -0.2826416}
  1501. m_LocalPosition: {x: 13.014894, y: 2.4203663, z: 9.494938}
  1502. m_LocalScale: {x: 1, y: 1, z: 1}
  1503. m_Children:
  1504. - {fileID: 838793306}
  1505. m_Father: {fileID: 921351539}
  1506. m_RootOrder: 0
  1507. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1508. --- !u!1 &1557142818
  1509. GameObject:
  1510. m_ObjectHideFlags: 0
  1511. m_CorrespondingSourceObject: {fileID: 0}
  1512. m_PrefabInstance: {fileID: 0}
  1513. m_PrefabAsset: {fileID: 0}
  1514. serializedVersion: 6
  1515. m_Component:
  1516. - component: {fileID: 1557142822}
  1517. - component: {fileID: 1557142821}
  1518. - component: {fileID: 1557142820}
  1519. - component: {fileID: 1557142819}
  1520. m_Layer: 0
  1521. m_Name: Cube
  1522. m_TagString: Untagged
  1523. m_Icon: {fileID: 0}
  1524. m_NavMeshLayer: 0
  1525. m_StaticEditorFlags: 0
  1526. m_IsActive: 1
  1527. --- !u!23 &1557142819
  1528. MeshRenderer:
  1529. m_ObjectHideFlags: 0
  1530. m_CorrespondingSourceObject: {fileID: 0}
  1531. m_PrefabInstance: {fileID: 0}
  1532. m_PrefabAsset: {fileID: 0}
  1533. m_GameObject: {fileID: 1557142818}
  1534. m_Enabled: 1
  1535. m_CastShadows: 1
  1536. m_ReceiveShadows: 1
  1537. m_DynamicOccludee: 1
  1538. m_MotionVectors: 1
  1539. m_LightProbeUsage: 1
  1540. m_ReflectionProbeUsage: 1
  1541. m_RayTracingMode: 2
  1542. m_RenderingLayerMask: 1
  1543. m_RendererPriority: 0
  1544. m_Materials:
  1545. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  1546. m_StaticBatchInfo:
  1547. firstSubMesh: 0
  1548. subMeshCount: 0
  1549. m_StaticBatchRoot: {fileID: 0}
  1550. m_ProbeAnchor: {fileID: 0}
  1551. m_LightProbeVolumeOverride: {fileID: 0}
  1552. m_ScaleInLightmap: 1
  1553. m_ReceiveGI: 1
  1554. m_PreserveUVs: 1
  1555. m_IgnoreNormalsForChartDetection: 0
  1556. m_ImportantGI: 0
  1557. m_StitchLightmapSeams: 1
  1558. m_SelectedEditorRenderState: 3
  1559. m_MinimumChartSize: 4
  1560. m_AutoUVMaxDistance: 0.5
  1561. m_AutoUVMaxAngle: 89
  1562. m_LightmapParameters: {fileID: 0}
  1563. m_SortingLayerID: 0
  1564. m_SortingLayer: 0
  1565. m_SortingOrder: 0
  1566. --- !u!65 &1557142820
  1567. BoxCollider:
  1568. m_ObjectHideFlags: 0
  1569. m_CorrespondingSourceObject: {fileID: 0}
  1570. m_PrefabInstance: {fileID: 0}
  1571. m_PrefabAsset: {fileID: 0}
  1572. m_GameObject: {fileID: 1557142818}
  1573. m_Material: {fileID: 0}
  1574. m_IsTrigger: 0
  1575. m_Enabled: 1
  1576. serializedVersion: 2
  1577. m_Size: {x: 1, y: 1, z: 1}
  1578. m_Center: {x: 0, y: 0, z: 0}
  1579. --- !u!33 &1557142821
  1580. MeshFilter:
  1581. m_ObjectHideFlags: 0
  1582. m_CorrespondingSourceObject: {fileID: 0}
  1583. m_PrefabInstance: {fileID: 0}
  1584. m_PrefabAsset: {fileID: 0}
  1585. m_GameObject: {fileID: 1557142818}
  1586. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1587. --- !u!4 &1557142822
  1588. Transform:
  1589. m_ObjectHideFlags: 0
  1590. m_CorrespondingSourceObject: {fileID: 0}
  1591. m_PrefabInstance: {fileID: 0}
  1592. m_PrefabAsset: {fileID: 0}
  1593. m_GameObject: {fileID: 1557142818}
  1594. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1595. m_LocalPosition: {x: 0.2293942, y: 7.4441338, z: -7.94}
  1596. m_LocalScale: {x: 0.15605791, y: 2.1956646, z: 3.107117}
  1597. m_Children: []
  1598. m_Father: {fileID: 177048762}
  1599. m_RootOrder: 0
  1600. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1601. --- !u!1 &2053145197
  1602. GameObject:
  1603. m_ObjectHideFlags: 0
  1604. m_CorrespondingSourceObject: {fileID: 0}
  1605. m_PrefabInstance: {fileID: 0}
  1606. m_PrefabAsset: {fileID: 0}
  1607. serializedVersion: 6
  1608. m_Component:
  1609. - component: {fileID: 2053145198}
  1610. m_Layer: 0
  1611. m_Name: Enviro
  1612. m_TagString: Untagged
  1613. m_Icon: {fileID: 0}
  1614. m_NavMeshLayer: 0
  1615. m_StaticEditorFlags: 0
  1616. m_IsActive: 1
  1617. --- !u!4 &2053145198
  1618. Transform:
  1619. m_ObjectHideFlags: 0
  1620. m_CorrespondingSourceObject: {fileID: 0}
  1621. m_PrefabInstance: {fileID: 0}
  1622. m_PrefabAsset: {fileID: 0}
  1623. m_GameObject: {fileID: 2053145197}
  1624. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1625. m_LocalPosition: {x: 0, y: 0, z: 0}
  1626. m_LocalScale: {x: 1, y: 1, z: 1}
  1627. m_Children:
  1628. - {fileID: 647251806}
  1629. - {fileID: 327844090}
  1630. - {fileID: 177048762}
  1631. - {fileID: 6492413}
  1632. m_Father: {fileID: 0}
  1633. m_RootOrder: 0
  1634. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}