|
|
%!s(int64=4) %!d(string=hai) anos | |
|---|---|---|
| .. | ||
| ArrayContainer.cs | %!s(int64=4) %!d(string=hai) anos | |
| ArrayContainer.cs.meta | %!s(int64=4) %!d(string=hai) anos | |
| LocationAttribute.cs | %!s(int64=4) %!d(string=hai) anos | |
| LocationAttribute.cs.meta | %!s(int64=4) %!d(string=hai) anos | |
| README.md | %!s(int64=4) %!d(string=hai) anos | |
| README.md.meta | %!s(int64=4) %!d(string=hai) anos | |
| ScriptableObjectSingleton.cs | %!s(int64=4) %!d(string=hai) anos | |
| ScriptableObjectSingleton.cs.meta | %!s(int64=4) %!d(string=hai) anos | |
| SerializableDictionary.cs | %!s(int64=4) %!d(string=hai) anos | |
| SerializableDictionary.cs.meta | %!s(int64=4) %!d(string=hai) anos | |
| StringArrayContainer.cs | %!s(int64=4) %!d(string=hai) anos | |
| StringArrayContainer.cs.meta | %!s(int64=4) %!d(string=hai) anos | |
This directory contains common classes and logic for the package.
This is the structure of the directory:
<root>
├── LocationAttribute.cs
└── ScriptableObjectSingleton.cs
LocationAttribute.cs attribute used to specify where to cache the ScriptableObjectSingleton.
ScriptableObjectSingleton.cs public version of the ScriptableSingleton class in Unity and modified from the
GitHubForUnity implementation of it.