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- using UnityEditor;
- using Codice.Client.Common;
- using Codice.Client.Common.Connection;
- using PlasticGui;
- using Unity.PlasticSCM.Editor.UI;
- namespace Unity.PlasticSCM.Editor.Configuration
- {
- internal class CredentialsUiImpl : AskCredentialsToUser.IGui
- {
- internal CredentialsUiImpl(EditorWindow parentWindow)
- {
- mParentWindow = parentWindow;
- }
- AskCredentialsToUser.DialogData AskCredentialsToUser.IGui.AskUserForCredentials(string servername)
- {
- AskCredentialsToUser.DialogData result = null;
- GUIActionRunner.RunGUIAction(delegate
- {
- result = CredentialsDialog.RequestCredentials(
- servername, mParentWindow);
- });
- return result;
- }
- void AskCredentialsToUser.IGui.ShowSaveProfileErrorMessage(string message)
- {
- GUIActionRunner.RunGUIAction(delegate
- {
- GuiMessage.ShowError(string.Format(
- PlasticLocalization.GetString(
- PlasticLocalization.Name.CredentialsErrorSavingProfile),
- message));
- });
- }
- AskCredentialsToUser.DialogData AskCredentialsToUser.IGui.AskUserForSSOCredentials(string cloudServer)
- {
- AskCredentialsToUser.DialogData result = null;
- GUIActionRunner.RunGUIAction(delegate
- {
- result = SSOCredentialsDialog.RequestCredentials(
- cloudServer, mParentWindow);
- });
- return result;
- }
- EditorWindow mParentWindow;
- }
- }
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