InspectorAssetSelection.cs 599 B

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  1. using Unity.PlasticSCM.Editor.AssetMenu;
  2. using Unity.PlasticSCM.Editor.AssetUtils;
  3. using UnityEditor.VersionControl;
  4. namespace Unity.PlasticSCM.Editor.Inspector
  5. {
  6. internal class InspectorAssetSelection : AssetOperations.IAssetSelection
  7. {
  8. AssetList AssetOperations.IAssetSelection.GetSelectedAssets()
  9. {
  10. AssetList result = new AssetList();
  11. foreach (UnityEngine.Object obj in UnityEditor.Selection.objects)
  12. {
  13. result.Add(new Asset(AssetsPath.GetFullPath(obj)));
  14. }
  15. return result;
  16. }
  17. }
  18. }