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- using System.IO;
- using Codice.Client.Common;
- using Codice.Utils;
- namespace Unity.PlasticSCM.Editor.Views.Welcome
- {
- class MacOSConfigWorkaround
- {
- /* In macOS there is no way to pass a parameter
- * to the PKG installer to avoid launching
- * Plastic at the end of the installation process.
- * As a workaround, we can create an empty client.conf in
- * the user config folder. This way the installer skips
- * launching Plastic at the end of the installation process.
- * see /01plastic/install/mac/macplastic/Scripts/postinstall
- * Then, we delete the client.conf file if we created it */
- internal void CreateClientConfigIfNeeded()
- {
- if (!PlatformIdentifier.IsMac())
- return;
- string clientConfFile = ConfigFileLocation.GetConfigFilePath(
- ClientConfig.CLIENT_CONFIG_FILE_NAME);
- if (File.Exists(clientConfFile))
- return;
- File.Create(clientConfFile).Close();
- mClientConfigCreated = true;
- }
- internal void DeleteClientConfigIfNeeded()
- {
- if (!mClientConfigCreated)
- return;
- string clientConfFile = ConfigFileLocation.GetConfigFilePath(
- ClientConfig.CLIENT_CONFIG_FILE_NAME);
- File.Delete(clientConfFile);
- }
- bool mClientConfigCreated;
- }
- }
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