bool2x3.gen.cs 11 KB

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  1. //------------------------------------------------------------------------------
  2. // <auto-generated>
  3. // This code was generated by a tool.
  4. //
  5. // Changes to this file may cause incorrect behavior and will be lost if
  6. // the code is regenerated.
  7. // </auto-generated>
  8. //------------------------------------------------------------------------------
  9. using System;
  10. using System.Runtime.CompilerServices;
  11. #pragma warning disable 0660, 0661
  12. namespace Unity.Mathematics
  13. {
  14. [System.Serializable]
  15. public partial struct bool2x3 : System.IEquatable<bool2x3>
  16. {
  17. public bool2 c0;
  18. public bool2 c1;
  19. public bool2 c2;
  20. /// <summary>Constructs a bool2x3 matrix from three bool2 vectors.</summary>
  21. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  22. public bool2x3(bool2 c0, bool2 c1, bool2 c2)
  23. {
  24. this.c0 = c0;
  25. this.c1 = c1;
  26. this.c2 = c2;
  27. }
  28. /// <summary>Constructs a bool2x3 matrix from 6 bool values given in row-major order.</summary>
  29. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  30. public bool2x3(bool m00, bool m01, bool m02,
  31. bool m10, bool m11, bool m12)
  32. {
  33. this.c0 = new bool2(m00, m10);
  34. this.c1 = new bool2(m01, m11);
  35. this.c2 = new bool2(m02, m12);
  36. }
  37. /// <summary>Constructs a bool2x3 matrix from a single bool value by assigning it to every component.</summary>
  38. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  39. public bool2x3(bool v)
  40. {
  41. this.c0 = v;
  42. this.c1 = v;
  43. this.c2 = v;
  44. }
  45. /// <summary>Implicitly converts a single bool value to a bool2x3 matrix by assigning it to every component.</summary>
  46. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  47. public static implicit operator bool2x3(bool v) { return new bool2x3(v); }
  48. /// <summary>Returns the result of a componentwise equality operation on two bool2x3 matrices.</summary>
  49. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  50. public static bool2x3 operator == (bool2x3 lhs, bool2x3 rhs) { return new bool2x3 (lhs.c0 == rhs.c0, lhs.c1 == rhs.c1, lhs.c2 == rhs.c2); }
  51. /// <summary>Returns the result of a componentwise equality operation on a bool2x3 matrix and a bool value.</summary>
  52. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  53. public static bool2x3 operator == (bool2x3 lhs, bool rhs) { return new bool2x3 (lhs.c0 == rhs, lhs.c1 == rhs, lhs.c2 == rhs); }
  54. /// <summary>Returns the result of a componentwise equality operation on a bool value and a bool2x3 matrix.</summary>
  55. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  56. public static bool2x3 operator == (bool lhs, bool2x3 rhs) { return new bool2x3 (lhs == rhs.c0, lhs == rhs.c1, lhs == rhs.c2); }
  57. /// <summary>Returns the result of a componentwise not equal operation on two bool2x3 matrices.</summary>
  58. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  59. public static bool2x3 operator != (bool2x3 lhs, bool2x3 rhs) { return new bool2x3 (lhs.c0 != rhs.c0, lhs.c1 != rhs.c1, lhs.c2 != rhs.c2); }
  60. /// <summary>Returns the result of a componentwise not equal operation on a bool2x3 matrix and a bool value.</summary>
  61. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  62. public static bool2x3 operator != (bool2x3 lhs, bool rhs) { return new bool2x3 (lhs.c0 != rhs, lhs.c1 != rhs, lhs.c2 != rhs); }
  63. /// <summary>Returns the result of a componentwise not equal operation on a bool value and a bool2x3 matrix.</summary>
  64. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  65. public static bool2x3 operator != (bool lhs, bool2x3 rhs) { return new bool2x3 (lhs != rhs.c0, lhs != rhs.c1, lhs != rhs.c2); }
  66. /// <summary>Returns the result of a componentwise not operation on a bool2x3 matrix.</summary>
  67. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  68. public static bool2x3 operator ! (bool2x3 val) { return new bool2x3 (!val.c0, !val.c1, !val.c2); }
  69. /// <summary>Returns the result of a componentwise bitwise and operation on two bool2x3 matrices.</summary>
  70. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  71. public static bool2x3 operator & (bool2x3 lhs, bool2x3 rhs) { return new bool2x3 (lhs.c0 & rhs.c0, lhs.c1 & rhs.c1, lhs.c2 & rhs.c2); }
  72. /// <summary>Returns the result of a componentwise bitwise and operation on a bool2x3 matrix and a bool value.</summary>
  73. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  74. public static bool2x3 operator & (bool2x3 lhs, bool rhs) { return new bool2x3 (lhs.c0 & rhs, lhs.c1 & rhs, lhs.c2 & rhs); }
  75. /// <summary>Returns the result of a componentwise bitwise and operation on a bool value and a bool2x3 matrix.</summary>
  76. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  77. public static bool2x3 operator & (bool lhs, bool2x3 rhs) { return new bool2x3 (lhs & rhs.c0, lhs & rhs.c1, lhs & rhs.c2); }
  78. /// <summary>Returns the result of a componentwise bitwise or operation on two bool2x3 matrices.</summary>
  79. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  80. public static bool2x3 operator | (bool2x3 lhs, bool2x3 rhs) { return new bool2x3 (lhs.c0 | rhs.c0, lhs.c1 | rhs.c1, lhs.c2 | rhs.c2); }
  81. /// <summary>Returns the result of a componentwise bitwise or operation on a bool2x3 matrix and a bool value.</summary>
  82. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  83. public static bool2x3 operator | (bool2x3 lhs, bool rhs) { return new bool2x3 (lhs.c0 | rhs, lhs.c1 | rhs, lhs.c2 | rhs); }
  84. /// <summary>Returns the result of a componentwise bitwise or operation on a bool value and a bool2x3 matrix.</summary>
  85. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  86. public static bool2x3 operator | (bool lhs, bool2x3 rhs) { return new bool2x3 (lhs | rhs.c0, lhs | rhs.c1, lhs | rhs.c2); }
  87. /// <summary>Returns the result of a componentwise bitwise exclusive or operation on two bool2x3 matrices.</summary>
  88. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  89. public static bool2x3 operator ^ (bool2x3 lhs, bool2x3 rhs) { return new bool2x3 (lhs.c0 ^ rhs.c0, lhs.c1 ^ rhs.c1, lhs.c2 ^ rhs.c2); }
  90. /// <summary>Returns the result of a componentwise bitwise exclusive or operation on a bool2x3 matrix and a bool value.</summary>
  91. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  92. public static bool2x3 operator ^ (bool2x3 lhs, bool rhs) { return new bool2x3 (lhs.c0 ^ rhs, lhs.c1 ^ rhs, lhs.c2 ^ rhs); }
  93. /// <summary>Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool2x3 matrix.</summary>
  94. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  95. public static bool2x3 operator ^ (bool lhs, bool2x3 rhs) { return new bool2x3 (lhs ^ rhs.c0, lhs ^ rhs.c1, lhs ^ rhs.c2); }
  96. /// <summary>Returns the bool2 element at a specified index.</summary>
  97. unsafe public ref bool2 this[int index]
  98. {
  99. get
  100. {
  101. #if ENABLE_UNITY_COLLECTIONS_CHECKS
  102. if ((uint)index >= 3)
  103. throw new System.ArgumentException("index must be between[0...2]");
  104. #endif
  105. fixed (bool2x3* array = &this) { return ref ((bool2*)array)[index]; }
  106. }
  107. }
  108. /// <summary>Returns true if the bool2x3 is equal to a given bool2x3, false otherwise.</summary>
  109. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  110. public bool Equals(bool2x3 rhs) { return c0.Equals(rhs.c0) && c1.Equals(rhs.c1) && c2.Equals(rhs.c2); }
  111. /// <summary>Returns true if the bool2x3 is equal to a given bool2x3, false otherwise.</summary>
  112. public override bool Equals(object o) { return Equals((bool2x3)o); }
  113. /// <summary>Returns a hash code for the bool2x3.</summary>
  114. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  115. public override int GetHashCode() { return (int)math.hash(this); }
  116. /// <summary>Returns a string representation of the bool2x3.</summary>
  117. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  118. public override string ToString()
  119. {
  120. return string.Format("bool2x3({0}, {1}, {2}, {3}, {4}, {5})", c0.x, c1.x, c2.x, c0.y, c1.y, c2.y);
  121. }
  122. }
  123. public static partial class math
  124. {
  125. /// <summary>Returns a bool2x3 matrix constructed from three bool2 vectors.</summary>
  126. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  127. public static bool2x3 bool2x3(bool2 c0, bool2 c1, bool2 c2) { return new bool2x3(c0, c1, c2); }
  128. /// <summary>Returns a bool2x3 matrix constructed from from 6 bool values given in row-major order.</summary>
  129. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  130. public static bool2x3 bool2x3(bool m00, bool m01, bool m02,
  131. bool m10, bool m11, bool m12)
  132. {
  133. return new bool2x3(m00, m01, m02,
  134. m10, m11, m12);
  135. }
  136. /// <summary>Returns a bool2x3 matrix constructed from a single bool value by assigning it to every component.</summary>
  137. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  138. public static bool2x3 bool2x3(bool v) { return new bool2x3(v); }
  139. /// <summary>Return the bool3x2 transpose of a bool2x3 matrix.</summary>
  140. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  141. public static bool3x2 transpose(bool2x3 v)
  142. {
  143. return bool3x2(
  144. v.c0.x, v.c0.y,
  145. v.c1.x, v.c1.y,
  146. v.c2.x, v.c2.y);
  147. }
  148. /// <summary>Returns a uint hash code of a bool2x3 vector.</summary>
  149. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  150. public static uint hash(bool2x3 v)
  151. {
  152. return csum(select(uint2(0x7BE39F3Bu, 0xFAB9913Fu), uint2(0xB4501269u, 0xE04B89FDu), v.c0) +
  153. select(uint2(0xDB3DE101u, 0x7B6D1B4Bu), uint2(0x58399E77u, 0x5EAC29C9u), v.c1) +
  154. select(uint2(0xFC6014F9u, 0x6BF6693Fu), uint2(0x9D1B1D9Bu, 0xF842F5C1u), v.c2));
  155. }
  156. /// <summary>
  157. /// Returns a uint2 vector hash code of a bool2x3 vector.
  158. /// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash
  159. /// that are only reduced to a narrow uint hash at the very end instead of at every step.
  160. /// </summary>
  161. [MethodImpl(MethodImplOptions.AggressiveInlining)]
  162. public static uint2 hashwide(bool2x3 v)
  163. {
  164. return (select(uint2(0xA47EC335u, 0xA477DF57u), uint2(0xC4B1493Fu, 0xBA0966D3u), v.c0) +
  165. select(uint2(0xAFBEE253u, 0x5B419C01u), uint2(0x515D90F5u, 0xEC9F68F3u), v.c1) +
  166. select(uint2(0xF9EA92D5u, 0xC2FAFCB9u), uint2(0x616E9CA1u, 0xC5C5394Bu), v.c2));
  167. }
  168. }
  169. }