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- using System.Collections;
- using System.Collections.Generic;
- namespace PDNWrapper
- {
- internal static class Layer
- {
- public static BitmapLayer CreateBackgroundLayer(int w, int h)
- {
- return new BitmapLayer(w, h);
- }
- }
- internal class BitmapLayer
- {
- int width, height;
- public Rectangle Bounds
- {
- get {return new Rectangle(0, 0, width, height); }
- }
- public void Dispose()
- {
- Surface.Dispose();
- foreach (var layer in ChildLayer)
- layer.Dispose();
- }
- public BitmapLayer(int w, int h)
- {
- Surface = new Surface(w, h);
- width = w;
- height = h;
- ChildLayer = new List<BitmapLayer>();
- IsGroup = false;
- }
- public int LayerID { get; set; }
- public bool IsGroup {get; set; }
- public BitmapLayer ParentLayer {get; set; }
- public List<BitmapLayer> ChildLayer { get; set; }
- public string Name { get; set; }
- public byte Opacity { get; set; }
- public bool Visible { get; set; }
- public LayerBlendMode BlendMode { get; set; }
- public Surface Surface { get; set; }
- }
- }
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