| 12345678910111213141516171819 |
- using UnityEditor;
- using UnityEngine;
- namespace Cinemachine.Editor
- {
- [CustomEditor(typeof(CinemachineHardLockToTarget))]
- internal sealed class CinemachineHardLockToTargetEditor : BaseEditor<CinemachineHardLockToTarget>
- {
- public override void OnInspectorGUI()
- {
- BeginInspector();
- if (Target.FollowTarget == null)
- EditorGUILayout.HelpBox(
- "Hard Lock requires a Follow Target. Change Body to Do Nothing if you don't want a Follow target.",
- MessageType.Warning);
- DrawRemainingPropertiesInInspector();
- }
- }
- }
|