CinemachineBlendDefinitionPropertyDrawer.cs 2.6 KB

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  1. using UnityEngine;
  2. using UnityEditor;
  3. namespace Cinemachine.Editor
  4. {
  5. [CustomPropertyDrawer(typeof(CinemachineBlendDefinitionPropertyAttribute))]
  6. internal sealed class CinemachineBlendDefinitionPropertyDrawer : PropertyDrawer
  7. {
  8. CinemachineBlendDefinition myClass = new CinemachineBlendDefinition(); // to access name strings
  9. public override void OnGUI(Rect rect, SerializedProperty property, GUIContent label)
  10. {
  11. float vSpace = 0;
  12. float floatFieldWidth = EditorGUIUtility.singleLineHeight * 2.5f;
  13. SerializedProperty timeProp = property.FindPropertyRelative(() => myClass.m_Time);
  14. GUIContent timeText = new GUIContent(" s", timeProp.tooltip);
  15. var textDimensions = GUI.skin.label.CalcSize(timeText);
  16. rect = EditorGUI.PrefixLabel(rect, label);
  17. rect.y += vSpace; rect.height = EditorGUIUtility.singleLineHeight;
  18. rect.width -= floatFieldWidth + textDimensions.x;
  19. SerializedProperty styleProp = property.FindPropertyRelative(() => myClass.m_Style);
  20. if (styleProp.enumValueIndex != (int)CinemachineBlendDefinition.Style.Custom)
  21. EditorGUI.PropertyField(rect, styleProp, GUIContent.none);
  22. else
  23. {
  24. SerializedProperty curveProp = property.FindPropertyRelative(() => myClass.m_CustomCurve);
  25. Rect r = rect;
  26. r.width -= rect.height;
  27. r.height -= 1;
  28. EditorGUI.BeginChangeCheck();
  29. EditorGUI.PropertyField(r, curveProp, GUIContent.none);
  30. if (EditorGUI.EndChangeCheck())
  31. {
  32. curveProp.animationCurveValue = InspectorUtility.NormalizeCurve(curveProp.animationCurveValue);
  33. curveProp.serializedObject.ApplyModifiedProperties();
  34. }
  35. r.x += r.width; r.width = r.height; ++r.height;
  36. EditorGUI.PropertyField(r, styleProp, GUIContent.none);
  37. }
  38. if (styleProp.intValue != (int)CinemachineBlendDefinition.Style.Cut)
  39. {
  40. float oldWidth = EditorGUIUtility.labelWidth;
  41. EditorGUIUtility.labelWidth = textDimensions.x;
  42. rect.x += rect.width; rect.width = floatFieldWidth + EditorGUIUtility.labelWidth;
  43. EditorGUI.BeginChangeCheck();
  44. EditorGUI.PropertyField(rect, timeProp, timeText);
  45. if (EditorGUI.EndChangeCheck())
  46. timeProp.floatValue = Mathf.Max(timeProp.floatValue, 0);
  47. EditorGUIUtility.labelWidth = oldWidth;
  48. }
  49. }
  50. }
  51. }