Timeline.unity 33 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 0
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 1024
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 1
  75. m_BakeBackend: 0
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 0
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &36310727
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 36310728}
  133. m_Layer: 0
  134. m_Name: Scene Objects
  135. m_TagString: Untagged
  136. m_Icon: {fileID: 0}
  137. m_NavMeshLayer: 0
  138. m_StaticEditorFlags: 0
  139. m_IsActive: 1
  140. --- !u!4 &36310728
  141. Transform:
  142. m_ObjectHideFlags: 0
  143. m_CorrespondingSourceObject: {fileID: 0}
  144. m_PrefabInstance: {fileID: 0}
  145. m_PrefabAsset: {fileID: 0}
  146. m_GameObject: {fileID: 36310727}
  147. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  148. m_LocalPosition: {x: 0, y: 0, z: 0}
  149. m_LocalScale: {x: 1, y: 1, z: 1}
  150. m_Children:
  151. - {fileID: 1200725360}
  152. - {fileID: 1835008832}
  153. - {fileID: 1396761974}
  154. m_Father: {fileID: 0}
  155. m_RootOrder: 1
  156. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  157. --- !u!1 &56166742
  158. GameObject:
  159. m_ObjectHideFlags: 3
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. serializedVersion: 6
  164. m_Component:
  165. - component: {fileID: 56166743}
  166. - component: {fileID: 56166744}
  167. - component: {fileID: 56166745}
  168. m_Layer: 0
  169. m_Name: Cinemachine pipeline
  170. m_TagString: Untagged
  171. m_Icon: {fileID: 0}
  172. m_NavMeshLayer: 0
  173. m_StaticEditorFlags: 0
  174. m_IsActive: 1
  175. --- !u!4 &56166743
  176. Transform:
  177. m_ObjectHideFlags: 3
  178. m_CorrespondingSourceObject: {fileID: 0}
  179. m_PrefabInstance: {fileID: 0}
  180. m_PrefabAsset: {fileID: 0}
  181. m_GameObject: {fileID: 56166742}
  182. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  183. m_LocalPosition: {x: 259.9, y: -50.65, z: 10.3}
  184. m_LocalScale: {x: 1, y: 1, z: 1}
  185. m_Children: []
  186. m_Father: {fileID: 1921475703}
  187. m_RootOrder: 0
  188. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  189. --- !u!114 &56166744
  190. MonoBehaviour:
  191. m_ObjectHideFlags: 3
  192. m_CorrespondingSourceObject: {fileID: 0}
  193. m_PrefabInstance: {fileID: 0}
  194. m_PrefabAsset: {fileID: 0}
  195. m_GameObject: {fileID: 56166742}
  196. m_Enabled: 1
  197. m_EditorHideFlags: 0
  198. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  199. m_Name:
  200. m_EditorClassIdentifier:
  201. --- !u!114 &56166745
  202. MonoBehaviour:
  203. m_ObjectHideFlags: 3
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 56166742}
  208. m_Enabled: 1
  209. m_EditorHideFlags: 0
  210. m_Script: {fileID: 11500000, guid: f4044717213e31446939f7bd49c896ea, type: 3}
  211. m_Name:
  212. m_EditorClassIdentifier:
  213. m_TrackedObjectOffset: {x: 0, y: 0, z: 0}
  214. m_LookaheadTime: 0
  215. m_LookaheadSmoothing: 10
  216. m_LookaheadIgnoreY: 0
  217. m_HorizontalDamping: 0.5
  218. m_VerticalDamping: 0.5
  219. m_ScreenX: 0.5
  220. m_ScreenY: 0.5
  221. m_DeadZoneWidth: 0.1
  222. m_DeadZoneHeight: 0.1
  223. m_SoftZoneWidth: 0.8
  224. m_SoftZoneHeight: 0.8
  225. m_BiasX: 0
  226. m_BiasY: 0
  227. m_CenterOnActivate: 1
  228. --- !u!1 &468527918
  229. GameObject:
  230. m_ObjectHideFlags: 0
  231. m_CorrespondingSourceObject: {fileID: 0}
  232. m_PrefabInstance: {fileID: 0}
  233. m_PrefabAsset: {fileID: 0}
  234. serializedVersion: 6
  235. m_Component:
  236. - component: {fileID: 468527923}
  237. - component: {fileID: 468527922}
  238. - component: {fileID: 468527920}
  239. - component: {fileID: 468527919}
  240. - component: {fileID: 468527925}
  241. - component: {fileID: 468527924}
  242. m_Layer: 0
  243. m_Name: Main Camera
  244. m_TagString: MainCamera
  245. m_Icon: {fileID: 0}
  246. m_NavMeshLayer: 0
  247. m_StaticEditorFlags: 0
  248. m_IsActive: 1
  249. --- !u!81 &468527919
  250. AudioListener:
  251. m_ObjectHideFlags: 0
  252. m_CorrespondingSourceObject: {fileID: 0}
  253. m_PrefabInstance: {fileID: 0}
  254. m_PrefabAsset: {fileID: 0}
  255. m_GameObject: {fileID: 468527918}
  256. m_Enabled: 1
  257. --- !u!124 &468527920
  258. Behaviour:
  259. m_ObjectHideFlags: 0
  260. m_CorrespondingSourceObject: {fileID: 0}
  261. m_PrefabInstance: {fileID: 0}
  262. m_PrefabAsset: {fileID: 0}
  263. m_GameObject: {fileID: 468527918}
  264. m_Enabled: 1
  265. --- !u!20 &468527922
  266. Camera:
  267. m_ObjectHideFlags: 0
  268. m_CorrespondingSourceObject: {fileID: 0}
  269. m_PrefabInstance: {fileID: 0}
  270. m_PrefabAsset: {fileID: 0}
  271. m_GameObject: {fileID: 468527918}
  272. m_Enabled: 1
  273. serializedVersion: 2
  274. m_ClearFlags: 1
  275. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
  276. m_projectionMatrixMode: 1
  277. m_GateFitMode: 2
  278. m_FOVAxisMode: 0
  279. m_SensorSize: {x: 36, y: 24}
  280. m_LensShift: {x: 0, y: 0}
  281. m_FocalLength: 50
  282. m_NormalizedViewPortRect:
  283. serializedVersion: 2
  284. x: 0
  285. y: 0
  286. width: 1
  287. height: 1
  288. near clip plane: 0.1
  289. far clip plane: 5000
  290. field of view: 40
  291. orthographic: 0
  292. orthographic size: 10
  293. m_Depth: -1
  294. m_CullingMask:
  295. serializedVersion: 2
  296. m_Bits: 4294967295
  297. m_RenderingPath: -1
  298. m_TargetTexture: {fileID: 0}
  299. m_TargetDisplay: 0
  300. m_TargetEye: 3
  301. m_HDR: 0
  302. m_AllowMSAA: 1
  303. m_AllowDynamicResolution: 0
  304. m_ForceIntoRT: 0
  305. m_OcclusionCulling: 1
  306. m_StereoConvergence: 10
  307. m_StereoSeparation: 0.022
  308. --- !u!4 &468527923
  309. Transform:
  310. m_ObjectHideFlags: 0
  311. m_CorrespondingSourceObject: {fileID: 0}
  312. m_PrefabInstance: {fileID: 0}
  313. m_PrefabAsset: {fileID: 0}
  314. m_GameObject: {fileID: 468527918}
  315. m_LocalRotation: {x: 0.30075073, y: -0.6335299, z: 0.29323304, w: 0.6497717}
  316. m_LocalPosition: {x: -259.9, y: 50.65, z: -10.3}
  317. m_LocalScale: {x: 1, y: 1, z: 1}
  318. m_Children: []
  319. m_Father: {fileID: 0}
  320. m_RootOrder: 0
  321. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  322. --- !u!114 &468527924
  323. MonoBehaviour:
  324. m_ObjectHideFlags: 0
  325. m_CorrespondingSourceObject: {fileID: 0}
  326. m_PrefabInstance: {fileID: 0}
  327. m_PrefabAsset: {fileID: 0}
  328. m_GameObject: {fileID: 468527918}
  329. m_Enabled: 1
  330. m_EditorHideFlags: 0
  331. m_Script: {fileID: 11500000, guid: 803b00b1c55094e499a99684ddbd9b57, type: 3}
  332. m_Name:
  333. m_EditorClassIdentifier:
  334. m_Title: Cinemachine Timeline
  335. m_Description: "Turn this window off by removing its script on the Main Camera\n\nSelect
  336. the TIMELINE Select me! object to see the Timeline track\n\nTimeline lets you
  337. trigger and blend Cinemachine cameras from within its own Timeline track. \n\nNote
  338. Timeline overrides all Blend settings. If you want to blend into or out of Timeline
  339. - for doing seamless gameplay -> cutscene -> gameplay transitions, select the
  340. start or end CM shot clip on the Timeline and set the Ease In/out Duration on
  341. the clip\u2019s inspector panel to be something greater than 0."
  342. --- !u!114 &468527925
  343. MonoBehaviour:
  344. m_ObjectHideFlags: 0
  345. m_CorrespondingSourceObject: {fileID: 0}
  346. m_PrefabInstance: {fileID: 0}
  347. m_PrefabAsset: {fileID: 0}
  348. m_GameObject: {fileID: 468527918}
  349. m_Enabled: 1
  350. m_EditorHideFlags: 0
  351. m_Script: {fileID: 11500000, guid: 72ece51f2901e7445ab60da3685d6b5f, type: 3}
  352. m_Name:
  353. m_EditorClassIdentifier:
  354. m_ShowDebugText: 0
  355. m_ShowCameraFrustum: 1
  356. m_IgnoreTimeScale: 0
  357. m_WorldUpOverride: {fileID: 0}
  358. m_UpdateMethod: 2
  359. m_BlendUpdateMethod: 1
  360. m_DefaultBlend:
  361. m_Style: 1
  362. m_Time: 2
  363. m_CustomCurve:
  364. serializedVersion: 2
  365. m_Curve: []
  366. m_PreInfinity: 2
  367. m_PostInfinity: 2
  368. m_RotationOrder: 4
  369. m_CustomBlends: {fileID: 0}
  370. m_CameraCutEvent:
  371. m_PersistentCalls:
  372. m_Calls: []
  373. m_CameraActivatedEvent:
  374. m_PersistentCalls:
  375. m_Calls: []
  376. --- !u!1 &544285541
  377. GameObject:
  378. m_ObjectHideFlags: 0
  379. m_CorrespondingSourceObject: {fileID: 0}
  380. m_PrefabInstance: {fileID: 0}
  381. m_PrefabAsset: {fileID: 0}
  382. serializedVersion: 6
  383. m_Component:
  384. - component: {fileID: 544285543}
  385. - component: {fileID: 544285542}
  386. m_Layer: 0
  387. m_Name: Shot D
  388. m_TagString: Untagged
  389. m_Icon: {fileID: 0}
  390. m_NavMeshLayer: 0
  391. m_StaticEditorFlags: 0
  392. m_IsActive: 1
  393. --- !u!114 &544285542
  394. MonoBehaviour:
  395. m_ObjectHideFlags: 0
  396. m_CorrespondingSourceObject: {fileID: 0}
  397. m_PrefabInstance: {fileID: 0}
  398. m_PrefabAsset: {fileID: 0}
  399. m_GameObject: {fileID: 544285541}
  400. m_Enabled: 1
  401. m_EditorHideFlags: 0
  402. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  403. m_Name:
  404. m_EditorClassIdentifier:
  405. m_ExcludedPropertiesInInspector:
  406. - m_Script
  407. m_LockStageInInspector:
  408. m_StreamingVersion: 20170927
  409. m_Priority: 10
  410. m_StandbyUpdate: 2
  411. m_LookAt: {fileID: 1200725360}
  412. m_Follow: {fileID: 1200725360}
  413. m_Lens:
  414. FieldOfView: 55
  415. OrthographicSize: 10
  416. NearClipPlane: 0.1
  417. FarClipPlane: 5000
  418. Dutch: 0
  419. LensShift: {x: 0, y: 0}
  420. m_Transitions:
  421. m_BlendHint: 0
  422. m_InheritPosition: 0
  423. m_OnCameraLive:
  424. m_PersistentCalls:
  425. m_Calls: []
  426. m_LegacyBlendHint: 0
  427. m_ComponentOwner: {fileID: 927596456}
  428. --- !u!4 &544285543
  429. Transform:
  430. m_ObjectHideFlags: 0
  431. m_CorrespondingSourceObject: {fileID: 0}
  432. m_PrefabInstance: {fileID: 0}
  433. m_PrefabAsset: {fileID: 0}
  434. m_GameObject: {fileID: 544285541}
  435. m_LocalRotation: {x: 0, y: -0.44568163, z: -0, w: 0.89519155}
  436. m_LocalPosition: {x: -286.0345, y: 4.1, z: -19.395824}
  437. m_LocalScale: {x: 1, y: 1, z: 1}
  438. m_Children:
  439. - {fileID: 927596456}
  440. m_Father: {fileID: 0}
  441. m_RootOrder: 6
  442. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  443. --- !u!1 &704122339
  444. GameObject:
  445. m_ObjectHideFlags: 0
  446. m_CorrespondingSourceObject: {fileID: 0}
  447. m_PrefabInstance: {fileID: 0}
  448. m_PrefabAsset: {fileID: 0}
  449. serializedVersion: 6
  450. m_Component:
  451. - component: {fileID: 704122341}
  452. - component: {fileID: 704122340}
  453. m_Layer: 0
  454. m_Name: Shot A
  455. m_TagString: Untagged
  456. m_Icon: {fileID: 0}
  457. m_NavMeshLayer: 0
  458. m_StaticEditorFlags: 0
  459. m_IsActive: 1
  460. --- !u!114 &704122340
  461. MonoBehaviour:
  462. m_ObjectHideFlags: 0
  463. m_CorrespondingSourceObject: {fileID: 0}
  464. m_PrefabInstance: {fileID: 0}
  465. m_PrefabAsset: {fileID: 0}
  466. m_GameObject: {fileID: 704122339}
  467. m_Enabled: 1
  468. m_EditorHideFlags: 0
  469. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  470. m_Name:
  471. m_EditorClassIdentifier:
  472. m_ExcludedPropertiesInInspector:
  473. - m_Script
  474. m_LockStageInInspector:
  475. m_StreamingVersion: 20170927
  476. m_Priority: 10
  477. m_StandbyUpdate: 2
  478. m_LookAt: {fileID: 1200725360}
  479. m_Follow: {fileID: 0}
  480. m_Lens:
  481. FieldOfView: 40
  482. OrthographicSize: 10
  483. NearClipPlane: 0.1
  484. FarClipPlane: 5000
  485. Dutch: 0
  486. LensShift: {x: 0, y: 0}
  487. m_Transitions:
  488. m_BlendHint: 0
  489. m_InheritPosition: 0
  490. m_OnCameraLive:
  491. m_PersistentCalls:
  492. m_Calls: []
  493. m_LegacyBlendHint: 0
  494. m_ComponentOwner: {fileID: 1022545397}
  495. --- !u!4 &704122341
  496. Transform:
  497. m_ObjectHideFlags: 0
  498. m_CorrespondingSourceObject: {fileID: 0}
  499. m_PrefabInstance: {fileID: 0}
  500. m_PrefabAsset: {fileID: 0}
  501. m_GameObject: {fileID: 704122339}
  502. m_LocalRotation: {x: 0.026468355, y: -0.71587884, z: 0.027177744, w: 0.6971932}
  503. m_LocalPosition: {x: -144.4, y: 15.89, z: -5.2}
  504. m_LocalScale: {x: 1, y: 1, z: 1}
  505. m_Children:
  506. - {fileID: 1022545397}
  507. m_Father: {fileID: 0}
  508. m_RootOrder: 3
  509. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  510. --- !u!1 &897524826
  511. GameObject:
  512. m_ObjectHideFlags: 0
  513. m_CorrespondingSourceObject: {fileID: 0}
  514. m_PrefabInstance: {fileID: 0}
  515. m_PrefabAsset: {fileID: 0}
  516. serializedVersion: 6
  517. m_Component:
  518. - component: {fileID: 897524829}
  519. - component: {fileID: 897524828}
  520. - component: {fileID: 897524827}
  521. m_Layer: 0
  522. m_Name: TIMELINE Select me!
  523. m_TagString: Untagged
  524. m_Icon: {fileID: 0}
  525. m_NavMeshLayer: 0
  526. m_StaticEditorFlags: 0
  527. m_IsActive: 1
  528. --- !u!95 &897524827
  529. Animator:
  530. serializedVersion: 3
  531. m_ObjectHideFlags: 0
  532. m_CorrespondingSourceObject: {fileID: 0}
  533. m_PrefabInstance: {fileID: 0}
  534. m_PrefabAsset: {fileID: 0}
  535. m_GameObject: {fileID: 897524826}
  536. m_Enabled: 1
  537. m_Avatar: {fileID: 0}
  538. m_Controller: {fileID: 0}
  539. m_CullingMode: 0
  540. m_UpdateMode: 0
  541. m_ApplyRootMotion: 1
  542. m_LinearVelocityBlending: 0
  543. m_WarningMessage:
  544. m_HasTransformHierarchy: 1
  545. m_AllowConstantClipSamplingOptimization: 1
  546. m_KeepAnimatorControllerStateOnDisable: 0
  547. --- !u!320 &897524828
  548. PlayableDirector:
  549. m_ObjectHideFlags: 0
  550. m_CorrespondingSourceObject: {fileID: 0}
  551. m_PrefabInstance: {fileID: 0}
  552. m_PrefabAsset: {fileID: 0}
  553. m_GameObject: {fileID: 897524826}
  554. m_Enabled: 1
  555. serializedVersion: 3
  556. m_PlayableAsset: {fileID: 11400000, guid: 3a8563254d445465db5f501cff4d32b8, type: 2}
  557. m_InitialState: 1
  558. m_WrapMode: 1
  559. m_DirectorUpdateMode: 1
  560. m_InitialTime: 0
  561. m_SceneBindings:
  562. - key: {fileID: 0}
  563. value: {fileID: 897524826}
  564. - key: {fileID: 114130718504379522, guid: 3a8563254d445465db5f501cff4d32b8, type: 2}
  565. value: {fileID: 468527918}
  566. - key: {fileID: 114778856391876590, guid: 3a8563254d445465db5f501cff4d32b8, type: 2}
  567. value: {fileID: 468527925}
  568. m_ExposedReferences:
  569. m_References:
  570. - 17b9251fd4a404a3a95585211c52b472: {fileID: 1921475702}
  571. - 8f37fcf106838ee4696e6d3a506f1509: {fileID: 544285542}
  572. - def55ea2e7cee9b478ffccb775231a2a: {fileID: 1921475702}
  573. - 6ad10093e15e74cd29729fbb26fd0662: {fileID: 1874841810}
  574. - fd72cb5fc64114678b5a8448e2c7104c: {fileID: 704122340}
  575. - 21cb872311c90434ca75564c037b0b9f: {fileID: 704122340}
  576. - a00e445d28241c04880443e8394df726: {fileID: 1874841810}
  577. - 2b4ebf172993f20419b84537a7b4fdd6: {fileID: 704122340}
  578. --- !u!4 &897524829
  579. Transform:
  580. m_ObjectHideFlags: 0
  581. m_CorrespondingSourceObject: {fileID: 0}
  582. m_PrefabInstance: {fileID: 0}
  583. m_PrefabAsset: {fileID: 0}
  584. m_GameObject: {fileID: 897524826}
  585. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  586. m_LocalPosition: {x: 0, y: 0, z: 0}
  587. m_LocalScale: {x: 1, y: 1, z: 1}
  588. m_Children: []
  589. m_Father: {fileID: 0}
  590. m_RootOrder: 2
  591. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  592. --- !u!1 &927596455
  593. GameObject:
  594. m_ObjectHideFlags: 3
  595. m_CorrespondingSourceObject: {fileID: 0}
  596. m_PrefabInstance: {fileID: 0}
  597. m_PrefabAsset: {fileID: 0}
  598. serializedVersion: 6
  599. m_Component:
  600. - component: {fileID: 927596456}
  601. - component: {fileID: 927596459}
  602. - component: {fileID: 927596458}
  603. - component: {fileID: 927596457}
  604. m_Layer: 0
  605. m_Name: Cinemachine pipeline
  606. m_TagString: Untagged
  607. m_Icon: {fileID: 0}
  608. m_NavMeshLayer: 0
  609. m_StaticEditorFlags: 0
  610. m_IsActive: 1
  611. --- !u!4 &927596456
  612. Transform:
  613. m_ObjectHideFlags: 3
  614. m_CorrespondingSourceObject: {fileID: 0}
  615. m_PrefabInstance: {fileID: 0}
  616. m_PrefabAsset: {fileID: 0}
  617. m_GameObject: {fileID: 927596455}
  618. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  619. m_LocalPosition: {x: 286.5, y: -10.3, z: 6.4}
  620. m_LocalScale: {x: 1, y: 1, z: 1}
  621. m_Children: []
  622. m_Father: {fileID: 544285543}
  623. m_RootOrder: 0
  624. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  625. --- !u!114 &927596457
  626. MonoBehaviour:
  627. m_ObjectHideFlags: 3
  628. m_CorrespondingSourceObject: {fileID: 0}
  629. m_PrefabInstance: {fileID: 0}
  630. m_PrefabAsset: {fileID: 0}
  631. m_GameObject: {fileID: 927596455}
  632. m_Enabled: 1
  633. m_EditorHideFlags: 0
  634. m_Script: {fileID: 11500000, guid: fa7155796051b734daa718462081dc5f, type: 3}
  635. m_Name:
  636. m_EditorClassIdentifier:
  637. m_BindingMode: 3
  638. m_FollowOffset: {x: 0, y: 0, z: -16.75}
  639. m_XDamping: 1
  640. m_YDamping: 1
  641. m_ZDamping: 1
  642. m_AngularDampingMode: 0
  643. m_PitchDamping: 0
  644. m_YawDamping: 0
  645. m_RollDamping: 0
  646. m_AngularDamping: 0
  647. --- !u!114 &927596458
  648. MonoBehaviour:
  649. m_ObjectHideFlags: 3
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInstance: {fileID: 0}
  652. m_PrefabAsset: {fileID: 0}
  653. m_GameObject: {fileID: 927596455}
  654. m_Enabled: 1
  655. m_EditorHideFlags: 0
  656. m_Script: {fileID: 11500000, guid: 1e8b78ac948f05a46a6d8339a503172b, type: 3}
  657. m_Name:
  658. m_EditorClassIdentifier:
  659. --- !u!114 &927596459
  660. MonoBehaviour:
  661. m_ObjectHideFlags: 3
  662. m_CorrespondingSourceObject: {fileID: 0}
  663. m_PrefabInstance: {fileID: 0}
  664. m_PrefabAsset: {fileID: 0}
  665. m_GameObject: {fileID: 927596455}
  666. m_Enabled: 1
  667. m_EditorHideFlags: 0
  668. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  669. m_Name:
  670. m_EditorClassIdentifier:
  671. --- !u!1 &1022545396
  672. GameObject:
  673. m_ObjectHideFlags: 3
  674. m_CorrespondingSourceObject: {fileID: 0}
  675. m_PrefabInstance: {fileID: 0}
  676. m_PrefabAsset: {fileID: 0}
  677. serializedVersion: 6
  678. m_Component:
  679. - component: {fileID: 1022545397}
  680. - component: {fileID: 1022545398}
  681. - component: {fileID: 1022545399}
  682. m_Layer: 0
  683. m_Name: Cinemachine pipeline
  684. m_TagString: Untagged
  685. m_Icon: {fileID: 0}
  686. m_NavMeshLayer: 0
  687. m_StaticEditorFlags: 0
  688. m_IsActive: 1
  689. --- !u!4 &1022545397
  690. Transform:
  691. m_ObjectHideFlags: 3
  692. m_CorrespondingSourceObject: {fileID: 0}
  693. m_PrefabInstance: {fileID: 0}
  694. m_PrefabAsset: {fileID: 0}
  695. m_GameObject: {fileID: 1022545396}
  696. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  697. m_LocalPosition: {x: 144.4, y: -15.89, z: 5.2}
  698. m_LocalScale: {x: 1, y: 1, z: 1}
  699. m_Children: []
  700. m_Father: {fileID: 704122341}
  701. m_RootOrder: 0
  702. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  703. --- !u!114 &1022545398
  704. MonoBehaviour:
  705. m_ObjectHideFlags: 3
  706. m_CorrespondingSourceObject: {fileID: 0}
  707. m_PrefabInstance: {fileID: 0}
  708. m_PrefabAsset: {fileID: 0}
  709. m_GameObject: {fileID: 1022545396}
  710. m_Enabled: 1
  711. m_EditorHideFlags: 0
  712. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  713. m_Name:
  714. m_EditorClassIdentifier:
  715. --- !u!114 &1022545399
  716. MonoBehaviour:
  717. m_ObjectHideFlags: 3
  718. m_CorrespondingSourceObject: {fileID: 0}
  719. m_PrefabInstance: {fileID: 0}
  720. m_PrefabAsset: {fileID: 0}
  721. m_GameObject: {fileID: 1022545396}
  722. m_Enabled: 1
  723. m_EditorHideFlags: 0
  724. m_Script: {fileID: 11500000, guid: 1e8b78ac948f05a46a6d8339a503172b, type: 3}
  725. m_Name:
  726. m_EditorClassIdentifier:
  727. --- !u!1 &1200725359
  728. GameObject:
  729. m_ObjectHideFlags: 0
  730. m_CorrespondingSourceObject: {fileID: 0}
  731. m_PrefabInstance: {fileID: 0}
  732. m_PrefabAsset: {fileID: 0}
  733. serializedVersion: 6
  734. m_Component:
  735. - component: {fileID: 1200725360}
  736. - component: {fileID: 1200725363}
  737. - component: {fileID: 1200725362}
  738. - component: {fileID: 1200725361}
  739. - component: {fileID: 1200725364}
  740. m_Layer: 0
  741. m_Name: Cube
  742. m_TagString: Untagged
  743. m_Icon: {fileID: 0}
  744. m_NavMeshLayer: 0
  745. m_StaticEditorFlags: 0
  746. m_IsActive: 1
  747. --- !u!4 &1200725360
  748. Transform:
  749. m_ObjectHideFlags: 0
  750. m_CorrespondingSourceObject: {fileID: 0}
  751. m_PrefabInstance: {fileID: 0}
  752. m_PrefabAsset: {fileID: 0}
  753. m_GameObject: {fileID: 1200725359}
  754. m_LocalRotation: {x: 0, y: -0.44568163, z: 0, w: 0.89519155}
  755. m_LocalPosition: {x: -299.4, y: 4.1, z: -9.3}
  756. m_LocalScale: {x: 5, y: 5, z: 5}
  757. m_Children: []
  758. m_Father: {fileID: 36310728}
  759. m_RootOrder: 0
  760. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  761. --- !u!23 &1200725361
  762. MeshRenderer:
  763. m_ObjectHideFlags: 0
  764. m_CorrespondingSourceObject: {fileID: 0}
  765. m_PrefabInstance: {fileID: 0}
  766. m_PrefabAsset: {fileID: 0}
  767. m_GameObject: {fileID: 1200725359}
  768. m_Enabled: 1
  769. m_CastShadows: 1
  770. m_ReceiveShadows: 1
  771. m_DynamicOccludee: 1
  772. m_MotionVectors: 1
  773. m_LightProbeUsage: 1
  774. m_ReflectionProbeUsage: 1
  775. m_RayTracingMode: 2
  776. m_RenderingLayerMask: 1
  777. m_RendererPriority: 0
  778. m_Materials:
  779. - {fileID: 2100000, guid: 768ffdf2b6949054488c74579e87288b, type: 2}
  780. m_StaticBatchInfo:
  781. firstSubMesh: 0
  782. subMeshCount: 0
  783. m_StaticBatchRoot: {fileID: 0}
  784. m_ProbeAnchor: {fileID: 0}
  785. m_LightProbeVolumeOverride: {fileID: 0}
  786. m_ScaleInLightmap: 1
  787. m_ReceiveGI: 1
  788. m_PreserveUVs: 1
  789. m_IgnoreNormalsForChartDetection: 0
  790. m_ImportantGI: 0
  791. m_StitchLightmapSeams: 1
  792. m_SelectedEditorRenderState: 3
  793. m_MinimumChartSize: 4
  794. m_AutoUVMaxDistance: 0.5
  795. m_AutoUVMaxAngle: 89
  796. m_LightmapParameters: {fileID: 0}
  797. m_SortingLayerID: 0
  798. m_SortingLayer: 0
  799. m_SortingOrder: 0
  800. --- !u!65 &1200725362
  801. BoxCollider:
  802. m_ObjectHideFlags: 0
  803. m_CorrespondingSourceObject: {fileID: 0}
  804. m_PrefabInstance: {fileID: 0}
  805. m_PrefabAsset: {fileID: 0}
  806. m_GameObject: {fileID: 1200725359}
  807. m_Material: {fileID: 0}
  808. m_IsTrigger: 0
  809. m_Enabled: 1
  810. serializedVersion: 2
  811. m_Size: {x: 1, y: 1, z: 1}
  812. m_Center: {x: 0, y: 0, z: 0}
  813. --- !u!33 &1200725363
  814. MeshFilter:
  815. m_ObjectHideFlags: 0
  816. m_CorrespondingSourceObject: {fileID: 0}
  817. m_PrefabInstance: {fileID: 0}
  818. m_PrefabAsset: {fileID: 0}
  819. m_GameObject: {fileID: 1200725359}
  820. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  821. --- !u!95 &1200725364
  822. Animator:
  823. serializedVersion: 3
  824. m_ObjectHideFlags: 0
  825. m_CorrespondingSourceObject: {fileID: 0}
  826. m_PrefabInstance: {fileID: 0}
  827. m_PrefabAsset: {fileID: 0}
  828. m_GameObject: {fileID: 1200725359}
  829. m_Enabled: 1
  830. m_Avatar: {fileID: 0}
  831. m_Controller: {fileID: 9100000, guid: 025857098477b614e9d28478a5b9c90e, type: 2}
  832. m_CullingMode: 0
  833. m_UpdateMode: 0
  834. m_ApplyRootMotion: 0
  835. m_LinearVelocityBlending: 0
  836. m_WarningMessage:
  837. m_HasTransformHierarchy: 1
  838. m_AllowConstantClipSamplingOptimization: 1
  839. m_KeepAnimatorControllerStateOnDisable: 0
  840. --- !u!1 &1396761973
  841. GameObject:
  842. m_ObjectHideFlags: 0
  843. m_CorrespondingSourceObject: {fileID: 0}
  844. m_PrefabInstance: {fileID: 0}
  845. m_PrefabAsset: {fileID: 0}
  846. serializedVersion: 6
  847. m_Component:
  848. - component: {fileID: 1396761974}
  849. - component: {fileID: 1396761975}
  850. m_Layer: 0
  851. m_Name: Directional Light
  852. m_TagString: Untagged
  853. m_Icon: {fileID: 0}
  854. m_NavMeshLayer: 0
  855. m_StaticEditorFlags: 0
  856. m_IsActive: 1
  857. --- !u!4 &1396761974
  858. Transform:
  859. m_ObjectHideFlags: 0
  860. m_CorrespondingSourceObject: {fileID: 0}
  861. m_PrefabInstance: {fileID: 0}
  862. m_PrefabAsset: {fileID: 0}
  863. m_GameObject: {fileID: 1396761973}
  864. m_LocalRotation: {x: 0.40821797, y: -0.23456974, z: 0.10938168, w: 0.8754261}
  865. m_LocalPosition: {x: 0, y: 3, z: 0}
  866. m_LocalScale: {x: 1, y: 1, z: 1}
  867. m_Children: []
  868. m_Father: {fileID: 36310728}
  869. m_RootOrder: 2
  870. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  871. --- !u!108 &1396761975
  872. Light:
  873. m_ObjectHideFlags: 0
  874. m_CorrespondingSourceObject: {fileID: 0}
  875. m_PrefabInstance: {fileID: 0}
  876. m_PrefabAsset: {fileID: 0}
  877. m_GameObject: {fileID: 1396761973}
  878. m_Enabled: 1
  879. serializedVersion: 10
  880. m_Type: 1
  881. m_Shape: 0
  882. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  883. m_Intensity: 1
  884. m_Range: 10
  885. m_SpotAngle: 30
  886. m_InnerSpotAngle: 21.80208
  887. m_CookieSize: 10
  888. m_Shadows:
  889. m_Type: 2
  890. m_Resolution: -1
  891. m_CustomResolution: -1
  892. m_Strength: 1
  893. m_Bias: 0.05
  894. m_NormalBias: 0.4
  895. m_NearPlane: 0.2
  896. m_CullingMatrixOverride:
  897. e00: 1
  898. e01: 0
  899. e02: 0
  900. e03: 0
  901. e10: 0
  902. e11: 1
  903. e12: 0
  904. e13: 0
  905. e20: 0
  906. e21: 0
  907. e22: 1
  908. e23: 0
  909. e30: 0
  910. e31: 0
  911. e32: 0
  912. e33: 1
  913. m_UseCullingMatrixOverride: 0
  914. m_Cookie: {fileID: 0}
  915. m_DrawHalo: 0
  916. m_Flare: {fileID: 0}
  917. m_RenderMode: 0
  918. m_CullingMask:
  919. serializedVersion: 2
  920. m_Bits: 4294967295
  921. m_RenderingLayerMask: 1
  922. m_Lightmapping: 4
  923. m_LightShadowCasterMode: 0
  924. m_AreaSize: {x: 1, y: 1}
  925. m_BounceIntensity: 1
  926. m_ColorTemperature: 6570
  927. m_UseColorTemperature: 0
  928. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  929. m_UseBoundingSphereOverride: 0
  930. m_ShadowRadius: 0
  931. m_ShadowAngle: 0
  932. --- !u!1 &1435734807
  933. GameObject:
  934. m_ObjectHideFlags: 3
  935. m_CorrespondingSourceObject: {fileID: 0}
  936. m_PrefabInstance: {fileID: 0}
  937. m_PrefabAsset: {fileID: 0}
  938. serializedVersion: 6
  939. m_Component:
  940. - component: {fileID: 1435734808}
  941. - component: {fileID: 1435734809}
  942. - component: {fileID: 1435734810}
  943. m_Layer: 0
  944. m_Name: Cinemachine pipeline
  945. m_TagString: Untagged
  946. m_Icon: {fileID: 0}
  947. m_NavMeshLayer: 0
  948. m_StaticEditorFlags: 0
  949. m_IsActive: 1
  950. --- !u!4 &1435734808
  951. Transform:
  952. m_ObjectHideFlags: 3
  953. m_CorrespondingSourceObject: {fileID: 0}
  954. m_PrefabInstance: {fileID: 0}
  955. m_PrefabAsset: {fileID: 0}
  956. m_GameObject: {fileID: 1435734807}
  957. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  958. m_LocalPosition: {x: 286.5, y: -10.3, z: 6.4}
  959. m_LocalScale: {x: 1, y: 1, z: 1}
  960. m_Children: []
  961. m_Father: {fileID: 1874841811}
  962. m_RootOrder: 0
  963. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  964. --- !u!114 &1435734809
  965. MonoBehaviour:
  966. m_ObjectHideFlags: 3
  967. m_CorrespondingSourceObject: {fileID: 0}
  968. m_PrefabInstance: {fileID: 0}
  969. m_PrefabAsset: {fileID: 0}
  970. m_GameObject: {fileID: 1435734807}
  971. m_Enabled: 1
  972. m_EditorHideFlags: 0
  973. m_Script: {fileID: 11500000, guid: ac0b09e7857660247b1477e93731de29, type: 3}
  974. m_Name:
  975. m_EditorClassIdentifier:
  976. --- !u!114 &1435734810
  977. MonoBehaviour:
  978. m_ObjectHideFlags: 3
  979. m_CorrespondingSourceObject: {fileID: 0}
  980. m_PrefabInstance: {fileID: 0}
  981. m_PrefabAsset: {fileID: 0}
  982. m_GameObject: {fileID: 1435734807}
  983. m_Enabled: 1
  984. m_EditorHideFlags: 0
  985. m_Script: {fileID: 11500000, guid: 1e8b78ac948f05a46a6d8339a503172b, type: 3}
  986. m_Name:
  987. m_EditorClassIdentifier:
  988. --- !u!1 &1835008831
  989. GameObject:
  990. m_ObjectHideFlags: 0
  991. m_CorrespondingSourceObject: {fileID: 0}
  992. m_PrefabInstance: {fileID: 0}
  993. m_PrefabAsset: {fileID: 0}
  994. serializedVersion: 6
  995. m_Component:
  996. - component: {fileID: 1835008832}
  997. - component: {fileID: 1835008835}
  998. - component: {fileID: 1835008834}
  999. - component: {fileID: 1835008833}
  1000. m_Layer: 0
  1001. m_Name: Plane
  1002. m_TagString: Untagged
  1003. m_Icon: {fileID: 0}
  1004. m_NavMeshLayer: 0
  1005. m_StaticEditorFlags: 0
  1006. m_IsActive: 1
  1007. --- !u!4 &1835008832
  1008. Transform:
  1009. m_ObjectHideFlags: 0
  1010. m_CorrespondingSourceObject: {fileID: 0}
  1011. m_PrefabInstance: {fileID: 0}
  1012. m_PrefabAsset: {fileID: 0}
  1013. m_GameObject: {fileID: 1835008831}
  1014. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  1015. m_LocalPosition: {x: 0, y: 0, z: 0}
  1016. m_LocalScale: {x: 1000, y: 1000, z: 1000}
  1017. m_Children: []
  1018. m_Father: {fileID: 36310728}
  1019. m_RootOrder: 1
  1020. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1021. --- !u!23 &1835008833
  1022. MeshRenderer:
  1023. m_ObjectHideFlags: 0
  1024. m_CorrespondingSourceObject: {fileID: 0}
  1025. m_PrefabInstance: {fileID: 0}
  1026. m_PrefabAsset: {fileID: 0}
  1027. m_GameObject: {fileID: 1835008831}
  1028. m_Enabled: 1
  1029. m_CastShadows: 1
  1030. m_ReceiveShadows: 1
  1031. m_DynamicOccludee: 1
  1032. m_MotionVectors: 1
  1033. m_LightProbeUsage: 1
  1034. m_ReflectionProbeUsage: 1
  1035. m_RayTracingMode: 2
  1036. m_RenderingLayerMask: 1
  1037. m_RendererPriority: 0
  1038. m_Materials:
  1039. - {fileID: 2100000, guid: f993b29f4cc364a4eaf7bbf9086de313, type: 2}
  1040. m_StaticBatchInfo:
  1041. firstSubMesh: 0
  1042. subMeshCount: 0
  1043. m_StaticBatchRoot: {fileID: 0}
  1044. m_ProbeAnchor: {fileID: 0}
  1045. m_LightProbeVolumeOverride: {fileID: 0}
  1046. m_ScaleInLightmap: 1
  1047. m_ReceiveGI: 1
  1048. m_PreserveUVs: 1
  1049. m_IgnoreNormalsForChartDetection: 0
  1050. m_ImportantGI: 0
  1051. m_StitchLightmapSeams: 1
  1052. m_SelectedEditorRenderState: 3
  1053. m_MinimumChartSize: 4
  1054. m_AutoUVMaxDistance: 0.5
  1055. m_AutoUVMaxAngle: 89
  1056. m_LightmapParameters: {fileID: 0}
  1057. m_SortingLayerID: 0
  1058. m_SortingLayer: 0
  1059. m_SortingOrder: 0
  1060. --- !u!64 &1835008834
  1061. MeshCollider:
  1062. m_ObjectHideFlags: 0
  1063. m_CorrespondingSourceObject: {fileID: 0}
  1064. m_PrefabInstance: {fileID: 0}
  1065. m_PrefabAsset: {fileID: 0}
  1066. m_GameObject: {fileID: 1835008831}
  1067. m_Material: {fileID: 0}
  1068. m_IsTrigger: 0
  1069. m_Enabled: 1
  1070. serializedVersion: 3
  1071. m_Convex: 0
  1072. m_CookingOptions: 30
  1073. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1074. --- !u!33 &1835008835
  1075. MeshFilter:
  1076. m_ObjectHideFlags: 0
  1077. m_CorrespondingSourceObject: {fileID: 0}
  1078. m_PrefabInstance: {fileID: 0}
  1079. m_PrefabAsset: {fileID: 0}
  1080. m_GameObject: {fileID: 1835008831}
  1081. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  1082. --- !u!1 &1874841809
  1083. GameObject:
  1084. m_ObjectHideFlags: 0
  1085. m_CorrespondingSourceObject: {fileID: 0}
  1086. m_PrefabInstance: {fileID: 0}
  1087. m_PrefabAsset: {fileID: 0}
  1088. serializedVersion: 6
  1089. m_Component:
  1090. - component: {fileID: 1874841811}
  1091. - component: {fileID: 1874841810}
  1092. m_Layer: 0
  1093. m_Name: Shot C
  1094. m_TagString: Untagged
  1095. m_Icon: {fileID: 0}
  1096. m_NavMeshLayer: 0
  1097. m_StaticEditorFlags: 0
  1098. m_IsActive: 1
  1099. --- !u!114 &1874841810
  1100. MonoBehaviour:
  1101. m_ObjectHideFlags: 0
  1102. m_CorrespondingSourceObject: {fileID: 0}
  1103. m_PrefabInstance: {fileID: 0}
  1104. m_PrefabAsset: {fileID: 0}
  1105. m_GameObject: {fileID: 1874841809}
  1106. m_Enabled: 1
  1107. m_EditorHideFlags: 0
  1108. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  1109. m_Name:
  1110. m_EditorClassIdentifier:
  1111. m_ExcludedPropertiesInInspector:
  1112. - m_Script
  1113. m_LockStageInInspector:
  1114. m_StreamingVersion: 20170927
  1115. m_Priority: 10
  1116. m_StandbyUpdate: 2
  1117. m_LookAt: {fileID: 1200725360}
  1118. m_Follow: {fileID: 0}
  1119. m_Lens:
  1120. FieldOfView: 40
  1121. OrthographicSize: 10
  1122. NearClipPlane: 0.1
  1123. FarClipPlane: 5000
  1124. Dutch: 0
  1125. LensShift: {x: 0, y: 0}
  1126. m_Transitions:
  1127. m_BlendHint: 0
  1128. m_InheritPosition: 0
  1129. m_OnCameraLive:
  1130. m_PersistentCalls:
  1131. m_Calls: []
  1132. m_LegacyBlendHint: 0
  1133. m_ComponentOwner: {fileID: 1435734808}
  1134. --- !u!4 &1874841811
  1135. Transform:
  1136. m_ObjectHideFlags: 0
  1137. m_CorrespondingSourceObject: {fileID: 0}
  1138. m_PrefabInstance: {fileID: 0}
  1139. m_PrefabAsset: {fileID: 0}
  1140. m_GameObject: {fileID: 1874841809}
  1141. m_LocalRotation: {x: 0.13587737, y: -0.7621215, z: 0.1698146, w: 0.6098124}
  1142. m_LocalPosition: {x: -286.5, y: 10.3, z: -6.4}
  1143. m_LocalScale: {x: 1, y: 1, z: 1}
  1144. m_Children:
  1145. - {fileID: 1435734808}
  1146. m_Father: {fileID: 0}
  1147. m_RootOrder: 5
  1148. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1149. --- !u!1 &1921475701
  1150. GameObject:
  1151. m_ObjectHideFlags: 0
  1152. m_CorrespondingSourceObject: {fileID: 0}
  1153. m_PrefabInstance: {fileID: 0}
  1154. m_PrefabAsset: {fileID: 0}
  1155. serializedVersion: 6
  1156. m_Component:
  1157. - component: {fileID: 1921475703}
  1158. - component: {fileID: 1921475702}
  1159. m_Layer: 0
  1160. m_Name: Shot B
  1161. m_TagString: Untagged
  1162. m_Icon: {fileID: 0}
  1163. m_NavMeshLayer: 0
  1164. m_StaticEditorFlags: 0
  1165. m_IsActive: 1
  1166. --- !u!114 &1921475702
  1167. MonoBehaviour:
  1168. m_ObjectHideFlags: 0
  1169. m_CorrespondingSourceObject: {fileID: 0}
  1170. m_PrefabInstance: {fileID: 0}
  1171. m_PrefabAsset: {fileID: 0}
  1172. m_GameObject: {fileID: 1921475701}
  1173. m_Enabled: 1
  1174. m_EditorHideFlags: 0
  1175. m_Script: {fileID: 11500000, guid: 45e653bab7fb20e499bda25e1b646fea, type: 3}
  1176. m_Name:
  1177. m_EditorClassIdentifier:
  1178. m_ExcludedPropertiesInInspector:
  1179. - m_Script
  1180. m_LockStageInInspector:
  1181. m_StreamingVersion: 20170927
  1182. m_Priority: 10
  1183. m_StandbyUpdate: 2
  1184. m_LookAt: {fileID: 1200725360}
  1185. m_Follow: {fileID: 0}
  1186. m_Lens:
  1187. FieldOfView: 40
  1188. OrthographicSize: 10
  1189. NearClipPlane: 0.1
  1190. FarClipPlane: 5000
  1191. Dutch: 0
  1192. LensShift: {x: 0, y: 0}
  1193. m_Transitions:
  1194. m_BlendHint: 0
  1195. m_InheritPosition: 0
  1196. m_OnCameraLive:
  1197. m_PersistentCalls:
  1198. m_Calls: []
  1199. m_LegacyBlendHint: 0
  1200. m_ComponentOwner: {fileID: 56166743}
  1201. --- !u!4 &1921475703
  1202. Transform:
  1203. m_ObjectHideFlags: 0
  1204. m_CorrespondingSourceObject: {fileID: 0}
  1205. m_PrefabInstance: {fileID: 0}
  1206. m_PrefabAsset: {fileID: 0}
  1207. m_GameObject: {fileID: 1921475701}
  1208. m_LocalRotation: {x: 0.30075073, y: -0.6335299, z: 0.29323304, w: 0.6497717}
  1209. m_LocalPosition: {x: -259.9, y: 50.65, z: -10.3}
  1210. m_LocalScale: {x: 1, y: 1, z: 1}
  1211. m_Children:
  1212. - {fileID: 56166743}
  1213. m_Father: {fileID: 0}
  1214. m_RootOrder: 4
  1215. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}