Clipboard.cs 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144
  1. using System.Collections.Generic;
  2. using System.Linq;
  3. using UnityEngine;
  4. using UnityEngine.Timeline;
  5. namespace UnityEditor.Timeline
  6. {
  7. class Clipboard
  8. {
  9. class ExposedReferenceTable : IExposedPropertyTable
  10. {
  11. Dictionary<PropertyName, Object> m_ReferenceTable = new Dictionary<PropertyName, Object>();
  12. public void SetReferenceValue(PropertyName id, Object value)
  13. {
  14. m_ReferenceTable[id] = value;
  15. }
  16. public Object GetReferenceValue(PropertyName id, out bool idValid)
  17. {
  18. Object reference;
  19. idValid = m_ReferenceTable.TryGetValue(id, out reference);
  20. return reference;
  21. }
  22. public void ClearReferenceValue(PropertyName id)
  23. {
  24. m_ReferenceTable.Remove(id);
  25. }
  26. public void Clear()
  27. {
  28. m_ReferenceTable.Clear();
  29. }
  30. }
  31. public struct ClipboardTrackEntry
  32. {
  33. public TrackAsset item;
  34. public TrackAsset parent;
  35. public Object binding;
  36. }
  37. static readonly int kListInitialSize = 10;
  38. readonly List<ItemsPerTrack> m_ItemsData = new List<ItemsPerTrack>(kListInitialSize);
  39. readonly List<ClipboardTrackEntry> m_trackData = new List<ClipboardTrackEntry>(kListInitialSize);
  40. TimelineAsset rootTimeline;
  41. public readonly IExposedPropertyTable exposedPropertyTable = new ExposedReferenceTable();
  42. public Clipboard()
  43. {
  44. rootTimeline = CreateTimeline();
  45. EditorApplication.playModeStateChanged += OnPlayModeChanged;
  46. }
  47. public void CopyItems(IEnumerable<ITimelineItem> items)
  48. {
  49. using (new TimelineUndo.DisableUndoGuard(true))
  50. {
  51. var itemsByParent = items.ToLookup(i => i.parentTrack);
  52. foreach (var itemsGroup in itemsByParent)
  53. {
  54. var parent = itemsGroup.Key;
  55. var itemsList = new List<ITimelineItem>();
  56. foreach (var item in itemsGroup)
  57. {
  58. if (item is ClipItem)
  59. itemsList.Add(CopyItem((ClipItem)item));
  60. else if (item is MarkerItem)
  61. itemsList.Add(CopyItem((MarkerItem)item));
  62. }
  63. m_ItemsData.Add(new ItemsPerTrack(parent, itemsList));
  64. }
  65. }
  66. }
  67. ClipItem CopyItem(ClipItem clipItem)
  68. {
  69. var newClip = TimelineHelpers.Clone(clipItem.clip, TimelineWindow.instance.state.editSequence.director, exposedPropertyTable, rootTimeline);
  70. return new ClipItem(newClip);
  71. }
  72. static MarkerItem CopyItem(MarkerItem markerItem)
  73. {
  74. var markerObject = markerItem.marker as Object;
  75. if (markerObject != null)
  76. {
  77. var newMarker = Object.Instantiate(markerObject);
  78. newMarker.name = markerObject.name;
  79. return new MarkerItem((IMarker)newMarker);
  80. }
  81. return null;
  82. }
  83. public void CopyTracks(IEnumerable<TrackAsset> tracks)
  84. {
  85. using (new TimelineUndo.DisableUndoGuard(true))
  86. {
  87. foreach (var track in TrackExtensions.FilterTracks(tracks))
  88. {
  89. var newTrack = track.Duplicate(TimelineEditor.inspectedDirector, TimelineEditor.clipboard.exposedPropertyTable, rootTimeline);
  90. var bind = TimelineEditor.inspectedDirector != null ? TimelineEditor.inspectedDirector.GetGenericBinding(track) : null;
  91. m_trackData.Add(new ClipboardTrackEntry {item = newTrack, parent = track.parent as TrackAsset, binding = bind});
  92. }
  93. }
  94. }
  95. public IEnumerable<ClipboardTrackEntry> GetTracks()
  96. {
  97. return m_trackData;
  98. }
  99. public IEnumerable<ItemsPerTrack> GetCopiedItems()
  100. {
  101. return m_ItemsData;
  102. }
  103. public void Clear()
  104. {
  105. m_ItemsData.Clear();
  106. m_trackData.Clear();
  107. rootTimeline = CreateTimeline();
  108. ((ExposedReferenceTable)exposedPropertyTable).Clear();
  109. }
  110. private void OnPlayModeChanged(PlayModeStateChange state)
  111. {
  112. if (state == PlayModeStateChange.EnteredEditMode || state == PlayModeStateChange.EnteredPlayMode)
  113. Clear();
  114. }
  115. static TimelineAsset CreateTimeline()
  116. {
  117. var timeline = ScriptableObject.CreateInstance<TimelineAsset>();
  118. timeline.hideFlags |= HideFlags.DontSave;
  119. timeline.name = "Clipboard";
  120. return timeline;
  121. }
  122. }
  123. }