InitCreaturePanelScript.cs 369 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public class InitCreaturePanelScript : MonoBehaviour
  6. {
  7. private Image creatureImage;
  8. private void Awake()
  9. {
  10. creatureImage = GetComponent<Image>();
  11. }
  12. public void setImage(Sprite sprite)
  13. {
  14. creatureImage.sprite = sprite;
  15. }
  16. }