WaterTileScript.cs 334 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using RPG_Fight_Test.Assets.Scripts.Tiles;
  4. using UnityEngine;
  5. public class WaterTileScript : MonoBehaviour, ITile {
  6. private int movementRate = 25;
  7. private int visibility = 25;
  8. public int MovementRate => movementRate;
  9. public int Visibility => visibility;
  10. }