InitCreaturePanelScript.cs 361 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using UnityEngine.UI;
  5. public class InitCreaturePanelScript : MonoBehaviour {
  6. private Image creatureImage;
  7. private void Awake() {
  8. creatureImage = GetComponent<Image>();
  9. }
  10. public void SetImage(Sprite sprite) {
  11. creatureImage.sprite = sprite;
  12. }
  13. }