InitCreaturePanel.prefab 6.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1818213540100709849
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6701367499241878274}
  12. - component: {fileID: 8136391629926949381}
  13. - component: {fileID: 7659883248638460307}
  14. m_Layer: 5
  15. m_Name: HealthBar
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!224 &6701367499241878274
  22. RectTransform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1818213540100709849}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 1745241803252418439}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. m_AnchorMin: {x: 0, y: 0}
  36. m_AnchorMax: {x: 1, y: 1}
  37. m_AnchoredPosition: {x: 0, y: 0}
  38. m_SizeDelta: {x: -2, y: -2}
  39. m_Pivot: {x: 0.5, y: 0.5}
  40. --- !u!222 &8136391629926949381
  41. CanvasRenderer:
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1818213540100709849}
  47. m_CullTransparentMesh: 1
  48. --- !u!114 &7659883248638460307
  49. MonoBehaviour:
  50. m_ObjectHideFlags: 0
  51. m_CorrespondingSourceObject: {fileID: 0}
  52. m_PrefabInstance: {fileID: 0}
  53. m_PrefabAsset: {fileID: 0}
  54. m_GameObject: {fileID: 1818213540100709849}
  55. m_Enabled: 1
  56. m_EditorHideFlags: 0
  57. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  58. m_Name:
  59. m_EditorClassIdentifier:
  60. m_Material: {fileID: 0}
  61. m_Color: {r: 0, g: 0.5647059, b: 0.0681768, a: 0.6862745}
  62. m_RaycastTarget: 1
  63. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  64. m_Maskable: 1
  65. m_OnCullStateChanged:
  66. m_PersistentCalls:
  67. m_Calls: []
  68. m_Sprite: {fileID: 0}
  69. m_Type: 0
  70. m_PreserveAspect: 0
  71. m_FillCenter: 1
  72. m_FillMethod: 4
  73. m_FillAmount: 1
  74. m_FillClockwise: 1
  75. m_FillOrigin: 0
  76. m_UseSpriteMesh: 0
  77. m_PixelsPerUnitMultiplier: 1
  78. --- !u!1 &5069443264419159292
  79. GameObject:
  80. m_ObjectHideFlags: 0
  81. m_CorrespondingSourceObject: {fileID: 0}
  82. m_PrefabInstance: {fileID: 0}
  83. m_PrefabAsset: {fileID: 0}
  84. serializedVersion: 6
  85. m_Component:
  86. - component: {fileID: 1745241803252418439}
  87. - component: {fileID: 8535931094124682900}
  88. - component: {fileID: 1017959822812074668}
  89. m_Layer: 5
  90. m_Name: Image
  91. m_TagString: Untagged
  92. m_Icon: {fileID: 0}
  93. m_NavMeshLayer: 0
  94. m_StaticEditorFlags: 0
  95. m_IsActive: 1
  96. --- !u!224 &1745241803252418439
  97. RectTransform:
  98. m_ObjectHideFlags: 0
  99. m_CorrespondingSourceObject: {fileID: 0}
  100. m_PrefabInstance: {fileID: 0}
  101. m_PrefabAsset: {fileID: 0}
  102. m_GameObject: {fileID: 5069443264419159292}
  103. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  104. m_LocalPosition: {x: 0, y: 0, z: 0}
  105. m_LocalScale: {x: 1, y: 1, z: 1}
  106. m_Children:
  107. - {fileID: 6701367499241878274}
  108. m_Father: {fileID: 8976694485909430296}
  109. m_RootOrder: 0
  110. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  111. m_AnchorMin: {x: 1, y: 0}
  112. m_AnchorMax: {x: 1, y: 1}
  113. m_AnchoredPosition: {x: -2, y: 0}
  114. m_SizeDelta: {x: 10, y: -4}
  115. m_Pivot: {x: 1, y: 0.5}
  116. --- !u!222 &8535931094124682900
  117. CanvasRenderer:
  118. m_ObjectHideFlags: 0
  119. m_CorrespondingSourceObject: {fileID: 0}
  120. m_PrefabInstance: {fileID: 0}
  121. m_PrefabAsset: {fileID: 0}
  122. m_GameObject: {fileID: 5069443264419159292}
  123. m_CullTransparentMesh: 1
  124. --- !u!114 &1017959822812074668
  125. MonoBehaviour:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. m_GameObject: {fileID: 5069443264419159292}
  131. m_Enabled: 1
  132. m_EditorHideFlags: 0
  133. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  134. m_Name:
  135. m_EditorClassIdentifier:
  136. m_Material: {fileID: 0}
  137. m_Color: {r: 0, g: 0, b: 0, a: 0}
  138. m_RaycastTarget: 0
  139. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  140. m_Maskable: 1
  141. m_OnCullStateChanged:
  142. m_PersistentCalls:
  143. m_Calls: []
  144. m_Sprite: {fileID: 0}
  145. m_Type: 0
  146. m_PreserveAspect: 0
  147. m_FillCenter: 1
  148. m_FillMethod: 4
  149. m_FillAmount: 1
  150. m_FillClockwise: 1
  151. m_FillOrigin: 0
  152. m_UseSpriteMesh: 0
  153. m_PixelsPerUnitMultiplier: 1
  154. --- !u!1 &7294442285524864391
  155. GameObject:
  156. m_ObjectHideFlags: 0
  157. m_CorrespondingSourceObject: {fileID: 0}
  158. m_PrefabInstance: {fileID: 0}
  159. m_PrefabAsset: {fileID: 0}
  160. serializedVersion: 6
  161. m_Component:
  162. - component: {fileID: 8976694485909430296}
  163. - component: {fileID: 3806859238185757990}
  164. - component: {fileID: 6344253776989502475}
  165. - component: {fileID: 8634746661583883094}
  166. m_Layer: 5
  167. m_Name: InitCreaturePanel
  168. m_TagString: Untagged
  169. m_Icon: {fileID: 0}
  170. m_NavMeshLayer: 0
  171. m_StaticEditorFlags: 0
  172. m_IsActive: 1
  173. --- !u!224 &8976694485909430296
  174. RectTransform:
  175. m_ObjectHideFlags: 0
  176. m_CorrespondingSourceObject: {fileID: 0}
  177. m_PrefabInstance: {fileID: 0}
  178. m_PrefabAsset: {fileID: 0}
  179. m_GameObject: {fileID: 7294442285524864391}
  180. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  181. m_LocalPosition: {x: 0, y: 0, z: 0}
  182. m_LocalScale: {x: 1, y: 1, z: 1}
  183. m_Children:
  184. - {fileID: 1745241803252418439}
  185. m_Father: {fileID: 0}
  186. m_RootOrder: 0
  187. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  188. m_AnchorMin: {x: 0, y: 0}
  189. m_AnchorMax: {x: 0, y: 0}
  190. m_AnchoredPosition: {x: 0, y: 0}
  191. m_SizeDelta: {x: 70, y: 70}
  192. m_Pivot: {x: 0.5, y: 0.5}
  193. --- !u!222 &3806859238185757990
  194. CanvasRenderer:
  195. m_ObjectHideFlags: 0
  196. m_CorrespondingSourceObject: {fileID: 0}
  197. m_PrefabInstance: {fileID: 0}
  198. m_PrefabAsset: {fileID: 0}
  199. m_GameObject: {fileID: 7294442285524864391}
  200. m_CullTransparentMesh: 1
  201. --- !u!114 &6344253776989502475
  202. MonoBehaviour:
  203. m_ObjectHideFlags: 0
  204. m_CorrespondingSourceObject: {fileID: 0}
  205. m_PrefabInstance: {fileID: 0}
  206. m_PrefabAsset: {fileID: 0}
  207. m_GameObject: {fileID: 7294442285524864391}
  208. m_Enabled: 1
  209. m_EditorHideFlags: 0
  210. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  211. m_Name:
  212. m_EditorClassIdentifier:
  213. m_Material: {fileID: 0}
  214. m_Color: {r: 1, g: 1, b: 1, a: 0.78431374}
  215. m_RaycastTarget: 1
  216. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  217. m_Maskable: 1
  218. m_OnCullStateChanged:
  219. m_PersistentCalls:
  220. m_Calls: []
  221. m_Sprite: {fileID: 0}
  222. m_Type: 0
  223. m_PreserveAspect: 0
  224. m_FillCenter: 1
  225. m_FillMethod: 4
  226. m_FillAmount: 1
  227. m_FillClockwise: 1
  228. m_FillOrigin: 0
  229. m_UseSpriteMesh: 0
  230. m_PixelsPerUnitMultiplier: 1
  231. --- !u!114 &8634746661583883094
  232. MonoBehaviour:
  233. m_ObjectHideFlags: 0
  234. m_CorrespondingSourceObject: {fileID: 0}
  235. m_PrefabInstance: {fileID: 0}
  236. m_PrefabAsset: {fileID: 0}
  237. m_GameObject: {fileID: 7294442285524864391}
  238. m_Enabled: 1
  239. m_EditorHideFlags: 0
  240. m_Script: {fileID: 11500000, guid: 8ed3d61a29a3e1c4384a6ab0ba5c4169, type: 3}
  241. m_Name:
  242. m_EditorClassIdentifier:
  243. healthBar: {fileID: 7659883248638460307}