# Shop UI Issue Fix

## Problem Identified
The shop interaction was working (you saw "Opening Ironclad Armory" in the logs), but the shop UI wasn't appearing because:

1. **Duplicate Managers**: You had two TownManager objects causing conflicts
2. **Complex UI Failure**: The original TownShopUI was trying to load a missing UXML file and failing silently

## Solution Applied

### 1. Fixed Duplicate Managers
- **Issue**: Two TownManager objects in the scene hierarchy
- **Fix**: Delete the duplicate TownManager, keep only one with the shop child objects

### 2. Created Simple Shop UI
- **New File**: `SimpleTownShopUI.cs` - A working, simplified shop interface
- **Purpose**: Displays shop name, inventory count, player money, and close button
- **Benefit**: Proves that the shop interaction system is working

### 3. Updated TownManager
- **Fixed**: Added proper `OnBuildingClicked` method
- **Fixed**: Now uses `SimpleTownShopUI` instead of the broken `TownShopUI`
- **Fixed**: Proper UI cleanup when shop is closed

## How to Test

1. **Remove Duplicate Manager**:
   - In Unity Hierarchy, find the duplicate TownManager
   - Delete the one that doesn't have child shop objects
   - Keep the one with WeaponShop, ArmorShop, etc. as children

2. **Test Shop Interaction**:
   - Play the scene
   - Click on any shop (Weapon Shop, Armor Shop, etc.)
   - You should see a brown dialog box with gold borders
   - The dialog shows shop name, inventory count, and player money

3. **Expected Result**:
   - Shop dialog appears immediately when clicked
   - You can close the shop with the "Close Shop" button
   - Console shows "Simple shop UI created and displayed!"

## Next Steps

Once basic interaction is confirmed working:

1. **Fix Complex UI**: Repair the full `TownShopUI.cs` for complete buy/sell functionality
2. **Visual Polish**: Add more medieval visual elements
3. **Full Features**: Implement complete shop inventory management

## Files Modified

- `TownManager.cs`: Added `OnBuildingClicked` method, uses `SimpleTownShopUI`
- `SimpleTownShopUI.cs`: New simplified shop interface (CREATED)
- Fixed click event routing between TownShopManager and TownManager

The shops should now be clickable and show a working (though simplified) interface!
