/*
 * SCENE NAVIGATION SETUP SUMMARY
 * ==============================
 * 
 * This file provides a quick summary of what has been created and what you need to do
 * to complete the scene navigation setup for RPG RougeLiteBattler.
 * 
 * WHAT WAS CREATED:
 * ================
 * 
 * 1. Scripts Created:
 *    - TitleScreenManager.cs - Manages the title screen
 *    - GameStateManager.cs - Handles game state and saves (advanced)
 *    - SceneNavigationManager.cs - Scene transition management (advanced)
 *    - GameInitializer.cs - Initializes managers (advanced)
 *    - BackButton.cs - Universal back button component
 *    - SceneSetupGuide.cs - Provides setup instructions
 * 
 * 2. UI Files Created:
 *    - TitleScreen.uxml - Title screen layout
 *    - TitleScreen.uss - Title screen styling
 * 
 * 3. Documentation:
 *    - SCENE_SETUP_README.md - Complete setup guide
 * 
 * 4. Existing Scripts Updated:
 *    - MainTeamSelectScript.cs - Added navigation and save functionality
 *    - BattleSetupMenu.cs - Added back button support
 * 
 * WHAT YOU NEED TO DO IN UNITY:
 * =============================
 * 
 * STEP 1: Create the Title Screen Scene
 * ------------------------------------
 * 1. In Unity, create a new scene (File > New Scene)
 * 2. Save it as "TitleScreen.unity" in Assets/Scenes/
 * 3. Create an empty GameObject named "TitleScreenManager"
 * 4. Add a UIDocument component to it
 * 5. Assign the TitleScreen.uxml file to the UIDocument
 * 6. Add the TitleScreenManager script to the GameObject
 * 
 * STEP 2: Update Build Settings
 * ----------------------------
 * 1. Open File > Build Settings
 * 2. Add these scenes in order:
 *    - TitleScreen (index 0)
 *    - MainTeamSelectScene (index 1)
 *    - BattleSetupMenu (index 2)
 *    - BattleScene (index 3)
 * 3. Make sure TitleScreen is at the top (index 0)
 * 
 * STEP 3: Update MainTeamSelectScene UI
 * ------------------------------------
 * 1. Open the MainTeamSelectScene
 * 2. Find the UI Document (likely on the same object as MainTeamSelectScript)
 * 3. Open the UXML file in UI Builder
 * 4. Add two buttons somewhere in the layout:
 *    - Name: "BackToTitleButton", Text: "Back to Title"
 *    - Name: "ProceedToBattleButton", Text: "Proceed to Battle"
 * 5. Save the UXML file
 * 
 * STEP 4: Update BattleSetupMenu Scene
 * -----------------------------------
 * 1. Open the BattleSetupMenu scene
 * 2. Find the GameObject with BattleSetupMenu script
 * 3. In the scene, add a UI Button (or find existing UI and add button)
 * 4. In the BattleSetupMenu component, assign the button to "Back To Team Select Button" field
 * 5. The button should have text like "Back to Team Select"
 * 
 * STEP 5: Test the System
 * ----------------------
 * 1. Set TitleScreen as the first scene in Build Settings
 * 2. Press Play in Unity
 * 3. Test the flow: Title -> New Game -> Team Select -> Battle Setup
 * 4. Test back buttons work
 * 5. Create some characters and verify they save/load correctly
 * 
 * OPTIONAL STEP 6: Add Scene Setup Guide
 * --------------------------------------
 * 1. Add the SceneSetupGuide component to any GameObject in each scene
 * 2. It will provide helpful debug information and setup validation
 * 
 * TROUBLESHOOTING:
 * ===============
 * 
 * - If buttons don't work, check that button names in UXML match script expectations
 * - If scenes don't load, verify they're in Build Settings with correct names
 * - Check the Console for helpful debug messages
 * - The system uses PlayerPrefs for saving, so data persists between sessions
 * 
 * FUTURE ENHANCEMENTS:
 * ===================
 * 
 * - The GameStateManager and SceneNavigationManager provide advanced features
 * - You can add loading screens, better save systems, and scene validation
 * - The BackButton component can be used on any button in any scene
 * - Consider adding fade transitions between scenes
 * 
 */

using UnityEngine;

public class SetupSummary : MonoBehaviour
{
    [Header("Setup Checklist")]
    [TextArea(5, 10)]
    public string checklistStatus = @"☐ Created TitleScreen scene
☐ Added TitleScreen to Build Settings (index 0)
☐ Updated MainTeamSelectScene UXML with navigation buttons
☐ Updated BattleSetupMenu scene with back button
☐ Tested complete navigation flow
☐ Verified character save/load works";

    [ContextMenu("Log Setup Instructions")]
    public void LogSetupInstructions()
    {
        Debug.Log("=== RPG ROUGELITEBATTLER SETUP INSTRUCTIONS ===");
        Debug.Log("See the summary at the top of SetupSummary.cs for complete instructions.");
        Debug.Log("Current checklist status:\n" + checklistStatus);
        Debug.Log("Read SCENE_SETUP_README.md for detailed instructions.");
    }
}
