# Character Stats Panel - PanelSettings Fix

## Issue Identified
When the character stats UI was created programmatically, it wasn't using the existing MainSettings PanelSettings that are used by other UI elements in the project.

## Solution Implemented

### 1. ✅ PanelSettings Assignment
Added code to automatically load and assign the MainSettings PanelSettings when creating the UIDocument component:

```csharp
// Set PanelSettings to mainSettings
if (uiDocument.panelSettings == null)
{
    var mainSettings = Resources.Load<PanelSettings>("MainSettings");
    if (mainSettings != null)
    {
        uiDocument.panelSettings = mainSettings;
        Debug.Log("✓ Character Stats UI: Applied MainSettings PanelSettings");
    }
}
```

### 2. ✅ UXML Preservation 
Modified the UI creation logic to preserve your manually edited UXML file instead of clearing and recreating it:

- **Smart Detection**: Checks if valid UXML content exists before falling back to programmatic creation
- **No Clearing**: Avoids clearing the rootVisualElement when UXML is successfully loaded
- **Fallback Safety**: Still creates UI programmatically if UXML is missing or invalid

### 3. ✅ Stylesheet Handling
Improved stylesheet application to avoid duplication:

```csharp
// Apply stylesheet if available and not already applied
if (characterStatsUSS != null && !uiDocument.rootVisualElement.styleSheets.Contains(characterStatsUSS))
{
    uiDocument.rootVisualElement.styleSheets.Add(characterStatsUSS);
}
```

## How It Works Now

1. **UIDocument Creation**: Creates UIDocument component if missing
2. **PanelSettings**: Automatically loads and applies MainSettings from Resources
3. **UXML Loading**: Applies your UXML file if available
4. **Content Validation**: Checks if the UXML loaded successfully
5. **Programmatic Fallback**: Only creates UI programmatically if UXML fails
6. **Stylesheet Application**: Adds USS styles without duplication
7. **Panel Setup**: Configures the stats panel and hides it initially

## Benefits

- ✅ **Consistent Rendering**: Uses same PanelSettings as other UI elements
- ✅ **Preserves Manual Edits**: Your UXML modifications are kept
- ✅ **Automatic Fallback**: Still works if UXML/USS files are missing
- ✅ **No Duplication**: Prevents duplicate stylesheets
- ✅ **Debug Logging**: Clear feedback about what's being applied

## Testing

The character stats panel should now:
1. Use the same rendering settings as other UI elements
2. Display your UXML layout correctly
3. Apply the USS styles from your file
4. Work consistently across different scenes

Press 'C' in the battle scene to test the character stats panel with the proper PanelSettings applied.
